Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 19:10:04 Player: lone_cultivator Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1891) 1891 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7731 Bonus ------- Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 941/1000 Matter 65/300 Energy 0/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Makeshift Utility Shielding > --- WEAPON (2) ------- Mini Grenade Launcher Maul > --- INVENTORY (15) --- Field Propulsion Drive Matter Compressor (206) Improved Power Shielding Improved Light Armor Plating Hacking Suite Improved System Shield Improved Field Recycling Unit (39) Makeshift Shrapnel Gun Improved Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Airjet Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Makeshift Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Heavy Flak Cannon > --- INVENTORY -------- Field Propulsion Drive Matter Compressor Improved Power Shielding Improved Light Armor Plating Hacking Suite Improved System Shield Improved Field Recycling Unit Improved Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Improved Datajack Maul [Rating: 67] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . 1 . . . . Utility 6 | . . 2 1 1 . . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 88 | 6 10 17 26 3 1 13 3 . 3 6 Power 12 | 1 2 2 3 . . 2 1 . . 1 Engine 6 | 1 1 2 2 . . . . . . . Core 6 | . 1 . 1 . . 2 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 3 4 11 . . 3 . . . 2 Treads 2 | . . . 2 . . . . . . . Leg 8 | 2 3 1 2 . . . . . . . Wheel 3 | . . 3 . . . . . . . . Hover 10 | . . . 6 . . 2 . . . 2 Flight 2 | . . . 1 . . 1 . . . . Utility 28 | 1 2 4 6 2 1 6 1 . 3 2 Device 10 | . 2 1 2 1 . 3 1 . . . Storage 3 | 1 . 1 . . . . . . 1 . Processor 4 | . . . 1 1 . 1 . . 1 . Hackware 1 | . . . 1 . . . . . . . Protection 10 | . . 2 2 . 1 2 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 23 | 2 3 7 6 1 . 2 1 . . 1 Energy Gun 5 | . . 3 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 2 2 1 . . 1 1 . . . Ballistic Cannon 3 | . 1 . . . . 1 . . . 1 Launcher 3 | . . . 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Corrupted Parts 2 | . . . 2 . . . . . . . System Corruption 5 | . . . 5 . . . . . . . Parts Lost 22 | . . 1 4 . 2 2 1 . 4 8 Power 4 | . . . . . . . . . 2 2 Propulsion 10 | . . 1 3 . 1 2 . . . 3 Utility 7 | . . . 1 . 1 . 1 . 1 3 Weapon 1 | . . . . . . . . . 1 . Highest Loss Streak 4 | . . 1 2 . 1 2 1 . 2 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 4 7 13 14 13 13 14 14 14 14 12 Power 1 | 1 1 1 1 2 2 1 1 1 . . Propulsion . | 1 1 1 1 . . . . . . . Utility 5 | . 2 3 3 5 5 8 8 8 7 6 Weapon 4 | 1 1 6 6 5 5 4 3 4 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | 2 6 8 4 . 1 2 2 . . 7 Power 4 | . 1 2 1 . . . . . . . Propulsion 6 | 2 2 1 . . . . . . . 1 Utility 13 | . 2 2 3 . 1 . 1 . . 4 Weapon 9 | . 1 3 . . . 2 1 . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 98 99 97 88 85 86 85 83 Engine 4 | . 12 8 4 . . . . . 4 4 Core 6 | . 1 2 4 7 7 11 13 13 7 4 Leg 4 | . 28 2 5 . . . . . . . Wheel 3 | . . 19 1 . . . . . . . Hover 13 | . . . 15 30 30 23 20 20 20 14 Device 12 | . 13 21 16 7 7 6 7 6 5 16 Storage 8 | . 14 11 9 7 7 6 6 6 6 5 Processor 8 | . . . 2 14 15 16 16 13 12 11 Hackware 2 | . . . 8 7 7 3 . . . . Protection 8 | . . 10 7 7 4 4 7 13 13 11 Energy Gun 2 | . . 