Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.22 @ 19:37:05 // Winter2021/Sauler Player: KN-OKO Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (489) 2445 Value Destroyed (29463) 29463 Prototype IDs (71) 1420 Alien Tech Used (4) 800 Bonus (19990) 19990 TOTAL SCORE: 63418 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13534 Follower Combat Kills 919 Entered Garrisons 400 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1136 Met Sigix 2000 Friendly Fire -99 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- 2N-1CE's Frost Array Improved Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Omega Cannon Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System 2N-1CE's Frost Array High-capacity Storage Unit Improved Targeting Computer Experimental Target Analyzer Heavy Servo Lattice Experimental Weapon Cycler Centrium Medium Armor Plating Graphene Brace Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Null Cannon Sigix Broadsword > --- INVENTORY -------- Centrium Leg Compact Wheel Advanced Matter Compressor Advanced Weapon Cycler Centrium Light Armor Plating Centrium Heavy Armor Plating Thermal Barrier Transdimensional Reconstructor Tachyon Dispersion Ray Vortex Driver Enhanced Nova Cannon Hypervelocity Railgun Helical Railgun Enhanced Hardcell Cannon Omega Cannon Fusion Bomb Launcher Core Stripper [Rating: 223] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Utility Graphene Brace Device Graphene Brace Storage Large Storage Unit Processor Experimental Target Analyzer Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Heavy Linear Accelerator Energy Gun Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 8 . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 1 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 256 | 8 10 7 4 6 10 26 2 11 12 3 2 3 1 1 3 2 3 4 37 27 23 12 14 25 Power 40 | 1 1 1 . 1 1 7 . . 1 2 . 1 . . . . 1 . 5 3 6 . 1 8 Engine 9 | 1 1 1 . 1 . 4 . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Reactor 28 | . . . . . 1 2 . . . . . 1 . . . . 1 . 5 3 6 . 1 8 Propulsion 57 | 4 2 1 1 . 2 8 . 5 2 . . . . . . . . . 8 3 9 7 2 3 Treads 34 | 2 2 1 1 . . 8 . 5 2 . . . . . . . . . 6 2 . . 2 3 Leg 20 | 2 . . . . . . . . . . . . . . . . . . 1 1 9 7 . . Wheel 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 3 1 3 1 3 10 1 4 8 1 2 1 . 1 2 2 2 3 15 12 6 3 7 5 Device 49 | . 1 . . . . 7 1 2 4 1 1 1 . . 1 2 1 . 7 7 5 . 5 3 Storage 8 | 1 1 . . 1 . . . . 2 . 1 . . . . . . 1 . 1 . . . . Processor 13 | . . . . . 2 . . . 2 . . . . . . . . . 3 2 . . 2 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 26 | . 1 1 3 . 1 3 . 2 . . . . . 1 1 . 1 2 5 2 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 62 | 2 4 4 . 4 4 1 1 2 1 . . 1 1 . 1 . . 1 9 9 2 2 4 9 Energy Gun 7 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 4 Energy Cannon 11 | . 3 2 . . . . . . . . . 1 . . . . . . 1 2 . 1 . 1 Ballistic Gun 19 | 2 . 1 . 3 . . . . 1 . . . . . 1 . . . 3 1 . . 3 4 Ballistic Cannon 13 | . . . . 1 . . 1 1 . . . . 1 . . . . 1 2 5 . . 1 . Launcher 6 | . 1 1 . . 1 . . . . . . . . . . . . . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 2 1 1 . 4 . . 3 . . . . 4 . 4 11 5 3 . . Parts Lost 95 | . 1 3 1 . . 11 . 2 3 2 . 1 1 . 1 1 . 8 12 6 . 3 15 24 Power 15 | . . 1 . . . 2 . . 1 1 . . . . . . . 1 1 2 . . 2 4 Propulsion 22 | . . 1 1 . . 3 . 1 . . . . . . . . . . 3 2 . 1 5 5 Utility 41 | . 1 1 . . . 5 . 1 2 1 . . 1 . . 1 . 6 5 2 . 2 5 8 Weapon 17 | . . . . . . 1 . . . . . 1 . . 1 . . 1 3 . . . 3 7 Highest Loss Streak 18 | . 1 1 1 . . 4 . 2 1 2 . 1 1 . 1 1 . 5 6 2 . 2 9 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 11 14 14 14 10 11 12 11 10 9 9 10 11 12 12 12 12 9 14 18 18 15 14 15 Power . | . 1 . . . . 1 2 1 . . . . . 1 . . . . . . . . . . Propulsion 3 | 2 6 5 4 4 2 2 3 3 3 4 2 1 1 1 2 2 1 1 1 1 2 1 2 4 Utility 3 | . 1 3 3 4 3 2 2 2 2 1 2 3 4 3 4 5 5 2 2 4 5 4 3 1 Weapon 6 | . 2 4 5 5 5 5 5 5 4 4 4 5 5 6 5 5 5 4 7 10 10 7 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 7 . 1 5 3 . . 2 5 2 3 3 1 . 2 . 1 . 4 2 2 4 3 10 Power 8 | . 1 . . . . . . . . 1 1 . . . 1 . . . 2 1 . . . 1 Propulsion 21 | . 4 . . 2 . . . 1 2 1 2 1 . . . . 1 . 2 . 1 1 1 2 Utility 9 | . 1 . 1 2 . . . . . . . 1 . . . . . . . . . . 1 3 Weapon 20 | . 1 . . 1 3 . . 1 3 . . 1 1 . 1 . . . . 1 1 3 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 98 100 100 99 77 99 88 94 92 76 80 80 75 73 73 72 72 65 77 85 88 85 62 81 Engine 3 | . 14 14 14 14 6 3 . . . 2 5 3 . . . . . . . . . . . . Reactor 5 | . . . . . 2 7 11 11 9 . . 1 5 5 5 5 4 5 6 8 11 8 3 11 Treads 16 | . 28 28 28 28 13 22 23 22 22 11 11 11 11 10 10 10 10 10 16 15 5 . 1 11 Leg 2 | . . . . . . . . . . . . . . . . . . . . 2 15 21 13 . Device 20 | . 5 12 . . . 10 11 20 23 35 39 41 41 36 33 31 30 28 24 25 26 28 12 21 Storage 7 | . 14 14 14 14 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 6 Processor 4 | . . . . . 10 8 5 5 4 . . . . . . . . . 4 8 8 7 6 15 Protection 6 | . 7 1 14 14 6 12 11 10 10 . . . . 5 7 9 9 5 4 7 6 4 5 . Energy Cannon 3 | . 9 25 14 2 . . . . . . . . . . . . . . 1 3 3 4 1 . Ballistic Gun 4 | . 18 1 14 16 4 . . . . 5 5 4 5 5 5 5 5 4 2 3 . . 7 7 Ballistic Cannon 3 | . . . . 8 4 . . 2 5 5 5 5 4 5 5 5 5 4 4 2 4 3 2 . Slashing Weapon 1 | . . . . . 4 5 5 4 4 . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . 2 13 11 5 . . . . . . . . . . . . . . . . Peak Build Rating 223 | 6 13 13 13 18 43 66 72 91 131 131 131 146 142 152 152 147 147 148 174 191 219 223 219 218 Average Rating 111 | 5 9 12 12 16 33 56 67 84 91 125 129 134 141 151 149 146 143 125 148 172 209 216 157 199 On Entrance 104 | . 