Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 15:49:41 Player: donk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (2787) 2787 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 5694 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 259/275 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Minigun > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Light Treads Light Treads High-capacity Matter Pod (96) Improved Sensor Array Advanced Targeting Computer Light Assault Rifle Light Assault Rifle Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit System Shield Makeshift System Restoration Module > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Aluminum Leg Large Matter Pod Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Makeshift Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 142 | 6 15 5 6 2 36 72 Power 15 | 1 1 . . . 4 9 Engine 13 | 1 1 . . . 4 7 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 45 | 2 4 . 1 . 12 26 Treads 29 | 2 4 . 1 . 7 15 Leg 16 | . . . . . 5 11 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 43 | 1 7 . 4 . 10 21 Device 13 | . 2 . 1 . 5 5 Storage 11 | 1 4 . 2 . 1 3 Processor 2 | . . . . . . 2 Hackware 2 | . . . 1 . 1 . Protection 15 | . 1 . . . 3 11 Artifact . | . . . . . . . Weapon 39 | 2 3 5 1 2 10 16 Energy Gun 4 | . . . 1 . 2 1 Energy Cannon 7 | . . . . . 1 6 Ballistic Gun 17 | 2 3 3 . 1 2 6 Ballistic Cannon . | . . . . . . . Launcher 8 | . . 2 . 1 4 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . 1 1 System Corruption 12 | . . . . . 10 2 Parts Lost 37 | . 1 1 . . 14 21 Power 2 | . . . . . . 2 Propulsion 19 | . . 1 . . 7 11 Utility 9 | . . . . . 4 5 Weapon 7 | . 1 . . . 3 3 Highest Loss Streak 7 | . 1 1 . . 5 7 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 93 | . 97 86 97 97 90 91 Engine 10 | . 13 14 14 14 8 6 Treads 19 | . 28 15 25 28 20 11 Leg 8 | . . . . . 10 18 Device 10 | . 12 14 13 . 7 11 Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . . . 5 Hackware 4 | . . . . 14 13 3 Protection 2 | . . . . . 3 5 Energy Gun 1 | . . . 1 2 5 . Energy Cannon 4 | . . . . . . 9 Ballistic Gun 12 | . 27 22 26 11 . 3 Launcher 2 | . . 5 . 11 8 . Slashing Weapon 1 | . . . . . 1 3 Naked Turns . | . . . . . . . Heaviest Build 88 | 13 88 32 33 29 65 61 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 18 | 1 2 1 1 . 18 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 15 20 20 Average Capacity 14 | 7 11 15 15 15 19 14 Most Carried 11 | 4 9 9 10 11 10 11 Average Carried 8 | 1 7 8 8 10 6 8 Final Capacity 20 | 8 15 15 15 15 20 10 Final Carried 10 | 4 8 8 10 10 7 10 Class Distribution -------------------- 50% | Mutant 43% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2838 | 238 528 44 66 235 709 1018 Remotely . | . . . . . . . Salvage Created 4471 | . 579 70 66 152 1513 2091 Parts 237 | . 42 7 2 2 78 106 Haulers Intercepted 4 | . 1 . . . 1 2 Recyclers Shooed 11 | . 3 . . . 3 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 77 | . 8 5 2 2 30 30 Melee 5 | . . . . . . 5 Guns 34 | . 8 3 2 . 13 8 Cannons 12 | . . . . . . 12 AOE 24 | . . 2 . 2 16 4 Classes Destroyed 14 | . 7 . . 1 4 2 Worker 7 | . . . . . 4 3 Builder 7 | . 1 . . . 6 . Hauler 4 | . 1 . . . 1 2 Recycler 12 | . 3 . . . 1 8 Mechanic 1 | . . . . . . 1 Operator 3 | . 1 . . . . 2 Watcher 5 | . 3 . . . 1 1 Swarmer 28 | . 6 3 . . 7 12 Grunt 31 | . 2 2 2 . 18 7 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 13 | . . . . . 3 10 Hunter 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 15 | . 6 3 1 2 15 5 Combat Bots Only 8 | . 3 3 1 2 8 4 Max Kills in Single Turn 3 | . 1 2 1 1 3 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 1 3 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 552 | . 47 29 . 4 178 294 Missed 142 | . 10 11 . . 49 72 Damage Taken 5822 | . 373 196 . 155 2184 2914 Core 672 | . 54 39 . 20 276 283 Absorbed by Shields . | . . . . . . . Ignored by Resistances 79 | . . . . . . 79 Regen/Repaired (Parts) 267 | . 62 . . . 205 . Core Remaining (%) 77 | 100 . . . 54 . . Volleys Fired 299 | . 75 9 8 9 107 91 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 40 60 40 70 86 136 Shots Fired 516 | . 147 18 16 14 150 171 Gun 371 | . 147 14 16 12 103 79 Cannon 90 | . . . . . 3 87 Launcher 55 | . . 4 . 2 44 5 Special . | . . . . . . . Kinetic 271 | . 147 14 16 8 18 68 Thermal 165 | . . . . 