13 6 . . . . . . . Ballistic Gun 7 | . 18 8 6 7 7 6 3 . 2 4 Ballistic Cannon 1 | . 9 . . . . . . . 1 . Launcher 3 | . . . 2 5 7 3 2 13 7 4 Impact Weapon 1 | . . . 2 1 . 2 5 . . . Peak Build Rating 67 | 6 10 18 31 35 37 55 58 53 57 67 Average Rating 36 | 4 7 15 23 34 34 50 54 53 53 54 On Entrance 30 | . 6 10 16 29 35 34 55 53 53 48 Avg Prop Armor Cover (%) 5 | . . 3 7 . . 1 . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 10 16 37 48 38 42 55 56 54 63 61 Greatest Support 59 | 20 20 26 29 30 30 51 38 38 38 59 Greatest Overweight (x) 3 | . . 3 3 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 . 1 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 15 15 14 15 15 15 14 15 15 Average Carried 13 | 4 7 13 14 13 14 14 14 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 15 15 14 15 15 14 14 13 14 Class Distribution -------------------- 33% | Skirmisher 22% | Scavenger-Mutant 22% | Mutant 16% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Matter Collected 2735 | 238 334 408 514 . . 183 502 . 473 83 Remotely . | . . . . . . . . . . . Salvage Created 2032 | . 314 462 663 . . 84 75 . 370 64 Parts 112 | . 18 38 49 . . 4 . . 2 1 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . . 1 2 . . 1 . . . . Parts Field Recycled 34 | . . . 14 . . . 16 . 4 . Retrieved Matter 273 | . . . 134 . . . 135 . 4 . Parts Self-Destructed 1 | . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Combat Hostiles Destroyed 45 | . 10 11 14 . . 2 2 . 4 2 Guns 25 | . 2 11 8 . . 2 . . 1 1 Cannons 9 | . 8 . . . . . . . 1 . AOE 11 | . . . 6 . . . 2 . 2 1 Classes Destroyed 14 | . 3 4 5 . . 1 1 . . . Worker 2 | . . 1 . . . 1 . . . . Builder 3 | . . 3 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 12 | . 3 4 4 . . . . . 1 . Grunt 18 | . 7 4 6 . . . . . 1 . Brawler 1 | . . 1 . . . . . . . . Sentry 6 | . . 2 3 . . . . . 1 . Hunter 1 | . . . 1 . . . . . . . Programmer 5 | . . . . . . 2 . . 1 2 Savage 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . 4 6 4 . . 2 2 . 3 1 Combat Bots Only 5 | . 4 5 4 . . 2 2 . 3 1 Max Kills in Single Turn 3 | . 1 1 3 . . 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Hostile Shots Fired 349 | . 48 37 60 . 50 90 16 . 24 24 Missed 109 | . 15 8 15 . 24 27 4 . 8 8 Hits 240 | . 33 29 45 . 26 63 12 . 16 16 Melee 4 | . . . . . . . 4 . . . Projectile 236 | . 33 29 45 . 26 63 8 . 16 16 AOE 1 | . . . . . . . . . . 1 Critical Strikes 9 | . . . 1 . . 4 3 . . 1 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 4040 | . 388 330 697 . 311 817 297 . 651 549 Core 625 | . 103 60 116 . 87 101 12 . 87 59 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 76 | . . 15 35 . . . . . . 26 Regen/Repaired (Parts) 14 | . . 14 . . . . . . . . Core Remaining (%) 80 | 100 58 85 78 . 87 . . . 76 . Volleys Fired 172 | . 44 28 43 . . 22 3 . 20 12 Largest 2 | . 2 2 2 . . 2 2 . 2 2 Hottest 101 | . 50 101 86 . . 59 63 . 77 68 Shots Fired 302 | . 88 56 71 . . 29 7 . 34 17 Gun 199 | . 45 56 64 . . 23 1 . 5 5 Cannon 56 | . 43 . . . . 6 . . 5 2 Launcher 47 | . . . 7 . . . 6 . 24 10 Special . | . . . . . . . . . . . Kinetic 191 | . 88 22 34 . . 29 1 . 10 7 Thermal 26 | . . 6 20 . . . . . . . Explosive 47 | . . . 7 . . . 6 . 24 10 Electromagnetic 38 | . . 28 10 . . . . . . . Robot Hit Streak 13 | . 5 9 13 . . 8 4 . 4 3 Robot Miss Streak 6 | . 6 3 3 . . 3 1 . 2 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 173 | . 