Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 22:17:54 Player: Beef Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3504) 3504 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 8547 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 330 Friendly Fire -234 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 58/100 System Corruption 12% Temperature Cool (60) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (5) ---- Gravmag System Gravmag System Plasma Rifle Compact Ion Cannon Impact Mace Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Antimatter Reactor Armored Leg Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Long-range Terrain Scanner Plasma Rifle Plasma Rifle [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Impact Weapon Impact Mace Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Slots Evolved 8 | . . 2 2 . . 4 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 6 | . . 1 1 . . 4 . . . Weapon . | . . . . . . . . . . Parts Attached 164 | 7 3 11 22 23 7 15 8 62 6 Power 22 | 1 . 2 2 1 1 2 3 10 . Engine 12 | 1 . 2 2 . 1 2 1 3 . Core 7 | . . . . 1 . . 2 4 . Reactor 3 | . . . . . . . . 3 . Propulsion 42 | 2 . 5 6 8 . 5 2 14 . Treads 4 | . . . . . . 4 . . . Leg 33 | 2 . 4 6 7 . . . 14 . Wheel 1 | . . . . . . 1 . . . Hover 2 | . . . . 1 . . 1 . . Flight 2 | . . 1 . . . . 1 . . Utility 55 | 1 1 2 8 6 4 5 3 20 5 Device 21 | . . . 3 2 . 1 1 11 3 Storage 5 | 1 . . . 1 2 . . 1 . Processor 14 | . 1 1 2 2 1 3 1 2 1 Hackware 3 | . . . . . . 1 1 1 . Protection 12 | . . 1 3 1 1 . . 5 1 Artifact . | . . . . . . . . . . Weapon 45 | 3 2 2 6 8 2 3 . 18 1 Energy Gun 9 | 1 . . 2 2 . . . 4 . Energy Cannon 10 | . . . . 2 . . . 7 1 Ballistic Gun 8 | 2 . 2 1 . . 1 . 2 . Ballistic Cannon 12 | . 2 . 3 3 2 2 . . . Launcher 5 | . . . . 1 . . . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . 2 3 4 . 1 . 4 . Parts Lost 25 | . . . 3 . 5 8 . 7 2 Power 6 | . . . . . 1 1 . 3 1 Propulsion 9 | . . . 2 . 2 2 . 3 . Utility 6 | . . . 1 . 1 2 . 1 1 Weapon 4 | . . . . . 1 3 . . . Highest Loss Streak 7 | . . . 2 . 3 7 . 4 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 91 99 97 99 89 81 71 89 94 Engine 3 | . 14 11 9 . 5 5 2 1 . Core 2 | . . . . 8 3 . 3 2 2 Treads 1 | . . . . . . 21 1 . . Leg 22 | . 28 33 35 35 26 1 . 14 26 Hover 1 | . . . . . . . 5 2 . Device 5 | . . . 3 7 4 6 5 5 9 Storage 7 | . 14 11 9 9 9 6 6 6 4 Processor 24 | . 8 11 16 18 17 21 32 32 32 Hackware 3 | . . . . . . 6 6 6 . Protection 2 | . . 10 5 1 4 . . . 3 Energy Cannon 3 | . . . . . . . . 7 11 Ballistic Gun 2 | . 8 7 11 . . 2 . . . Ballistic Cannon 6 | . 18 14 6 17 18 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 12 18 26 32 30 49 40 36 39 27 Greatest Support 80 | 20 20 30 55 62 60 80 40 72 62 Greatest Overweight (x) 3 | . . . . 3 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 9 Most Carried 10 | 3 7 8 8 8 10 10 10 10 10 Average Carried 8 | 1 4 7 7 7 9 7 9 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 7 8 8 8 8 10 9 10 5 Class Distribution -------------------- 64% | Mutant 12% | Skirmisher 10% | Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Scout | -6/Waste Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Matter Collected 4149 | 258 50 376 684 973 403 130 254 889 132 Remotely . | . . . . . . . . . . Salvage Created 4408 | . 87 438 589 777 564 89 . 1781 83 Parts 242 | . 6 49 31 42 28 5 . 77 4 Haulers Intercepted 7 | . . 1 . 5 . . . 1 . Recyclers Shooed 4 | . . 3 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Combat Hostiles Destroyed 81 | . 2 10 13 12 5 3 . 33 3 Guns 15 | . . 2 11 . . . . 2 . Cannons 58 | . 2 8 2 12 5 3 . 23 3 AOE 3 | . . . . . . . . 3 . Classes Destroyed 15 | . 1 7 1 1 2 . . 3 . Worker 4 | . . 1 . 1 . . . 2 . Builder 2 | . . . . . 1 . . 1 . Tunneler 1 | . . 1 . . . . . . . Hauler 7 | . . 1 . 5 . . . 1 . Recycler 10 | . . 2 1 1 5 . . 1 . Operator 1 | . . . . 1 . . . . . Watcher 9 | . . 3 2 . . . . 4 . Swarmer 20 | . . 