Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 15:11:56
Player: Burgers_Lettuce
Result: Destroyed by S-10 Pest with Light Assault Rifle
Performance
-------------
Evolutions (0) 0
Regions Visited (2) 400
Robots Destroyed (3) 15
Value Destroyed (91) 91
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (74) 74
TOTAL SCORE: 580
Bonus
-------
Follower Combat Kills 74
Cogmind
---------
Core Integrity 0/250
Matter 246/300
Energy 250/250
System Corruption 4%
Temperature Cool (0)
Movement Walking (140)
Location -10/Mines
Parts
-------
> --- POWER (1) --------
Ion Engine
> --- PROPULSION (2) ---
Makeshift Leg
> --- UTILITY (2) ------
Improved Heat Sink
Small Storage Unit
> --- WEAPON (2) -------
Assault Rifle
Assault Rifle
> --- INVENTORY (6) ----
Light Ion Engine
Light Assault Rifle
Mining Laser
Peak State
------------
> --- POWER ------------
Ion Engine
> --- PROPULSION -------
Makeshift Leg
> --- UTILITY ----------
Improved Heat Sink
Small Storage Unit
> --- WEAPON -----------
Assault Rifle
Assault Rifle
> --- INVENTORY --------
Light Ion Engine
Light Assault Rifle
Mining Laser
[Rating: 11]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Light Treads
Treads Light Treads
Leg Makeshift Leg
Wheel Wheel
Utility Small Storage Unit
Device Improved Heat Sink
Storage Small Storage Unit
Weapon Assault Rifle
Ballistic Gun Assault Rifle
Special Weapon Mining Laser
Build | -11 -10 -10
------- Run | Scr Mat Min
Slots Evolved . | . . .
Power . | . . .
Propulsion . | . . .
Utility . | . . .
Weapon . | . . .
Parts Attached 11 | 7 . 4
Power 1 | 1 . .
Engine 1 | 1 . .
Core . | . . .
Reactor . | . . .
Propulsion 3 | 2 . 1
Treads 1 | 1 . .
Leg 1 | . . 1
Wheel 1 | 1 . .
Hover . | . . .
Flight . | . . .
Utility 2 | 1 . 1
Device 1 | . . 1
Storage 1 | 1 . .
Processor . | . . .
Hackware . | . . .
Protection . | . . .
Artifact . | . . .
Weapon 5 | 3 . 2
Energy Gun . | . . .
Energy Cannon . | . . .
Ballistic Gun 4 | 3 . 1
Ballistic Cannon . | . . .
Launcher . | . . .
Special Weapon 1 | . . 1
Impact Weapon . | . . .
Slashing Weapon . | . . .
Piercing Weapon . | . . .
Special Melee Weapon . | . . .
Unidentified Prototypes . | . . .
Parts Lost 2 | . . 2
Power . | . . .
Propulsion 2 | . . 2
Utility . | . . .
Weapon . | . . .
Highest Loss Streak 1 | . . 1
Average Slot Usage (%) 75 | . 85 75
Engine 14 | . 14 14
Treads 4 | . 14 3
Leg 1 | . . 1
Device 12 | . . 13
Storage 14 | . 14 14
Ballistic Gun 22 | . 28 21
Special Weapon 5 | . . 6
Naked Turns . | . . .
Heaviest Build 14 | 13 12 14
Greatest Support 20 | 10 10 20
Greatest Overweight (x) 4 | 1 1 4
Average Overweight (x) 1 | . 1 2
Largest Inventory Capacity 6 | 6 6 6
Average Capacity 5 | 5 6 6
Most Carried 3 | 2 2 3
Average Carried 2 | 1 2 2
Final Capacity 6 | 6 6 6
Final Carried 3 | 2 2 3
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Resources | -11 -10 -10
----------- Run | Scr Mat Min
Matter Collected 405 | 185 . 220
Remotely . | . . .
Salvage Created 107 | . . 107
Parts 4 | . . 4
Haulers Intercepted . | . . .
Recyclers Shooed . | . . .
Parts Field Recycled . | . . .
Retrieved Matter . | . . .
Parts Self-Destructed . | . . .
Prevented . | . . .
Kills | -11 -10 -10
------- Run | Scr Mat Min
Combat Hostiles Destroyed 3 | . . 3
Guns 3 | . . 3
Classes Destroyed 2 | . . 2
Swarmer 1 | . . 1
Grunt 2 | . . 2
Best Kill Streak 2 | . . 2
Combat Bots Only 2 | . . 2
Max Kills in Single Turn 1 | . . 1
Gunslinging . | . . .
Exploded . | . . .
Melee . | . . .
Uniques/NPCs Destroyed . | . . .
Combat | -11 -10 -10
-------- Run | Scr Mat Min
Damage Taken 811 | . . 811
Core 254 | . . 254
Absorbed by Shields . | . . .
Core Remaining (%) 100 | 100 . .
Volleys Fired 34 | . . 34
Largest 2 | . . 2
Hottest 120 | . . 120
Shots Fired 62 | . . 62
Gun 55 | . . 55
Cannon . | . . .
Launcher . | . . .
