Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 19:34:02 Player: Dadrick Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (198) 990 Value Destroyed (7534) 7534 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (4191) 4191 TOTAL SCORE: 20015 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 111 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- Chainsword CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- GOLEM Unit Firepult Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Neutrino Core Seismic Detector Layered Medium Armor Plating Medium Reflective Plating Remote Shield GOLEM Unit GOLEM Unit GOLEM Unit Firepult Heavy Rocket Launcher CR-A16's Behemoth Slayer [Rating: 138] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Utility 5 | . . . 1 . . . . 1 . . . . . 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 104 | 7 10 1 24 1 . 1 11 11 2 2 2 10 3 1 . 3 . 4 11 Power 12 | 1 2 . 3 . . . 1 1 . . . 2 1 . . . . . 1 Engine 9 | 1 1 . 3 . . . 1 1 . . . 1 1 . . . . . . Core 2 | . 1 . . . . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 32 | 2 3 . 8 . . . 3 4 2 1 . 1 1 . . 1 . 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 32 | 2 3 . 8 . . . 3 4 2 1 . 1 1 . . 1 . 3 3 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 29 | 2 2 1 6 . . . 3 2 . . . 5 1 1 . 1 . 1 4 Device 15 | 1 . 1 3 . . . . 2 . . . 4 . 1 . . . 1 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . 3 . . . 3 . . . . 1 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 . 7 1 . 1 4 4 . 1 2 2 . . . 1 . . 3 Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 2 . . . . . . 1 Ballistic Gun 13 | 2 1 . 2 . . . 3 4 . 1 . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Lost 47 | . . . 8 . . 1 2 . . . . 2 4 . . . . 2 28 Power 4 | . . . 2 . . . . . . . . . 1 . . . . . 1 Propulsion 14 | . . . . . . . 1 . . . . 2 1 . . . . 2 8 Utility 21 | . . . 5 . . 1 1 . . . . . . . . . . . 14 Weapon 8 | . . . 1 . . . . . . . . . 2 . . . . . 5 Highest Loss Streak 16 | . . . 2 . . 1 1 . . . . 1 1 . . . . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 12 13 13 14 12 11 10 10 10 9 9 11 9 10 11 10 11 10 9 Power 1 | . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . Propulsion 1 | . 3 2 1 3 3 3 2 2 2 1 1 . . . 2 1 1 . . Utility 4 | . 2 3 3 3 2 2 1 2 2 2 2 5 7 6 5 5 6 6 6 Weapon 4 | . 4 6 8 6 5 4 3 4 4 4 5 3 2 2 3 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 1 5 . 3 . 4 1 . . . 2 . 2 . 1 . . 2 Power 2 | . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 . 2 . . . . 2 . . . . . . 2 Weapon 10 | . . . 4 . 2 . 2 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 97 100 100 94 99 98 100 100 100 88 80 79 80 80 73 82 81 Engine 5 | . 10 . 9 11 11 11 9 7 7 7 7 6 7 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 6 6 6 6 4 Leg 30 | . 28 28 32 33 33 33 35 37 38 38 38 32 26 25 26 26 25 29 23 Device 11 | . . 13 10 11 11 11 9 14 15 15 15 8 14 8 13 12 13 12 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 11 13 13 13 13 10 Protection 5 | . . . 10 11 11 5 8 7 7 7 7 7 . 5 . . . . 4 Energy Cannon 8 | . . . . . . . . . . . . 10 18 20 20 19 13 19 15 Ballistic Gun 10 | . 26 28 5 20 22 11 22 20 22 22 20 10 . . . . . . . Ballistic Cannon 1 | . . . 12 . . . . . . . . . . . . . . . . Peak Build Rating 138 | 7 10 11 18 19 20 20 28 50 49 49 49 93 89 114 114 114 114 116 138 Average Rating 65 | 5 8 10 15 18 18 19 22 43 48 48 48 68 82 111 111 110 103 112 129 On Entrance 53 | . 7 10 11 18 18 20 19 28 49 48 49 49 89 89 114 111 111 114 115 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . 9 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 11 28 28 41 42 39 34 55 64 66 64 64 96 96 127 108 114 108 114 119 Greatest Support 120 | 20 20 20 36 36 36 36 48 75 75 75 75 103 110 110 110 110 110 115 120 Greatest Overweight (x) 1 | . 