Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 15:11:56 Player: Burgers_Lettuce Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (91) 91 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 580 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 250/250 System Corruption 4% Temperature Cool (0) Movement Walking (140) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 7 . 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 1 | 1 . . Leg 1 | . . 1 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 3 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 75 | . 85 75 Engine 14 | . 14 14 Treads 4 | . 14 3 Leg 1 | . . 1 Device 12 | . . 13 Storage 14 | . 14 14 Ballistic Gun 22 | . 28 21 Special Weapon 5 | . . 6 Naked Turns . | . . . Heaviest Build 14 | 13 12 14 Greatest Support 20 | 10 10 20 Greatest Overweight (x) 4 | 1 1 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 3 | 2 2 3 Average Carried 2 | 1 2 2 Final Capacity 6 | 6 6 6 Final Carried 3 | 2 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 405 | 185 . 220 Remotely . | . . . Salvage Created 107 | . . 107 Parts 4 | . . 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . . 3 Guns 3 | . . 3 Classes Destroyed 2 | . . 2 Swarmer 1 | . . 1 Grunt 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 811 | . . 811 Core 254 | . . 254 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | . . 34 Largest 2 | . . 2 Hottest 120 | . . 120 Shots Fired 62 | . . 62 Gun 55 | . . 55 Cannon . | . . . Launcher . | . . . Special 7 | . . 7 Kinetic 55 | . . 55 Thermal 7 | . . 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . . 7 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . . 35 Core Hits 7 | . . 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 394 | . . 394 Guns 394 | . . 394 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 394 | . . 394 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 3 | . . 3 Heat Flow Errors 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 182 | . . 182 Average Temperature 35 | . . 35 Received Heat Transfer 228 | . . 228 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 120 | . 8 120 Initial 3 | . . 3 Average 40 | . 6 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . . 7 Peak Tracking Total 3 | . . 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 78 | . . 78 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 16 | . . 16 Total Damage 270 | . . 270 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 836 | 70 23 743 Spaces Moved 366 | 53 26 287 Core 172 | 5 . 167 Treads 80 | . . 80 Legs 40 | . . 40 Wheels 74 | 48 26 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 140 Average Speed 182 | 82 90 209 Slowest Speed 250 | 90 90 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 28 | 5 6 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile 7 | . . 7 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 453 | 75 25 353 Wait 41 | 14 . 27 Move 364 | 52 25 287 Hop . | . . . Pick Up 3 | 2 . 1 Fast Attach 8 | 6 . 2 Attach . | . . . Detach . | . . . Swap 3 | 1 . 2 Drop . | . . . Fire 34 | . . 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Entered Mines 237 | -10/Mines | Received a Mining Laser from a helpful Derelict 293 | -10/Mines | Crushed by falling debris 293 | -10/Mines | Core integrity fell below 50% 315 | -10/Mines | Build established: Mutant 612 | -10/Mines | Core integrity fell below 20% 837 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00601_ System corrupted: Matter fused (-8). 00608_ R-06 Scavenger collects Lgt. Ion Engine. 00613_ K-01 Serf collects debris. 00615_ Destroyed Particle Gun. 00617_ K-01 Serf collects debris. 00654_ System corrupted: Matter fused (-6). 00677_ System corrupted: Heat flow error (+216). 00720_ System corrupted: Matter fused (-10). 00737_ K-01 Serf collects debris. 00739_ Acquired 17 matter. 00741_ K-01 Serf collects debris. 00744_ Acquired Mak. Leg. 00746_ Acquired 52 matter. 00748_ ZL-WHR(g): "You look like you can take it from here!" 00748_ ZL-WHR(g) slips back into the shadows. 00752_ Acquired 14 matter. 00760_ Acquired 9 matter. 00813_ S-10 Pest destroyed. 00819_ System corrupted: Assault Rifle targeting data glitched. 00831_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????####???????????????? | | ??????????????????????????## ##??????????????? | | ????????????????????????### #############??? | | ???????????????????????## #??? | | ??????????????????????## ########## #??? | | ?????????????????????## #????????# #??? | | ??????? ######@ #?????#### #### | | ??????????? """ ss #???## | | ??????????? """ ####### #??# % % | | ??????????????????????### #?# *=### | | ??????????????????????? $ #?## %#?# | | ?????????????????????? ##??## #?# | | ?????????????????????###### #####????## ?## | | ??????????????????????????#####?????????## #??# | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ??????????????????????????????????????????#???? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityFusionInsulator Manual? 0 Play Time 00:07:46 Cumulative 45.9 hours Start 2021.10.26 @ 15:07:17 End 2021.10.26 @ 15:11:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b52fa908-05b0-41ff-8d89-68dd71943f6a