Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 15:38:51 Player: skkpq Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (6446) 6446 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 12868 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 35 Friendly Fire -131 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 433/500 System Corruption 8% Temperature Cool (0) Movement Hovering (61) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Energy Well Improved Targeting Computer Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Weight Redist. System HERF Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Improved Targeting Computer Microactuators Advanced Reaction Control System Improved Force Field > --- WEAPON ----------- Phase Gun HERF Cannon Coil Gun Heavy Gauss Cannon Lance > --- INVENTORY -------- Improved Treads Armored Wheel Improved Heat Sink Matter Compressor Improved Targeting Computer Focal Shield Improved Thermal Shield Improved Shock Absorption System HERF Cannon HERF Cannon Hardcell Cannon Gravity Flail Lance Lance [Rating: 114] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Armored Treads Wheel Armored Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Advanced Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Gauss Cannon Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . . 1 . . 1 Utility 5 | . . 1 1 . 1 . . 1 1 . . . Weapon 3 | . . 1 . . 1 . . . . . . 1 Parts Attached 186 | 6 4 9 16 19 9 2 1 31 51 7 . 31 Power 24 | 1 . 2 . 4 . . . 5 8 2 . 2 Engine 14 | 1 . 2 . 3 . . . 3 5 . . . Core 9 | . . . . 1 . . . 2 3 2 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 48 | 2 . 3 6 3 1 1 . 5 14 2 . 11 Treads 24 | 2 . 3 6 3 1 1 . 4 . . . 4 Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 1 . 1 . . Hover 22 | . . . . . . . . . 14 1 . 7 Flight . | . . . . . . . . . . . . . Utility 54 | 1 3 1 5 4 4 1 1 10 12 2 . 10 Device 25 | . 2 . 1 2 1 . 1 3 6 2 . 7 Storage 6 | 1 1 . 1 . . . . 1 1 . . 1 Processor 7 | . . . 1 . 1 . . 2 1 . . 2 Hackware . | . . . . . . . . . . . . . Protection 16 | . . 1 2 2 2 1 . 4 4 . . . Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 1 3 5 8 4 . . 11 17 1 . 8 Energy Gun 14 | 1 . . . 1 . . . 4 4 . . 4 Energy Cannon 11 | . 1 1 2 1 1 . . 2 1 . . 2 Ballistic Gun 14 | 1 . 1 2 1 . . . 3 5 1 . . Ballistic Cannon 11 | . . 1 1 3 3 . . 1 1 . . 1 Launcher 3 | . . . . 1 . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . Piercing Weapon 5 | . . . . . . . . . 4 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 3 . . . 2 2 . . . Parts Lost 64 | . . . . 11 . 1 1 12 10 6 . 23 Power 7 | . . . . 2 . . . 2 . . . 3 Propulsion 17 | . . . . 3 . . . 1 3 3 . 7 Utility 25 | . . . . 4 . 1 1 5 4 2 . 8 Weapon 15 | . . . . 2 . . . 4 3 1 . 5 Highest Loss Streak 16 | . . . . 4 . 1 1 8 3 5 . 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 97 92 93 99 100 80 91 94 94 87 Engine 6 | . 14 11 9 6 7 7 7 7 3 3 . . Core 2 | . . . . 1 . . . 2 3 6 11 9 Treads 14 | . 28 22 25 26 23 23 23 15 . . . 3 Wheel 1 | . . . . . . . . 1 . 1 5 4 Hover 6 | . . . . . . . . . 18 17 11 11 Device 11 | . 10 11 9 5 1 7 12 15 14 16 17 14 Storage 7 | . 14 11 9 9 7 7 7 . 7 11 11 9 Processor 7 | . . . 9 9 12 9 2 6 8 11 11 8 Protection 6 | . . 11 8 7 10 12 15 6 7 . . . Energy Gun 4 | . 11 . . 1 3 . . 3 7 5 5 8 Energy Cannon 3 | . 2 11 8 3 3 7 7 3 . . . . Ballistic Gun 5 | . 