Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.31 @ 11:09:48 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (125) 625 Value Destroyed (6742) 6742 Prototype IDs (278) 5560 Alien Tech Used (15) 3000 Bonus (58188) 58188 TOTAL SCORE: 82215 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 4130 Follower Combat Kills 532 Entered DSFs 1000 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Win Speed 326 Cogmind --------- Core Integrity 1397/2100 Matter 405/425 Energy 332/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Quantum Capacitor Advanced Phase Shifter Experimental Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Spacefold Activator Sigix Terminator (1) Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Centrium Light Armor Plating Experimental Hacking Suite Spacefold Activator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Antimissile System Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Terrabomb Terrabomb Sigix Terminator Core Stripper [Rating: 246] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Experimental System Shield Protection Layered Medium Armor Plating Artifact Spacefold Activator Weapon Power Sword Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . 4 2 . 2 2 . 2 . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . 2 . . 1 1 . 1 . . 1 . 1 . . . . . Utility 10 | . . . . . 3 1 . . 2 . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 160 | . 1 9 6 3 14 5 3 6 4 2 7 24 11 7 15 17 24 2 Power 13 | . . . . . 1 . . 1 . . 1 1 3 . 3 1 2 . Engine . | . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . 1 . . 1 . 3 . . . . . Reactor 7 | . . . . . . . . . . . . 1 . . 3 1 2 . Propulsion 34 | . . 4 3 2 5 1 2 1 . . 2 6 4 3 1 . . . Treads 5 | . . 3 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 1 . . . . . . . . . . . . . Flight 27 | . . 1 1 1 4 1 2 1 . . 2 6 4 3 1 . . . Utility 82 | . . . 2 . 7 3 1 4 4 1 2 11 3 4 10 14 14 2 Device 47 | . . . 2 . 1 3 1 1 4 . . 3 1 3 7 7 12 2 Storage 3 | . . . . . . . . . . . . 1 . . 1 . 1 . Processor 9 | . . . . . 2 . . 1 . . 2 1 1 . 1 . 1 . Hackware 6 | . . . . . 1 . . . . 1 . 2 . . . 2 . . Protection 12 | . . . . . 3 . . 2 . . . 4 1 1 . 1 . . Artifact 5 | . . . . . . . . . . . . . . . 1 4 . . Weapon 31 | . 1 5 1 1 1 1 . . . 1 2 6 1 . 1 2 8 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . 1 . . 1 1 4 . Ballistic Gun 4 | . 1 2 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 2 . 1 . . . . . . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . 1 . . 1 . . . . 1 1 3 . . . 1 4 . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . . . . . . 3 . 2 1 2 6 . Parts Lost 22 | . . 6 1 . 4 . 1 . . . 1 5 2 1 1 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 15 | . . 4 1 . 2 . 1 . . . 1 3 1 1 1 . . . Utility 3 | . . . . . 2 . . . . . . 1 . . . . . . Weapon 3 | . . 2 . . . . . . . . . 1 . . . . . . Highest Loss Streak 5 | . . 3 1 . 2 . 1 . . . 1 5 2 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 57 53 40 57 76 91 100 100 94 100 97 86 83 89 82 69 66 62 Core 3 | . . . . . 3 6 6 11 10 10 9 8 5 8 6 . . . Reactor 4 | . . . . . . . . . . . . . 2 . 2 9 9 9 Treads 1 | . . 22 6 . . . . . . . . . . . . . . . Leg 4 | . 28 13 . . . . . . . . . . . . 2 9 9 9 Flight 14 | . . 2 5 16 24 40 40 41 36 36 35 26 25 29 23 . . . Device 15 | . . . 17 22 13 11 20 12 15 21 19 15 16 17 14 7 19 26 Storage 3 | . . . . . . . . . . . . 3 4 4 5 9 3 . Processor 9 | . . . . . 7 6 6 9 10 8 8 9 8 8 6 9 16 9 Hackware 3 | . . . . . 2 . . . . 1 4 5 8 8 6 10 . . Protection 2 | . . . . . 3 13 13 11 10 10 9 6 4 3 3 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . 2 7 8 9 Impact Weapon 1 | . . 1 11 11 7 6 6 5 5 5 4 2 . . . 1 . . Slashing Weapon 2 | . . . . . . 1 6 5 5 5 4 4 6 8 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 3 3 3 3 4 19 22 22 32 36 36 36 43 44 41 55 66 70 59 Greatest Support 80 | 3 3 60 4 4 24 24 32 32 38 38 49 51 61 61 64 69 80 60 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 . . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Average Capacity 7 | 6 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 7 5 Most Carried 10 | 5 4 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Average Carried 7 | 4 3 4 4 4 4 4 4 4 5 5 4 8 9 9 9 9 6 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 Final Carried 10 | 3 4 5 5 4 5 4 5 5 5 5 5 10 10 9 10 10 5 4 Class Distribution -------------------- 42% | Alien-Sigix 15% | Hacker-Scout 12% | Mutant 9% | Scout 8% | Sprinter 6% | Hacker-Ninja 4% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Scout | -3/Research Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 2862 | 185 . 141 30 . 143 . . 136 . . 147 162 220 504 730 164 260 40 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9648 | . . 181 97 . 220 . . 136 . . 147 420 169 558 780 662 5370 908 Parts 374 | . . 18 3 . 3 . . . . . 3 14 5 26 45 31 172 54 Haulers Intercepted 9 | . . 1 2 . 3 . . . . . 1 1 . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 71 | . . 9 . . . . . . . . . 7 . . 3 7 37 8 Cannons 54 | . . . . . . . . . . . . . . . 3 7 36 8 AOE 16 | . . 9 . . . . . . . . . 7 . . . . . . Classes Destroyed 17 | . . 4 1 . . . . . . . . . 1 3 2 1 5 . Worker 5 | . . . . . . . . . . . . . 1 1 2 . 1 . Builder 5 | . . . . . . . . . . . . . . 1 4 . . . Hauler 9 | . . 1 2 . 3 . . . . . 1 1 . . . 1 . . Recycler 25 | . . 1 . . . . . 1 . . . 1 1 2 3 . 16 . Operator 2 | . . . . . . . . . . . . . . 1 1 . . . Watcher 6 | . . . 1 . 2 . . . . . 1 1 . 1 . . . . Swarmer 23 | . . 8 . . . . . . . . . 7 . . . 1 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 9 | . . . . . . . . . . . . . . . . 5 4 . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 3 | . . 1 . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . . . . . . . . . . . . . 6 . Programmer 8 | . . . . . . . . . . . . . . . 1 1 6 . M Guard 2 | . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . 2 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 14 | . . 5 3 . 3 . . 1 . . 1 7 2 3 3 4 14 5 Combat Bots Only 11 | . . 5 . . . . . . . . . 7 . . 2 4 11 5 Max Kills in Single Turn 3 | . . 3 1 . 1 . . 1 . . 1 2 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 5949 | . 40 900 429 . 213 . 213 130 . 68 293 834 483 89 696 273 1051 237 Core 1415 | . . 144 222 . 47 . 52 45 . . 47 152 47 . 189 85 319 66 Absorbed by Shields 1513 | . . . . . . . . . . . . 89 . . . 204 1013 207 Regen/Repaired (Parts) 552 | . . . . . . . . . . . . 34 . . 518 . . . Core Remaining (%) 80 | 100 100 . . 8 93 . 93 95 . 100 . 80 . . 72 . . 66 Volleys Fired 140 | . . 4 . . . . . . . . 1 5 . . 5 16 74 35 Largest 1 | . . 1 . . . . . . . . 1 1 . . 1 1 1 1 Hottest 180 | . . 30 . . . . . . . . 30 113 . . 180 180 180 180 Shots Fired 140 | . . 4 . . . . . . . . 1 5 . . 5 16 74 35 Gun . | . . . . . . . . . . . . . . . . . . . Cannon 131 | . . . . . . . . . . . . 1 . . 5 16 74 35 Launcher 9 | . . 4 . . . . . . . . 1 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . 1 . . . . . . Explosive 9 | . . 4 . . . . . . . . 1 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . . . . . . . . . 5 16 74 35 Robot Hit Streak 33 | . . . . . . . . . . . . 1 . . 6 4 33 9 Robot Miss Streak 8 | . . . . . . . . . . . . 1 . . 3 5 6 8 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . Capacitor 35 | . . . . . . . . . . . . . . . . . . 35 Shots Hit Robots 165 | . . 2 5 . 6 . . 1 . . 4 5 3 19 17 7 69 27 Core Hits 287 | . . 9 . . . . . . . . 1 15 2 7 13 20 142 78 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . . . . . . . . . Critical Strikes 19 | . . 1 . . . . . 1 . . 1 . . 1 5 3 6 1 Smash 2 | . . 1 . . . . . 1 . . . . . . . . . . Sever 17 | . . . . . . . . . . . 1 . . 1 5 3 6 1 Melee Attacks 175 | . . 2 7 . 10 . . 8 . . 9 16 27 34 42 4 16 . Kinetic 20 | . . . . . . . . . . . . . . . . 4 16 . Impact 32 | . . 2 7 . 10 . . 7 . . 2 4 . . . . . . Slashing 123 | . . . . . . . . 1 . . 7 12 27 34 42 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . 2 2 . 4 . . 1 . . 2 2 2 8 11 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 3 2 . . . Damage Inflicted 29410 | . . 546 359 . 436 . . 84 . . 264 1025 250 1519 1963 2180 14103 6681 Guns . | . . . . . . . . . . . . . . . . . . . Cannons 23461 | . . . . . . . . . . . . . . . 776 1958 14046 6681 Explosions 1245 | . . 423 . . . . . . . . . 822 . . . . . . Melee 4477 | . . 119 358 . 436 . . 84 . . 264 203 250 1519 1187 . 57 . Ramming 227 | . . 4 1 . . . . . . . . . . . . 222 . . Kinetic 57 | . . . . . . . . . . . . . . . . . 57 . Thermal 85 | . . 85 . . . . . . . . . . . . . . . . Explosive 1160 | . . 338 . . . . . . . . . 822 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1135 | . . 119 358 . 436 . . 84 . . 81 57 . . . . . . Slashing 26746 | . . . . . . . . . . . 183 146 250 1519 1963 1958 14046 6681 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 2 2 3 . 1 . Average Corruption 2 | . . . . . . . . . . . . . 1 2 2 . 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . 2 8 11 . . . Message Errors 6 | . . . . . . . . . . . . . . 2 4 . . . Matter Fused 6 | . . . . . . . . . . . . . 1 2 3 . . . Energy Discharges 4 | . . . . . . . . . . . . . . 2 2 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 2 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1927 | . . 115 174 . 204 . . 84 . . 117 61 85 308 312 101 351 15 Projectiles 415 | . . . . . . . . . . . . . . . 16 33 351 15 Explosions 87 | . . 26 . . . . . . . . . 61 . . . . . . Melee 1425 | . . 89 174 . 204 . . 84 . . 117 . 85 308 296 68 . . Knockbacks 5 | . . . 1 . . . . . . . . . . . . 4 . . Impact 4 | . . . 1 . . . . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 323 | . . 17 . . . . . . . . 22 284 . . . . . . Shots 7 | . . 1 . . . . . . . . 1 5 . . . . . . Rammed 5 | . . 4 1 . . . . . . . . . . . . . . . Targets Rammed 11 | . . 4 1 . . . . . . . . . . . . 6 . . Kicked 6 | . . . . . . . . . . . . . . . . 6 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 201 | . . . 1 . 121 . . 18 112 . 197 56 72 185 201 . 128 108 Average Temperature 61 | . . . 1 . 48 . . 9 32 . 57 4 21 36 132 . 69 51 Received Heat Transfer 863 | . 24 264 177 . 48 . . 27 . . 60 42 9 9 36 91 76 . Effects 3 | . . . . . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . 4 4 . 3 . . 2 . . 2 . . . . . . . Impact Corruptions 21 | . . 3 5 . 5 . . 3 . . 1 . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2626 | . 15 504 365 199 1168 567 411 557 302 244 397 482 651 656 1692 2626 2064 . Initial 1667 | . . 5 219 142 983 567 396 210 272 214 137 222 200 366 321 1100 1667 . Average 725 | . 4 302 277 108 1051 567 397 363 274 222 256 303 401 535 490 1742 1790 . Maximum Alert Level 5 | . . 2 1 . 4 2 2 2 1 1 1 2 2 2 5 5 5 . Low Security (%) 4 | 100 100 23 . 100 . . . . . . 12 . . . . . . . Level 1 28 | . . 39 100 . . . 75 64 100 100 87 88 55 3 36 . . . Level 2 21 | . . 36 . . . 100 24 35 . . . 11 44 96 56 . . . Level 3 4 | . . . . . 69 . . . . . . . . . . 3 . . Level 4 5 | . . . . . 30 . . . . . . . . . . 33 2 . Level 5 26 | . . . . . . . . . . . . . . . . . 94 . High Security . | . . . . . . . . . . . . . . . . . 2 . Max Security 6 | . . . . . . . . . . . . . . . 6 63 . . Squads Dispatched 70 | . 1 1 1 . 3 . 1 . . 1 5 2 3 4 13 34 1 . Investigation 10 | . . 1 . . 1 . . . . . 1 1 1 2 2 1 . . Extermination 5 | . . . . . 1 . . . . . . 1 1 1 1 . . . Reinforcement 16 | . 1 . 1 . 1 . 1 . . 1 1 . 1 1 4 4 . . Assault 27 | . . . . . . . . . . . . . . . 6 20 1 . Garrison 12 | . . . . . . . . . . . 3 . . . . 9 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 1 1 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 35 | . . . 1 . 1 . . 1 . . 3 1 2 1 . 5 20 . Communications Jammed 9 | . . . . . . . . . . . . . . 1 8 . . . Distress Signals 9 | . . . . . . . . . . . . . . 1 8 . . . Times Spotted 347 | . 3 22 10 6 18 . 4 13 . 1 23 22 27 11 30 88 56 13 Peak Tracking Total 39 | . 2 7 9 4 8 . 4 10 . 1 18 8 15 5 18 39 12 6 Tactical Retreats 43 | . . 