Special 7 | . . 7
Kinetic 55 | . . 55
Thermal 7 | . . 7
Explosive . | . . .
Electromagnetic . | . . .
Robot Hit Streak 7 | . . 7
Robot Miss Streak 4 | . . 4
Penetration Max . | . . .
Secondary Targets . | . . .
Shots Hit Robots 35 | . . 35
Core Hits 7 | . . 7
Critical Hits . | . . .
Critical Kills . | . . .
Critical Parts Destroyed . | . . .
Melee Attacks . | . . .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Sneak Attacks . | . . .
Combat Hostiles . | . . .
Follow-up Attacks . | . . .
Damage Inflicted 394 | . . 394
Guns 394 | . . 394
Cannons . | . . .
Explosions . | . . .
Melee . | . . .
Ramming . | . . .
Kinetic 394 | . . 394
Thermal . | . . .
Explosive . | . . .
Electromagnetic . | . . .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Highest Corruption 4 | . . 4
Average Corruption 4 | . . 4
Corruption Purged . | . . .
Effects 8 | . . 8
Message Errors 1 | . . 1
Matter Fused 3 | . . 3
Heat Flow Errors 2 | . . 2
Targeting Errors 2 | . . 2
Overload Shots . | . . .
Overflow Damage . | . . .
Projectiles . | . . .
Explosions . | . . .
Melee . | . . .
Knockbacks . | . . .
Impact . | . . .
Kinetic . | . . .
Secondary . | . . .
Self-Inflicted Damage . | . . .
Shots . | . . .
Rammed . | . . .
Targets Rammed . | . . .
Kicked . | . . .
Crushed . | . . .
Highest Temperature 182 | . . 182
Average Temperature 35 | . . 35
Received Heat Transfer 228 | . . 228
Siege Activations . | . . .
Robots Corrupted . | . . .
Combat Hostiles . | . . .
Parts Fried . | . . .
Impact Corruptions . | . . .
Robots Melted . | . . .
Combat Hostiles . | . . .
Parts Melted . | . . .
Heat Transferred . | . . .
Parts Sabotaged . | . . .
Parts Stolen . | . . .
Parts Stripped . | . . .
Power Chain Reactions . | . . .
Missiles Intercepted . | . . .
Alert | -11 -10 -10
------- Run | Scr Mat Min
Peak Influence 120 | . 8 120
Initial 3 | . . 3
Average 40 | . 6 45
Maximum Alert Level . | . . .
Low Security (%) 100 | 100 100 100
Level 1 . | . . .
Level 2 . | . . .
Level 3 . | . . .
Level 4 . | . . .
Level 5 . | . . .
High Security . | . . .
Max Security . | . . .
Squads Dispatched . | . . .
Investigation . | . . .
Extermination . | . . .
Reinforcement . | . . .
Assault . | . . .
Garrison . | . . .
Intercept . | . . .
Construction Impeded . | . . .
Haulers Reinforced . | . . .
Stealth | -11 -10 -10
--------- Run | Scr Mat Min
Distress Signals . | . . .
Communications Jammed . | . . .
Distress Signals . | . . .
Times Spotted 7 | . . 7
Peak Tracking Total 3 | . . 3
Tactical Retreats 1 | . . 1
Traps | -11 -10 -10
------- Run | Scr Mat Min
Traps Triggered . | . . .
Indirectly . | . . .
Trap Hack Attempts . | . . .
Triggered . | . . .
Disarmed . | . . .
Reprogrammed . | . . .
Reused . | . . .
Traps Extracted . | . . .
Installed . | . . .
Triggered . | . . .
Machines | -11 -10 -10
---------- Run | Scr Mat Min
Machines Disabled . | . . .
Max in Single Turn . | . . .
Machines Sabotaged . | . . .
Garrisons Compromised . | . . .
Overloaded Fab Kills . | . . .
Fab Network Shutdowns . | . . .
Hacking | -11 -10 -10
--------- Run | Scr Mat Min
Machines Accessed 1 | . 1 .
Terminals 1 | . 1 .
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Total Hacks 2 | . 2 .
Successful 1 | . 1 .
Failed 1 | . 1 .
Catastrophic . | . . .
Database Lockouts . | . . .
Manual 2 | . 2 .
Terminals 2 | . 2 .
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Terminal Hacks 1 | . 1 .
Branch Access Points 1 | . 1 .
Fabricator Hacks . | . . .
Repair Station Hacks . | . . .
Recycling Unit Hacks . | . . .
Scanalyzer . | . . .
Garrison Access Hacks . | . . .
Unauthorized Hacks . | . . .
Terminals . | . . .
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Data Cores Recovered . | . . .
Used . | . . .
Hacking Detections 1 | . 1 .
Full Trace Events . | . . .
Feedback Events . | . . .
Feedback Blocked . | . . .
Robot Schematics Acquired . | . . .
Robots Built . | . . .
Matter . | . . .
Time . | . . .
Total Robot Build Rating . | . . .
Part Schematics Acquired . | . . .
Parts Built . | . . .
Matter . | . . .
Time . | . . .
Total Part Build Rating . | . . .
