Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 15:11:56

Player: Burgers_Lettuce

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (3)       15
Value Destroyed (91)       91
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (74)                 74
              TOTAL SCORE: 580

 Bonus
-------
Follower Combat Kills      74

 Cogmind 
---------
Core Integrity             0/250
Matter                     246/300
Energy                     250/250
System Corruption          4%
Temperature                Cool (0)
Movement                   Walking (140)
Location                   -10/Mines

 Parts 
-------
>           --- POWER (1) --------
            Ion Engine
>           --- PROPULSION (2) ---
  Makeshift Leg
>           --- UTILITY (2) ------
   Improved Heat Sink
      Small Storage Unit
>           --- WEAPON (2) -------
            Assault Rifle
            Assault Rifle
>           --- INVENTORY (6) ----
      Light Ion Engine
      Light Assault Rifle
            Mining Laser

 Peak State 
------------
>           --- POWER ------------
            Ion Engine
>           --- PROPULSION -------
  Makeshift Leg
>           --- UTILITY ----------
   Improved Heat Sink
      Small Storage Unit
>           --- WEAPON -----------
            Assault Rifle
            Assault Rifle
>           --- INVENTORY --------
      Light Ion Engine
      Light Assault Rifle
            Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Makeshift Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             11   | 7   .   4   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   .   1   
    Treads                 1    | 1   .   .   
    Leg                    1    | .   .   1   
    Wheel                  1    | 1   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   .   1   
    Device                 1    | .   .   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 3   .   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 3   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
Average Slot Usage (%)     75   | .   85  75  
  Engine                   14   | .   14  14  
  Treads                   4    | .   14  3   
  Leg                      1    | .   .   1   
  Device                   12   | .   .   13  
  Storage                  14   | .   14  14  
  Ballistic Gun            22   | .   28  21  
  Special Weapon           5    | .   .   6   
Naked Turns                .    | .   .   .   
Heaviest Build             14   | 13  12  14  
  Greatest Support         20   | 10  10  20  
  Greatest Overweight (x)  4    | 1   1   4   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 6    | 6   6   6   
  Average Capacity         5    | 5   6   6   
  Most Carried             3    | 2   2   3   
  Average Carried          2    | 1   2   2   
  Final Capacity           6    | 6   6   6   
  Final Carried            3    | 2   2   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           405  | 185 .   220 
  Remotely                 .    | .   .   .   
Salvage Created            107  | .   .   107 
  Parts                    4    | .   .   4   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  3    | .   .   3   
  Guns                     3    | .   .   3   
Classes Destroyed          2    | .   .   2   
  Swarmer                  1    | .   .   1   
  Grunt                    2    | .   .   2   
Best Kill Streak           2    | .   .   2   
  Combat Bots Only         2    | .   .   2   
Max Kills in Single Turn   1    | .   .   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               811  | .   .   811 
  Core                     254  | .   .   254 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              34   | .   .   34  
  Largest                  2    | .   .   2   
  Hottest                  120  | .   .   120 
Shots Fired                62   | .   .   62  
  Gun                      55   | .   .   55  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  7    | .   .   7   
  Kinetic                  55   | .   .   55  
  Thermal                  7    | .   .   7   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         7    | .   .   7   
  Robot Miss Streak        4    | .   .   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           35   | .   .   35  
  Core Hits                7    | .   .   7   
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           394  | .   .   394 
  Guns                     394  | .   .   394 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  394  | .   .   394 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         4    | .   .   4   
  Average Corruption       4    | .   .   4   
  Corruption Purged        .    | .   .   .   
  Effects                  8    | .   .   8   
    Message Errors         1    | .   .   1   
    Matter Fused           3    | .   .   3   
    Heat Flow Errors       2    | .   .   2   
    Targeting Errors       2    | .   .   2   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        182  | .   .   182 
  Average Temperature      35   | .   .   35  
  Received Heat Transfer   228  | .   .   228 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             120  | .   8   120 
  Initial                  3    | .   .   3   
  Average                  40   | .   6   45  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              7    | .   .   7   
  Peak Tracking Total      3    | .   .   3   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               1    | .   1   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Branch Access Points     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               3    | .   .   3   
  Largest Group            3    | .   .   3   
  Highest-Rated Group      78   | .   .   78  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               16   | .   .   16  
  Total Damage             270  | .   .   270 
  Kills                    4    | .   .   4   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               836  | 70  23  743 
Spaces Moved               366  | 53  26  287 
  Core                     172  | 5   .   167 
  Treads                   80   | .   .   80  
  Legs                     40   | .   .   40  
  Wheels                   74   | 48  26  .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  140 
  Average Speed            182  | 82  90  209 
  Slowest Speed            250  | 90  90  250 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       1    | .   .   1   
Exploration Rate (%)       28   | 5   6   75  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 7    | .   .   7   
Terrain Destroyed          7    | .   .   7   
  Melee                    .    | .   .   .   
  Projectile               7    | .   .   7   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      453  | 75  25  353 
  Wait                     41   | 14  .   27  
  Move                     364  | 52  25  287 
  Hop                      .    | .   .   .   
  Pick Up                  3    | 2   .   1   
  Fast Attach              8    | 6   .   2   
  Attach                   .    | .   .   .   
  Detach                   .    | .   .   .   
  Swap                     3    | 1   .   2   
  Drop                     .    | .   .   .   
  Fire                     34   | .   .   34  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   71 | -11/Scrapyard | Entered Materials
   76 | -10/Materials | Identified exit to Mines
   94 | -10/Materials | Entered Mines
  237 | -10/Mines     | Received a Mining Laser from a helpful Derelict
  293 | -10/Mines     | Crushed by falling debris
  293 | -10/Mines     | Core integrity fell below 50%
  315 | -10/Mines     | Build established: Mutant
  612 | -10/Mines     | Core integrity fell below 20%
  837 | -10/Mines     | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00601_ System corrupted: Matter fused (-8).
00608_ R-06 Scavenger collects Lgt. Ion Engine.
00613_ K-01 Serf collects debris.
00615_ Destroyed Particle Gun.
00617_ K-01 Serf collects debris. <x6>
00654_ System corrupted: Matter fused (-6).
00677_ System corrupted: Heat flow error (+216).
00720_ System corrupted: Matter fused (-10).
00737_ K-01 Serf collects debris.
00739_ Acquired 17 matter.
00741_ K-01 Serf collects debris.
00744_ Acquired Mak. Leg.
00746_ Acquired 52 matter.
00748_ ZL-WHR(g): "You look like you can take it from here!"
00748_ ZL-WHR(g) slips back into the shadows.
00752_ Acquired 14 matter.
00760_ Acquired 9 matter.
00813_ S-10 Pest destroyed.
00819_ System corrupted: Assault Rifle targeting data glitched. <x2>
00831_ Destroyed Flight Unit.

 Map 
-----
+----------------------------------------------------+
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|    ??????????? """ #######           #??#   % %    |
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|    ??????????????????????? $          #?##   %#?#  |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              UtilityFusionInsulator
  Manual?         0
Play Time         00:07:46
  Cumulative      45.9 hours
  Start           2021.10.26 @ 15:07:17
  End             2021.10.26 @ 15:11:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           52
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             39
Gallery%          42
Achievement%      30
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              36/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b52fa908-05b0-41ff-8d89-68dd71943f6a