1 1 1 1 1 . 1 1 . . . 1 . 1 1 1 . 1 1 Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 12 14 14 15 14 15 14 14 15 14 14 14 13 14 15 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 45% | Golem 24% | Mutant 15% | Tank 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 4195 | 292 311 51 1005 . . 6 563 308 199 91 33 533 279 30 10 145 . 195 144 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8544 | 135 628 23 1406 . . 25 739 367 347 68 . 495 405 385 128 712 . 735 1946 Parts 437 | 9 40 1 95 . . 10 44 30 14 4 . 8 18 13 5 32 . 36 78 Haulers Intercepted 10 | . 2 . 5 . . . 2 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . 12 4 . . 13 . 5 27 . 34 . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 162 | . 16 . 35 . . 6 12 3 6 1 . 11 13 7 2 13 . 12 25 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Guns 49 | . 8 . 14 . . . 8 3 6 1 . 9 . . . . . . . Cannons 63 | . . . 15 . . . . . . . . . 3 7 2 11 . 8 17 AOE 40 | . 8 . 6 . . 6 4 . . . . . 9 . . 2 . 3 2 Classes Destroyed 23 | 2 5 . 4 . . . . 1 . . . 3 4 . . 2 . . 2 Worker 9 | . 2 1 2 . . . . 2 . . . . . . . . . . 2 Builder 9 | . . . 3 . . . 2 2 . . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . 2 1 . . . . . . . . . . . Recycler 9 | 1 . . 1 . . . 2 1 . . . . . . . . . . 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . . Swarmer 29 | . 3 . 9 . . 6 4 . . . . . . 2 . 1 . . 4 Grunt 65 | . 13 . 16 . . . 3 1 5 . . . 3 4 . 8 . 8 4 Brawler 7 | . . . 1 . . . . . 1 . . . 4 . . 1 . . . Duelist 2 | . . . . . . . . . . . . . 2 . . . . . . Protector 2 | . . . . . . . . . . . . . 1 . . . . . 1 Sentry 21 | . . . 9 . . . 5 . . 1 . . 1 1 . 1 . 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . . . . . . . . 1 . 2 . . . 6 Programmer 10 | . . . . . . . . 2 . . . . . . . . . 2 6 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . Assembled 6 | . . . . . . . . . . . . 6 . . . . . . . Golem 4 | . . . . . . . . . . . . 4 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 6 1 6 . . 6 5 3 3 1 . 3 6 4 1 4 . 3 9 Combat Bots Only 8 | . 6 . 5 . . 6 4 1 3 1 . 3 6 4 1 4 . 3 8 Max Kills in Single Turn 4 | 1 2 1 2 . . 2 4 2 2 1 . 1 3 1 1 2 . 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . 2 . 1 . . 2 4 . . . . . 3 . . 1 . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1100 | . 57 . 162 . . 11 40 12 27 36 . 48 105 35 33 58 . 98 378 Missed 288 | . 13 . 36 . . 3 11 5 5 17 . 13 33 7 9 13 . 32 91 Hits 812 | . 44 . 126 . . 8 29 7 22 19 . 35 72 28 24 45 . 66 287 Melee 7 | . . . . . . . . . . . . 1 6 . . . . . . Projectile 805 | . 44 . 126 . . 8 29 7 22 19 . 34 66 28 24 45 . 66 287 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 31 | . . . 4 . . . 1 . 2 . . . 7 1 . 3 . 3 10 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 15090 | . 583 . 1466 12 . 126 414 122 368 132 . 1362 1639 393 449 849 . 1303 5872 Core 2155 | . 147 . 168 4 . 13 49 . 88 23 . 187 251 16 21 91 . 91 1006 Absorbed by Shields 143 | . . . . . . . . . . . . . . . . . . 143 . Ignored by Resistances 882 | . . . . . . . 9 . . 20 . 5 53 50 . . . 6 739 Regen/Repaired (Parts) 733 | . 35 . 124 . . . 54 . . . 433 . . 87 . . . . . Core Remaining (%) 63 | 100 . 41 . . . 53 91 . . . . . 21 . . . . 74 . Volleys Fired 584 | 11 65 1 111 4 . 3 40 8 14 5 . 66 57 18 18 34 . 28 101 Largest 3 | 2 2 2 2 1 . 1 3 3 3 3 . 3 1 3 3 3 . 3 3 Hottest 275 | 40 40 40 80 36 . 30 69 84 84 84 . 126 36 75 75 75 . 75 275 Shots Fired 1125 | 22 121 2 210 4 . 3 108 24 40 13 . 108 57 40 34 88 1 60 190 Gun 489 | 22 112 2 100 . . . 107 24 39 12 . 71 . . . . . . . Cannon 576 | . . . 98 . . . . . . . . 37 40 40 34 84 1 55 187 Launcher 60 | . 9 . 12 4 . 3 1 . 1 1 . . 17 . . 4 . 5 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 551 | 22 112 2 162 . . . 107 24 39 12 . 