6 13 12 12 18 43 66 67 91 131 125 131 123 142 152 147 144 147 113 166 191 219 210 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 11 34 38 41 43 58 74 73 103 106 97 92 109 106 121 129 129 130 130 146 132 178 176 158 128 Greatest Support 270 | 40 40 40 40 40 26 88 88 94 180 180 180 180 180 180 180 180 180 180 270 217 176 180 164 215 Greatest Overweight (x) 6 | 3 . . 1 1 2 6 . 1 2 . . . 1 . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 15 | 4 11 14 14 14 12 13 14 14 14 14 14 14 14 14 14 14 14 11 14 19 20 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 15 13 15 15 13 13 15 15 15 15 15 15 15 15 15 15 15 10 19 20 20 16 20 4 Class Distribution -------------------- 28% | Tank 25% | Mutant 18% | Scavenger-Tank 9% | Scavenger-Gladiator 5% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Gladiator | -6/Garrison Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Tank | -3/Research Scavenger-Tank | -3/Testing Tank | -2/Research Scavenger-Gunner | -2/Quarantine Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 18721 | 264 521 231 277 191 139 499 . 438 796 590 681 326 233 96 280 389 125 598 1695 1747 3314 3417 465 1409 Remotely 3188 | . . . . . . . . . 331 590 681 60 233 96 260 208 . 451 278 . . . . . Salvage Created 23391 | 100 666 297 362 . 95 1581 . 661 836 274 333 420 86 134 34 245 125 657 3112 1504 5287 2199 708 3675 Parts 945 | 5 37 22 12 . 4 53 . 23 21 11 8 7 5 13 . 5 . 12 137 69 189 80 29 203 Haulers Intercepted 5 | . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . Recyclers Shooed 8 | . 1 . 1 . . . . . 2 . . . . . . . . . 2 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 8 . . . . . . . 2 11 . 5 . 10 5 . 11 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 425 | . 11 11 1 . . 28 . 15 19 11 6 10 3 5 2 6 . 22 54 27 86 47 12 49 Melee 29 | . . . . . . 22 . 5 . . . . . . . . . . . . . . 2 . Guns 83 | . 5 1 . . . . . . . 1 3 1 . 5 1 2 . 6 7 7 . . . 44 Cannons 200 | . 4 1 1 . . 1 . 2 11 1 3 1 3 . 1 4 . 4 30 11 69 45 6 2 AOE 98 | . 2 9 . . . 5 . 8 8 9 . 8 . . . . . 12 14 6 10 . 4 3 Classes Destroyed 25 | 2 3 3 1 . . 5 . . 4 . . 1 1 . . . . 1 1 2 1 . . . Worker 12 | . . . . . . . . . . . . . . . . . . . 2 2 4 1 1 2 Builder 9 | . . . . . . . . . 1 . . . . . . . . . 3 2 2 . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 5 | . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . Recycler 25 | 1 2 . 4 . . . . . 4 . . . . . . . . . 2 1 6 3 1 1 Mechanic 8 | . . . . . . . . . 1 . . 1 . . . . . 1 1 . 2 1 1 . Operator 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Swarmer 64 | . . 3 . . . 6 . . . 5 2 2 . 5 . . . . 9 3 10 4 . 15 Saboteur 6 | . . . . . . . . . 1 . . . . . . . . . . . 3 2 . . Grunt 145 | . 11 2 . . . 12 . 11 4 3 . 5 . . 1 2 . 12 15 7 30 15 3 12 Brawler 23 | . . . . . . 2 . . 1 1 . 1 . . . . . 2 3 . 7 1 . 5 Duelist 18 | . . . . . . 1 . . . . . 1 . . . . . 3 3 . 4 3 2 1 Protector 7 | . . . . . . 1 . . 1 . . . . . . . . . . . 2 1 . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 32 | . . . 1 . . 4 . 4 . . 2 . . . . 1 . 1 8 . 9 . . 2 Specialist 4 | . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . Hunter 42 | . . . . . . 1 . . 7 2 . . . . . 2 . . 6 5 6 9 4 . Programmer 65 | . . . . . . 1 . . 4 . 2 . 2 . . . . 1 7 10 14 9 3 12 Behemoth 6 | . . . . . . . . . . . . . 1 . 1 1 . 1 1 . 1 . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 19 | 2 3 3 2 . 1 3 . 8 12 9 5 9 2 3 1 2 . 14 10 6 19 15 10 8 Combat Bots Only 17 | . 3 3 1 . . 3 . 8 9 9 5 8 2 3 1 2 . 14 8 6 17 14 7 8 Max Kills in Single Turn 9 | 1 2 2 1 . 1 2 . 4 5 5 1 9 1 1 1 1 . 7 4 6 5 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 2 . . . 2 . 4 4 5 . 8 . . . . . 7 4 6 4 . 1 3 Melee 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 3090 | . 49 94 10 . . 182 . 65 126 47 49 23 36 27 36 73 . 150 367 239 352 449 313 403 Missed 877 | . 15 40 3 . . 50 . 18 45 6 19 4 11 3 8 16 . 24 65 59 106 159 114 112 Deflected 22 | . . . . . . . . . . . . . . . . . . . . . 4 18 . . Damage Taken 33587 | . 436 518 108 . . 1902 . 539 774 361 381 475 449 198 464 669 . 2497 5539 2452 2635 2947 4497 5746 Core 2945 | . 81 37 14 . . 109 . 66 28 6 39 112 54 8 9 8 . 154 260 136 92 121 328 1283 Absorbed by Shields 8356 | . . . . . . 392 . 454 479 147 141 170 137 59 142 197 . 363 . 727 2552 1801 6 589 Reduced by Siege Mode 1453 | . . . . . . . . . . 33 28 . 27 2 31 40 . 224 584 266 24 . . 194 Redirected to Shielding 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 7385 | . . . . . . . . 68 391 188 129 77 121 98 221 272 . 538 1288 601 349 1776 156 1112 Regen/Repaired (Parts) 498 | . . . . . . . . . . . . . . . . . . . . . . 155 343 . Core Remaining (%) 77 | 100 . . . 47 . 87 . . . . . . 69 . . . . 84 . 69 . 85 . . Volleys Fired 1001 | 6 59 63 10 . . 8 . 15 53 14 32 11 11 16 15 26 7 43 114 109 148 101 34 106 Largest 4 | 2 2 2 2 . . 1 . 1 1 2 2 2 2 1 2 2 1 2 3 3 2 2 4 4 Hottest 263 | 40 136 136 98 . . 44 . 70 70 108 108 108 108 38 108 108 38 108 263 230 230 230 258 250 Shots Fired 1922 | 12 117 95 20 . . 8 . 14 54 23 51 20 22 16 30 45 7 81 274 202 193 180 64 394 Gun 880 | 12 87 8 10 . . . . . . 11 33 9 11 16 15 26 7 38 120 69 . . 29 379 Cannon 966 | . 29 65 10 . . 2 . 8 51 10 18 10 11 . 15 19 . 38 148 131 182 180 25 14 Launcher 76 | . 1 22 . . . 6 . 6 3 2 . 1 . . . . . 5 6 2 11 . 10 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1098 | 12 87 8 10 . . 2 . 