Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 01:40:27 Player: Amuk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1932) 1932 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 5037 Bonus ------- Follower Combat Kills 61 Friendly Fire -6 Cogmind --------- Core Integrity 141/700 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Pulse Rifle Heavy Laser Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Improved Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Heavy Laser Plasma Cannon Minigun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Pulse Rifle Missile Launcher Heavy Hammer [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 93 | 7 2 5 8 8 29 34 Power 12 | 1 . 1 . 1 3 6 Engine 8 | 1 . 1 . 1 2 3 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 20 | 2 . 1 2 5 4 6 Treads . | . . . . . . . Leg 17 | 2 . 1 . 4 4 6 Wheel 3 | . . . 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 1 2 3 2 10 7 Device 8 | . . . 1 1 1 5 Storage 6 | 1 1 1 . . 2 1 Processor 4 | . . . 1 1 1 1 Hackware 2 | . . . . . 2 . Protection 6 | . . 1 1 . 4 . Artifact . | . . . . . . . Weapon 35 | 3 1 1 3 . 12 15 Energy Gun 8 | 1 1 . . . 3 3 Energy Cannon 6 | . . . 2 . . 4 Ballistic Gun 16 | 2 . 1 1 . 7 5 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 23 | . 1 1 2 1 5 13 Power 3 | . . . . . 1 2 Propulsion 10 | . . . 1 1 3 5 Utility 6 | . . . 1 . 1 4 Weapon 4 | . 1 1 . . . 2 Highest Loss Streak 6 | . 1 1 2 1 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 89 98 91 94 97 85 Engine 8 | . 14 14 11 11 6 6 Core 2 | . . . . . 2 5 Leg 25 | . 28 28 15 24 26 24 Wheel 1 | . . . 12 2 . . Device 8 | . . . 10 2 8 14 Storage 10 | . 18 15 11 11 11 4 Processor 3 | . . . 3 11 3 3 Hackware 2 | . . . . . 7 1 Protection 4 | . . 12 5 8 3 1 Energy Gun 5 | . 1 5 . . 10 3 Energy Cannon 4 | . . . 10 11 3 4 Ballistic Gun 13 | . 26 21 11 11 11 9 Peak Build Rating 49 | 6 7 9 13 23 31 49 Average Rating 23 | 4 6 7 11 18 28 37 On Entrance 11 | . 6 7 7 13 22 28 Naked Turns 34 | . . . . . . 34 Heaviest Build 70 | 13 15 16 18 27 33 70 Greatest Support 65 | 20 20 20 32 35 40 65 Greatest Overweight (x) 7 | . . . . 7 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 Average Capacity 8 | 6 8 8 8 8 8 8 Most Carried 8 | 3 6 7 8 8 8 8 Average Carried 6 | 1 4 6 6 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 5 7 6 8 7 5 Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Tank 15% | Scavenger-Gunner 13% | Scavenger-Mutant 8% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1909 | 226 54 238 41 211 454 685 Remotely . | . . . . . . . Salvage Created 2133 | . 73 84 33 280 773 890 Parts 136 | . 3 7 2 22 50 52 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 45 | . 2 2 2 9 17 13 Guns 34 | . 2 2 1 4 17 8 Cannons 11 | . . . 1 5 . 5 Classes Destroyed 13 | . 1 2 . 2 2 6 Worker 2 | . . . . . . 2 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 1 | . . 1 . . . . Operator 1 | . . . . . . 1 Watcher 6 | . . . . 1 1 4 Swarmer 10 | . . 2 2 6 . . Cutter 2 | . . . . . 2 . Grunt 18 | . 2 . . 2 4 10 Sentry 11 | . . . . 1 8 2 Hunter 3 | . . . . . 3 . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 2 2 2 5 2 4 Combat Bots Only 4 | . 2 2 2 4 2 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 495 | . 48 16 46 35 91 259 Missed 161 | . 9 4 10 9 32 97 Damage Taken 4980 | . 487 95 300 301 1667 2130 Core 1226 | . 171 7 75 46 368 559 Absorbed by Shields 215 | . . . . . . 215 Core Remaining (%) 57 | 100 . 28 . 69 33 . Volleys Fired 162 | . 17 16 10 24 41 54 Largest 3 | . 2 1 2 2 3 3 Hottest 177 | . 60 20 88 91 166 177 Shots Fired 356 | . 34 16 20 48 123 115 Gun 275 | . 34 16 10 24 114 77 Cannon 77 | . . . 10 24 9 34 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 215 | . 31 16 10 24 75 59 Thermal 131 | . . . 10 24 48 49 Explosive 4 | . . . . . . 4 Electromagnetic 6 | . 3 . . . . 3 Robot Hit Streak 12 | . 