Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.14 @ 11:39:09 // Halloween2020/ForbiddenLore Player: GamerShanksi Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3004) 3004 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 8273 Bonus ------- High Alert Combat Kills 561 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -87 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 67/100 System Corruption 3% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Large Storage Unit Compact Battery Advanced Visual Processing Unit Seismic Analyzer Targeting Computer Cloaking Device Hardened Medium Armor Plating Remote Shield > --- WEAPON ----------- Minigun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Hardened Medium Armor Plating Long-range Tractor Beam Assault Rifle Light Assault Rifle Assault Cannon Precision Rocket Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Seismic Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Slots Evolved 9 | . 1 . 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 8 | . 1 . 2 2 . . . 3 Weapon . | . . . . . . . . . Parts Attached 87 | 7 1 5 20 9 2 13 2 28 Power 14 | 1 . 1 . 2 . 3 . 7 Engine 10 | 1 . . . 1 . 3 . 5 Core 4 | . . 1 . 1 . . . 2 Reactor . | . . . . . . . . . Propulsion 16 | 2 . 1 5 2 . 2 . 4 Treads . | . . . . . . . . . Leg 16 | 2 . 1 5 2 . 2 . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 2 1 2 10 3 1 5 1 10 Device 17 | . . 1 6 2 . 2 . 6 Storage 3 | . 1 . 1 . . 1 . . Processor 4 | 1 . . 1 . 1 1 . . Hackware . | . . . . . . . . . Protection 11 | 1 . 1 2 1 . 1 1 4 Artifact . | . . . . . . . . . Weapon 22 | 2 . 1 5 2 1 3 1 7 Energy Gun 3 | 1 . . 2 . . . . . Energy Cannon 5 | . . 1 3 . 1 . . . Ballistic Gun 12 | 1 . . . 2 . 3 1 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 Parts Lost 28 | . . . 2 4 1 5 . 16 Power 8 | . . . . 1 . 2 . 5 Propulsion 2 | . . . . 1 . . . 1 Utility 9 | . . . 1 . 1 1 . 6 Weapon 9 | . . . 1 2 . 2 . 4 Highest Loss Streak 11 | . . . 2 4 1 4 . 11 Average Slot Usage (%) 96 | . 98 100 99 95 95 92 99 91 Engine 4 | . 12 . . 1 . 6 8 8 Core 5 | . . 11 10 5 8 1 . 2 Leg 17 | . 25 25 19 14 16 16 16 11 Device 15 | . . 10 21 26 21 12 8 16 Storage 13 | . 10 12 19 16 10 8 16 11 Processor 11 | . 12 1 3 8 13 23 25 17 Protection 7 | . 12 12 4 4 8 5 7 9 Energy Gun 1 | . 12 . 1 1 . . . . Energy Cannon 6 | . . 11 16 1 3 1 . . Ballistic Gun 9 | . 12 12 1 13 12 14 16 10 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 11 27 47 54 41 38 37 28 69 Greatest Support 35 | 20 20 20 30 32 32 32 20 35 Greatest Overweight (x) 11 | 3 1 2 8 2 1 1 1 11 Average Overweight (x) 1 | . . 1 1 1 . . 1 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 10 10 10 Most Carried 10 | 3 9 10 9 5 5 6 8 10 Average Carried 6 | 1 6 9 6 3 3 3 6 6 Final Capacity 10 | 4 10 10 10 10 10 10 10 10 Final Carried 9 | 2 8 9 6 4 4 6 6 . Class Distribution -------------------- 52% | Hacker-Mutant 42% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Matter Collected 2137 | 239 98 62 231 223 115 271 20 878 Remotely 155 | . . . 40 . . . . 115 Salvage Created 3405 | . 255 43 849 199 337 398 14 1310 Parts 212 | . 14 2 56 7 14 34 4 81 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 81 | . 6 1 19 4 6 17 1 27 Melee 1 | . . . . . . . . 1 Guns 52 | . 6 1 1 4 2 15 1 22 Cannons 23 | . . . 17 . 4 2 . . AOE 4 | . . . . . . . . 4 Classes Destroyed 11 | . 3 . 2 1 1 . 1 3 Worker 1 | . . . . . 1 . . . Drone 1 | . . . . . . . 1 . Watcher 5 | . 2 . 3 . . . . . Swarmer 24 | . 2 . 6 . . 13 . 3 Saboteur 2 | . . . . . . . . 2 Grunt 23 | . 4 1 2 . 3 2 . 11 Brawler 1 | . . . . . . . . 1 Duelist 6 | . . . 2 . . . . 4 Sentry 20 | . . . 9 3 3 1 . 4 Hunter 2 | . . . . 1 . 1 . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 6 | . 2 1 4 2 3 4 1 6 Combat Bots Only 6 | . 2 1 4 2 3 4 1 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 1 2 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Damage Taken 5423 | . 173 . 687 395 408 726 . 3034 Core 1180 | . 17 . 108 42 27 129 . 857 Absorbed by Shields 176 | . . . . . . . . 