8 51 21 51 18 22 16 30 45 7 76 136 121 50 84 49 194 Thermal 741 | . 29 65 10 . . . . . . . . . . . . . . . 132 79 132 96 1 197 Explosive 76 | . 1 22 . . . 6 . 6 3 2 . 1 . . . . . 5 6 2 11 . 10 1 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Entropic 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 Robot Hit Streak 33 | 4 13 13 6 . . 14 . 4 12 5 24 6 10 8 17 26 9 23 23 33 19 12 8 29 Robot Miss Streak 19 | 2 3 4 2 . . . . 6 4 8 1 2 1 2 6 1 . 5 3 4 19 12 3 4 Penetration Max 2 | . . . . . . . . . . . 1 1 . . . . . . 1 1 2 . 1 1 Secondary Targets 22 | . . . . . . . . . . . . . . . . . . . . . 3 10 . 9 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Shots Hit Robots 1438 | 7 77 26 13 . 1 72 . 27 39 17 44 12 19 12 19 40 7 71 211 127 135 123 48 291 Core Hits 1066 | 3 32 23 5 . 1 53 . 43 74 32 15 45 2 5 4 13 1 89 164 78 171 52 32 129 Critical Kills 95 | . 1 . . . . . . . . . . . . . . 1 . . 19 11 48 5 1 9 Critical Parts Destroyed 96 | . 1 . . . . . . . . . 1 . . . . 1 . . 12 15 46 3 6 11 Critical Strikes 266 | . 2 . . . . 12 . 4 7 1 1 . 2 . . 2 . 4 41 29 103 19 12 27 Meltdown 14 | . . . . . . . . . . . . . . . . . . . 3 2 7 2 . . Destroy 197 | . 2 . . . . . . . . . 1 . . . . 2 . 2 32 26 96 6 7 23 Blast 35 | . . . . . . 1 . . 6 1 . . 2 . . . . 2 6 1 . 11 3 2 Sever 16 | . . . . . . 10 . 3 1 . . . . . . . . . . . . . 2 . Impale 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 172 | . . . . . 4 114 . 33 5 . . . . . . . . . . . . 3 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . 4 82 . 29 5 . . . . . . . . . . . . 3 13 . Piercing 36 | . . . . . . 32 . 4 . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . 13 . 3 . . . . . . . . . . . . . . . . Damage Inflicted 81569 | 100 1069 1268 275 . 94 3391 . 2142 5035 1169 2092 2578 1090 371 970 1797 222 5982 9690 5455 13228 10739 3622 9190 Guns 17782 | 100 579 60 113 . . . . . . 185 959 207 327 371 272 623 222 1064 2904 946 . . 516 8334 Cannons 39672 | . 407 268 162 . . 55 . 210 2585 313 1133 576 763 . 698 1174 . 2638 4234 3378 9169 10710 655 544 Explosions 19620 | . 78 940 . . . 735 . 1101 2285 671 . 1795 . . . . . 2280 2552 1080 3961 . 1857 285 Melee 4285 | . . . . . 94 2601 . 831 165 . . . . . . . . . . . . . 594 . Ramming 210 | . 5 . . . . . . . . . . . . . . . . . . 51 98 29 . 27 Kinetic 32448 | 100 579 60 113 . . 55 . 210 2585 498 2092 783 1090 371 970 1797 222 3702 3596 2115 590 6030 1115 3775 Thermal 25410 | . 407 268 162 . . . . . 606 . . . . . . . . . 3542 2209 8579 4680 41 4916 Explosive 19014 | . 78 940 . . . 735 . 1101 1679 671 . 1795 . . . . . 2280 2552 1080 3961 . 1857 285 Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3630 | . . . . . 94 2043 . 734 165 . . . . . . . . . . . . . 594 . Piercing 655 | . . . . . . 558 . 97 . . . . . . . . . . . . . . . . Entropic 187 | . . . . . . . . . . . . . . . . . . . . . . . . 187 Highest Corruption 26 | . . . . . . 1 3 3 5 5 5 5 3 . . . . 2 14 23 9 26 3 6 Average Corruption 7 | . . . . . . 1 3 3 4 5 5 5 2 . . . . 2 9 19 4 19 2 5 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 432 | . . . . . . 21 1 20 16 23 17 1 8 . . . . 8 48 116 45 58 6 44 Message Errors 107 | . . . . . . 5 . 4 7 5 3 . 3 . . . . 1 13 23 10 18 2 13 Matter Fused 106 | . . . . . . 5 . 3 2 10 9 . 3 . . . . 3 10 25 16 12 1 7 Heat Flow Errors 52 | . . . . . . 2 . 5 2 3 1 . 1 . . . . 3 3 14 4 6 1 7 Energy Discharges 36 | . . . . . . 4 . 2 . 2 2 . 1 . . . . 1 4 9 2 5 1 3 Parts Rejected 8 | . . . . . . . . 1 1 . . . . . . . . . 2 2 . 1 . 1 Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . Data Loss (minor) 38 | . . . . . . 2 1 1 2 . . 1 . . . . . . 5 10 6 3 1 6 Data Loss (major) 18 | . . . . . . 2 . 2 . 2 . . . . . . . . 2 5 2 . . 3 Misfires 19 | . . . . . . . . . 1 . 2 . . . . . . . 4 7 2 2 . 1 Alerts 8 | . . . . . . . . 1 1 . . . . . . . . . . 5 1 . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . 3 . 7 . . Weapon Failures 26 | . . . . . . . . 1 . 1 . . . . . . . . 5 11 2 3 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4537 | . 11 24 . . . 37 . . 630 8 297 48 187 . 57 61 . 209 79 346 1053 1286 175 29 Projectiles 3876 | . 11 6 . . . . . . 583 . 297 20 187 . 57 61 . 177 54 343 794 1286 . . Explosions 492 | . . 18 . . . . . . 47 8 . 28 . . . . . 32 25 3 250 . 52 29 Melee 169 | . . . . . . 37 . . . . . . . . . . . . . . 9 . 123 . Knockbacks 107 | . . . . . . . . . 8 3 5 3 2 . 1 8 . 10 11 13 14 23 4 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Kinetic 100 | . . . . . . . . . 7 3 4 3 2 . 1 8 . 9 11 11 13 22 4 2 Secondary 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . 1 1 . . . Self-Inflicted Damage 1640 | . . . . . . . . 38 49 . . 161 . . . . . 325 618 . 205 . 151 93 Shots 55 | . . . . . . . . 2 3 . . 7 . . . . . 13 21 . 5 . 3 1 Rammed 11 | . 1 . . . . . . . . . . . . . . . . . . 3 4 . . 3 Targets Rammed 16 | . 1 . . . . . . . . . . . . . . . . . . 3 6 3 . 3 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 111 15 258 . . 204 . 248 292 343 240 57 246 . 43 52 . 180 398 317 112 76 191 128 Average Temperature 76 | . 21 9 99 . . 79 . 60 83 149 61 35 39 . 19 22 . 42 110 65 68 46 125 88 Received Heat Transfer 4057 | . 282 186 27 . . 371 . 144 61 . 42 31 27 . 76 64 . 539 711 283 356 449 45 363 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 54 | . . . . . . . . . . 1 2 . 2 2 2 4 . 4 13 10 4 . 1 9 Total Turns 1167 | . . . . . . . . . . 32 54 . 22 44 34 82 . 123 252 195 68 . 9 252 Longest Duration 80 | . . . . . . . . . . 32 35 . 14 27 24 33 . 47 50 56 39 . 