2 1 . 5 . . 3 . 1 2 4 6 2 3 11 3 . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 6 | . . 1 . . 1 . . 1 . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 42 | . . 2 . . . . . . . . . 6 1 2 10 4 12 5 Max in Single Turn 3 | . . 1 . . . . . . . . . 1 1 1 3 1 1 1 Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 70 | . 2 1 3 6 5 1 . 3 2 . 3 14 5 11 10 2 2 . Terminals 53 | . 2 1 3 3 5 1 . 2 1 . 2 9 4 7 9 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 2 . 2 . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 2 1 1 1 . . . Garrison Access 5 | . . . . . . . . 1 1 . 1 1 . 1 . . . . Total Hacks 183 | . 3 4 5 15 16 1 . 8 3 . 6 40 9 33 34 4 2 . Successful 82 | . . 2 4 6 5 1 . 5 2 . . 18 4 18 16 1 . . Failed 101 | . 3 2 1 9 11 . . 3 1 . 6 22 5 15 18 3 2 . Catastrophic 22 | . 1 . . 2 4 . . 1 . . 3 6 3 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 93 | . 4 4 4 14 10 . . 1 . . 4 12 5 15 19 1 . . Terminals 146 | . 3 4 5 11 16 1 . 7 2 . 4 27 8 21 31 4 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . . . . . . 9 . 8 . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . 3 1 3 3 . . . Garrison Access 6 | . . . . . . . . 1 1 . 2 1 . 1 . . . . Terminal Hacks 39 | . . 1 3 1 4 1 . 3 1 . . 8 2 3 11 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . Open Door 6 | . . . 1 . . . . . . . . 1 . . 4 . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . 1 1 . . Branch Access Points 5 | . . 1 1 . 1 . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . 1 1 . . . . . . 2 . . . . . . Locate Traps 3 | . . . 1 . . . . 1 . . . 1 . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . 1 . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . 3 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . . . . 1 . . . . . . 2 . 2 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 4 . 2 . . . . Scan Component 5 | . . . . . . . . . . . . 3 . 2 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 1 1 3 1 . . . Insert Component 6 | . . . . . . . . . . . . 1 1 3 1 . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . Unauthorized Hacks 28 | . . 1 1 5 1 . . 1 . . . 5 1 9 4 . . . Terminals 25 | . . 1 1 2 1 . . 1 . . . 5 1 9 4 . . . Track 5 | . . . . . . . . . . . . 1 . 3 1 . . . Assimilate 5 | . . . . . . . . . . . . 1 1 3 . . . . Botnet 12 | . . 1 1 2 1 . . 1 . . . 2 . 2 2 . . . Disrupt 3 | . . . . . . . . . . . . 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . Hacking Detections 57 | . 2 1 2 4 5 . . 2 1 . 3 12 4 9 8 2 2 . Full Trace Events 7 | . . . . . 1 . . . . . 1 1 . 2 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . Time 19 | . . . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Total Allies 127 | . . . . . . . . . . . . 1 1 3 . 79 43 . Largest Group 20 | . . . . . . . . . . . . 1 1 1 . 18 20 . Highest-Rated Group 282 | . . . . . . . . . . . . 23 45 45 . 255 282 . Highest-Rated Ally 45 | . . . . . . . . . . . . 23 45 45 . 15 15 . Total Orders 4 | . . . . . . . . . . . . . . 4 . . . . STAY 3 | . . . . . . . . . . . . . . 3 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 299 | . . . . . . . . . . . . . . . . 264 35 . Total Damage 5789 | . . . . . . . . . . . . . . . . 5250 539 . Kills 23 | . . . . . . . . . . . . . . . . 22 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 5631 | 4 54 266 99 110 361 41 37 161 34 30 221 569 376 389 638 518 1553 170 Spaces Moved 11075 | 1 101 397 153 260 906 136 46 560 136 96 638 1270 1151 843 1194 958 1820 409 Core 528 | 1 101 339 83 4 . . . . . . . . . . . . . . Treads 3 | . . 3 . . . . . . . . . . . . . . . . Legs 3399 | . . 21 . . . . . . . . . . . . 191 958 1820 409 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7140 | . . 34 70 256 906 136 46 560 136 96 638 1270 1151 843 998 . . . Fastest Speed 16 | 50 50 40 40 40 24 24 20 21 19 19 16 19 22 18 19 30 30 30 Average Speed 27 | 50 50 53 45 40 30 24 66 21 19 19 18 23 23 22 24 30 30 30 Slowest Speed 160 | 50 50 160 50 50 40 24 109 21 21 102 19 29 112 24 104 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . 1 3 4 . 2 9 . . 8 3 7 4 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . 1 . . 2 . 1 1 Spacefolds 2 | . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 40 | 2 29 46 33 63 30 4 45 21 5 86 17 95 29 72 75 37 50 31 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . 1 1 . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 . . . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 193 | . . . 1 . 3 . . 6 . . 4 11 19 5 15 106 7 16 Terrain Destroyed 816 | . . 31 1 . 3 . . 6 . . 14 36 19 5 28 143 277 253 Melee 49 | . . . 1 . 3 . . 6 . . 4 6 19 5 2 2 1 . Projectile 671 | . . . . . . . . . . . . 1 . . 26 115 276 253 AOE 96 | . . 31 . . . . . . . . 10 29 . . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Total 13211 | 7 104 443 166 261 965 144 48 581 141 106 714 1507 1213 997 1477 1164 2717 456 Wait 1484 | . . 8 . . 20 . . 11 . 6 62 160 23 116 198 146 730 4 Move 10972 | . 100 396 150 253 897 135 42 541 135 95 622 1263 1136 834 1189 957 1819 408 Hop 40 | . . . 1 3 4 . 1 9 . . 7 3 7 4 1 . . . Pick Up 87 | . 1 12 . . 7 1 1 4 . 1 3 15 7 2 13 2 17 1 Fast Attach 95 | . 1 1 5 2 9 2 1 1 4 2 4 9 4 5 16 14 12 3 Attach 47 | . . 5 1 1 2 3 . 3 . . 1 7 5 2 5 1 10 1 Detach 22 | 2 1 . 1 . . 2 . . . 1 1 2 1 . 3 2 5 1 Swap 34 | . . 3 . . 3 . 2 2 . . 2 11 2 . 2 2 5 . Drop 114 | 5 1 8 . 2 6 1 1 3 2 1 3 16 4 6 11 14 27 3 Fire 140 | . . 4 . . . . . . . . 1 5 . . 5 16 74 35 Melee 155 | . . 2 7 . 10 . . 7 . . 8 15 24 28 34 4 16 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . 6 . . Crush 5 | . . 4 1 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 7 . . . . . . 1 . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 15) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 87 | -9/Materials | Identified exit to Mines 87 | -9/Materials | Identified exit to Storage 151 | -9/Materials | Discovered new exit (range 15) 290 | -9/Materials | Lost 3 parts (2n1w) 303 | -9/Materials | Build established: Mutant 325 | -9/Materials | Discovered new exit (range 16) 325 | -9/Materials | Entered Storage 336 | -9/Storage | Identified exit to Recycling 374 | -9/Storage | Core integrity fell below 50% 403 | -9/Storage | Core integrity fell below 20% 423 | -9/Storage | Used back door to open Recycling access 424 | -9/Storage | Entered Recycling 443 | -9/Recycling | Spotter reported a threat 443 | -9/Recycling | Spotter reported a threat 445 | -9/Recycling | Spotter reported a threat 473 | -9/Recycling | Spotter reported a threat 496 | -9/Recycling | Spotter reported a threat 498 | -9/Recycling | Spotter reported a threat 526 | -9/Recycling | Spotter reported a threat 528 | -9/Recycling | Discovered new exit (range 16) 534 | -9/Recycling | Entered Factory 534 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 577 | -7/Factory | Identified exit to Lower Caves 885 | -7/Factory | Identified exit to Factory 895 | -7/Factory | Entered another Factory area 895 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 936 | -6/Factory | Identified exit to DSF 936 | -6/Factory | Entered DSF 965 | -6/DSF | Discovered new exit (range 16) 972 | -6/DSF | Additional patrols routed to DSF 973 | -6/DSF | Entered Factory 973 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 981 | -5/Factory | Discovered new exit (range 15) 1013 | -5/Factory | Identified exit to Upper Caves 1030 | -5/Factory | Build established: Sprinter 1069 | -5/Factory | Identified exit to Extension 1111 | -5/Factory | Discovered new exit (range 15) 1117 | -5/Factory | Identified exit to Factory 1134 | -5/Factory | Entered another Factory area 1134 | -4/Factory | Evolved 2 slots: Utility x2 1168 | -4/Factory | Identified exit to DSF 1168 | -4/Factory | Entered DSF 1186 | -4/DSF | Additional patrols routed to DSF 1188 | -4/DSF | Discovered new exit (range 14) 1198 | -4/DSF | Identified exit to Research 1198 | -4/DSF | Entered Research 1198 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -3/Research | Discovered new exit (range 8) 1384 | -3/Research | Identified exit to Armory 1390 | -3/Research | Found Prototype Hackware 1417 | -3/Research | Discovered new exit (range 12) 1419 | -3/Research | Identified exit to Quarantine 1419 | -3/Research | Entered Quarantine 1523 | -3/Quarantine | Build established: Scout 1561 | -3/Quarantine | Cryocooling Duct disabled 1576 | -3/Quarantine | Ambient heat levels rising (+20) 1576 | -3/Quarantine | Non-combat units ordered to evacuate 1613 | -3/Quarantine | Identified Exp. System Shield 1732 | -3/Quarantine | Found Antimissile System 1777 | -3/Quarantine | Destroyed 7 combat bots 1787 | -3/Quarantine | Lost 5 parts (3n1u1w) 1810 | -3/Quarantine | Repaired Imp. Heat Sink 1871 | -3/Quarantine | Found Alien Artifact 1871 | -3/Quarantine | Identified Dimensional Node Initializer 1871 | -3/Quarantine | Initialized slip node 1874 | -3/Quarantine | Found Alien Artifact 1878 | -3/Quarantine | Found Alien Artifact 1924 | -3/Quarantine | Found Alien Impact Weapon 1931 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 1931 | -3/Quarantine | Warped through subspace to slip node 1935 | -3/Quarantine | Found Alien Artifact 1969 | -3/Quarantine | Spotted Alpha 7 1974 | -3/Quarantine | Found Alien Launcher 1981 | -3/Quarantine | Discovered new exit (range 8) 1984 | -3/Quarantine | Found Alien Artifact 1984 | -3/Quarantine | Identified Core Reset Matrix 1984 | -3/Quarantine | Identified Transdimensional Reconstructor 1984 | -3/Quarantine | Identified Core Stripper 1984 | -3/Quarantine | Identified Sigix Terminator 1984 | -3/Quarantine | Used Core Reset Matrix 1988 | -3/Quarantine | Detected hypermatrix surge 1988 | -3/Quarantine | Sensed 6 artifacts in vicinity 1988 | -3/Quarantine | Discovered new exit (range 4) 1988 | -3/Quarantine | Identified exit to Research 1988 | -3/Quarantine | Entered Research 1988 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -2/Research | Build established: Hacker-Scout 2137 | -2/Research | Discovered new exit (range 15) 2167 | -2/Research | Identified exit to Access 2223 | -2/Research | Identified exit to Testing 2264 | -2/Research | Search patrols dispatched 2364 | -2/Research | Entered Testing 2501 | -2/Testing | Spotted PH-H4SBDD40YF 2550 | -2/Testing | Discovered exit to Access (range 19) 2598 | -2/Testing | Found Prototype Device 2598 | -2/Testing | Identified Exp. Transmission Jammer 2614 | -2/Testing | Search patrols dispatched 2646 | -2/Testing | Spotted Fortress 2672 | -2/Testing | Discovered new exit (range 6) 2673 | -2/Testing | Identified exit to Section 7 2753 | -2/Testing | Entered Section 7 2754 | -2/Section 7 | Sensed 20 artifacts in vicinity 2764 | -2/Section 7 | Found Integrity Redistributor 2764 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-89) 2833 | -2/Section 7 | Found Integrity Redistributor 2932 | -2/Section 7 | Spotted B-90 Cyclops 2940 | -2/Section 7 | Warped through subspace 2953 | -2/Section 7 | Spotted S7 Guard 2957 | -2/Section 7 | Found Integrated Thermoelectric Network 2957 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 2982 | -2/Section 7 | Spotted Executioner 2982 | -2/Section 7 | Spotted Executioner 2996 | -2/Section 7 | Found Transdimensional Reconstructor 2998 | -2/Section 7 | Found Transdimensional Reconstructor 3003 | -2/Section 7 | Search patrols dispatched 3020 | -2/Section 7 | Found Transdimensional Reconstructor 3020 | -2/Section 7 | Warped through subspace 3024 | -2/Section 7 | Spotted B-99 Colossus 3035 | -2/Section 7 | Found Integrated Reactor 3035 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3047 | -2/Section 7 | Found LRC Armor 3047 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 3050 | -2/Section 7 | Found LRC Armor 3050 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 3051 | -2/Section 7 | Found LRC Matter Compressor 3051 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 3162 | -2/Section 7 | Spotted Striker 3162 | -2/Section 7 | Spotted Striker 3216 | -2/Section 7 | Spotted Striker 3216 | -2/Section 7 | Spotted Striker 3219 | -2/Section 7 | Found Sigix Shearcannon 3245 | -2/Section 7 | Spotted Executioner 3254 | -2/Section 7 | Integrated with Sigix Exoskeleton 3296 | -2/Section 7 | Found Terrabomb 3297 | -2/Section 7 | Found Terrabomb 3349 | -2/Section 7 | Destroyed Executioner 3351 | -2/Section 7 | Destroyed Executioner 3354 | -2/Section 7 | Found Prototype Processor 3354 | -2/Section 7 | Identified Exp. Core Analyzer 3381 | -2/Section 7 | Found Spacefold Activator 3391 | -2/Section 7 | Entered Access 3391 | -1/Access | Evolved 2 slots: Utility x2 3396 | -1/Access | Emitted hypermatrix ping 3401 | -1/Access | Assembled emerged from beneath the floor 3480 | -1/Access | Assembled emerged from beneath the floor 3486 | -1/Access | Found Prototype Hackware 3486 | -1/Access | Identified Exp. Hacking Suite 3491 | -1/Access | Identified exit to Surface 3547 | -1/Access | Assembled emerged from beneath the floor 3563 | -1/Access | Build established: Alien-Sigix 3581 | -1/Access | Assembled emerged from beneath the floor 3587 | -1/Access | Garrison activated, responded to threat 3597 | -1/Access | Assembled emerged from beneath the floor 3633 | -1/Access | Assembled emerged from beneath the floor 3649 | -1/Access | Garrison activated, responded to threat 3655 | -1/Access | Assembled emerged from beneath the floor 3689 | -1/Access | Spotted Executioner 3690 | -1/Access | Assembled emerged from beneath the floor 3693 | -1/Access | Spotted B-99 Colossus 3703 | -1/Access | Spotted Investigator 3703 | -1/Access | Destroyed Investigator 3706 | -1/Access | Garrison activated, responded to threat 3722 | -1/Access | Spotted Executioner 3722 | -1/Access | Spotted Striker 3722 | -1/Access | Spotted B-99 Colossus 3752 | -1/Access | Assembled emerged from beneath the floor 3785 | -1/Access | Assembled emerged from beneath the floor 3787 | -1/Access | Discovered new exit (range 15) 3792 | -1/Access | Assembled emerged from beneath the floor 3909 | -1/Access | Entered Command 3909 | -1/Command | Accompanied by 12 allies 3914 | -1/Command | Emitted hypermatrix ping 3919 | -1/Command | Assembled emerged from beneath the floor 3976 | -1/Command | Spotted M Guard 4015 | -1/Command | Spotted Combat Programmer 4018 | -1/Command | Spotted Combat Programmer 4023 | -1/Command | Destroyed Combat Programmer 4023 | -1/Command | Destroyed Combat Programmer 4033 | -1/Command | Spotted M Guard 4047 | -1/Command | Destroyed M Guard 4069 | -1/Command | Destroyed M Guard 4069 | -1/Command | All MAIN.C guards destroyed 4085 | -1/Command | Found Prototype Processor 4085 | -1/Command | Identified Exp. Targeting Computer 4113 | -1/Command | Found Prototype Device 4113 | -1/Command | Identified AEGIS Remote Shield 4115 | -1/Command | Found Prototype Reactor 4115 | -1/Command | Identified Zero-point Reactor 4121 | -1/Command | Found Zero-point Reactor 4159 | -1/Command | First assault squad dispatched 4262 | -1/Command | High security lockdown imminent 4274 | -1/Command | Met MAIN.C 4274 | -1/Command | 0b10 Conduit disabled 4284 | -1/Command | Used Terrabomb 4299 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4299 | -1/Command | Destroyed MAIN.C Shell 4299 | -1/Command | Spotted M Shell/Def 4299 | -1/Command | Spotted M Shell/Atk 4299 | -1/Command | Spotted M Shell/Def 4299 | -1/Command | Spotted M Shell/Atk 4299 | -1/Command | Spotted M Shell/Atk 4299 | -1/Command | Spotted M Shell/Def 4299 | -1/Command | Spotted M Shell/Atk 4299 | -1/Command | Spotted M Shell/Def 4301 | -1/Command | MAIN.C activated Command garrisons 4305 | -1/Command | Discovered exit to Surface (range 16) 4354 | -1/Command | Destroyed MAIN.C 4361 | -1/Command | Discovered exit to Surface (range 31) 4361 | -1/Command | Discovered exit to Surface (range 167) 4361 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4399 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4432 | -1/Command | Destroyed M Shell/Atk 4439 | -1/Command | Destroyed M Shell/Atk 4441 | -1/Command | Spotted B-99 Colossus 4441 | -1/Command | Destroyed M Shell/Def 4444 | -1/Command | Found Exp. Weapon Cycler 4477 | -1/Command | Destroyed 11 combat bots 4526 | -1/Command | Found Exp. Force Field 4694 | -1/Command | Found Exp. System Purifier 5066 | -1/Command | Used Terrabomb 5071 | -1/Command | Assembled emerged from beneath the floor 5097 | -1/Command | Assembled emerged from beneath the floor 5177 | -1/Command | Assembled emerged from beneath the floor 5194 | -1/Command | Assembled emerged from beneath the floor 5239 | -1/Command | Assembled emerged from beneath the floor 5375 | -1/Command | Found Quantum Capacitor 5432 | -1/Command | Warped through subspace to slip node 5432 | -1/Command | Discovered new exit (range 5) 5462 | -1/Command | Entered Access_0 5463 | -1/Access_0 | Sensed 2 artifacts in vicinity 5463 | -1/Access_0 | Met Architect 5465 | -1/Access_0 | Architect warped through subspace 5465 | -1/Access_0 | Destroyed A8 5483 | -1/Access_0 | Subspace Access Node disabled 5518 | -1/Access_0 | A6 warped into view 5528 | -1/Access_0 | Destroyed A6 5530 | -1/Access_0 | Found Sigix Corpse 5535 | -1/Access_0 | Architect warped through subspace 5559 | -1/Access_0 | Architect warped through subspace 5573 | -1/Access_0 | Subspace Access Node disabled 5577 | -1/Access_0 | Subspace Access Node disabled 5585 | -1/Access_0 | Architect warped through subspace 5596 | -1/Access_0 | Found Integrated Reactor 5596 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 5606 | -1/Access_0 | Architect warped through subspace 5617 | -1/Access_0 | Subspace Access Node disabled 5625 | -1/Access_0 | Destroyed Architect 5626 | -1/Access_0 | Architect triggered a singularity event 5627 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 5628 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 5628 | -1/Access_0 | Warped through subspace to slip node 5628 | -1/Access_0 | Discovered exit to Surface (range 8) 5632 | *** | Escaped singularity! Last Messages --------------- 05624_ Quantum Shear penetrates Architect. 05624_ Quantum Shear penetrates Wall. 05624_ Penetrated by Quantum Shear. 05625_ Extracted 15 energy. 05625_ Quantum Shear penetrates Architect. 05625_ Architect: "If I can't win, no one wins!" 05625_ Architect destroyed. 05626_ A0_COM: Initiating irreversible singularity event. Goodbye. 05626_ Extracted 6 energy. 05626_ Acquired 40 matter. 05627_ A0_COM: 10. 05627_ Acquired data core, extracted unknown sensor trigger ID. 05628_ A0_COM: 9. 05628_ Acquired Hpw. Transdimensional Reconstructor. 05628_ Warped through subspace, drawn to slip node. 05628_ EXIT=FOUND: SURFACE 05629_ A0_COM: 8. 05630_ A0_COM: 7. 05631_ A0_COM: 6. 05632_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#########################????????????? | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????################# ###############????????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 95 Energy Capacity 450 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Jamming Range 22 Power Amplification 30 Additional Mass Support 20 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 16 Defensive Hacking 16 Item Schematics ----------------- Exp. Biometal Heavy Treads | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor Integrated Thermoelectric Network Transdimensional Reconstructor Integrated Reactor LRC Armor LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Spacefold Activator Core Stripper Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed TractorForceProjector Manual? 0 Play Time 01:38:34 Cumulative 771.6 hours Start 2022.07.31 @ 09:32:07 End 2022.07.31 @ 11:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 338 Adventurer 1 Explorer 0 Win Type 6 Total 92 Types 24/9/15/3/2/1/36/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a1bfca7-71b6-45fd-92fd-835f65c7d355