40 42 52 . . 18 4 . 11 6 Core Hits 107 | . 18 22 41 . . 4 6 . 11 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . Burn 1 | . . . 1 . . . . . . . Blast 1 | . 1 . . . . . . . . . Melee Attacks 41 | . . 5 15 . . 11 3 . 5 2 Impact 33 | . . 1 12 . . 10 3 . 5 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . 2 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4303 | . 600 634 1406 . . 532 293 . 718 120 Guns 1906 | . 170 587 730 . . 351 . . 18 50 Cannons 630 | . 428 . . . . 121 . . 63 18 Explosions 1301 | . . 43 670 . . . 293 . 243 52 Melee 454 | . . . . . . 60 . . 394 . Ramming 12 | . 2 4 6 . . . . . . . Kinetic 1817 | . 598 227 371 . . 472 . . 81 68 Thermal 368 | . . 100 268 . . . . . . . Explosive 1228 | . . . 640 . . . 293 . 243 52 Electromagnetic 424 | . . 303 121 . . . . . . . Impact 454 | . . . . . . 60 . . 394 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . 5 . . 7 10 10 14 2 Average Corruption 7 | . . . 4 . . 6 8 10 10 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 127 | . . . 33 . . 13 35 3 40 3 Message Errors 50 | . . . 12 . . 4 15 2 17 . Matter Fused 24 | . . . 7 . . 1 8 1 7 . Heat Flow Errors 8 | . . . 2 . . 2 1 . 2 1 Energy Discharges 14 | . . . 4 . . 2 2 . 4 2 Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 17 | . . . 5 . . 2 6 . 4 . Data Loss (major) 2 | . . . 1 . . . . . 1 . Misfires 6 | . . . . . . 1 1 . 4 . Alerts 4 | . . . 1 . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 315 | . . . 10 . . 49 . . 232 24 Projectiles 29 | . . . . . . 29 . . . . Explosions 34 | . . . 10 . . . . . . 24 Melee 252 | . . . . . . 20 . . 232 . Knockbacks 8 | . 3 1 . . . . . . 3 1 Impact 4 | . . 1 . . . . . . 3 . Kinetic 4 | . 3 . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 218 | . . 2 29 . . . . . 57 130 Shots 8 | . . . 1 . . . . . 3 4 Rammed 2 | . . 1 1 . . . . . . . Targets Rammed 3 | . 1 1 1 . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 240 | . 44 168 167 . . 206 132 . 240 82 Average Temperature 45 | . 13 44 52 . . 68 35 . 49 28 Received Heat Transfer 804 | . 141 93 261 . 39 102 72 . 36 60 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . 1 . . 4 . Combat Hostiles 4 | . . . . . . . . . 4 . Parts Fried 6 | . . 2 . . . 1 . . 3 . Impact Corruptions 12 | . . . . . . 2 . . 10 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 840 | . . 198 642 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 99 | 100 100 97 100 100 100 100 . . . 100 Level 1 . | . . 2 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 222 | . 120 222 116 42 21 133 . . . 159 Initial 91 | . . 40 91 42 1 5 . . . . Average 28 | . 26 47 35 25 6 22 . . . 10 Influence Increases 1894 | . 349 434 447 . 30 235 . . 100 299 Destroy 0b10 Robot/C 860 | . 200 220 280 . . 40 . . 80 40 Destroy 0b10 Robot/NC 65 | . 5 20 25 . . 5 . . 10 . Destroy Leader 216 | . 42 50 74 . . 20 . . 10 20 Successful Hack 39 | . 25 4 . . . 10 . . . . Disable Machine 135 | . 15 15 30 . . 15 . . . 60 Destroy Structure 129 | . 2 5 38 . . 10 . . . 74 Lose Combat Pursuer 450 | . 60 120 . . 30 135 . . . 105 Influence Decreases 1771 | . 253 314 568 93 21 138 108 . 100 176 Entered New Map 282 | . . 56 125 53 1 6 41 . . . Time Decay 1302 | . 253 248 357 40 . 131 67 . 90 116 Lost Part 111 | . . 10 10 . 20 1 . . 10 60 Purge Threat 76 | . . . 76 . . . . . . . Squads Dispatched 16 | . . 3 2 . 