9 80 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . Total Turns 269 | . . . . . . . . . . . . . . . . . . . . . 32 237 . . Longest Duration 81 | . . . . . . . . . . . . . . . . . . . . . 32 81 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Impact Corruptions 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . 4 2 7 2 . . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . 3 2 7 2 . . Parts Melted 45 | . 1 . 1 . . . . . 1 . . 1 . . . . . . 14 6 5 2 . 14 Heat Transferred 19975 | . 777 481 296 . . . . . 650 . . . . . . . . . 3774 1645 4450 2631 37 5234 Parts Sabotaged 10 | . . . . . . . . . 2 . . . . . . . . . . . . 7 . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . . . . 5 3 4 3 . . . . 1 . . . . 4 3 5 5 5 5 Low Security (%) 21 | 100 100 . 100 . 100 14 . . . . . . . 35 . . . . 55 . . . . . Level 1 5 | . . . . . . 13 . . . . . . . 64 . . . . 20 . . . . . Level 2 14 | . . . . . . 16 . 5 52 . . . . . . . . . 7 11 50 . . . Level 3 28 | . . . . . . 33 100 53 47 . . . . . . . . . 3 88 18 . . 24 Level 4 18 | . . . . . . 22 . 41 . . . . . . . . . . 12 . 15 34 37 45 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . 43 62 29 High Security 3 | . . . . . . . . . . . . . . . . . . . . . 15 21 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2666 | 5 99 . 81 . 7 1639 860 1453 1094 . . . . 307 . . . . 1233 1043 2617 2666 1767 1832 Initial 1599 | . . . 81 . . . 860 539 751 . . . . . . . . . 93 690 584 1471 1599 1070 Average 861 | . 23 . 19 . . 771 818 1053 727 . . . . 176 . . . . 315 887 981 1935 1655 1403 Influence Increases 15455 | 10 349 240 41 . 10 1789 . 974 746 250 120 536 80 337 65 140 5 465 1808 1033 2919 1605 574 1359 Destroy 0b10 Robot/C 8700 | . 220 140 20 . . 620 . 440 360 220 120 420 60 100 40 120 . 400 1080 560 1680 920 240 940 Destroy 0b10 Robot/NC 425 | 10 25 . 20 . 5 20 . . 40 . . 15 . . . . 5 15 45 25 115 40 20 25 Destroy Leader 1222 | . 76 10 . . 2 30 . 20 62 30 . . 20 10 10 20 . 50 230 70 270 112 40 160 Allied During Kill 140 | . . . . . . 12 . 27 . . . 101 . . . . . . . . . . . . Successful Hack 98 | . 7 . . . . . . 42 . . . . . . . . . . . . 44 5 . . Disable Machine 660 | . . . . . . . . 45 90 . . . . 45 . . . . 15 195 75 120 30 45 Anti-Garrison Action 1350 | . . . . . . 1000 . 200 . . . . . . . . . . 150 . . . . . Destroy Structure 1735 | . 6 . 1 . 3 62 . 125 164 . . . . 92 . . . . 168 108 660 123 169 54 Lose Combat Pursuer 1125 | . 15 90 . . . 45 . 75 30 . . . . 90 15 . . . 120 75 75 285 75 135 Influence Decreases 6852 | 10 324 81 122 . 10 150 90 80 416 330 310 136 80 60 238 140 5 326 674 684 886 410 500 790 Time Decay 5443 | 10 314 71 112 . 10 . 90 . 386 310 310 56 80 60 228 140 5 236 535 624 586 380 350 550 Lost Part 859 | . 10 10 10 . . 110 . 20 30 20 . 10 . . 10 . . 70 79 60 . 30 150 240 Lost Ally 250 | . . . . . . 40 . 60 . . . 70 . . . . . 20 60 . . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 92 | . 5 . . . . . . . 4 . . . . 1 . . . 1 22 7 19 18 4 11 Investigation 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Extermination 19 | . . . . . . . . . 1 . . . . . . . . . 3 4 3 3 1 4 Reinforcement 11 | . 3 . . . . . . . . . . . . 1 . . . . 4 . 1 2 . . Assault 49 | . . . . . . . . . 3 . . . . . . . . 1 5 3 14 13 3 7 Garrison 9 | . . . . . . . . . . . . . . . . . . . 8 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 15 | . . . . . . . . . 1 . . 1 . . . . . . . 2 7 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 684 | . 18 13 1 . . 34 . 22 30 10 9 44 3 12 4 6 . 21 68 42 124 119 24 80 Peak Tracking Total 40 | . 3 4 1 . 1 4 . 10 8 8 5 13 2 6 2 2 . 10 6 9 13 40 6 10 Tactical Retreats 48 | . 1 3 . . . 3 . 3 2 . . . . 2 1 . . . 4 3 5 11 5 5 Traps | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 12 | . 2 1 . . . 3 . 2 2 . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 2 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 60 | . . 3 . . . 5 . 6 6 . 1 1 . 3 . . . . 2 15 5 8 2 3 Max in Single Turn 5 | . . 2 . . . 1 . 1 5 . 1 1 . 2 . . . . 1 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Garrison Relay 8 | . . . . . . 5 . 3 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 53 | . 2 1 1 2 1 2 1 4 1 . 1 2 . 1 1 . 4 . 7 2 9 4 1 6 Terminals 30 | . 1 . . . . 2 . 4 1 . . . . 1 . . . . 3 2 7 4 . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . . . . . . 2 . 2 . . . Total Hacks 104 | . 4 1 1 5 2 4 1 7 2 . 1 2 . 2 1 . 17 . 10 2 22 7 2 11 Successful 54 | . 4 1 1 5 1 . 1 3 . . 1 2 . 1 1 . 17 . 4 . 8 3 . 1 Failed 50 | . . . . . 1 4 . 4 2 . . . . 1 . . . . 6 2 14 4 2 10 Catastrophic 15 | . . . . . . 2 . 1 . . . . . . . . . . 2 2 5 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 2 . . . . . . . 2 . . . . 1 . . . . 3 1 14 6 . 4 Terminals 58 | . 2 . . . . 4 . 7 2 . . . . 2 . . . . 4 2 19 7 . 9 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . 1 . . . . . . . . . . . 3 . 3 . . . Terminal Hacks 35 | . . 1 . 5 . . . 3 . . 1 2 . 1 1 . 17 . 1 . 2 1 . . Record 10 | . . . . 4 . . . . . . . . . . . . 5 . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Open Door 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 9 | . 2 . . . . . . . . . . . . . . . . . 1 . 4 2 . . Terminals 8 | . 2 . . . . . . . . . . . . . . . . . . . 4 2 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 34 | . 1 . . . 1 2 . 3 1 . . . . 1 . . . . 6 2 7 3 1 6 Full Trace Events 5 | . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . 169 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . 20 . 12 . . . . . . . . . . 3 . . . . . Machine Destruction 35 | . . . . . . 