5 4 2 1 . . 5 3 Grunt 25 | . 2 4 5 3 . . . 11 . Brawler 1 | . . . . . . . . 1 . Sentry 19 | . . 1 3 7 2 3 . 3 . Demolisher 1 | . . . . . . . . 1 . Hunter 4 | . . . 1 . 1 . . 2 . Programmer 5 | . . . . . 1 . . 4 . Assembled 6 | . . . . . . . . 6 . Best Kill Streak 7 | . 2 5 5 2 4 2 . 7 2 Combat Bots Only 6 | . 2 2 5 2 3 2 . 6 2 Max Kills in Single Turn 2 | . 2 2 1 2 2 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Hostile Shots Fired 841 | . 1 84 101 44 46 189 . 314 62 Missed 284 | . 1 33 25 17 10 60 . 104 34 Damage Taken 7244 | . . 480 1032 381 766 979 . 3358 248 Core 1200 | . . 39 167 85 57 158 . 643 51 Absorbed by Shields 2 | . . . . . 2 . . . . Regen/Repaired (Parts) 320 | . . . . . . . . 320 . Core Remaining (%) 83 | 100 100 90 . . 43 . . . . Volleys Fired 359 | . 3 49 67 59 25 15 . 131 10 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 180 | . 78 78 96 96 96 96 . 180 180 Shots Fired 673 | . 6 85 134 118 49 24 . 244 13 Gun 190 | . . 18 110 . . . . 62 . Cannon 480 | . 6 67 24 118 49 24 . 179 13 Launcher 3 | . . . . . . . . 3 . Special . | . . . . . . . . . . Kinetic 416 | . 6 85 134 118 49 24 . . . Thermal 245 | . . . . . . . . 232 13 Explosive 3 | . . . . . . . . 3 . Electromagnetic 9 | . . . . . . . . 9 . Robot Hit Streak 26 | . 3 5 17 5 7 22 . 26 4 Robot Miss Streak 11 | . 1 5 3 4 2 2 . 11 2 Penetration Max 1 | . . . . 1 1 1 . . . Secondary Targets 4 | . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 375 | . 4 39 93 42 19 22 . 148 8 Core Hits 167 | . 2 19 33 20 10 7 . 72 4 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 33 | . . . 4 10 4 5 . 10 . Burn 8 | . . . . . . . . 8 . Meltdown 2 | . . . . . . . . 2 . Destroy 1 | . . . 1 . . . . . . Blast 22 | . . . 3 10 4 5 . . . Melee Attacks 4 | . . . . . . . . 4 . Impact 4 | . . . . . . . . 4 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10188 | . 100 844 1625 1372 796 618 . 4598 235 Guns 2402 | . . 156 1284 . . . . 962 . Cannons 7114 | . 100 688 341 1292 796 618 . 3044 235 Explosions 666 | . . . . 74 . . . 592 . Melee . | . . . . . . . . . . Ramming 6 | . . . . 6 . . . . . Kinetic 5275 | . 100 844 1625 1292 796 618 . . . Thermal 4241 | . . . . . . . . 4006 235 Explosive 666 | . . . . 74 . . . 592 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 8 . . 12 12 Average Corruption 6 | . . . . . 5 . . 4 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 77 | . . . . . 17 . . 38 22 Message Errors 16 | . . . . . 1 . . 9 6 Matter Fused 13 | . . . . . 5 . . 6 2 Heat Flow Errors 11 | . . . . . 2 . . 5 4 Energy Discharges 12 | . . . . . 1 . . 6 5 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . 3 . . 7 3 Data Loss (major) 6 | . . . . . 2 . . 3 1 Misfires 1 | . . . . . . . . 1 . Alerts 2 | . . . . . 1 . . 1 . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . . 15 . 17 91 . . 38 . Projectiles 161 | . . 15 . 17 91 . . 38 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 24 | . . 8 1 7 6 2 . . . Impact . | . . . . . . . . . . Kinetic 23 | . . 8 1 7 5 2 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 64 | . . . . 64 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 484 | . 36 219 198 231 348 146 . 484 259 Average Temperature 106 | . 18 76 37 48 99 70 . 146 90 Received Heat Transfer 2047 | . . 120 477 81 . 288 . 1033 48 Effects 9 | . . 1 . . 1 . . 7 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . Interference 6 | . . 1 . . . . . 5 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . . . 6 . Combat Hostiles 5 | . . . . . . . . 5 . Parts Melted 15 | . . . . . . . . 15 . Heat Transferred 7292 | . . . . . . . . 6996 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Peak Influence 806 | . 64 361 287 806 455 209 . 520 . Initial 312 | . . 26 44 120 312 178 . . . Average 211 | . 35 153 154 466 340 133 . 146 . Maximum Alert Level 3 | . . 1 1 3 2 1 . 2 . Low Security (%) 60 | 100 100 67 65 8 . 98 100 79 . Level 1 22 | . . 32 34 32 70 1 . 8 . Level 2 14 | . . . . 