Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 18:05:46 Player: THN-L0C Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1858) 1858 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 6350 Bonus ------- Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 138/300 Energy 100/100 System Corruption 19% Temperature Cool (36) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Energy Well (350) Matter Compressor (0) Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Gravmag Array > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Matter Compressor Improved Terrain Scanner Armor Integrity Analyzer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved System Shield Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Proton Missile Launcher Grenade Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Power Maul [Rating: 50] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag Array Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 5 | . . . 2 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 86 | 7 15 3 7 20 18 6 10 Power 8 | 1 2 1 . 1 2 . 1 Engine 5 | 1 2 . . . 1 . 1 Core 3 | . . 1 . 1 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 4 1 2 2 2 2 1 Treads 8 | 2 4 1 . . . . 1 Leg . | . . . . . . . . Wheel 6 | . . . 2 2 2 . . Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 35 | 2 5 . 4 13 5 1 5 Device 7 | 1 1 . 1 . 1 1 2 Storage 4 | 1 1 . 1 . 1 . . Processor 5 | . 2 . 1 2 . . . Hackware 1 | . . . . . 1 . . Protection 18 | . 1 . 1 11 2 . 3 Artifact . | . . . . . . . . Weapon 27 | 2 4 1 1 4 9 3 3 Energy Gun 1 | . . . . . 1 . . Energy Cannon 8 | . 1 . . 1 5 1 . Ballistic Gun 11 | 2 3 . 1 3 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . . 2 2 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 1 . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 17 | . . . . . . . 17 Parts Lost 26 | . 2 . . 2 8 5 9 Power 3 | . 2 . . . . 1 . Propulsion 7 | . . . . 1 3 1 2 Utility 7 | . . . . . 2 1 4 Weapon 9 | . . . . 1 3 2 3 Highest Loss Streak 6 | . 1 . . 1 3 3 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 92 95 97 56 42 Engine 5 | . 13 . . . 4 3 4 Core 4 | . . 13 11 9 2 . . Treads 13 | . 28 28 5 . . . 4 Wheel 7 | . . . 16 17 14 5 . Device 5 | . 5 . 8 8 4 8 9 Storage 10 | . 14 14 11 9 7 5 . Processor 7 | . 4 . 6 9 15 12 . Hackware 1 | . . . . . 6 5 . Protection 11 | . 3 14 11 22 16 . 5 Energy Cannon 2 | . 2 . . . 7 7 . Ballistic Gun 17 | . 25 22 17 18 11 . 10 Launcher 1 | . . 5 4 . . . . Peak Build Rating 50 | 7 12 15 22 36 44 50 27 Average Rating 22 | 6 9 14 18 27 41 38 21 On Entrance 16 | . 7 11 15 22 34 34 5 Naked Turns 20 | . . . . . . 13 7 Heaviest Build 85 | 13 34 36 62 78 85 73 26 Greatest Support 42 | 40 40 42 42 24 24 12 20 Greatest Overweight (x) 6 | . . . 2 6 6 6 3 Average Overweight (x) 1 | . . . 1 2 3 3 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 Average Capacity 15 | 7 13 15 18 20 20 19 5 Most Carried 20 | 2 15 15 20 20 20 20 5 Average Carried 14 | . 10 14 17 19 19 18 2 Final Capacity 20 | 8 15 15 20 20 20 5 5 Final Carried 20 | 2 15 15 20 20 16 5 4 Class Distribution -------------------- 79% | Mutant 8% | Gunner 6% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Matter Collected 1788 | 318 346 94 28 427 347 . 228 Remotely . | . . . . . . . . Salvage Created 1909 | 152 427 39 68 456 522 63 182 Parts 104 | 13 23 10 4 18 25 4 7 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Combat Hostiles Destroyed 45 | . 11 5 2 10 12 2 3 Guns 31 | . 10 2 2 10 5 . 2 Cannons 4 | . 1 . . . 3 . . AOE 9 | . . 3 . . 4 2 . Classes Destroyed 11 | 2 3 . . 2 4 . . Worker 1 | . . . . . 1 . . Builder 3 | . . . . . 2 1 . Tunneler 5 | 5 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 . . . . 1 . . Swarmer 8 | . 3 5 . . . . . Grunt 23 | . 8 . 2 7 4 2 . Brawler 4 | . . . . 1 1 . 2 Duelist 1 | . . . . . 1 . . Sentry 7 | . . . . 2 4 . 1 Programmer 2 | . . . . . 2 . . Best Kill Streak 8 | 3 3 3 1 2 8 3 2 Combat Bots Only 4 | . 3 3 1 2 4 2 2 Max Kills in Single Turn 3 | 1 1 2 1 1 3 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Hostile Shots Fired 755 | . 53 9 22 76 224 42 329 Missed 238 | . 9 4 8 17 81 15 104 Damage Taken 5844 | . 516 67 158 907 1850 554 1792 Core 1170 | . 57 17 20 58 159 174 685 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 69 | . . . . . 69 . . Core Remaining (%) 86 | 100 . 70 95 89 77 . . Volleys Fired 153 | 17 35 4 6 30 51 5 5 Largest 3 | 2 2 2 2 2 3 1 2 Hottest 128 | 40 88 46 46 48 128 39 56 Shots Fired 277 | 34 69 6 12 59 82 5 10 Gun 217 | 34 62 4 12 59 36 . 10 Cannon 44 | . 7 . . . 37 . . Launcher 16 | . . 2 . . 9 5 . Special . | . . . . . . . . Kinetic 217 | 34 62 4 12 59 36 . 10 Thermal 44 | . 7 . . . 