20 . 12 . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 1 . . . . . 5 . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 14 | . . . . . . 3 . 2 . . . 5 . . . . . 1 3 . . . . . Largest Group 5 | . . . . . . 2 1 2 . . . 5 . . . . . 1 3 . . . . . Highest-Rated Group 290 | . . . . . . 157 27 80 . . . 290 . . . . . 47 141 . . . . . Highest-Rated Ally 95 | . . . . . . 95 27 51 . . . 68 . . . . . 47 47 . . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 82 | . . . . . . 14 . 29 . . . 33 . . . . . 2 4 . . . . . Total Damage 3541 | . . . . . . 465 . 612 . . . 2265 . . . . . 81 118 . . . . . Kills 24 | . . . . . . 4 . 7 . . . 13 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 24 | . . . . . . 2 21 . . 1 . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Spoofing 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Jamming 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . 3 . . 2 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 26708 | 119 1083 2045 591 2431 221 2706 182 1198 919 693 695 950 598 148 884 586 296 629 1948 2124 2158 1136 786 1582 Spaces Moved 12970 | 44 480 1140 266 1214 166 1449 108 506 305 385 366 471 337 46 499 277 160 275 813 924 1136 582 375 646 Core 15 | 14 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 10644 | 20 480 1140 266 1214 . 900 108 506 305 385 366 471 337 46 499 277 160 275 813 924 446 . 61 645 Legs 1596 | 10 . . . . . . . . . . . . . . . . . . . . 690 582 314 . Wheels 715 | . . . . . 166 549 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 120 160 160 160 160 160 160 160 160 160 160 160 160 160 163 110 116 113 50 Average Speed 163 | 152 160 160 205 198 110 151 160 198 234 160 160 160 160 160 160 160 160 160 164 174 139 126 157 157 Slowest Speed 320 | 200 160 160 240 240 120 240 160 240 320 160 160 160 240 160 160 160 160 160 170 180 186 187 185 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 71 66 52 88 6 86 4 64 9 66 60 53 67 2 69 47 60 59 23 84 33 60 11 30 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . . . . 1 . . . . . 2 . . 1 . . 1 3 . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 23 | . . . . 7 . . . . . 3 2 . 4 . 3 2 . 2 . . . . . . Spaces Dug 200 | . 4 83 . . 3 13 . 2 . . . . . . . . . . 5 16 28 2 32 12 Terrain Destroyed 1354 | . 4 183 1 . 3 45 . 65 112 65 15 43 4 48 13 21 . 124 96 68 242 40 147 15 Melee 23 | . . . . . 3 13 . 1 . . . . . . . . . . . . . 1 5 . Projectile 292 | . . 20 1 . . . . 2 19 17 15 7 4 4 13 21 . 32 20 29 34 39 11 4 AOE 981 | . 4 163 . . . 32 . 62 93 48 . 36 . 44 . . . 92 76 32 157 . 131 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 16847 | 82 697 1254 292 1242 198 1806 117 637 446 439 439 643 372 111 558 380 196 382 1240 1325 1572 867 488 1064 Wait 1759 | 17 102 28 6 . . 161 . 47 35 31 27 88 16 47 37 68 10 42 211 201 197 113 33 242 Move 12948 | 43 479 1139 265 1213 166 1448 108 505 304 384 365 470 336 45 498 276 159 274 812 923 1135 581 374 646 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 8 23 1 4 9 7 8 2 7 8 2 4 4 4 2 2 1 2 1 28 11 6 12 6 9 Fast Attach 163 | 4 4 . . 3 6 9 3 6 11 1 3 2 . . 1 2 8 1 21 21 18 12 13 14 Attach 88 | 2 1 3 1 1 5 9 . 1 4 1 . . 2 1 1 1 . 8 14 7 . 10 5 11 Detach 42 | . 1 . . . 2 1 1 . 4 . . . . . 1 . . 4 8 7 . 4 5 4 Swap 165 | 2 7 20 3 2 . 18 . 9 5 3 . 4 2 . 1 4 1 5 13 16 29 8 1 12 Drop 246 | . 20 . 3 14 8 15 3 16 15 3 7 7 1 . 2 2 9 1 19 27 33 20 4 17 Fire 1001 | 6 59 63 10 . . 8 . 15 53 14 32 11 11 16 15 26 7 43 114 109 148 101 34 106 Melee 142 | . . . . . 4 88 . 29 5 . . . . . . . . . . . . 3 13 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . Crush 11 | . 1 . . . . . . . . . . . . . . . . . . 3 4 . . 3 Escape Stasis 20 | . . . . . . 16 . 2 2 . . . . . . . . . . . . . . . Rewire 84 | . . . . . . 25 . . . . . 56 . . . . . 3 . . . . . . Trap 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 11) 1156 | -10/Materials | Discovered new exit (range 13) 1203 | -10/Materials | Entered Subcaves 1204 | -10/Subcaves | Approached by a straggling Scientist 1324 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1334 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1505 | -10/Subcaves | Discovered new exit (range 8) 1806 | -10/Subcaves | Ambushed by Subdweller buried in earth 2114 | -10/Subcaves | Visited 4L-MR0's lab 2375 | -10/Subcaves | Learned location of 1 exit from Materials 2720 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3154 | -10/Subcaves | Discovered new exit (range 15) 3191 | -10/Subcaves | Discovered new exit (range 11) 3248 | -10/Subcaves | Entered Recycling 3273 | -8/Recycling | Core integrity fell below 50% 3794 | -8/Recycling | Scanned before Scraplab entrance 3823 | -8/Recycling | Entered Scraplab 3835 | -8/Recycling | Discovered new exit (range 3) 3839 | -8/Recycling | Entered Scraptown 4124 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4140 | -8/Scraptown | Discovered new exit (range 5) 4230 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4235 | -8/Scraptown | Learned Factory garrison access intel 4280 | -8/Scraptown | Visited Bundlers 4416 | -8/Scraptown | Visited The Evicted 4425 | -8/Scraptown | Visited Red Mages 4507 | -8/Scraptown | Visited Awakened 4804 | -8/Scraptown | Visited CPS Storage 4829 | -8/Scraptown | Visited Junk Repository 5101 | -8/Scraptown | Visited UFD Registry 5101 | -8/Scraptown | Registered with UFD as "Longtube" 5175 | -8/Scraptown | Visited Science Guys 5272 | -8/Scraptown | Visited A0-MCA Data Center 5286 | -8/Scraptown | Given