71 . . . . . . . Thermal 464 | . . . . . . . . . . . . 23 40 40 34 84 1 55 187 Explosive 60 | . 9 . 12 4 . 3 1 . 1 1 . . 17 . . 4 . 5 3 Electromagnetic 50 | . . . 36 . . . . . . . . 14 . . . . . . . Robot Hit Streak 32 | 7 12 5 8 . . . 11 15 32 18 . 17 12 19 20 14 . 9 13 Robot Miss Streak 5 | 2 5 . 4 . . 2 4 1 1 . . 2 4 1 5 2 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 4 . . . . . 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . 1 . . . . . . . Shots Hit Robots 645 | 14 74 2 116 . . . 66 23 35 10 . 60 23 22 10 30 . 42 118 Core Hits 379 | 6 48 2 67 . . 5 30 11 14 3 . 33 48 9 2 22 . 23 56 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 10 | . . . 4 . . . 1 . 1 . . 3 . . . . . . 1 Destroy 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 70 | . 3 . 6 6 . . 17 7 4 2 1 4 . . . . . 7 13 Impact 26 | . 3 . 6 6 . . 11 . . . . . . . . . . . . Slashing 27 | . . . . . . . 6 7 4 2 . . . . . . . . 8 Piercing 17 | . . . . . . . . . . . 1 4 . . . . . 7 5 Sneak Attacks 8 | . . . . . . . 1 5 . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 23179 | 123 1122 14 2841 . . 390 1310 751 659 194 . 1173 2334 987 457 1780 . 2361 6683 Guns 4787 | 123 584 14 821 . . . 1007 440 659 194 . 945 . . . . . . . Cannons 11362 | . . . 1123 . . . . . . . . 228 371 987 457 1306 . 1796 5094 Explosions 6021 | . 536 . 892 . . 390 245 . . . . . 1940 . . 474 . 437 1107 Melee 979 | . . . . . . . 58 311 . . . . . . . . . 128 482 Ramming 30 | . 2 . 5 . . . . . . . . . 23 . . . . . . Kinetic 5639 | 123 584 14 1673 . . . 1007 440 659 194 . 945 . . . . . . . Thermal 10629 | . . . 83 . . . . . . . . . 371 987 457 1306 . 1796 5629 Explosive 5403 | . 536 . 809 . . 390 245 . . . . . 1940 . . 474 . 437 572 Electromagnetic 499 | . . . 271 . . . . . . . . 228 . . . . . . . Impact 58 | . . . . . . . 58 . . . . . . . . . . . . Slashing 567 | . . . . . . . . 311 . . . . . . . . . . 256 Piercing 354 | . . . . . . . . . . . . . . . . . . 128 226 Highest Corruption 12 | . . . . . . . . 4 . . . . . . . 1 1 1 12 Average Corruption 3 | . . . . . . . . 2 . . . . . . . 1 1 1 10 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . 4 . . . . . . . . 3 9 35 Message Errors 13 | . . . . . . . . 1 . . . . . . . . . 1 11 Matter Fused 14 | . . . . . . . . 2 . . . . . . . . 1 6 5 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . . 1 . . . . . . . . . . 4 Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 1 1 4 Misfires 2 | . . . . . . . . . . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 662 | . . . 2 . . 42 28 45 . . . . 49 18 20 15 . 86 357 Projectiles 394 | . . . 2 . . . . . . . . . 29 18 20 . . 76 249 Explosions 87 | . . . . . . 42 . . . . . . 20 . . 15 . 10 . Melee 181 | . . . . . . . 28 45 . . . . . . . . . . 108 Knockbacks 8 | . . . 7 . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic 7 | . . . 7 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 474 | . 39 . 19 14 . 66 . . . . . . 261 . . 8 . 30 37 Shots 17 | . 1 . 1 1 . 3 . . . . . . 6 . . 2 . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . Kicked 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 646 | . 32 4 96 . . . 59 30 221 96 . 81 33 27 . 646 . 171 235 Average Temperature 48 | . 9 3 28 . . . 15 14 105 53 . 33 18 11 . 282 . 39 112 Received Heat Transfer 3982 | . 285 . 480 . . . 171 . 234 54 . 262 337 138 . 813 . 395 813 Effects 3 | . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Fried 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Melted 22 | . . . . . . . . . . . . . . . . 2 . 1 19 Heat Transferred 8584 | . . . 150 . . . . . . . . . 200 550 250 700 . 950 5784 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . 1 . 2 1 . . . . . . . . . 3 . . . . 2 Low Security (%) 54 | 100 85 100 26 95 . 100 100 100 . . . . . . . . . . 32 Level 1 23 | . 14 . 