Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 07:50:16 Player: Kurgan Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (2474) 2474 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4494 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Autogun Improved Grenade Launcher > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Light Nuclear Core Thermal Generator Heat Sink Improved Heat Sink Advanced Beam Rifle Ion Cannon High-powered Shotgun Enhanced Autogun Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Reaction Control System > --- WEAPON ----------- Field Laser Improved Datajack > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg EM Shotgun Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Datajack Improved Datajack Scythe [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 97 | 6 12 28 51 Power 21 | 2 2 5 12 Engine 13 | 2 2 3 6 Core 8 | . . 2 6 Reactor . | . . . . Propulsion 28 | 2 4 7 15 Treads 11 | . . 2 9 Leg 9 | . 2 3 4 Wheel 4 | 2 . 2 . Hover 2 | . 2 . . Flight 2 | . . . 2 Utility 26 | . 4 10 12 Device 6 | . 1 1 4 Storage 7 | . 2 3 2 Processor 6 | . . 4 2 Hackware 1 | . . . 1 Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 22 | 2 2 6 12 Energy Gun 7 | 2 . . 5 Energy Cannon 2 | . 1 1 . Ballistic Gun 7 | . . 3 4 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 3 | . 1 . 2 Parts Lost 15 | . 1 2 12 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 7 | . . 2 5 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 98 99 91 Engine 10 | . 14 6 12 Core 3 | . . 4 5 Treads 6 | . . 10 7 Leg 10 | . 17 8 9 Wheel 1 | . . 3 . Hover 2 | . 9 . . Device 3 | . 2 . 6 Storage 13 | . 10 20 10 Processor 11 | . . 14 16 Protection 8 | . 13 8 6 Energy Gun 2 | . 2 . 4 Energy Cannon 4 | . 13 2 1 Ballistic Gun 4 | . . 10 2 Launcher 6 | . 11 9 1 Slashing Weapon 1 | . . . 3 Special Melee Weapon 1 | . . . 3 Peak Build Rating 34 | 5 11 18 34 Average Rating 17 | 2 10 15 24 On Entrance 8 | . 5 11 18 Naked Turns . | . . . . Heaviest Build 51 | 6 34 42 51 Greatest Support 44 | 20 20 40 44 Greatest Overweight (x) 11 | . 1 2 11 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 9 15 15 Most Carried 15 | 5 8 15 15 Average Carried 10 | 2 5 11 11 Final Capacity 15 | 5 15 15 15 Final Carried 14 | 4 8 14 12 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1642 | 240 262 634 506 Remotely . | . . . . Salvage Created 2726 | 36 310 1050 1330 Parts 151 | 4 19 69 59 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 65 | 1 11 26 27 Melee 4 | . . 1 3 Guns 36 | 1 . 16 19 Cannons 14 | . 8 4 2 AOE 9 | . 3 5 1 Classes Destroyed 10 | 1 2 5 2 Tunneler 2 | . . . 2 Hauler 2 | . 1 . 1 Operator 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 12 | . 6 3 3 Grunt 36 | 1 5 13 17 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 14 | . . 8 6 Hunter 1 | . . . 1 Best Kill Streak 4 | 1 4 4 4 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 515 | 3 66 140 306 Missed 142 | . 21 42 79 Damage Taken 4078 | 24 394 1135 2525 Core 754 | 8 86 103 557 Absorbed by Shields . | . . . . Redirected to Shielding 89 | . 28 24 37 Ignored by Resistances 1175 | 6 121 328 720 Core Remaining (%) 77 | 96 62 74 . Volleys Fired 229 | 2 36 87 104 Largest 2 | 2 2 1 1 Hottest 98 | 80 98 68 65 Shots Fired 232 | 4 37 87 104 Gun 173 | 4 . 76 93 Cannon 52 | . 34 7 11 Launcher 7 | . 3 4 . Special . | . . . . Kinetic 102 | . . 76 26 Thermal 109 | 2 34 7 66 Explosive 7 | . 3 4 . Electromagnetic 14 | 2 . . 12 Robot Hit Streak 26 | 3 8 21 26 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 227 | 3 27 81 116 Core Hits 115 | 2 13 44 56 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 4 | . . . 4 Melee Attacks 20 | . . 2 18 Impact . | . . . . Slashing 15 | . . 2 13 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4955 | 36 737 1751 2431 Guns 2664 | 36 . 1052 1576 Cannons 829 | . 