Parts Repaired . | . . .
Time . | . . .
Parts Recycled . | . . .
Recycled Matter . | . . .
Retrieved Matter . | . . .
Retrieved Components . | . . .
Parts Scanalyzed . | . . .
Part Schematics Acquired . | . . .
Parts Damaged . | . . .
Bothacking | -11 -10 -10
------------ Run | Scr Mat Min
Used RIF Installer . | . . .
Robots Hacked . | . . .
Non-combat . | . . .
Combat . | . . .
Robot Hacks Applied . | . . .
Relay Couplers Released . | . . .
Robots Rewired . | . . .
Allies Hacked . | . . .
Hacks Repelled . | . . .
Allies | -11 -10 -10
-------- Run | Scr Mat Min
Total Allies 3 | . . 3
Largest Group 3 | . . 3
Highest-Rated Group 78 | . . 78
Highest-Rated Ally 31 | . . 31
Total Orders . | . . .
Ally Attacks 16 | . . 16
Total Damage 270 | . . 270
Kills 4 | . . 4
Allies Corrupted . | . . .
Allies Melted . | . . .
Intel | -11 -10 -10
------- Run | Scr Mat Min
Robot Analysis Total . | . . .
Derelict Logs Recovered . | . . .
Drone Launches . | . . .
Drone Recoveries . | . . .
Exploration | -11 -10 -10
------------- Run | Scr Mat Min
Turns Passed 836 | 70 23 743
Spaces Moved 366 | 53 26 287
Core 172 | 5 . 167
Treads 80 | . . 80
Legs 40 | . . 40
Wheels 74 | 48 26 .
Hover . | . . .
Flight . | . . .
Fastest Speed 50 | 50 90 140
Average Speed 182 | 82 90 209
Slowest Speed 250 | 90 90 250
Overloaded Moves . | . . .
Propulsion Burnouts . | . . .
Robots Hopped . | . . .
Cave-ins Triggered 1 | . . 1
Exploration Rate (%) 28 | 5 6 75
Regions Visited 2
Branch Regions 1
Pre-discovered Areas . | . . .
Known Exits Taken 1 | . 1 .
Unknown Exits Taken 1 | 1 . .
Scrap Searched . | . . .
Spaces Dug 7 | . . 7
Terrain Destroyed 7 | . . 7
Melee . | . . .
Projectile 7 | . . 7
AOE . | . . .
Terrain Rammed . | . . .
Walls Destroyed . | . . .
Machines Disabled . | . . .
Actions | -11 -10 -10
--------- Run | Scr Mat Min
Total 453 | 75 25 353
Wait 41 | 14 . 27
Move 364 | 52 25 287
Hop . | . . .
Pick Up 3 | 2 . 1
Fast Attach 8 | 6 . 2
Attach . | . . .
Detach . | . . .
Swap 3 | 1 . 2
Drop . | . . .
Fire 34 | . . 34
Melee . | . . .
Ram . | . . .
Kick . | . . .
Crush . | . . .
Escape Stasis . | . . .
Rewire . | . . .
Trap . | . . .
Miscellaneous . | . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines
History
---------
Turn | Location | Event
9 | -11/Scrapyard | Discovered new exit (range 15)
71 | -11/Scrapyard | Entered Materials
76 | -10/Materials | Identified exit to Mines
94 | -10/Materials | Entered Mines
237 | -10/Mines | Received a Mining Laser from a helpful Derelict
293 | -10/Mines | Crushed by falling debris
293 | -10/Mines | Core integrity fell below 50%
315 | -10/Mines | Build established: Mutant
612 | -10/Mines | Core integrity fell below 20%
837 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle
Last Messages
---------------
00601_ System corrupted: Matter fused (-8).
00608_ R-06 Scavenger collects Lgt. Ion Engine.
00613_ K-01 Serf collects debris.
00615_ Destroyed Particle Gun.
00617_ K-01 Serf collects debris. <x6>
00654_ System corrupted: Matter fused (-6).
00677_ System corrupted: Heat flow error (+216).
00720_ System corrupted: Matter fused (-10).
00737_ K-01 Serf collects debris.
00739_ Acquired 17 matter.
00741_ K-01 Serf collects debris.
00744_ Acquired Mak. Leg.
00746_ Acquired 52 matter.
00748_ ZL-WHR(g): "You look like you can take it from here!"
00748_ ZL-WHR(g) slips back into the shadows.
00752_ Acquired 14 matter.
00760_ Acquired 9 matter.
00813_ S-10 Pest destroyed.
00819_ System corrupted: Assault Rifle targeting data glitched. <x2>
00831_ Destroyed Flight Unit.
Map
-----
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 39
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Evasion (%) 44
Recoil Reduction 1
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed UtilityFusionInsulator
Manual? 0
Play Time 00:07:46
Cumulative 45.9 hours
Start 2021.10.26 @ 15:07:17
End 2021.10.26 @ 15:11:56
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 52
Rogue 52
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 39
Gallery% 42
Achievement% 30
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 36/X11
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: b52fa908-05b0-41ff-8d89-68dd71943f6a