14 11 11 5 . . . 3 4 4 5 4 Ballistic Cannon 6 | . . 11 6 10 13 15 15 7 1 . . 2 Launcher 1 | . . . . 1 1 . . . 1 5 5 2 Slashing Weapon 2 | . . . . 3 7 7 7 5 . . . . Piercing Weapon 1 | . . . . . . . . . 4 5 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 14 21 29 43 43 61 56 57 82 81 67 64 105 Greatest Support 84 | 40 40 40 84 84 70 68 60 76 44 44 12 55 Greatest Overweight (x) 8 | . . . . . . . . 4 6 5 5 8 Average Overweight (x) 1 | . . . . . . . . 1 1 2 5 4 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 10 6 15 15 15 14 Most Carried 15 | 6 10 10 10 10 10 10 10 8 15 15 10 15 Average Carried 10 | 4 8 9 9 9 9 9 9 4 13 13 10 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 6 10 10 10 10 10 10 9 . 15 10 10 4 Class Distribution -------------------- 43% | Gunner 26% | Tank 15% | Mutant 8% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Matter Collected 4474 | 218 142 222 393 812 99 298 174 672 433 249 . 762 Remotely . | . . . . . . . . . . . . . Salvage Created 6433 | . 211 309 536 1039 310 282 424 795 855 286 . 1386 Parts 322 | . 22 34 27 51 13 14 12 34 39 14 . 62 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 2 1 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 12 17 . . 5 . . Prevented 11 | . . . . . . 2 1 . . 8 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 127 | . 7 10 7 23 5 6 9 19 11 7 . 23 Melee 29 | . . . . 1 . 1 4 5 4 5 . 9 Guns 32 | . 5 4 2 4 1 . . 4 5 . . 7 Cannons 55 | . 2 6 5 17 2 4 5 9 . . . 5 AOE 7 | . . . . 1 2 . . . 2 1 . 1 Classes Destroyed 13 | . 3 1 1 4 1 1 . 1 . . . 1 Worker 4 | . . . . 2 . . . . 1 . . 1 Builder 3 | . . . . . . . . 1 1 . . 1 Tunneler 1 | . . . . . . . . . . . . 1 Recycler 4 | . . . 2 1 . . . . 1 . . . Watcher 11 | . 2 3 2 2 1 . . . . . . 1 Swarmer 28 | . 5 6 . 3 . . . 4 . 5 . 5 Grunt 49 | . 2 2 3 11 2 3 7 4 7 . . 8 Brawler 6 | . . . . 2 . 1 1 . 1 . . 1 Duelist 4 | . . . . 1 1 . . 2 . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 20 | . . 2 4 5 1 1 . 4 1 1 . 1 Hunter 8 | . . . . . 1 . . 4 1 1 . 1 Programmer 11 | . . . . . . 1 1 1 1 . . 7 Thug 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | . 3 5 3 8 3 4 5 4 2 5 . 7 Combat Bots Only 7 | . 3 5 3 7 3 4 5 4 2 5 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 1 2 1 . 2 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 2 | . . . . 1 1 . . . 2 1 . 1 Melee 1 | . . . . 1 . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 1345 | . 33 49 32 186 26 52 57 391 140 39 . 340 Missed 405 | . 9 18 8 47 8 22 15 123 46 8 . 101 Damage Taken 14333 | . 210 313 357 2250 245 287 747 3560 2413 388 . 3563 Core 2464 | . 28 14 18 370 14 14 104 352 344 21 . 1185 Absorbed by Shields 699 | . . . . . . . . . 129 145 . 425 Redirected to Shielding 102 | . . 2 . 100 . . . . . . . . Ignored by Resistances 203 | . . . . . 27 19 . . . . . 157 Core Remaining (%) 73 | 100 88 96 . 29 . . 81 58 . . 63 . Volleys Fired 260 | . 20 22 28 60 11 11 12 45 15 6 . 30 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 . 4 Hottest 267 | . 80 118 134 136 161 165 165 165 170 139 . 267 Shots Fired 735 | . 36 66 84 159 33 34 36 120 42 18 . 107 Gun 353 | . 34 22 35 59 6 . . 66 42 13 . 76 Cannon 359 | . 2 44 49 93 21 34 36 54 . . . 26 Launcher 23 | . . . . 7 6 . . . . 5 . 5 Special . | . . . . . . . . . . . . . Kinetic 465 | . 20 44 56 120 16 23 24 79 20 6 . 57 Thermal 140 | . 16 22 20 7 6 . . 36 15 . . 