176 Core Remaining (%) 82 | 100 . 93 73 . . . 64 . Volleys Fired 246 | . 19 4 44 23 24 45 5 82 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 143 | . 60 60 143 119 98 98 45 72 Shots Fired 467 | . 38 8 84 41 39 88 10 159 Gun 354 | . 38 8 9 35 33 82 10 139 Cannon 108 | . . . 75 6 6 6 . 15 Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 334 | . 19 4 1 31 33 82 10 154 Thermal 107 | . 19 4 68 4 6 6 . . Explosive 5 | . . . . . . . . 5 Electromagnetic 21 | . . . 15 6 . . . . Robot Hit Streak 77 | . 17 20 21 59 77 20 8 48 Robot Miss Streak 2 | . 1 1 2 . 1 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 1 . . . 3 . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 Shots Hit Robots 391 | . 31 7 59 38 33 72 6 145 Core Hits 221 | . 16 2 27 9 13 29 3 122 Critical Hits 6 | . . . 4 1 1 . . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 2 1 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7393 | . 353 99 1337 608 593 856 71 3476 Guns 4895 | . 353 99 133 528 443 731 71 2537 Cannons 1729 | . . . 1204 80 150 125 . 170 Explosions 769 | . . . . . . . . 769 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4634 | . 167 55 . 460 443 731 71 2707 Thermal 1924 | . 186 44 1048 68 150 125 . 303 Explosive 466 | . . . . . . . . 466 Electromagnetic 369 | . . . 289 80 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . . 5 . . . . 45 Projectiles 5 | . . . 5 . . . . . Explosions 45 | . . . . . . . . 45 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . . 126 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 587 | . 111 36 587 8 222 156 . 9 Average Temperature 87 | . 41 18 129 7 96 26 . 4 Received Heat Transfer 2395 | . 126 . 297 153 324 261 . 1234 Effects 12 | . . . 12 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 6 | . . . 6 . . . . . Matter Decay 2 | . . . 2 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . Heat Transferred 3033 | . 425 100 1813 148 222 125 . 200 Parts Sabotaged 10 | . . . . . . . . 10 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Peak Influence 999 | . 194 50 204 121 274 540 242 999 Initial 909 | . . . . 26 9 135 175 909 Average 239 | . 41 17 63 77 126 346 118 807 Maximum Alert Level 3 | . . . 1 . 1 2 1 3 Low Security (%) 67 | 100 100 100 99 100 85 16 88 . Level 1 11 | . . . . . 14 59 11 . Level 2 5 | . . . . . . 23 . 9 Level 3 15 | . . . . . . . . 90 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . 1 1 . 2 . . 10 Investigation 2 | . . 1 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement . | . . . . . . . . . Assault 4 | . . . . . . . . 4 Garrison 7 | . . . . . 2 . . 5 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Distress Signals 3 | . 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 11 4 32 5 13 18 30 52 Peak Tracking Total 10 | . 4 3 5 2 3 5 5 10 Tactical Retreats 10 | . . 2 . . 4 2 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Traps Triggered 12 | . . . 3 . 1 6 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Machines Accessed 9 | . . 2 3 . 2 . 1 1 Terminals 3 | . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 16 | . . 2 8 . 2 . 3 1 Successful 15 | . . 2 7 . 2 . 3 1 Failed 1 | . . . 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . . . 3 . 1 . 3 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 9 | . . 2 3 . 1 . 3 . Record 3 | . . . 3 . . . . . Open Door 3 | . . 2 . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 2 | . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Unlock Access 2 | . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 3 . . . 1 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 19 | . . . 19 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 17 | . . . 17 . . . . . Drone Recoveries 2 | . . . 2 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Turns Passed 7231 | 69 531 968 1943 438 304 1153 545 1280 Spaces Moved 3770 | 43 309 533 941 208 142 628 347 619 Core 30 | 17 . . 3 . . . . 