49 4 . . . . . . . . . 14 . . . . 45 Level 2 17 | . . . 23 . . . . . . . . . . 56 . . . . 21 Level 3 4 | . . . . . . . . . . . . . . 28 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 5 230 68 545 206 . 166 116 50 . . . . . 900 . . . . 448 Initial 900 | . . 63 . 206 . . 64 22 . . . . . 900 . . . . . Average 227 | 1 110 32 311 109 . 127 54 8 . . . . . 591 . . . . 247 Influence Increases 5781 | 15 547 5 1152 12 . 176 403 130 140 20 . . 281 1118 50 325 . 271 1136 Destroy 0b10 Robot/C 2980 | . 320 . 700 . . 120 240 60 120 20 . . 240 140 40 260 . 240 480 Destroy 0b10 Robot/NC 235 | 15 25 5 70 . . . 30 30 . . . . 10 . . . . . 50 Destroy Leader 616 | . 76 . 204 . . 20 74 22 20 . . . . 20 10 30 . 30 110 Allied During Kill 37 | . . . . . . . . . . . . . 1 . . 35 . 1 . Successful Hack 134 | . 28 . 27 . . . 30 16 . . . . . . . . . . 33 Disable Machine 255 | . 45 . 45 . . 15 . . . . . . . 45 . . . . 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 369 | . 53 . 61 12 . 21 29 2 . . . . . 13 . . . . 178 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . . Lose Combat Pursuer 105 | . . . 45 . . . . . . . . . 30 . . . . . 30 Influence Decreases 5496 | 15 384 168 622 530 12 10 519 180 124 36 . . 281 778 316 366 33 271 851 Entered New Map 744 | . . 100 . 324 12 . 102 28 . 4 . . . . 126 15 33 . . Time Decay 3852 | 15 384 68 542 206 . . 407 152 124 32 . . 257 478 190 311 . 261 425 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 . . . . . Lost Part 406 | . . . 80 . . 10 10 . . . . . 20 . . . . 10 276 Lost Ally 44 | . . . . . . . . . . . . . 4 . . 40 . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 28 | . 4 . 4 . . . 1 5 . . . . 1 3 . 1 . . 9 Investigation 7 | . 2 . 1 . . . . . . . . . . 2 . 1 . . 1 Extermination 5 | . . . . . . . . 2 . . . . . 1 . . . . 2 Reinforcement 9 | . 2 . 3 . . . 1 . . . . . . . . . . . 3 Assault 3 | . . . . . . . . . . . . . 1 . . . . . 2 Garrison 4 | . . . . . . . . 3 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 11 | . 1 . 3 . . . 2 . . . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 23 . 48 . . 6 27 4 6 1 . 55 29 7 2 10 . 12 49 Peak Tracking Total 37 | . 4 . 7 . . 6 4 2 3 1 . 37 9 4 2 4 . 3 14 Tactical Retreats 6 | . . . 2 . . . . . . . . . 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . 2 . . . . . . 2 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 22 | . 3 . 3 . . 1 . . . . 3 . . 3 . 1 . . 8 Max in Single Turn 7 | . 1 . 1 . . 1 . . . . 1 . . 1 . 1 . . 7 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 51 | . 7 1 10 . 2 . 6 5 1 1 . . . 5 . 1 4 . 8 Terminals 28 | . 6 . 7 . . . 3 2 . . . . . 2 . 1 . . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . Recycling Units 5 | . . . 1 . . . 1 1 . . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . . . . . . . 1 Total Hacks 138 | . 20 1 31 . 2 . 19 9 1 1 . . . 6 . 3 31 . 14 Successful 94 | . 10 1 20 . 2 . 14 4 1 1 . . . 3 . 3 31 . 4 Failed 44 | . 10 . 11 . . . 5 5 . . . . . 3 . . . . 10 Catastrophic 9 | . . . 3 . . . 1 2 . . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 31 | . 8 . 5 . 1 . 6 1 . . . . . 1 . . . . 9 Terminals 73 | . 18 . 22 . . . 11 4 . . . . . 3 . 3 . . 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 2 . 6 . . . 3 . . . . . . 1 . . . . . Recycling Units 8 | . . . 1 . . . 4 1 . . . . . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 4 . . . . . . . . . . 2 Terminal Hacks 61 | . 6 1 9 . 2 . 4 2 1 1 . . . . . 3 31 . 1 Record 16 | . . . . . 1 . . . 1 . . . . . . 3 11 . . Part Schematic 12 | . . . . . . . . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . 1 . . . . . . . . . 3 . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 Locate Traps 7 | . 2 . 3 . . . 1 1 . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 5 . . . 