509 128 192 Explosions 760 | . 205 453 102 Melee 617 | . . 80 537 Ramming 85 | . 23 38 24 Kinetic 1527 | . . 1052 475 Thermal 1866 | 10 509 128 1219 Explosive 658 | . 205 453 . Electromagnetic 202 | 26 . . 176 Impact . | . . . . Slashing 617 | . . 80 537 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . 14 18 . Projectiles 14 | . 14 . . Explosions 18 | . . 18 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . 35 2 30 Shots 3 | . 2 . 1 Rammed 8 | 1 2 5 . Targets Rammed 22 | 1 4 11 6 Kicked 14 | . 2 6 6 Crushed . | . . . . Highest Temperature 162 | 62 162 66 150 Average Temperature 47 | 33 50 21 49 Received Heat Transfer 2205 | 18 168 498 1521 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 1 . 7 Heat Transferred 3986 | 25 925 259 2777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 336 | 20 336 253 245 Initial 39 | . 11 . 39 Average 73 | 2 103 71 60 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 94 | 100 87 98 94 Level 1 5 | . 12 1 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 4 4 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 120 | 1 28 48 43 Peak Tracking Total 6 | 1 4 6 6 Tactical Retreats 8 | . 3 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 7 | . 3 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 1 3 Successful 5 | . 2 1 2 Failed 2 | . 1 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Record 1 | . . 1 . Alert Level 2 | . 1 . 1 Reinforcement Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7491 | 79 1703 2625 3084 Spaces Moved 3480 | 81 990 1266 1143 Core 61 | 27 . . 34 Treads 1096 | . . 577 519 Legs 1515 | . 520 405 590 Wheels 396 | 54 58 284 . Hover 412 | . 412 . . Flight . | . . . . Fastest Speed 50 | 50 56 105 145 Average Speed 187 | 70 152 183 232 Slowest Speed 600 | 80 190 260 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 6 82 67 60 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . 35 42 5 Melee . | . . . . Projectile . | . . . . AOE 82 | . 35 42 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4146 | 99 1148 1462 1437 Wait 152 | . 80 30 42 Move 3477 | 80 989 1265 1143 Hop . | . . . . Pick Up 93 | 9 16 26 42 Fast Attach 4 | . 2 . 2 Attach 27 | 6 2 7 12 Detach 1 | 1 . . . Swap 66 | . 8 21 37 Drop 55 | . 11 13 31 Fire 229 | 2 36 87 104 Melee 20 | . . 2 18 Ram 4 | 1 2 1 . Kick 14 | . 2 6 6 Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 266 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 4) 1068 | -10/Materials | Discovered new exit (range 15) 1783 | -10/Materials | Entered another Materials area 1783 | -9/Materials | Evolved 2 slots: Utility x2 2400 | -9/Materials | Discovered new exit (range 12) 3014 | -9/Materials | Build established: Scavenger-Mutant 3873 | -9/Materials | Build established: Mutant 4283 | -9/Materials | Discovered new exit (range 15) 4408 | -9/Materials | Entered another Materials area 4408 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4695 | -8/Materials | Discovered new exit (range 9) 4835 | -8/Materials | Lost 6 parts (2n3u1w) 5146 | -8/Materials | Core integrity fell below 50% 5395 | -8/Materials | Discovered new exit (range 16) 5710 | -8/Materials | Identified exit to Factory 6213 | -8/Materials | Core integrity fell below 20% 7095 | -8/Materials | Discovered exit to Factory (range 9) 7492 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired 14 matter. EXIT=FOUND: FACTORY Acquired Lgt. Armor Plating. Dropped Lgt. Armor Plating. Acquired 10 matter. Connecting with Terminal... >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. Acquired Hacking Suite. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Penetrated by Slug. Slug penetrates Wall. Acquired Arm. Treads. Slug penetrates Wall. Acquired Arm. Treads. Slug penetrates Wall. Dropped Aluminum Leg. Slug penetrates Wall. 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