37 . . Explosive 16 | . . 2 . . 9 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 12 15 4 5 12 13 10 4 Robot Miss Streak 5 | 2 5 1 3 5 3 1 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 210 | 20 52 3 8 52 53 4 18 Core Hits 146 | 7 24 5 4 30 50 10 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 2 | . . . . . . . 2 Smash 2 | . . . . . . . 2 Melee Attacks 10 | . . . . . 2 . 8 Impact 10 | . . . . . 2 . 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4859 | 257 740 192 122 905 1543 597 503 Guns 2611 | 257 604 42 122 892 506 . 188 Cannons 530 | . 103 . . . 427 . . Explosions 1352 | . . 150 . . 605 597 . Melee 292 | . . . . . . . 292 Ramming 74 | . 33 . . 13 5 . 23 Kinetic 2611 | 257 604 42 122 892 506 . 188 Thermal 530 | . 103 . . . 427 . . Explosive 1352 | . . 150 . . 605 597 . Electromagnetic . | . . . . . . . . Impact 292 | . . . . . . . 292 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . 9 1 19 Average Corruption 5 | . . . . . 3 1 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . 21 . 8 Message Errors 7 | . . . . . 3 . 4 Matter Fused 10 | . . . . . 8 . 2 Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 2 | . . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Misfires 4 | . . . . . 4 . . Alerts 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 87 | . . . . . . . 87 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 87 | . . . . . . . 87 Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 62 | . . 34 . 6 11 . 11 Shots 3 | . . 2 . . 1 . . Rammed 14 | . 6 . . 1 1 . 6 Targets Rammed 14 | . 6 . . 1 1 . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 373 | . 234 . 3 261 373 . 11 Average Temperature 98 | . 100 . 3 81 129 . 5 Received Heat Transfer 2052 | . 273 . 87 558 429 171 534 Effects 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 868 | . 185 . . . 683 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Peak Influence 247 | 30 226 164 129 198 247 166 120 Initial 105 | . 19 36 5 53 68 105 105 Average 89 | 14 77 69 49 116 114 126 109 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 97 | 100 98 100 100 100 89 100 100 Level 1 2 | . 1 . . . 10 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 . 4 6 5 2 . Investigation 4 | . 1 . 2 1 . . . Extermination 3 | . . . . . 2 1 . Reinforcement 9 | . 1 . 2 3 2 1 . Assault . | . . . . . . . . Garrison 3 | . . . . 2 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Distress Signals 4 | . 1 . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 18 7 8 17 25 8 6 Peak Tracking Total 6 | . 3 3 5 3 6 5 4 Tactical Retreats 7 | . . 1 . 1 4 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Traps Triggered 6 | . . . 1 1 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Machines Disabled 2 | . 1 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Machines Accessed 13 | . 5 1 2 . 4 1 . Terminals 8 | . 5 . 2 . 1 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 33 | . 19 1 5 . 7 1 . Successful 17 | . 11 1 1 . 3 1 . Failed 16 | . 8 . 4 . 4 . . Catastrophic 2 | . . . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 21 | . 14 . 5 . 2 . . Terminals 27 | . 19 . 5 . 3 . . Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 4 | . 2 1 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . 9 . 1 . . . . Terminals 10 | . 9 . 1 . . . . Botnet 3 | . 3 . . . . . . Operators 1 | . 1 . . . . . . Skim 6 | . 5 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . 2 . 3 1 . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 19 | . . . . . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 45 | . . 45 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . 4 . . . . . Total Damage 62 | . . 62 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Turns Passed 4883 | 221 1267 859 233 635 1079 278 311 Spaces Moved 2510 | 99 636 357 142 313 645 185 133 Core 56 | 3 . . . . . 27 26 Treads 1215 | 96 636 357 35 . . . 91 Legs . | . . . . . . . . Wheels 1219 | . . . 107 313 645 154 . Hover 20 | . . . . . . 4 16 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 152 120 120 120 50 50 Average Speed 146 | 156 160 152 129 130 135 136 188 Slowest Speed 240 | 160 160 160 225 180 180 180 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 88 74 24 37 24 6 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 66 | . . 19 . . 12 35 . Melee 2 | . . . . . 2 . . Projectile 7 | . . . . . 7 . . AOE 57 | . . 19 . . 3 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Total 3409 | 128 812 668 178 481 775 203 164 Wait 561 | 4 95 298 16 101 47 . . Move 2503 | 98 635 356 141 312 644 184 133 Hop . | . . . . . . . . Pick Up 46 | 2 17 2 7 6 4 6 2 Fast Attach 26 | 7 2 . . 1 4 5 7 Attach 14 | . 1 . 2 4 4 . 