Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.18 @ 23:39:03 Player: veb_robotron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (98) 98 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1223 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Medium Laser Ion Cannon > --- INVENTORY (10) --- Aluminum Leg Heat Sink Advanced Visual Processing Unit Terrain Scan Processor Targeting Computer Targeting Computer Decoy Drone Bay Beamcaster Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Ion Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Advanced Visual Processing Unit Terrain Scan Processor Decoy Drone Bay Beamcaster Ion Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 11 | 7 . 4 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 100 | . 100 100 . Engine 14 | . 14 14 . Leg 28 | . 28 28 . Device 14 | . 14 14 . Storage 14 | . 14 14 . Energy Gun 14 | . 14 14 . Energy Cannon 5 | . . 7 . Ballistic Gun 8 | . 14 6 . Naked Turns . | . . . . Heaviest Build 28 | 12 12 28 . Greatest Support 25 | 20 20 25 . Greatest Overweight (x) 3 | 3 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 . Average Capacity 9 | 7 8 9 . Most Carried 10 | 7 8 10 . Average Carried 8 | 3 7 9 . Final Capacity 10 | 8 8 10 10 Final Carried 10 | 7 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 321 | 271 8 42 . Remotely . | . . . . Salvage Created 109 | 12 97 . . Parts 16 | 4 12 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 3 | 1 2 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Grunt 2 | . 2 . . Best Kill Streak 2 | 1 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 153 | . 70 83 . Core 30 | . . 30 . Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 11 | 1 8 2 . Largest 2 | 2 2 2 . Hottest 70 | 70 70 70 . Shots Fired 22 | 2 16 4 . Gun 22 | 2 16 4 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | 1 8 2 . Thermal 11 | 1 8 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 1 6 . . Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 10 | 1 9 . . Core Hits 8 | 1 7 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 116 | 13 103 . . Guns 116 | 13 103 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 54 | . 54 . . Thermal 62 | 13 49 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | 30 117 40 . Average Temperature 41 | 18 49 20 . Received Heat Transfer 36 | . 27 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | 37 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 96 | 5 96 52 . Initial 37 | . 3 37 . Average 34 | 1 32 41 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 5 6 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 3 | . 1 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 2 . Successful 4 | . 2 2 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Open Door 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 715 | 78 229 408 . Spaces Moved 493 | 46 169 278 . Core 16 | 16 . . . Treads . | . . . . Legs 477 | 30 169 278 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 129 | 120 120 137 . Slowest Speed 200 | 200 120 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 30 56 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 555 | 67 182 306 . Wait 1 | . 1 . . Move 490 | 45 168 277 . Hop . | . . . . Pick Up 29 | 14 3 12 . Fast Attach . | . . . . Attach 8 | 7 . 1 . Detach . | . . . . Swap 3 | . . 3 . Drop 13 | . 2 11 . Fire 11 | 1 8 2 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 315 | -10/Mines | Found the Drone Emporium 322 | -10/Mines | Found Prototype Device 378 | -10/Mines | Learned Materials garrison access intel 466 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 570 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 703 | -10/Mines | Discovered new exit (range 7) 716 | -10/Mines | Entered Materials 716 | -9/Materials | Evolved 2 slots: Utility x2 716 | -9/Materials | Self-destructed Last Messages --------------- outpost for a little while, just waiting for an opportunity to strike. Need some help?" RR-SER(g) destroyed. Dropped Lgt. Ion Engine. Acquired Lgt. Angular Momentum Engine. Dropped Imp. Sensor Array. Acquired Heat Sink. Dropped Mining Laser. Acquired Beamcaster. Acquired 30 matter. Dropped Lgt. Ion Engine. 1Y-PD9(g): "I guess it's a good idea to hang out here and mop up anything else that comes by." Acquired Targeting Computer. Dropped Aluminum Leg. Acquired Targeting Computer. EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????? "?????????????????????? | | ??????????? ????????????????????? | | ??????????? ????????????????????? | | ???#??????? ????????????????????? | | ???# ?????? ????????????????????? | | ???# ???? ????????????????????? | | ???#!!! ??? ????????????????????? | | ???#!!! ?????????????????? | | ???#!! """ """ ??????????????????? | | ???# """ """???????????????????? | | ???# """ """???????????????????? | | ???# ????????????????????? | | ???# ?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# @g#?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# +?????????????????????? | | ???# #######?????????????????????? | | ???# ?????????????????????????????? | | ???###??????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftSlugDetonator Manual? 0 Play Time 00:11:45 Cumulative 27.3 hours Start 2023.07.18 @ 23:26:34 End 2023.07.18 @ 23:39:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac8c8a87-8f09-4eb7-8aeb-d6be6117a033