42 29 . . 11 . Level 3 2 | . . . . 16 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 3 1 3 . 1 . 12 . Investigation 6 | . 1 2 . . . . . 3 . Extermination 5 | . . . . . . 1 . 4 . Reinforcement 10 | . 1 1 1 3 . . . 4 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Distress Signals 6 | . . . 2 1 1 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 2 19 25 28 5 3 . 63 6 Peak Tracking Total 9 | . 2 8 6 6 4 3 . 9 3 Tactical Retreats 12 | . . 2 . 2 . . . 6 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Traps Triggered 9 | . 1 . . . . 1 . 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Machines Disabled 16 | . . 1 2 8 1 . . 4 . Max in Single Turn 2 | . . 1 1 2 1 . . 2 . Garrison Access 3 | . . . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Machines Accessed 42 | . 1 5 3 8 8 1 . 16 . Terminals 29 | . 1 4 2 6 6 1 . 9 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 4 | . . . . 1 2 . . 1 . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 4 | . . . 1 1 . . . 2 . Total Hacks 116 | . 2 17 11 19 18 4 . 45 . Successful 56 | . 1 8 5 8 8 1 . 25 . Failed 60 | . 1 9 6 11 10 3 . 20 . Catastrophic 15 | . . 3 2 2 3 1 . 4 . Database Lockouts . | . . . . . . . . . . Manual 44 | . 2 8 6 5 6 2 . 15 . Terminals 83 | . 2 12 9 16 16 4 . 24 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 11 | . . . . . . . . 11 . Recycling Units 4 | . . . . 1 2 . . 1 . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access 10 | . . . 2 2 . . . 6 . Terminal Hacks 31 | . 1 4 4 6 6 1 . 9 . Record 3 | . . 1 1 . . . . 1 . Part Schematic 2 | . . . . 2 . . . . . Prototype ID Bank 4 | . . 1 1 . 1 . . 1 . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 3 | . 1 . 1 . 1 . . . . Alert Level 6 | . . 1 . 2 2 . . 1 . Unreport Threat 4 | . . 1 . 1 . . . 2 . Locate Traps 2 | . . . . . . 1 . 1 . Zone Layout 5 | . . . 1 . 2 . . 2 . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . . . . 9 . Scan Component 5 | . . . . . . . . 5 . Repair 4 | . . . . . . . . 4 . Recycling Unit Hacks 4 | . . . . 1 2 . . 1 . Report Inventory 4 | . . . . 1 2 . . 1 . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . 1 . Seal Access 3 | . . . 1 1 . . . 1 . Unauthorized Hacks 3 | . . . . . . . . 3 . Terminals 1 | . . . . . . . . 1 . Assimilate 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Reprogram 1 | . . . . . . . . 1 . Watchers 1 | . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 1 5 3 6 7 1 . 15 . Full Trace Events 4 | . . 2 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . . 10 . Parts Repaired 4 | . . . . . . . . 4 . Time 262 | . . . . . . . . 262 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Total Allies 5 | . . . . 1 3 . . 1 . Largest Group 2 | . . . . 1 2 2 . 1 . Highest-Rated Group 100 | . . . . 100 100 26 . 26 . Highest-Rated Ally 100 | . . . . 100 100 16 . 26 . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . 36 4 . . . . Total Damage 1048 | . . . . 989 59 . . . . Kills 17 | . . . . 15 2 . . . . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Turns Passed 7958 | 83 142 623 762 1147 726 563 90 3128 694 Spaces Moved 4870 | 64 101 375 382 740 401 296 114 2088 309 Core 8 | 8 . . . . . . . . . Treads 270 | . . . . . . 269 1 . . Legs 3480 | 56 101 375 382 733 401 25 . 1098 309 Wheels 2 | . . . . . . 2 . . . Hover 1110 | . . . . 7 . . 113 990 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 60 60 120 Average Speed 114 | 111 120 120 121 123 151 162 61 96 120 Slowest Speed 260 | 120 120 120 122 260 190 190 160 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 44 | 5 23 31 24 95 95 5 79 47 44 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug 45 | . . . . 21 9 . . 15 . Terrain Destroyed 258 | . . 5 13 83 33 4 . 119 1 Melee 4 | . . . . . . . . 4 . Projectile 148 | . . 5 13 66 33 4 . 26 1 AOE 106 | . . . . 17 . . . 89 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Total 6593 | 73 117 470 547 861 470 354 136 2945 620 Wait 972 | . . 