3 Detach 1 | . 1 . . . . . . Swap 46 | . 12 3 5 15 10 1 . Drop 34 | . 8 4 1 11 8 2 . Fire 153 | 17 35 4 6 30 51 5 5 Melee 10 | . . . . . 2 . 8 Ram 8 | . . . . 1 1 . 6 Kick . | . . . . . . . . Crush 6 | . 6 . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 11) 446 | -10/Materials | Discovered new exit (range 3) 536 | -10/Materials | Discovered new exit (range 13) 1119 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Discovered new exit (range 12) 1489 | -10/Materials | Entered Mines 1490 | -10/Mines | Assembled infested the area 1497 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2222 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2282 | -10/Mines | Discovered new exit (range 11) 2348 | -10/Mines | Entered Materials 2348 | -9/Materials | Evolved 2 slots: Utility x2 2569 | -9/Materials | Discovered new exit (range 10) 2581 | -9/Materials | Entered another Materials area 2581 | -8/Materials | Evolved 2 slots: Utility x2 2632 | -8/Materials | Garrison activated, responded to threat 3072 | -8/Materials | Garrison activated, responded to threat 3160 | -8/Materials | Discovered new exit (range 16) 3216 | -8/Materials | Entered Factory 3216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3383 | -7/Factory | Repaired Hrd. Medium Armor Plating 3892 | -7/Factory | Build established: Gunner 4212 | -7/Factory | Garrison activated, responded to threat 4215 | -7/Factory | Lost 3 parts (1n1u1w) 4285 | -7/Factory | Discovered new exit (range 6) 4295 | -7/Factory | Entered another Factory area 4295 | -6/Factory | Evolved 2 slots: Propulsion x2 4311 | -6/Factory | Lost 3 parts (2n1w) 4510 | -6/Factory | Lost 3 parts (1p2w) 4556 | -6/Factory | Released all parts (6) 4567 | -6/Factory | Identified exit to Garrison 4573 | -6/Factory | Entered Garrison 4583 | -6/Garrison | Triggered checkpoint 4590 | -6/Garrison | Build established: Mutant 4601 | -6/Garrison | Core integrity fell below 50% 4641 | -6/Garrison | Lost 3 parts (1n2u) 4648 | -6/Garrison | System corruption reached 10% 4702 | -6/Garrison | Installed Relay Interface Framework 4803 | -6/Garrison | Triggered checkpoint 4872 | -6/Garrison | Core integrity fell below 20% 4881 | -6/Garrison | Released all parts (2) 4884 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04793_ System corrupted: Component data lost. 04803_ Beams of light sweep through the air. An alarm sounds. 04846_ Z,T,ILX91,%UZXQFCDLJV |3BSESYQKPWU 04857_ Y-54 Guardian springs to life. 04861_ System corrupted: Matter fused (-5). 04864_ Power Maul destroyed. 04869_ B-48 Gladiator destroyed. 04874_ Imp. Light Armor Plating destroyed. 04875_ Critical hit (Smash). 04875_ Lgt. Treads destroyed. 04875_ System corrupted by crushing effect (+1). 04875_ B-48 Gladiator destroyed. 04878_ System corrupted: Matter fused (-8). 04878_ Imp. Heat Sink destroyed. 04881_ Flak Gun destroyed. 04881_ Released Imp. Deuterium Engine. 04881_ Released Imp. Heat Sink. 04882_ Acquired 62 matter. 04883_ Acquired 48 matter. 04884_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????##??????????????? | | ?????????????????????????# ###?# ??????????????? | | ???????????????????????### Y ??# ??????????????? | | ???????????????????????#"#Y #???# #?????????????? | | ???????????????????????#"*==#???# ?????????????? | | ???????????????????????#"@! #???# ?????????????? | | ???????????????????????#" =#???# ?????????????? | | ???????????????????????#"# #???# #?????????????? | | ???????????????????????### #???# #?????????????? | | ?????????????????????????# #???# #?????????????? | | ?????????????????????????# #???# #?????????????? | | ???????????????????#####?# #???# #?############? | | ???????????????????#!!!### #???# ### !!## """"#? | | ???????????????????# #???# "#? | | ???????????????????####### #???# ######## """"#? | | ?????????????????????????# #???# #??????#######? | | ?????????????????????????# #???# #?????????????? | | ?????????????????????????# #???# #?????????????? | | ???????????????????????### #???# ###???????????? | | ???????????????????????# #???# #???????????? | | ???????????????????????# #???# #???????????? | | ???????????????????????# #???# #?????????### | | ???????????????????????### #???# ###?????????# | | ???????????????########### ##### ############# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# ############################### | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Evasion (%) 53 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterNovaSplitter Manual? 0 Play Time 00:28:13 Cumulative 254.0 hours Start 2024.09.10 @ 17:38:51 End 2024.09.10 @ 18:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8044242b-652a-456e-beb7-2a4ef37bc769