18 Explosive . | . . . . . . . . . . . . . Electromagnetic 130 | . . . 8 32 11 11 12 5 7 12 . 32 Robot Hit Streak 22 | . 14 12 16 22 5 20 8 7 9 4 . 10 Robot Miss Streak 7 | . 2 7 3 5 4 1 2 4 3 1 . 3 Penetration Max 2 | . . . . 1 . . . 1 1 . . 2 Secondary Targets 2 | . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 561 | . 24 32 53 106 16 28 29 105 43 22 . 103 Core Hits 256 | . 11 16 20 42 15 7 15 48 27 8 . 47 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 35 | . 1 . . 11 . 1 2 6 3 2 . 9 Burn 6 | . 1 . . 2 . . . 1 . . . 2 Destroy 1 | . . . . . . . . . . . . 1 Blast 19 | . . . . 8 . 1 2 5 . . . 3 Sever 1 | . . . . 1 . . . . . . . . Impale 8 | . . . . . . . . . 3 2 . 3 Melee Attacks 163 | . . . . 14 . 2 11 41 34 16 . 45 Thermal 9 | . . . . . . . . 9 . . . . Impact . | . . . . . . . . . . . . . Slashing 59 | . . . . 14 . 2 11 32 . . . . Piercing 95 | . . . . . . . . . 34 16 . 45 Sneak Attacks 7 | . . . . . . . 1 1 4 . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15649 | . 313 581 1136 3174 469 701 922 2677 1570 613 . 3493 Guns 4564 | . 279 173 403 667 60 . . 850 725 153 . 1254 Cannons 5988 | . 34 398 655 1828 232 677 591 905 . . . 668 Explosions 1126 | . . . 39 311 177 . . 99 . 143 . 357 Melee 3892 | . . . . 344 . 24 331 817 845 317 . 1214 Ramming 79 | . . 10 39 24 . . . 6 . . . . Kinetic 7300 | . 180 362 626 2027 208 450 356 1234 436 60 . 1361 Thermal 1886 | . 133 209 283 189 79 . . 470 142 . . 381 Explosive 118 | . . . . 19 . . . 99 . . . . Electromagnetic 2374 | . . . 188 571 182 227 235 51 147 236 . 537 Impact . | . . . . . . . . . . . . . Slashing 1516 | . . . . 344 . 24 331 817 . . . . Piercing 2376 | . . . . . . . . . 845 317 . 1214 Highest Corruption 20 | . . 2 . 2 . 3 9 . 20 20 20 8 Average Corruption 8 | . . 2 . 2 . 2 7 . 11 20 20 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . 3 Effects 102 | . . 1 . 10 . 4 11 . 32 28 5 11 Message Errors 25 | . . . . 2 . . 4 . 5 9 2 3 Matter Fused 26 | . . 1 . 3 . 2 3 . 8 6 . 3 Heat Flow Errors 11 | . . . . 1 . . 2 . 5 3 . . Energy Discharges 9 | . . . . 1 . 1 1 . 3 1 1 1 Data Loss (minor) 14 | . . . . 1 . . 1 . 8 3 . 1 Data Loss (major) 4 | . . . . 1 . . . . . 2 1 . Misfires 7 | . . . . . . 1 . . 2 2 . 2 Alerts 4 | . . . . 1 . . . . 1 . 1 1 Weapon Failures 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 222 | . . 1 20 52 . . . 20 3 17 . 109 Projectiles 93 | . . 1 20 16 . . . 9 . . . 47 Explosions 36 | . . . . 36 . . . . . . . . Melee 93 | . . . . . . . . 11 3 17 . 62 Knockbacks 29 | . . 2 2 11 . . 1 4 . . . 9 Impact 1 | . . . 1 . . . . . . . . . Kinetic 26 | . . 2 1 10 . . 1 4 . . . 8 Secondary 2 | . . . . 1 . . . . . . . 1 Self-Inflicted Damage 87 | . . . . 19 65 . . 3 . . . . Shots 2 | . . . . 1 1 . . . . . . . Rammed 10 | . . 1 3 4 . . . 2 . . . . Targets Rammed 11 | . . 1 3 5 . . . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 580 | . 18 93 378 580 368 114 237 303 192 252 . 527 Average Temperature 115 | . 9 34 88 183 141 38 66 112 56 76 . 141 Received Heat Transfer 3399 | . 60 69 162 909 54 93 369 771 408 12 . 492 Effects 28 | . . . . 18 3 . . 3 . . . 4 Shutdowns 6 | . . . . 4 1 . . . . . . 1 Energy Bleed 5 | . . . . 3 2 . . . . . . . Interference 5 | . . . . 2 . . . 3 . . . . Matter Decay 2 | . . . . 2 . . . . . . . . Short Circuit 3 | . . . . 1 . . . . . . . 2 Damage (minor) 2 | . . . . 1 . . . . . . . 