2 . . . . . . . . . . . . Scan Component 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . Repair 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . 3 . . . . . . 2 . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 3 . . . 4 1 . . . . . 1 . . . . 3 Terminals 13 | . 2 . 3 . . . 4 1 . . . . . . . . . . 3 Track 1 | . . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 . . . . . . . . . . . 3 Operators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 10 . . . 5 5 . . . . . 3 . 1 . . 8 Full Trace Events 4 | . 1 . 1 . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 15 . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Time 122 | . 26 . 64 . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . 9 . . . . . . . . . . . . Retrieved Matter 9 | . . . . . . . 9 . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 4 . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 2 . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 8 | . . . . . . . 1 . . . 2 . 2 . . 3 . . . Largest Group 3 | . . . . . . . 1 . . . 2 2 2 . . 3 1 1 . Highest-Rated Group 87 | . . . . . . . 10 . . . 34 34 61 . . 87 29 29 . Highest-Rated Ally 32 | . . . . . . . 10 . . . 20 20 32 . . 29 29 29 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 57 | . . . . . . . . . . . . 30 8 . . 16 . 3 . Total Damage 1254 | . . . . . . . . . . . . 887 116 . . 212 . 39 . Kills 4 | . . . . . . . . . . . . 2 1 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . 3 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 10322 | 22 34 161 818 425 383 18 1109 820 445 349 1306 222 907 402 391 730 496 952 332 Optics 295 | . . . . . . . . . . . . . . . . . . . 295 Seismic 9150 | 22 34 161 818 425 383 18 1109 820 445 349 1306 222 907 299 296 730 486 320 . Jamming 877 | . . . . . . . . . . . . . . 103 95 . 10 632 37 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 1 . 1 . 2 . 1 . . 1 . Drone Launches 13 | . . . . . . . . . . . . 12 . . . . . . 1 Drone Recoveries 2 | . . . . . . . . . . . . 1 . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 17189 | 112 1093 162 1865 425 383 18 1109 936 445 349 1306 2318 981 1233 391 743 496 1169 1655 Spaces Moved 8383 | 65 478 69 724 217 217 8 477 613 312 265 1019 1297 403 444 214 372 89 409 691 Core 10 | 10 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 8373 | 55 478 69 724 217 217 8 477 613 312 265 1019 1297 403 444 214 372 89 409 691 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 175 175 105 105 113 119 119 119 119 136 140 140 140 136 132 132 Average Speed 145 | 109 179 190 181 175 175 105 132 116 119 119 119 130 141 189 156 140 139 146 159 Slowest Speed 212 | 120 190 190 190 175 175 105 178 178 119 119 119 212 146 200 206 200 140 200 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . Potential Cave-ins 9 | . . . . 4 . . . . . . . . 2 . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 6 90 18 83 53 61 9 33 21 43 54 84 77 52 11 47 51 68 52 25 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 1 . . . . . 1 . . Known Exits Taken 5 | . . 1 1 . . . . 1 . . . . . 1 . . . 1 . Unknown Exits Taken 14 | 1 1 . . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . Scrap Searched 13 | . . 1 . . . . . . 1 1 1 . 3 . 2 1 . 3 . Spaces Dug 177 | . 1 . 2 21 . 6 15 2 4 2 . 13 12 9 12 20 . 3 55 Terrain Destroyed 754 | . 63 . 60 64 . 23 25 2 15 11 . 25 130 14 24 90 1 67 140 Melee 32 | . 1 . 2 4 . . 15 2 4 2 . 2 . . . . . . . Projectile 233 | . . . 5 . . . . . . . . 23 32 14 24 54 1 11 69 AOE 489 | . 62 . 53 60 . 23 10 . 11 9 . . 98 . . 36 . 56 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 12240 | 85 608 100 1057 246 222 14 841 803 349 284 1055 1832 751 801 240 521 463 911 1057 Wait 2701 | . 28 26 142 17 . 