1 5 . . . 5 Investigation 1 | . . 1 . . . . . . . . Extermination 5 | . . . . . . 3 . . . 2 Reinforcement 7 | . . 2 2 . 1 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Distress Signals 8 | . 2 1 . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 16 29 30 . 6 15 9 . 4 19 Peak Tracking Total 8 | . 3 7 5 . 4 8 6 . 3 6 Tactical Retreats 29 | . 3 4 5 . 2 4 5 . . 6 ECM-based Alert Blocks 10 | . . . 8 . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Traps Triggered 10 | . 1 4 1 . 1 1 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Machines Disabled 9 | . 1 1 2 . . 1 . . . 4 Max in Single Turn 2 | . 1 1 1 . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Machines Accessed 26 | . 7 6 3 2 . 1 1 4 . 2 Terminals 17 | . 6 4 2 2 . 1 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 78 | . 11 11 17 2 . 2 1 30 . 4 Successful 52 | . 5 7 6 1 . 1 1 30 . 1 Failed 26 | . 6 4 11 1 . 1 . . . 3 Catastrophic 7 | . 3 . 1 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 20 | . 5 4 5 1 . 2 2 . . 1 Terminals 37 | . 10 7 12 2 . 2 1 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 2 . . . . . . . 1 Recycling Units 6 | . 1 . 5 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 44 | . 4 3 3 1 . 1 1 30 . 1 Record 16 | . 1 2 . . . 1 1 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 7 | . . . . . . . . 7 . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . Open DSF 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . . . . Process 1 | . . . 1 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 6 5 2 2 . 1 1 . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 32 | . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 42 | . . . 42 . . . . . . . Retrieved Matter 42 | . . . 42 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . 2 1 . . 1 . . . . Non-combat 3 | . . 2 1 . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 5 | . . 2 2 . . 1 . . . . parse_system 2 | . . 1 . . . 1 . . . . no_distress 2 | . . 1 1 . . . . . . . check_alert 1 | . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Active Infowar (turns) 8005 | . 976 1164 1231 82 116 1124 1018 107 1119 1068 Optics 5026 | . . . 392 82 116 1124 1018 107 1119 1068 Sensors 5190 | . 630 . . 81 116 1107 1018 107 1063 1068 Terrain 1813 | . 346 1164 303 . . . . . . . ECM 2089 | . . . 1180 2 . . . . . 907 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Turns Passed 8350 | 76 999 1164 1477 82 116 1124 1018 107 1119 1068 Spaces Moved 5711 | 53 622 792 755 71 104 770 881 102 836 725 Core 8 | 7 . 1 . . . . . . . . Treads . | . . . . . . . . . . . Legs 885 | 46 622 60 157 . . . . . . . Wheels 800 | . . 731 69 . . . . . . . Hover 4014 | . . . 525 71 104 770 881 102 836 725 Flight 4 | . . . 4 . . . . . . . Fastest Speed 48 | 50 120 80 95 108 108 48 105 105 105 50 Average Speed 107 | 110 120 97 135 108 108 96 105 105 105 94 Slowest Speed 280 | 120 120 260 280 108 112 112 105 105 105 111 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 12 | . . . 2 . . . . . 10 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 78 61 57 3 82 19 69 77 87 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . Scrap Searched 10 | . . . . . . . 9 . 1 . Spaces Dug 263 | . . 1 11 . . 8 18 . 187 38 Terrain Destroyed 430 | . . 3 65 . . 10 33 . 230 89 Melee 23 | . . 1 11 . . 8 1 . . 2 Projectile 5 | . . . . . . 2 . . 3 . AOE 402 | . . 