4 85 76 Explosive 23 | . . 4 . 2 17 . Electromagnetic 57 | . . . . . 30 27 Robot Hit Streak 18 | . 12 12 5 15 18 18 Robot Miss Streak 5 | . 5 1 1 . 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 356 | . 91 14 11 10 92 138 Core Hits 192 | . 35 11 4 9 69 64 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 15 | . . . 1 . 11 3 Burn 11 | . . . . . 11 . Destroy 1 | . . . 1 . . . Corrupt 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 37 | . . . . . . 37 Impact . | . . . . . . . Slashing 37 | . . . . . . 37 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 8186 | . 848 314 80 228 3422 3294 Guns 3079 | . 848 80 80 113 1199 759 Cannons 1295 | . . . . . 83 1212 Explosions 2794 | . . 234 . 115 2140 305 Melee 1017 | . . . . . . 1017 Ramming 1 | . . . . . . 1 Kinetic 1884 | . 848 80 80 45 206 625 Thermal 2068 | . . . . 68 1019 981 Explosive 1370 | . . 234 . 115 942 79 Electromagnetic 1846 | . . . . . 1255 591 Impact . | . . . . . . . Slashing 1017 | . . . . . . 1017 Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 1 . 12 10 Average Corruption 3 | . 1 1 1 . 5 3 Corruption Purged 14 | . . . 1 . 3 10 Corruption Blocked . | . . . . . . . Effects 54 | . . 3 4 . 21 26 Message Errors 9 | . . . . . 5 4 Matter Fused 13 | . . 1 . . 5 7 Heat Flow Errors 4 | . . 1 . . 3 . Energy Discharges 11 | . . 1 2 . 3 5 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . . 2 . 1 5 Data Loss (major) 4 | . . . . . 1 3 Misfires 2 | . . . . . . 2 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 171 | . . . . . 72 99 Projectiles 19 | . . . . . 5 14 Explosions 108 | . . . . . 67 41 Melee 44 | . . . . . . 44 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 566 | . . . . 32 371 163 Shots 21 | . . . . 1 17 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 458 | . 36 268 . 80 219 458 Average Temperature 80 | . 11 111 . 32 76 92 Received Heat Transfer 2100 | . 135 66 . . 882 1017 Effects 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 6 | . . . . . 3 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . 7 1 Heat Transferred 4971 | . . . . 148 3047 1776 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 734 | . 226 138 . 18 734 459 Initial 271 | . . 6 . . 6 271 Average 145 | . 56 111 . 13 270 162 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 70 | 100 93 100 . 100 50 61 Level 1 21 | . 6 . . . 15 35 Level 2 6 | . . . . . 27 2 Level 3 1 | . . . . . 7 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . . . . 9 7 Investigation 3 | . . . . . 3 . Extermination . | . . . . . . . Reinforcement 6 | . . . . . 3 3 Assault . | . . . . . . . Garrison 7 | . . . . . 3 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 10 | . 1 . . . 6 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 20 5 . 4 42 45 Peak Tracking Total 5 | . 5 3 . 2 4 4 Tactical Retreats 14 | . 1 . . 2 6 5 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 6 | . 1 . . . 1 4 Indirectly 2 | . . . . . 1 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . . . 2 6 Max in Single Turn 3 | . . . . . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 12 | . 4 . 3 . 4 1 Terminals 6 | . 3 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 65 | . 13 . 33 . 14 5 Successful 54 | . 8 . 33 . 10 3 Failed 11 | . 5 . . . 4 2 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 15 | . 6 . . . 4 5 Fabricators . | . . . . . . . Repair Stations 15 | . 7 . . . 8 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 39 | . 3 . 33 . . 3 Record 33 | . . . 33 . . . Terminal Index 1 | . . . . . . 1 Alert Level 3 | . 2 . . . . 1 Unreport Threat 1 | . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 5 . . . 8 . Scan Component 7 | . 3 . . . 4 . Repair 6 | . 2 . . . 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . . . 3 1 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 2 . . . 3 . Time 172 | . 62 . . . 110 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 8651 | 82 1381 246 1699 561 1285 3397 Spaces Moved 3425 | 47 636 91 977 312 459 903 Core 9 | 6 . . . . 3 . Treads 2795 | 41 636 91 977 312 281 457 Legs 621 | . . . . . 175 446 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 123 Average Speed 172 | 149 166 235 170 160 182 171 Slowest Speed 950 | 160 320 240 240 160 950 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 86 23 92 45 22 81 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 160 | . . 