3 268 137 14 1 3 403 265 320 5 26 369 452 222 Move 8361 | 64 477 68 723 216 216 7 476 612 311 264 1018 1294 402 443 213 370 88 408 691 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . Pick Up 83 | 3 12 1 20 . 3 . 10 4 . 3 1 13 2 6 . 2 . 1 2 Fast Attach 46 | 7 1 . 6 . . . 4 10 . . . 7 1 2 . 1 . 2 5 Attach 34 | . . 1 8 . . . 4 1 . . . 7 2 1 . . . 1 9 Detach 18 | . . . . . . . 1 . . . . 4 . . 1 1 2 2 7 Swap 90 | . 14 . 20 3 . 1 11 6 4 6 4 6 3 . 1 3 1 6 1 Drop 121 | . 7 3 20 . 3 . 10 13 2 3 1 27 1 11 2 3 3 4 8 Fire 584 | 11 65 1 111 4 . 3 40 8 14 5 . 66 57 18 18 34 . 28 101 Melee 68 | . 3 . 6 6 . . 17 7 4 2 1 4 . . . . . 7 11 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 5 . . . . . . . 1 . . . Rewire 96 | . . . . . . . . . . . . . 16 . . 80 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 9) 841 | -10/Materials | Repaired Grenade Launcher 909 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Discovered new exit (range 4) 965 | -10/Materials | Identified exit to Materials 1195 | -10/Materials | Discovered new exit (range 6) 1206 | -10/Materials | Entered Mines 1224 | -10/Mines | Discovered exit to Materials (range 12) 1240 | -10/Mines | Found the Drone Emporium 1279 | -10/Mines | Found Prototype Device 1368 | -10/Mines | Entered Materials 1368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -9/Materials | Build established: Scavenger-Mutant 1804 | -9/Materials | Discovered new exit (range 9) 2125 | -9/Materials | Discovered new exit (range 8) 2593 | -9/Materials | Discovered new exit (range 16) 2767 | -9/Materials | Build established: Mutant 2826 | -9/Materials | Discovered new exit (range 11) 2875 | -9/Materials | Identified exit to Mines 2980 | -9/Materials | Repaired Imp. Aluminum Leg+ 3013 | -9/Materials | Repaired Hvy. Assault Rifle 3233 | -9/Materials | Entered Mines 3241 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3269 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3409 | -9/Mines | Assembled infested the area 3520 | -9/Mines | Discovered new exit (range 14) 3616 | -9/Mines | Learned location of Zion (-7) 3651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3651 | -9/Mines | Discovered new exit (range 5) 3658 | -9/Mines | Entered Exiles 3702 | -9/Exiles | Met 8R-AWN 3730 | -9/Exiles | Met EX-HEX 3783 | -9/Exiles | Met EX-BIN 3807 | -9/Exiles | Aligned with FarCom system 3809 | -9/Exiles | Given EX-Vault access code 3851 | -9/Exiles | Opened EX-Vault 3862 | -9/Exiles | Found Deploy-a-Sentry 3865 | -9/Exiles | Found Deploy-a-Sentry 3869 | -9/Exiles | Found Deploy-a-Sentry 3901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3950 | -9/Exiles | Met EX-DEC 4020 | -9/Exiles | Discovered new exit (range 14) 4041 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4041 | -9/Exiles | Entered Mines 4043 | -8/Mines | Discovered new exit (range 9) 4059 | -8/Mines | Entered Materials 4059 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5120 | -8/Materials | Repaired Hvy. Assault Rifle 5146 | -8/Materials | Discovered new exit (range 5) 5168 | -8/Materials | Entered Factory 5168 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5289 | -7/Factory | Identified Bomb Drone Bay 5457 | -7/Factory | Build established: Skirmisher 5552 | -7/Factory | Identified exit to Storage 5552 | -7/Factory | Identified exit to Lower Caves 5574 | -7/Factory | Garrison activated, responded to threat 6104 | -7/Factory | Entered Lower Caves 6214 | -7/Lower Caves | Entered a destroyed Warlord outpost 6239 | -7/Lower Caves | Learned Factory stockpile data 6398 | -7/Lower Caves | Build established: Tank 6536 | -7/Lower Caves | Discovered new exit (range 10) 6549 | -7/Lower Caves | Entered another Lower Caves area 6551 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6564 | -7/Lower Caves | Discovered new exit (range 13) 6635 | -7/Lower Caves | Encountered a