10 Treads . | . . . . . . . . . Legs 3740 | 26 309 533 938 208 142 628 347 609 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 120 150 125 125 150 120 Average Speed 156 | 125 145 176 162 154 154 146 150 153 Slowest Speed 600 | 200 150 180 450 180 155 155 150 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 57 96 89 20 22 71 86 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . . . 9 . . . . 52 Melee . | . . . . . . . . . Projectile 11 | . . . 9 . . . . 2 AOE 50 | . . . . . . . . 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Total 4678 | 58 354 558 1279 285 189 782 364 809 Wait 425 | . 15 3 247 37 19 45 7 52 Move 3762 | 42 308 532 940 207 141 627 346 619 Hop . | . . . . . . . . . Pick Up 87 | 9 9 7 17 6 2 15 2 20 Fast Attach 1 | . . 1 . . . . . . Attach 84 | 7 1 4 20 9 2 13 2 26 Detach 3 | . . . 2 1 . . . . Swap 2 | . . . . . . . . 2 Drop 38 | . 2 7 9 2 1 7 2 8 Fire 246 | . 19 4 44 23 24 45 5 82 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 322 | -10/Materials | Build established: Hacker-Mutant 351 | -10/Materials | Identified exit to Mines 351 | -10/Materials | Discovered exit to Mines (range 11) 506 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Discovered exit to Materials (range 8) 601 | -10/Materials | Entered Mines 605 | -10/Mines | Met a Derelict shopkeep closing up shop 664 | -10/Mines | Discovered exit to Materials (range 5) 727 | -10/Mines | Found the Drone Emporium 733 | -10/Mines | Found Prototype Device 735 | -10/Mines | Identified Sensor Drone Bay 952 | -10/Mines | Discovered exit to Materials (range 9) 968 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Evolved 2 slots: Utility x2 2108 | -9/Materials | Identified exit to Mines 2108 | -9/Materials | Discovered exit to Mines (range 12) 2372 | -9/Materials | Identified exit to Materials 2372 | -9/Materials | Discovered exit to Materials (range 10) 2726 | -9/Materials | Discovered exit to Mines (range 16) 3102 | -9/Materials | Repaired Carbon-fiber Leg 3463 | -9/Materials | Discovered exit to Materials (range 16) 3512 | -9/Materials | Entered another Materials area 3512 | -8/Materials | Evolved 2 slots: Utility x2 3634 | -8/Materials | Lost 4 parts (1p1n2w) 3799 | -8/Materials | Identified exit to Storage 3799 | -8/Materials | Discovered exit to Storage (range 16) 3948 | -8/Materials | Build established: Scavenger-Mutant 3950 | -8/Materials | Entered Storage 4090 | -8/Storage | Garrison activated, responded to threat 4168 | -8/Storage | Identified exit to Garrison 4180 | -8/Storage | Identified exit to Recycling 4180 | -8/Storage | Discovered exit to Recycling (range 10) 4254 | -8/Storage | Entered Garrison 4262 | -8/Garrison | Installed Relay Interface Framework 4316 | -8/Garrison | Triggered checkpoint 4489 | -8/Garrison | Lost 4 parts (1p1u2w) 4572 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Triggered checkpoint 4975 | -8/Garrison | Discovered exit to Recycling (range 13) 5040 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Triggered checkpoint 5332 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Triggered checkpoint 5385 | -8/Garrison | Discovered exit to Recycling (range 14) 5407 | -8/Garrison | Entered Recycling 5431 | -8/Recycling | Spotter reported a threat 5431 | -8/Recycling | Spotter reported a threat 5437 | -8/Recycling | Spotter reported a threat 5448 | -8/Recycling | Spotter reported a threat 5457 | -8/Recycling | Spotter reported a threat 5504 | -8/Recycling | Spotter reported a threat 5505 | -8/Recycling | Spotter reported a threat 5510 | -8/Recycling | Spotter reported a threat 5528 | -8/Recycling | Spotter reported a threat 5571 | -8/Recycling | Spotter reported a threat 5571 | -8/Recycling | Spotter reported a threat 5572 | -8/Recycling | Spotter reported a threat 5574 | -8/Recycling | Spotter reported a threat 5624 | -8/Recycling | Spotter reported a threat 5624 | -8/Recycling | Spotter reported a threat 5625 | -8/Recycling | Spotter reported a threat 5629 | -8/Recycling | Spotter reported a threat 5677 | -8/Recycling | Spotter reported a threat 5703 | -8/Recycling | Spotter reported a threat 5730 | -8/Recycling | Spotter reported a threat 5771 | -8/Recycling | Spotter reported a threat 5783 | -8/Recycling | Spotter reported a threat 5783 | -8/Recycling | Spotter reported a threat 5792 | -8/Recycling | Spotter reported a threat 5792 | -8/Recycling | Spotter reported a threat 5809 | -8/Recycling | Spotter reported a threat 5824 | -8/Recycling | Spotter reported a threat 5883 | -8/Recycling | Spotter reported a threat 5902 | -8/Recycling | Spotter reported a threat 5923 | -8/Recycling | Identified exit to Factory 5923 | -8/Recycling | Discovered exit to Factory (range 19) 5937 | -8/Recycling | Spotter reported a threat 5944 | -8/Recycling | Spotter reported a threat 5952 | -8/Recycling | Entered Factory 5952 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6017 | -6/Factory | Garrison activated, responded to threat 6084 | -6/Factory | Identified exit to Garrison 6096 | -6/Factory | Identified exit to Factory 6096 | -6/Factory | Discovered exit to Factory (range 15) 6652 | -6/Factory | First assault squad dispatched 7099 | -6/Factory | Garrison activated, responded to threat 7214 | -6/Factory | Core integrity fell below 50% 7226 | -6/Factory | Core integrity fell below 20% 7232 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07189_ Lgt. Assault Rifle blown off. 07189_ Adv. Heat Sink blown off. 07189_ E-15 Imp destroyed. 07192_ Fission Core blown off. 07192_ Targeting Computer blown off. 07192_ Adv. Visual Processing Unit blown off. 07192_ Seismic Analyzer blown off. 07192_ E-15 Imp destroyed. 07193_ The unstable cave ceiling collapses. 07204_ Hrd. Medium Armor Plating destroyed. 07209_ R-10 Processor collects Fission Core. 07210_ Imp. Deuterium Engine destroyed. 07210_ System corrupted by crushing effect (+1). 07212_ R-10 Processor collects Adv. Heat Sink. 07215_ The unstable cave ceiling collapses. 07215_ R-10 Processor collects Lgt. Assault Rifle. 07232_ Acquired 87 matter. 07232_ Acquired 28 matter. 07232_ Lrn. Tractor Beam destroyed. 07232_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#+??????????????????? | | ??????##?######?????????????? ??????????????????? | | ?????? ? #?????? ???? ??????????????????? | | ?#??" " ? #????# ???? ??????????????????? | | ?# ?" " ? #????# ??? ??????????????????? | | ?# " " ? #????# ??? ??????????????????? | | ?# " " " #????# #####+#####?????????????? | | ?# " " " #????# # """ """ #?????????????? | | ?# " " " " #????# # """ """ #?????????????? | | ?# " " " "" #????# # """ """ #?????????????? | | ?# " " " G #????# # #?????????????? | | ?? " " " "" #????# # #?????????????? | | ???? "??????# # ! #?????????????? | | ?????? ????????# # #?????????????? | | ########+########### #?????????????? | | [ % ggb ####?????????????? | | g@b ###????????????? | | bl ### ##???????????? | | """"""""" # %ggg #???????????? | | ^ !!! = """#???????????? | | """"""""" R !! /% R"#???????????? | | !! % = """#???????????? | | ! """"""""" *! #???????????? | | *![ #???????????? | | "T" """"""""" ]! #???????????? | | %= ! #???????????? | | #% = #???????????? | | #+##############+###### # !! #???????????? | | #????? ???# ! #???????????? | | """ #???#"""" ?# !! #???????????? | | ""F"" #???#"""" ### #???????????? | | ! ""|"" #???#"""" #?# #######???????????? | | ||| #???#"""" ! #?### ##??????????????????? | | || #???# #???####????????????????????? | | """""" #???# ! #???????????????????????????? | | """""" #???# "T" #???????????????????????????? | | """""" #???# #???????????????????????????? | | """""" #????????#####???????????????????????????? | | ????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 1 Cloak Strength 2 Armor Coverage 600 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oh No You Don't! Release The Drones! Significant Disruption \\IAMDERELICT Challenges ------------ None Game ------ Seed DefenseSlugInitializer Manual? 0 Play Time 01:15:54 Cumulative 28.5 hours Start 2020.11.13 @ 10:46:31 End 2020.11.14 @ 11:39:09 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 35 Rogue 24 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd6882e4-d7fb-4ff9-ab3b-528bad0b95f1