1 Damage (major) 4 | . . . . 4 . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . 1 . 1 Combat Hostiles 3 | . . . . . . 1 . . . 1 . 1 Parts Fried 13 | . . . . . 2 . 1 1 . 4 . 5 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 7 | . 1 1 . 1 . . . 3 . . . 1 Heat Transferred 3830 | . 444 444 568 483 161 . . 879 222 . . 629 Parts Sabotaged 4 | . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Peak Influence 661 | . 157 365 260 559 578 . . 661 186 . . 319 Initial 274 | . . 29 70 40 236 . . 274 186 . . . Average 196 | . 53 194 115 380 369 . . 367 107 . . 84 Maximum Alert Level 2 | . . 1 1 2 2 . . 2 . . . 1 Low Security (%) 59 | 100 100 67 86 17 . . . 3 100 . . 77 Level 1 27 | . . 32 13 15 69 . . 79 . . . 22 Level 2 12 | . . . . 66 30 . . 16 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 1 1 1 6 5 . . 3 7 . . 3 Investigation 2 | . . . . . 1 . . 1 . . . . Extermination 6 | . . . . . 1 . . 1 2 . . 2 Reinforcement 10 | . 1 1 1 1 . . . . 5 . . 1 Assault 3 | . . . . 2 . . . 1 . . . . Garrison 6 | . . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Distress Signals 8 | . . 2 2 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 13 17 11 33 6 6 8 22 25 7 . 41 Peak Tracking Total 16 | . 4 4 3 7 3 4 4 4 6 5 . 16 Tactical Retreats 8 | . 1 . . . . . . 1 1 . . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 11 | . . 1 . 1 . . . 1 8 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 36 | . . . 1 3 23 . . 5 . . . 4 Max in Single Turn 23 | . . . 1 1 23 . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 27 | . 4 4 1 4 2 . . 5 3 . . 4 Terminals 20 | . 4 2 1 3 2 . . 4 1 . . 3 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 2 | . . 1 . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . Total Hacks 72 | . 11 15 2 10 4 . . 14 6 . . 10 Successful 32 | . 5 12 2 4 1 . . 4 2 . . 2 Failed 40 | . 6 3 . 6 3 . . 10 4 . . 8 Catastrophic 8 | . 2 . . 2 . . . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 9 1 1 2 2 . . 10 2 . . . Terminals 51 | . 11 4 2 6 4 . . 13 2 . . 9 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers 10 | . . 9 . . . . . . . . . 1 Garrison Access 5 | . . . . 4 . . . . 1 . . . Terminal Hacks 19 | . 4 2 2 4 1 . . 3 1 . . 2 Record 2 | . . . . . . . . . . . . 2 Part Schematic 2 | . 2 . . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . 1 . . . . Locate Traps 7 | . 1 2 . 1 1 . . 1 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Scanalyzer 9 | . . 9 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . 1 . . . . Terminals 2 | . 1 . . . . . . 1 . . . . Assimilate 2 | . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 3 1 2 2 . . 5 2 . . 4 Full Trace Events 3 | . . . . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 118 | . . . . . . . . . 118 . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . . . . Total Damage 168 | . . . . 168 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Turns Passed 8510 | 90 623 555 595 719 543 591 369 1122 1422 566 113 1202 Spaces Moved 4451 | 51 340 282 286 289 292 324 177 443 1016 337 69 545 Core 5 | 5 . . . . . . . . . . . . Treads 2395 | 46 340 282 286 289 292 324 177 315 . . . 44 Legs . | . . . . . . . . . . . . . Wheels 840 | . . . . . . . . 128 179 96 69 368 Hover 1211 | . . . . . . . . . 837 241 . 