a B rating by A0-MCA 5330 | -8/Scraptown | Visited Curators Association 5631 | -8/Scraptown | Visited LU-1G1's Boring Crew 5686 | -8/Scraptown | Visited Infowarlord's Domain 5790 | -8/Scraptown | Visited Supply Room 5828 | -8/Scraptown | Visited Abandonware Association 5866 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5922 | -8/Scraptown | Visited Scrap Suit Storage 5960 | -8/Scraptown | Visited Chapter 10 6034 | -8/Scraptown | Visited Cartography Club 6255 | -8/Scraptown | Discovered new exit (range 5) 6270 | -8/Scraptown | Entered Factory 6270 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6271 | -6/Factory | Loaded intel: 4 garrison access locations 6410 | -6/Factory | Found Prototype Launcher 6410 | -6/Factory | Identified Scatter Rocket Array 6490 | -6/Factory | Identified exit to Garrison 6491 | -6/Factory | Entered Garrison 6751 | -6/Garrison | Build established: Gladiator 6770 | -6/Garrison | Garrison Relay disabled 6857 | -6/Garrison | Triggered checkpoint 6904 | -6/Garrison | Found embedded Infiltrators 7003 | -6/Garrison | Discovered new exit (range 14) 7225 | -6/Garrison | Triggered checkpoint 7388 | -6/Garrison | Garrison Relay disabled 7425 | -6/Garrison | Garrison Relay disabled 7437 | -6/Garrison | Triggered checkpoint 7479 | -6/Garrison | Lost 3 parts (1n2u) 7529 | -6/Garrison | Build established: Scavenger-Gladiator 7592 | -6/Garrison | Discovered new exit (range 8) 7631 | -6/Garrison | Triggered checkpoint 7651 | -6/Garrison | Garrison Relay disabled 7831 | -6/Garrison | Triggered checkpoint 7913 | -6/Garrison | Triggered checkpoint 7950 | -6/Garrison | Garrison Relay disabled 7980 | -6/Garrison | Discovered new exit (range 10) 8257 | -6/Garrison | Lost 4 parts (1p1n1u1w) 8809 | -6/Garrison | Triggered checkpoint 9197 | -6/Garrison | Entered Factory 9197 | -5/Factory | Accompanied by 1 ally 9197 | -5/Factory | Evolved 2 slots: Utility x2 9379 | -5/Factory | Identified exit to Garrison 9379 | -5/Factory | Entered Garrison 9379 | -5/Garrison | Accompanied by 1 ally 9443 | -5/Garrison | Triggered checkpoint 9447 | -5/Garrison | Triggered checkpoint 9468 | -5/Garrison | Destroyed 8 combat bots 9477 | -5/Garrison | Triggered checkpoint 9611 | -5/Garrison | Garrison Relay disabled 9629 | -5/Garrison | Discovered new exit (range 71) 9629 | -5/Garrison | Discovered new exit (range 84) 9629 | -5/Garrison | Discovered new exit (range 38) 10069 | -5/Garrison | Rescued a captive Derelict 10069 | -5/Garrison | Rescued a captive Derelict 10125 | -5/Garrison | Triggered checkpoint 10138 | -5/Garrison | Garrison Relay disabled 10219 | -5/Garrison | Build established: Scavenger-Mutant 10225 | -5/Garrison | Triggered checkpoint 10423 | -5/Garrison | Triggered checkpoint 10469 | -5/Garrison | Garrison Relay disabled 10577 | -5/Garrison | Entered Factory 10877 | -5/Factory | First assault squad dispatched 11375 | -5/Factory | Cargo convoy interrupted 11409 | -5/Factory | Destroyed 9 combat bots 11470 | -5/Factory | Found Prototype Device 11470 | -5/Factory | Identified Exp. Shield Generator 11485 | -5/Factory | Discovered new exit (range 6) 11496 | -5/Factory | Entered Upper Caves 11521 | -5/Upper Caves | Encountered a Warlord checkpoint 11647 | -5/Upper Caves | Build established: Tank 11783 | -5/Upper Caves | Identified exit to Upper Caves 11834 | -5/Upper Caves | Found DCF Scrap (15 items) 11956 | -5/Upper Caves | Destroyed 9 combat bots 11977 | -5/Upper Caves | Learned location of Armory (-3) 12189 | -5/Upper Caves | Entered another Upper Caves area 12244 | -5/Upper Caves | Discovered new exit (range 11) 12289 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12290 | -5/Upper Caves | Encountered a Warlord checkpoint 12774 | -5/Upper Caves | Discovered new exit (range 10) 12884 | -5/Upper Caves | Entered Warlord 12939 | -5/Warlord | System corruption cleaned by Quarantine Array 13315 | -5/Warlord | Visited the Vortex Lab 13326 | -5/Warlord | Warlord's base attacked by MAIN.C 13326 | -5/Warlord | Found Prototype Energy Cannon 13329 | -5/Warlord | Found Prototype Piercing Weapon 13405 | -5/Warlord | Build established: Commander-Tank 13516 | -5/Warlord | Identified Vortex Driver 13528 | -5/Warlord | Found Prototype Reactor 13528 | -5/Warlord | Identified Vortex Chain Reactor 13676 | -5/Warlord | Warlord forces counterattacked 13683 | -5/Warlord | Spotted Executioner 13691 | -5/Warlord | Destroyed Executioner 13732 | -5/Warlord | Lost 11 allies 13766 | -5/Warlord | Spotted Executioner 13776 | -5/Warlord | Spotted Striker 13810 | -5/Warlord | Discovered new exit (range 14) 13825 | -5/Warlord | Lost 11 allies 13828 | -5/Warlord | Spotted Executioner 13828 | -5/Warlord | Spotted Striker 13834 | -5/Warlord | Entered Proximity Caves 13849 | -4/Proximity Caves | Destroyed 8 combat bots 13993 | -4/Proximity Caves | Build established: Tank 14038 | -4/Proximity Caves | Spotted B-86 Titan 14058 | -4/Proximity Caves | Destroyed B-86 Titan 14104 | -4/Proximity Caves | Learned Research terminal intel 14393 | -4/Proximity Caves | Learned location of Testing (-3) 14404 | -4/Proximity Caves | Discovered new exit (range 15) 14432 | -4/Proximity Caves | Entered Factory 14432 | -4/Factory | Evolved 2 slots: Utility x2 14458 | -4/Factory | Discovered new exit (range 13) 14580 | -4/Factory | Entered Upper Caves 14775 | -4/Upper Caves | Spotted B-86 Titan 14807 | -4/Upper Caves | Destroyed B-86 Titan 14915 | -4/Upper Caves | Learned 4 Research zone layouts 14935 | -4/Upper