12 4 6 6 11 8 Robot Miss Streak 7 | . 3 1 7 5 6 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 218 | . 27 12 8 22 78 71 Core Hits 119 | . 8 6 3 11 52 39 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 6 | . . . 1 . . 5 Burn 2 | . . . . . . 2 Destroy 4 | . . . 1 . . 3 Melee Attacks 5 | . . . . . 4 1 Impact 5 | . . . . . 4 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3983 | . 236 99 174 388 1373 1713 Guns 2750 | . 236 99 51 159 1250 955 Cannons 1117 | . . . 123 229 123 642 Explosions 97 | . . . . . . 97 Melee . | . . . . . . . Ramming 19 | . . . . . . 19 Kinetic 1885 | . 224 99 51 159 632 720 Thermal 1875 | . . . 123 229 741 782 Explosive 97 | . . . . . . 97 Electromagnetic 107 | . 12 . . . . 95 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 10 . Message Errors 2 | . . . . . 2 . Matter Fused 6 | . . . . . 6 . Data Loss (minor) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . 2 1 . 7 Projectiles 10 | . . . 2 1 . 7 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . . . . . 28 Shots 1 | . . . . . . 1 Rammed 4 | . . . . . . 4 Targets Rammed 6 | . . . . . . 6 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 313 | . 107 6 197 312 206 313 Average Temperature 93 | . 37 3 110 111 75 150 Received Heat Transfer 1335 | . 261 . . 108 135 831 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . . . 1 3 1 10 Heat Transferred 3317 | . . . 222 407 1087 1601 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 349 | . 40 71 195 320 349 213 Initial 158 | . . 11 . 81 65 158 Average 97 | . 26 17 132 140 121 112 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 94 | 100 100 100 100 88 85 99 Level 1 5 | . . . . 11 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . 1 . 6 6 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 6 | . . . 1 . 3 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 6 | . . . 1 1 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 8 3 9 11 25 29 Peak Tracking Total 8 | . 6 3 8 4 3 7 Tactical Retreats 6 | . . 1 . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 4 | . . . . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 6 | . . . 1 1 2 2 Max in Single Turn 2 | . . . 1 1 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 5 | . . . . 2 2 1 Terminals 4 | . . . . 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . . 3 7 1 Successful 5 | . . . . 1 4 . Failed 6 | . . . . 2 3 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . . . . 3 7 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 1 4 . Record 2 | . . . . . 2 . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 2 . . Highest-Rated Group 42 | . . 42 42 42 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders 4 | . . . . 2 2 . EXPLORE 3 | . . . . 2 1 . RETURN 1 | . . . . . 1 . Ally Attacks 21 | . . . 20 1 . . Total Damage 253 | . . . 231 22 . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 6 | . . . . 2 4 . Drone Recoveries 4 | . . . . 2 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4192 | 87 193 680 298 473 1186 1275 Spaces Moved 2708 | 65 116 514 232 301 669 811 Core 65 | 4 . . . 1 . 60 Treads . | . . . . . . . Legs 2429 | 61 116 514 80 238 669 751 Wheels 214 | . . . 152 62 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 120 50 Average Speed 118 | 115 120 120 106 118 122 117 Slowest Speed 400 | 120 120 120 120 400 260 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . Exploration Rate (%) 36 | 5 22 85 24 42 55 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 9 | . . . . . 3 6 Terrain Destroyed 20 | . . . . . 3 17 Melee 4 | . . . . . 3 1 Projectile . | . . . . . . . AOE 16 | . . . . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3394 | 74 141 563 265 374 944 1033 Wait 335 | . 4 24 1 34 177 95 Move 2702 | 64 115 513 231 300 668 811 Hop . | . . . . . . . Pick Up 27 | 2 3 2 7 2 5 6 Fast Attach 49 | 7 1 2 4 7 14 14 Attach 20 | . 1 . 3 . 