133 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 158 158 166 170 90 108 108 165 61 Average Speed 152 | 149 160 160 160 159 163 167 170 181 114 146 165 168 Slowest Speed 545 | 160 160 160 160 160 166 170 170 250 445 176 165 545 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 30 | 5 62 36 21 54 11 61 24 9 30 58 16 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . . . 6 . . . 4 . . Spaces Dug 34 | . . . . 19 . 1 . . 10 . . 4 Terrain Destroyed 173 | . . . 9 46 16 6 8 69 10 . . 9 Melee 15 | . . . . . . 1 . . 10 . . 4 Projectile 71 | . . . 5 24 3 5 8 21 . . . 5 AOE 87 | . . . 4 22 13 . . 48 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Total 5373 | 62 386 341 363 417 336 344 200 605 1185 370 68 696 Wait 53 | . 4 2 . 3 5 4 . 17 13 1 . 4 Move 4439 | 50 339 281 285 288 291 323 176 442 1015 336 68 545 Hop . | . . . . . . . . . . . . . Pick Up 123 | 6 11 13 11 16 8 1 . 3 34 2 . 18 Fast Attach 105 | 6 2 2 11 4 7 1 . 20 35 . . 17 Attach 71 | . 1 6 4 11 2 1 1 11 14 7 . 13 Detach 3 | . . . . . . . . . 1 . . 2 Swap 10 | . 1 1 1 4 . . . . 2 . . 1 Drop 127 | . 8 13 20 12 12 1 . 16 22 2 . 21 Fire 260 | . 20 22 28 60 11 11 12 45 15 6 . 30 Melee 163 | . . . . 14 . 2 11 41 34 16 . 45 Ram 2 | . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . Crush 9 | . . 1 3 5 . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 6) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1009 | -9/Materials | Build established: Tank 1234 | -9/Materials | Discovered new exit (range 5) 1269 | -9/Materials | Entered another Materials area 1269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -8/Materials | Discovered new exit (range 7) 1310 | -8/Materials | Discovered new exit (range 14) 1864 | -8/Materials | Entered Storage 1959 | -8/Storage | Build established: Gunner 2007 | -8/Storage | Met a pair of Derelict thieves 2029 | -8/Storage | Garrison activated, responded to threat 2093 | -8/Storage | Destroyed 7 combat bots 2118 | -8/Storage | Lost 3 parts (1p1u1w) 2305 | -8/Storage | Core integrity fell below 50% 2325 | -8/Storage | Lost 3 parts (1p2u) 2376 | -8/Storage | Lost 4 parts (3n1w) 2554 | -8/Storage | Discovered new exit (range 11) 2577 | -8/Storage | Build established: Mutant 2583 | -8/Storage | Entered Factory 2583 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2895 | -7/Factory | Garrison activated, responded to threat 3010 | -7/Factory | Build established: Tank 3091 | -7/Factory | Discovered new exit (range 15) 3126 | -7/Factory | Entered Lower Caves 3394 | -7/Lower Caves | Encountered a Warlord checkpoint 3612 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3692 | -7/Lower Caves | Discovered new exit (range 10) 3717 | -7/Lower Caves | Entered another Lower Caves area 3773 | -7/Lower Caves | Learned Factory stockpile data 3917 | -7/Lower Caves | Encountered a Warlord checkpoint 3919 | -7/Lower Caves | Spotted B-75 Beast 3940 | -7/Lower Caves | Identified exit to Factory 4086 | -7/Lower Caves | Entered Factory 4086 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4574 | -6/Factory | Build established: Gunner 4786 | -6/Factory | First assault squad dispatched 5036 | -6/Factory | Lost 8 parts (1p1n3u3w) 5179 | -6/Factory | Discovered new exit (range 10) 5208 | -6/Factory | Entered another Factory area 5208 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6102 | -5/Factory | System corruption reached 10% 6170 | -5/Factory | Lost 3 parts (1n2u) 6253 | -5/Factory | Crushed by