Caves | Encountered a Warlord checkpoint 15443 | -4/Upper Caves | Discovered new exit (range 3) 15464 | -4/Upper Caves | Entered another Upper Caves area 15552 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15723 | -4/Upper Caves | Spotted B-86 Titan 15733 | -4/Upper Caves | Destroyed B-86 Titan 15757 | -4/Upper Caves | Learned location of Quarantine (-2) 15945 | -4/Upper Caves | Discovered new exit (range 9) 16050 | -4/Upper Caves | Entered Zhirov 16050 | -4/Zhirov | Discovered new exit (range 3) 16079 | -4/Zhirov | Met Zhirov 16114 | -4/Zhirov | Learned location of Command (-1) 16124 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16149 | -4/Zhirov | Found Alien Artifact 16149 | -4/Zhirov | Identified Integrated Dissipator 16149 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16171 | -4/Zhirov | Found Alien Artifact 16346 | -4/Zhirov | Entered Proximity Caves 16477 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16519 | -3/Proximity Caves | Destroyed 14 combat bots 16618 | -3/Proximity Caves | Spotted B-86 Titan 16655 | -3/Proximity Caves | Destroyed B-86 Titan 16666 | -3/Proximity Caves | Lost 5 parts (4u1w) 16941 | -3/Proximity Caves | Discovered new exit (range 15) 16975 | -3/Proximity Caves | Entered Research 16975 | -3/Research | Evolved 2 slots: Propulsion x2 16976 | -3/Research | Identified exit to Testing 16978 | -3/Research | Loaded intel: 22 terminal locations 17320 | -3/Research | Spotted B-86 Titan 17373 | -3/Research | Destroyed B-86 Titan 17481 | -3/Research | Found Prototype Device 17481 | -3/Research | Identified Exp. Focal Shield 17705 | -3/Research | Lost 6 parts (2n2u2w) 17984 | -3/Research | Garrison activated, responded to threat 18023 | -3/Research | Found Fusion Bomb Launcher 18243 | -3/Research | System corruption reached 10% 18409 | -3/Research | Garrison activated, responded to threat 18510 | -3/Research | First assault squad dispatched 18537 | -3/Research | Fabricated Exp. Heat Sink? 18558 | -3/Research | Garrison activated, responded to threat 18581 | -3/Research | Found Prototype Protection 18581 | -3/Research | Identified Centrium Heavy Armor Plating 18688 | -3/Research | Destroyed 8 combat bots 18876 | -3/Research | Lost 3 allies 18923 | -3/Research | Entered Testing 18950 | -3/Testing | Build established: Scavenger-Tank 18981 | -3/Testing | Found Prototype Energy Cannon 18981 | -3/Testing | Identified Hpw. Disruptor Cannon 19091 | -3/Testing | Found Prototype Energy Gun 19091 | -3/Testing | Identified Tachyon Dispersion Ray 19202 | -3/Testing | First assault squad dispatched 19270 | -3/Testing | Spotted PG-KHF61N1DTU 19390 | -3/Testing | Destroyed PG-KHF61N1DTU 19393 | -3/Testing | Spotted Alpha 7 19521 | -3/Testing | Destroyed Alpha 7 19539 | -3/Testing | Found Prototype Processor 19539 | -3/Testing | Identified Exp. Target Analyzer 19579 | -3/Testing | Found Prototype Ballistic Cannon 19685 | -3/Testing | Found Fusion Bomb Launcher 19794 | -3/Testing | Identified Omega Cannon 19795 | -3/Testing | Found Centrium Heavy Armor Plating 20063 | -3/Testing | Discovered new exit (range 10) 20086 | -3/Testing | Found Prototype Energy Cannon 20086 | -3/Testing | Identified Null Cannon 20426 | -3/Testing | Found Prototype Ballistic Cannon 20426 | -3/Testing | Identified Perforator 20661 | -3/Testing | Found Prototype Device 20661 | -3/Testing | Identified 2N-1CE's Frost Array 21047 | -3/Testing | Entered Research 21047 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21182 | -2/Research | Found Unknown Device 21182 | -2/Research | Identified Heavy Servo Lattice 21297 | -2/Research | First assault squad dispatched 21545 | -2/Research | Build established: Tank 21718 | -2/Research | Spotted B-90 Cyclops 21760 | -2/Research | Destroyed B-90 Cyclops 21887 | -2/Research | Discovered new exit (range 7) 22401 | -2/Research | Build established: Scavenger-Tank 22402 | -2/Research | Found Prototype Launcher 22402 | -2/Research | Identified Adv. Micro-nuke Launcher 22614 | -2/Research | Found Prototype Device 22614 | -2/Research | Identified Exp. Actuator Array 22656 | -2/Research | Found Prototype Device 22656 | -2/Research | Identified Exp. Weapon Cycler 22684 | -2/Research | Found Vortex Chain Reactor 22746 | -2/Research | Destroyed 7 combat bots 22844 | -2/Research | Spotted B-90 Cyclops 22878 | -2/Research | High security lockdown imminent 22906 | -2/Research | Destroyed 10 combat bots 22958 | -2/Research | High security lockdown engaged 22989 | -2/Research | Found Prototype Device 22989 | -2/Research | Identified Thermal Barrier 23020 | -2/Research | Build established: Scavenger-Gunner 23077 | -2/Research | Destroyed 17 combat bots 23149 | -2/Research | Garrison activated, responded to threat 23205 | -2/Research | Entered Quarantine 23322 | -2/Quarantine | Found Alien Impact Weapon 23411 | -2/Quarantine | Found Alien Slashing Weapon 23411 | -2/Quarantine | Identified Sigix Broadsword 23433 | -2/Quarantine | Met incapacitated Sigix Warrior 23433 | -2/Quarantine | Lockdown squad dispatched 23443 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 23446 | -2/Quarantine | Unlocked Sigix quarantine chamber 23452 | -2/Quarantine | Found Sigix Containment Pod 23497 | -2/Quarantine | First assault squad dispatched 23498 | -2/Quarantine | Spotted Lightning 23511 | -2/Quarantine | System corruption reached 10% 23512 | -2/Quarantine | Spotted Lightning 23513 | -2/Quarantine | Spotted Lightning 23537 | -2/Quarantine | Destroyed Lightning 