4 12 Detach 15 | 1 . . . . 2 12 Swap 24 | . . 3 1 1 11 8 Drop 49 | . . 3 8 6 18 14 Fire 162 | . 17 16 10 24 41 54 Melee 5 | . . . . . 4 1 Ram 4 | . . . . . . 4 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 272 | -10/Materials | Core integrity fell below 50% 281 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 320 | -10/Mines | Met a Derelict bent on vengeance 929 | -10/Mines | Discovered new exit (range 7) 961 | -10/Mines | Entered Materials 961 | -9/Materials | Accompanied by 2 allies 961 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1234 | -9/Materials | Discovered new exit (range 4) 1259 | -9/Materials | Entered Storage 1259 | -9/Storage | Accompanied by 2 allies 1616 | -9/Storage | Discovered new exit (range 22) 1731 | -9/Storage | Identified exit to Materials 1732 | -9/Storage | Entered Materials 1732 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2027 | -8/Materials | Crushed by falling debris 2051 | -8/Materials | Build established: Gunner 2093 | -8/Materials | Lost 3 parts (1p1n1u) 2384 | -8/Materials | Build established: Scavenger-Gunner 2604 | -8/Materials | Garrison activated, responded to threat 2872 | -8/Materials | Core integrity fell below 50% 2898 | -8/Materials | Crushed by falling debris 2908 | -8/Materials | Discovered new exit (range 5) 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3204 | -7/Factory | Build established: Scavenger-Tank 3263 | -7/Factory | Lost 3 parts (1p1u1w) 4149 | -7/Factory | Core integrity fell below 50% 4159 | -7/Factory | Released all parts (7) 4183 | -7/Factory | Lost 6 parts (1p3n2u) 4193 | -7/Factory | Self-destructed Last Messages --------------- 04159_ Released Minigun. 04159_ Released Hcp. Storage Unit. 04159_ Released Broken Imp. Signal Interpreter. 04159_ Released Imp. Carbon-fiber Leg. 04159_ Released Mic. Nuclear Core. 04159_ Released Plasma Cannon. 04159_ Released Lgt. Ion Engine. 04159_ K-01 Serf collects debris. 04159_ R-06 Scavenger collects Lgt. Ion Engine. 04159_ K-01 Serf collects debris. 04161_ U-05 Engineer destroyed. 04162_ Slug penetrates Terminal. 04168_ ALERT: Rogue bot located, Programmers report to Factory Zone 6X. 04178_ Penetrated by Slug. 04180_ Slammed into Y-54 Guardian. 04184_ K-01 Serf destroyed. 04185_ Extracted 10 matter. 04185_ K-01 Serf collects debris. 04191_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ??##/########### ?????????????????? | | ???#???????????# ########+##??????????????????? | | ???????????????# #??? ??????????????????? | | ???????????????# #??? ????????????????? | | ???????????????# #???!]! ?????????????????? | | ???????????????# #???!! ??????????????????? | | ???????????????# #???]! ???????????????????? | | ???????????????# #### ????????????????????? | | ???????????????# + ?????????????????????? | | ?????##????????# ####### ??????????????????????? | | ?????# ??????# #??????#+#???######?????????????? | | ?????# ????# #????### ###? #?????????????? | | ?????# ??# #????# ! # #?????????????? | | ?????# # ###### # #?????????????? | | ?????# + =%! + ! =#?????????????? | | ?????# # ###### = # #?????????????? | | ?????# ??# # # #"""" #?????????????? | | ?????# ????# + [[!### ###?""" #?????????????? | | ?????####??????### [[!#?# #???""" #?????????????? | | ?????????????????# [!!#?# #????"" #?????????????? | | ?????????????????# #?# #????"?????????????????? | | ?????????????????# ! !#?# #??????????????????????? | | ?????????????????######?# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#p#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 28 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Unlikely Earthworm Challenges ------------ None Game ------ Seed SurveybotAntigravOptics Manual? 0 Play Time 01:29:49 Cumulative 3.4 hours Start 2024.10.08 @ 21:30:24 End 2024.10.09 @ 01:40:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d9c571f-9a8e-487e-ac44-93d9a26ea1e4