Warlord checkpoint 6889 | -7/Lower Caves | Discovered new exit (range 7) 6898 | -7/Lower Caves | Entered Zion 6950 | -7/Zion | Gained Derelict followers 7003 | -7/Zion | Discovered new exit (range 12) 7188 | -7/Zion | Visited the Megawrench Repair Shop 7381 | -7/Zion | Found CR-A16's Pointy Stick 7638 | -7/Zion | Rebuked by Imprinter 8010 | -7/Zion | Megawrench repaired 10 parts 8011 | -7/Zion | Learned location of Recycling (-7) 8196 | -7/Zion | Discovered new exit (range 5) 8199 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8204 | -7/Zion | Entered Deep Caves 8204 | -7/Deep Caves | Accompanied by 2 allies 8304 | -7/Deep Caves | DAS Turret deployed 8361 | -7/Deep Caves | Attacked by Z-Imprinter 8372 | -7/Deep Caves | Allies destroyed Z-Imprinter 8506 | -7/Deep Caves | Z-Facility disabled 8549 | -7/Deep Caves | Lost 6 allies 8808 | -7/Deep Caves | Discovered new exit (range 7) 8923 | -7/Deep Caves | DAS Turret deployed 9032 | -7/Deep Caves | Found Prototype Protection 9170 | -7/Deep Caves | Spotted AG-64546 9234 | -7/Deep Caves | Build established: Scavenger-Tank 9234 | -7/Deep Caves | Destroyed AG-64546 9251 | -7/Deep Caves | Found GOLEM Unit 9293 | -7/Deep Caves | Spotted AG-61639 9312 | -7/Deep Caves | DAS Turret deployed 9334 | -7/Deep Caves | Destroyed AG-61639 9369 | -7/Deep Caves | Triggered Deep Caves wall 9369 | -7/Deep Caves | Spotted AS-41017 9369 | -7/Deep Caves | Spotted AS-96747 9371 | -7/Deep Caves | Exposed GOLEM chamber 9387 | -7/Deep Caves | Found GOLEM Unit 9407 | -7/Deep Caves | Lost 5 allies 9456 | -7/Deep Caves | Found GOLEM Unit 9462 | -7/Deep Caves | Found GOLEM Unit 9514 | -7/Deep Caves | Found Firepult 9759 | -7/Deep Caves | Build established: Golem 10522 | -7/Deep Caves | Entered Proximity Caves 10524 | -6/Proximity Caves | Spotter reported a threat 10525 | -6/Proximity Caves | Spotter reported a threat 10577 | -6/Proximity Caves | Spotter reported a threat 10578 | -6/Proximity Caves | Spotter reported a threat 10648 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10731 | -6/Proximity Caves | Spotter reported a threat 10731 | -6/Proximity Caves | Spotter reported a threat 10747 | -6/Proximity Caves | Core integrity fell below 50% 11183 | -6/Proximity Caves | Spotter reported a threat 11236 | -6/Proximity Caves | Spotter reported a threat 11259 | -6/Proximity Caves | Learned 12 Factory zone layouts 11292 | -6/Proximity Caves | Spotter reported a threat 11477 | -6/Proximity Caves | Learned 4 Factory zone layouts 11485 | -6/Proximity Caves | Spotter reported a threat 11499 | -6/Proximity Caves | Discovered new exit (range 3) 11503 | -6/Proximity Caves | Entered Factory 11503 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11504 | -6/Factory | Identified exit to Factory 11504 | -6/Factory | Identified exit to Lower Caves 11853 | -6/Factory | Search patrols dispatched 12203 | -6/Factory | Search patrols dispatched 12553 | -6/Factory | Search patrols dispatched 12736 | -6/Factory | Entered Lower Caves 12952 | -6/Lower Caves | Learned Factory stockpile data 13107 | -6/Lower Caves | Discovered new exit (range 14) 13127 | -6/Lower Caves | Entered another Lower Caves area 13262 | -6/Lower Caves | Spotted B-75 Beast 13304 | -6/Lower Caves | Destroyed B-75 Beast 13397 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13544 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13792 | -6/Lower Caves | Crushed by falling debris 13807 | -6/Lower Caves | Discovered new exit (range 12) 13870 | -6/Lower Caves | Entered Data Miner 13870 | -6/Data Miner | Accompanied by 1 ally 13870 | -6/Data Miner | Discovered new exit (range 6) 13897 | -6/Data Miner | Met Data Miner 13922 | -6/Data Miner | Learned location of Section 7 (-2) 13922 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13943 | -6/Data Miner | Received God Mode back door access code from Data Miner 14366 | -6/Data Miner | Entered Proximity Caves 14366 | -5/Proximity Caves | Accompanied by 1 ally 14392 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14946 | -5/Proximity Caves | Spotted B-75 Beast 14953 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14998 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15001 | -5/Proximity Caves | Destroyed B-75 Beast 15535 | -5/Proximity Caves | Entered Factory 15535 | -5/Factory | Evolved 2 slots: Utility x2 16031 | -5/Factory | Allied Derelicts emerged from ambush trap array 16031 | -5/Factory | Garrison activated, responded to threat 16310 | -5/Factory | Cargo convoy interrupted 16394 | -5/Factory | Lost 8 parts (3n3u2w) 16400 | -5/Factory | Destroyed 8 combat bots 16740 | -5/Factory | System corruption reached 10% 16914 | -5/Factory | Discovered new exit (range 22) 17105 | -5/Factory | Core integrity fell below 50% 17163 | -5/Factory | Core integrity fell below 20% 17190 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17168_ GOLEM Unit springs to life. 17169_ AG-74456 GOLEM Unit beginning Asb. Alloy Leg integration. 17170_ Acquired 22 matter. 17173_ AG-74456 knocked back. 17175_ System corrupted: Heat flow error (+261). 17178_ Penetrated by Slug. 17178_ G-50 Soldier destroyed. 17178_ R-10 Processor collects Neutrino Core. 17179_ Critical hit (Burn: +37). 17185_ Penetrated by Slug. 17185_ GOLEM Unit destroyed. 17185_ R-10 Processor collects Com. Wheel. 17186_ Knocked back. 17187_ Penetrated by Slug. 17187_ Asb. Alloy Leg destroyed. 17187_ Penetrated by Slug. 17188_ Asb. Biocell Array destroyed. 17188_ Penetrated by Slug. 17189_ R-10 Processor collects Remote Shield. 17189_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ######+##### # #???????????? | | ?# # # #???????????? | | ?# # # ! ] ]#???????????? | | ?# ! # # #???????????? | | ?# # + #???????????% | | ?# """ """ # # ! #???????????? | | ?# """ """ # # #???????????? | | ?# """ """ ######## # ] #???????????? | | ?# #??????# # #???????????? | | ?###########??????# # #???????????? | | ??????????????????# ##############???????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ????????????????### ###??????????????????????? | | ????????????????# ############### !#????? | | ??###########+### g g % ???? | | ??# % % ##????????????? | | ??# ##????????????? | | ??# % % ##????????????? | | ??# % % ##????????????? | | % ! % % ##????????????? | | ???##+########### = ##????????????? | | ????????????????# ##"#######?????????????? | | ????????????#########k########??##???????????????? | | ????????????# = HgG #???????????????????? | | ????????????# Rh @ #???????????????????? | | ????????????# % ] #???????????????????? | | ????????????# h #???????????????????? | | ????????????# """""" """" " #???????????????????? | | ????????????# """""" """""" #???????????????????? | | ????????????# """""" """""" #???????????????????? | | ????????????# """""" """""" #???????????????????? | | ????????????# #???????????????????? | | ???????????????###############???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Evasion (%) 65 Targeting Accuracy 5 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 41% | -10/Materials Imp. Aluminum Leg | 43% | -9/Materials Hvy. Assault Rifle | 41% | -9/Materials Hvy. Assault Rifle | 53% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveInsulatedInsulator Manual? 0 Play Time 02:01:20 Cumulative 473.8 hours Start 2025.12.31 @ 11:08:43 End 2026.02.02 @ 19:34:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 151 Adventurer 21 Explorer 0 Win Type - Total 23 Types 13/1/5/1/0/0/0/2/0/1 Lore% 66 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08284872-4e99-4fc1-9c83-a41a9a71f93f