23540 | -2/Quarantine | Destroyed Lightning 23550 | -2/Quarantine | Destroyed Lightning 23577 | -2/Quarantine | Destroyed 7 combat bots 23687 | -2/Quarantine | Destroyed 7 combat bots 23886 | -2/Quarantine | Destroyed 8 combat bots 23979 | -2/Quarantine | Found Alien Artifact 23979 | -2/Quarantine | Identified Phase Redirector 24094 | -2/Quarantine | High security lockdown imminent 24139 | -2/Quarantine | Destroyed 14 combat bots 24174 | -2/Quarantine | High security lockdown engaged 24266 | -2/Quarantine | Found Alien Artifact 24266 | -2/Quarantine | Identified Subatomic Replicator 24311 | -2/Quarantine | Spotted Striker 24311 | -2/Quarantine | Spotted Striker 24336 | -2/Quarantine | Discovered new exit (range 5) 24341 | -2/Quarantine | Entered Access 24341 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24454 | -1/Access | Spotted B-99 Colossus 24525 | -1/Access | Build established: Mutant 24591 | -1/Access | First assault squad dispatched 24677 | -1/Access | Destroyed 7 combat bots 24683 | -1/Access | Lost 9 parts (2p4n1u2w) 24921 | -1/Access | Build established: Tank 25113 | -1/Access | Spotted B-99 Colossus 25113 | -1/Access | Spotted B-99 Colossus 25123 | -1/Access | Discovered new exit (range 3) 25127 | -1/Access | Entered Command 25151 | -1/Command | Lost 4 parts (1n2u1w) 25407 | -1/Command | First assault squad dispatched 25505 | -1/Command | Build established: Scavenger-Tank 25585 | -1/Command | Destroyed 8 combat bots 25690 | -1/Command | Spotted B-99 Colossus 25963 | -1/Command | Destroyed 7 combat bots 26398 | -1/Command | Destroyed 8 combat bots 26691 | -1/Command | Spotted Executioner 26691 | -1/Command | Spotted Executioner 26691 | -1/Command | Spotted Executioner 26691 | -1/Command | Spotted Executioner 26691 | -1/Command | Spotted Striker 26691 | -1/Command | Spotted Striker 26691 | -1/Command | Spotted Alpha 7 26691 | -1/Command | Spotted Alpha 7 26693 | -1/Command | Spotted B-99 Colossus 26694 | -1/Command | Spotted B-99 Colossus 26698 | -1/Command | Core integrity fell below 50% 26701 | -1/Command | Discovered new exit (range 16) 26708 | -1/Command | Core integrity fell below 20% 26709 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 26708_ Med. Treads destroyed. 26708_ Slug penetrates Executioner. 26708_ Executioner destroyed. 26708_ Penetrated by Slug. 26708_ Exp. Weapon Cycler destroyed. 26708_ Slug penetrates Wall. 26708_ Knocked back. 26708_ Exp. Target Analyzer destroyed. 26708_ Knocked back. 26708_ Slug penetrates Alpha 7. 26708_ Penetrated by Slug. 26708_ Slug penetrates Wall. 26708_ Slug penetrates R-10 Processor. 26708_ Penetrated by Slug. 26708_ Slug penetrates Alpha 7. 26708_ Alpha 7 suffers critical hit (Destroy). 26708_ Slug penetrates Wall. 26708_ Slug penetrates R-10 Processor. 26709_ B-99 Colossus activates siege mode. 26709_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????############ ##### | | ????????????????????????? | | ????????????????????????????????#######+#### ##### | | ???????????????????????????????????# # #???# | | ???????????????????????????????????# + #???# | | ???????????????????????????????????# !! # #???# | | ???????????????????????????????????# ! # #???# | | ???????????????????????????????????#!! [# #???? | | ???????????????????????????????????######+## #???? | | ????????????????????????????????????????# ## +???? | | ??????????????????????????????#########?# ## #???? | | ??????????????????????????????# #?# ## #???? | | ??????????????????????????????# ### ## #???? | | ??????????????????????????????# "" + ## #???? | | ??????????????????????????????# "" ###### #???? | | ??????????????????????????????# "Y ###### #???? | | ??????????????????????????????# "" + #???? | | ??????????????????????????????# "" ###### #???? | | ???????????####???????????????# #????# #???? | | ??????????? ?????????????# #????# #???? | | ??????????? ?##########?# #????# #???? | | ????????????? # # # # ;### #????# #???? | | ???????????????" BB ^ E % ###;#####;##"## ##??? | | ???????????????" BB E == % +%R RR #??? | | ???????????????" ^ &][K7 ; %% #??? | | ????????? <" ]!@!^^%% % #??? | | ???????????????" BB [!]^%; % #??? | | ???????????????" BBE^=%!!7%######## C #??? | | ???????????? # # # #%###??????# #??? | | ?????????? ??#?#######????????# #??? | | ??????????? ?????????????????????# #??? | | ???????????##???????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# ?? | | ????????????????????????????????????+ ? | | ????????????????????????????????????# * # | | ????????????????????????????????????+ + | | ????????????????????????????????????##+####+###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 223 Coolant Potential 100 Energy Generation 75 Energy Capacity 950 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EM 15 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 14 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 5 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Cooling System | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -3/Testing | Archive Fabricated ------------ Exp. Heat Sink | x1 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Redirector Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalSurveybotFocus Manual? 0 Play Time 03:33:29 Cumulative 472.6 hours Start 2025.04.18 @ 21:14:31 End 2025.04.22 @ 19:37:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 44 Types 38/0/4/2/0/0/0/0/0/0 Lore% 78 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8705ca3e-6de6-4326-824b-38fda8358230