22 . 18 105 15 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 160 | . . 22 . 18 105 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 5614 | 56 832 107 997 361 743 2518 Wait 1593 | . 81 . . 38 126 1348 Move 3419 | 46 635 90 976 311 458 903 Hop . | . . . . . . . Pick Up 63 | 4 12 1 3 1 11 31 Fast Attach 39 | 6 5 . . . 8 20 Attach 29 | . . . 2 1 12 14 Detach 3 | . . . 1 . . 2 Swap 74 | . 10 5 4 1 16 38 Drop 55 | . 14 2 1 . 5 33 Fire 299 | . 75 9 8 9 107 91 Melee 37 | . . . . . . 37 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Discovered new exit (range 5) 863 | -10/Materials | Discovered new exit (range 10) 1061 | -10/Materials | Discovered new exit (range 15) 1310 | -10/Materials | Repaired Lgt. Assault Rifle 1348 | -10/Materials | Repaired Broken Ion Engine 1410 | -10/Materials | Discovered new exit (range 8) 1464 | -10/Materials | Entered Mines 1558 | -10/Mines | Discovered new exit (range 2) 1565 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1698 | -10/Mines | Discovered new exit (range 5) 1710 | -10/Mines | Entered Exiles 1710 | -10/Exiles | Found Exiles lab destroyed 1792 | -10/Exiles | Discovered new exit (range 14) 2090 | -10/Exiles | Learned location of Zion (-6) 2168 | -10/Exiles | Discovered new exit (range 14) 3409 | -10/Exiles | Entered Mines 3471 | -9/Mines | Met a Derelict bent on vengeance 3522 | -9/Mines | Assembled infested the area 3527 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3696 | -9/Mines | Discovered new exit (range 14) 3970 | -9/Mines | Entered Materials 3970 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4119 | -8/Materials | Discovered new exit (range 5) 4379 | -8/Materials | Build established: Hacker-Mutant 4395 | -8/Materials | Repaired Lgt. Armor Plating 4422 | -8/Materials | Repaired Ion Engine 4450 | -8/Materials | Repaired Lgt. Treads 4589 | -8/Materials | Garrison activated, responded to threat 4682 | -8/Materials | Lost 3 parts (2n1u) 4844 | -8/Materials | Destroyed 8 combat bots 4864 | -8/Materials | System corruption reached 10% 4877 | -8/Materials | Lost 5 parts (3n2w) 5150 | -8/Materials | Build established: Scavenger-Mutant 5236 | -8/Materials | Core integrity fell below 50% 5255 | -8/Materials | Entered Storage 6704 | -8/Storage | Lost 7 parts (1p4n2u) 7868 | -8/Storage | Garrison activated, responded to threat 7906 | -8/Storage | Lost 5 parts (2n1u2w) 7943 | -8/Storage | Lost 3 parts (1p1n1u) 8022 | -8/Storage | Core integrity fell below 20% 8371 | -8/Storage | Garrison activated, responded to threat 8652 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08571_ W-25 Informer sends out distress signal. 08572_ U-05 Engineer lays Concrete. 08575_ K-01 Serf collects debris. 08575_ U-05 Engineer lays Concrete. 08587_ Dropped Imp. Ion Engine. 08587_ Dropped Ion Engine. 08589_ Acquired Deuterium Engine. 08595_ Dropped Lrg. Matter Pod. 08597_ Acquired Hcp. Matter Pod. 08598_ Extracted 150 matter. 08622_ Y-45 Defender destroyed. 08623_ Critical hit (Burn: +37). 08626_ Acquired 54 matter. 08627_ R-06 Scavenger collects Lgt. Treads. 08628_ R-06 Scavenger destroyed. 08630_ Critical hit (Burn: +37). 08636_ Dropped Lgt. Treads. 08643_ Acquired 63 matter. 08648_ Critical hit (Burn: +37). 08651_ Dropped Lgt. Armor Plating. 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"R" #?????? | | #?? +?????????????# #* *! " " #?????? | | #???#?????????????# #=! ! #?????? | | # #?????????????# # """ #?????? | | ##### #?????????????# # """ #?????? | | ####?# #?????????????# + """ #?????? | | ?????# #?????????????# # #?????? | | ?????# #????????###### ###########?????? | | ?????# #???????## #?????? | | ?????# #?????? | | ?????# #???###### ##### #### +?????? | | ?????# #????????# ^## ##?????????? | | ?????# ########## ## #?????????? | | ###### ## =# ## "##????????? | | ## ## # + #????????? | | ## ## # ## * "????????? | | # # # ## [ ##????????? | | # [ # / # ## #?????????? | | + + / ## #?????????? | | # # # + #?????????? | | # # # ###### ##?????????? | | ####### # #??#########??????????? | | #?????# # #??#T#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastGravmagAmplifier Manual? 0 Play Time 01:13:19 Cumulative 8.1 hours Start 2024.04.03 @ 14:33:02 End 2024.04.03 @ 15:49:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf1905f9-1b6b-429d-afa8-a2cf0409cd06