falling debris 6621 | -5/Factory | Discovered new exit (range 8) 6624 | -5/Factory | Discovered new exit (range 12) 6630 | -5/Factory | Entered Upper Caves 6632 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6897 | -5/Upper Caves | Build established: Tank 6968 | -5/Upper Caves | Learned Factory stockpile data 7054 | -5/Upper Caves | Lost 5 parts (2n2u1w) 7162 | -5/Upper Caves | Learned Factory trap positions 7185 | -5/Upper Caves | Discovered new exit (range 8) 7196 | -5/Upper Caves | Entered another Upper Caves area 7241 | -5/Upper Caves | Discovered new exit (range 8) 7281 | -5/Upper Caves | Learned 8 Factory zone layouts 7309 | -5/Upper Caves | Entered Factory 7309 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7311 | -4/Factory | Loaded intel: 97 trap records 7337 | -4/Factory | Build established: Gunner 7782 | -4/Factory | Discovered new exit (range 15) 8425 | -4/Factory | Core integrity fell below 50% 8436 | -4/Factory | Cargo convoy interrupted 8459 | -4/Factory | Lost 16 parts (2p5n5u4w) 8493 | -4/Factory | Core integrity fell below 20% 8511 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Critical hit (Burn: +50). Acquired 43 matter. Slug penetrates Wall. Acquired Lgt. Antimatter Reactor. U-05 Engineer builds a Door. System corrupted: Matter fused (-8). Slug penetrates Wall. Lance destroyed. Slug penetrates Wall. Penetrated by Slug. Imp. Thermal Shield destroyed. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. K-01 Serf cleans the Garrison Access. Penetrated by Slug. Slug penetrates Wall. Knocked back. Slug penetrates Assembly Bed. K-01 Serf cleans the Garrison Access. Map ----- +----------------------------------------------------+ | ???????????????????????? """ + ? | | ???????????????????????? """"" ### """""" """""? | | ???????????????????????? """"" #?# """""" """""? | | ???????????????????????? #?# """""" """""? | | ???????????????????????? ### """""" """""? | | ???????????????????????? # ? | | ????????????????????????####+### """""" """""? | | ???????????????????????? """""" """""? | | ????????????^??????????? """""" """""? | | ???????????????????????? 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T ?#[""" """" #??? | | ??????# ## "!%+%= "" ?# """" """" #??? | | ??????# ## " =#*[ # #??? | | ##???## ## # ##### #* #??? | | #####% # ### ###????? ## #??? | | # #?# #????????? ## #??? | | # #?? #???????????#######+######??? | | ! #######?? #??????# ########!##??????? | | ##### #???????? #??????#^ #???????? | | ####?###]###???????? #?????????######### #???????? | | =/######/#######???? #?????????????????# #???????? | | %!/[!![=!!/ +?????????????????# #???????? | | *=##############???????????????????????#"######### | | %=#????????????????????????????????????# # | | ==#????????????????????????????????????# // # | | !#????????????????????????????????????#!// "T" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 31 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 750 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 52 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Targeting Computer | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticlePiercingCasing Manual? 0 Play Time 01:57:03 Cumulative 26.9 hours Start 2024.06.09 @ 18:09:33 End 2024.06.15 @ 15:38:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dca4ea0e-27f2-4028-a999-6d5af0a45b80