7 50 11 3 12 . 603 286 Move 4862 | 63 100 374 381 739 400 296 113 2087 309 Hop . | . . . . . . . . . . Pick Up 77 | 3 6 11 9 5 1 9 4 28 1 Fast Attach 62 | 5 3 4 10 8 2 9 3 17 1 Attach 35 | 1 . 3 3 1 2 6 3 14 2 Detach 22 | . 2 3 2 3 . 1 4 4 3 Swap 68 | 1 . 4 9 14 3 1 2 31 3 Drop 98 | . 3 15 16 20 1 5 7 26 5 Fire 359 | . 3 49 67 59 25 15 . 131 10 Melee 4 | . . . . . . . . 4 . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 33 | . . . . . 33 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 632 | -9/Materials | Discovered new exit (range 9) 780 | -9/Materials | Discovered new exit (range 9) 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -8/Materials | Discovered new exit (range 18) 1610 | -8/Materials | Identified exit to Storage 1611 | -8/Materials | Entered Storage 1838 | -8/Storage | Met 01-MTF 2023 | -8/Storage | Discovered new exit (range 7) 2194 | -8/Storage | Discovered new exit (range 4) 2758 | -8/Storage | Entered Recycling 2758 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2761 | -8/Recycling | Found Scrap Engine 2763 | -8/Recycling | 01-MTF left 3031 | -8/Recycling | Crushed by falling debris 3086 | -8/Recycling | Core integrity fell below 50% 3149 | -8/Recycling | Lost 3 parts (2n1w) 3433 | -8/Recycling | Discovered new exit (range 16) 3477 | -8/Recycling | Identified exit to Factory 3484 | -8/Recycling | Entered Factory 3484 | -6/Factory | Accompanied by 2 allies 3484 | -6/Factory | Evolved 4 slots: Utility x4 3595 | -6/Factory | Discovered new exit (range 8) 3599 | -6/Factory | Lost 7 parts (1p2n2u2w) 3997 | -6/Factory | Identified exit to Factory 4047 | -6/Factory | Sucked down chute 4047 | -6/Factory | Entered Waste 4047 | -6/Waste | The area was eerily silent 4119 | -6/Waste | Discovered new exit (range 11) 4136 | -6/Waste | Identified exit to Factory 4137 | -6/Waste | Entered Factory 4221 | -6/Factory | Fabricated Plasma Rifle (x2) 4339 | -6/Factory | Build established: Scout 4358 | -6/Factory | Repaired Imp. Fusion Compressor? 4966 | -6/Factory | Repaired Adv. Sensor Array 5353 | -6/Factory | Build established: Mutant 5590 | -6/Factory | Assembled infested ambush trap array 5608 | -6/Factory | Core integrity fell below 50% 5935 | -6/Factory | Build established: Skirmisher 5947 | -6/Factory | Repaired Broken Arm. Leg 6029 | -6/Factory | Repaired Com. Ion Cannon 6154 | -6/Factory | Garrison activated, responded to threat 6606 | -6/Factory | Found Prototype Launcher 6607 | -6/Factory | Identified Scatter Rocket Array 6608 | -6/Factory | System corruption reached 10% 6610 | -6/Factory | Found Scatter Rocket Array 6824 | -6/Factory | Discovered exit to Factory (range 16) 6846 | -6/Factory | Identified exit to Lower Caves 6846 | -6/Factory | Identified exit to Extension 7008 | -6/Factory | Core integrity fell below 20% 7085 | -6/Factory | Lost 4 parts (1p3n) 7160 | -6/Factory | Build established: Hacker-Mutant 7265 | -6/Factory | Entered Lower Caves 7437 | -6/Lower Caves | Learned 4 Factory zone layouts 7517 | -6/Lower Caves | Learned 4 Factory zone layouts 7664 | -6/Lower Caves | Spotted B-75 Beast 7847 | -6/Lower Caves | Build established: Mutant 7878 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7959 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07599_ System corrupted: Heat flow error (+130). 07628_ 9A> &ASCAZPXTZNP1PH 07661_ System corrupted: Energy discharge (-14). 07697_ System corrupted: Heat flow error (+151). 07701_ Dropped 0b10 Decoder Chip [Skirmisher]. 07702_ Dropped Imp. Heat Sink. 07703_ Dropped Com. Ion Cannon. 07723_ System corrupted: Component data lost. 07749_ System corrupted: Substantial component data lost. 07763_ S-27 Virus destroyed. 07770_ System corrupted: Matter fused (-10). 07779_ Autogun fries itself beyond repair. 07823_ Dropped Scatter Rocket Array. 07825_ Dropped Med. Storage Unit. 07836_ Acquired 30 matter. 07838_ Acquired 35 matter. 07850_ YQ7:8CXHHCP&C0YB%6GLS=8