2 54 . . . 32 . 227 87 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Total 7571 | 71 795 1129 1117 75 108 1103 960 101 1029 1083 Wait 1308 | . 90 229 208 . . 264 53 . 149 315 Move 5700 | 52 621 791 754 70 103 769 880 101 834 725 Hop . | . . . . . . . . . . . Pick Up 107 | 11 12 27 27 1 3 9 6 . 2 9 Fast Attach 24 | 1 3 7 4 . . 6 . . . 3 Attach 34 | 5 1 5 6 2 1 2 2 . 3 7 Detach . | . . . . . . . . . . . Swap 100 | . 8 16 32 2 . 10 8 . 15 9 Drop 81 | 2 15 20 27 . 1 10 5 . . 1 Fire 172 | . 44 28 43 . . 22 3 . 20 12 Melee 41 | . . 5 15 . . 11 3 . 5 2 Ram 2 | . . 1 1 . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 878 | -10/Materials | Discovered new exit (range 10) 1076 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Evolved 2 slots: Utility x2 1422 | -9/Materials | Build established: Scavenger-Mutant 1524 | -9/Materials | Discovered new exit (range 12) 1659 | -9/Materials | Repaired Weight Redist. System 1883 | -9/Materials | Discovered new exit (range 7) 2087 | -9/Materials | Discovered new exit (range 8) 2240 | -9/Materials | Entered another Materials area 2240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2676 | -8/Materials | Discovered new exit (range 7) 3450 | -8/Materials | Build established: Mutant 3650 | -8/Materials | Discovered new exit (range 9) 3717 | -8/Materials | Entered Factory 3717 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3799 | -7/Factory | Identified exit to DSF 3799 | -7/Factory | Entered DSF 3829 | -7/DSF | Additional patrols routed to DSF 3892 | -7/DSF | Discovered new exit (range 18) 3914 | -7/DSF | Identified exit to Factory 3915 | -7/DSF | Entered Factory 3915 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3989 | -6/Factory | Build established: Skirmisher 4749 | -6/Factory | Garrison activated, responded to threat 4935 | -6/Factory | Discovered new exit (range 19) 4988 | -6/Factory | Build established: Assassin 5038 | -6/Factory | Identified exit to Lower Caves 5039 | -6/Factory | Entered Lower Caves 5040 | -6/Lower Caves | Encountered a Warlord checkpoint 5274 | -6/Lower Caves | Learned 4 Factory zone layouts 5335 | -6/Lower Caves | Entered a destroyed Warlord outpost 5604 | -6/Lower Caves | System corruption reached 10% 5668 | -6/Lower Caves | Attacked by a faux Warlord 6055 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6057 | -6/Lower Caves | Entered Data Miner 6057 | -6/Data Miner | Discovered new exit (range 6) 6064 | -6/Data Miner | Identified exit to Proximity Caves 6076 | -6/Data Miner | Met Data Miner 6110 | -6/Data Miner | Learned location of Section 7 (-2) 6110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6139 | -6/Data Miner | Received God Mode back door access code from Data Miner 6164 | -6/Data Miner | Entered Proximity Caves 6272 | -5/Proximity Caves | Build established: Skirmisher 6425 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6550 | -5/Proximity Caves | Learned 4 Factory zone layouts 7179 | -5/Proximity Caves | Crushed by falling debris 7274 | -5/Proximity Caves | Discovered new exit (range 9) 7282 | -5/Proximity Caves | Identified exit to Factory 7283 | -5/Proximity Caves | Entered Factory 7283 | -5/Factory | Evolved 2 slots: Utility x2 8190 | -5/Factory | Garrison activated, responded to threat 8351 | -5/Factory | Self-destructed Last Messages --------------- FAILED. SECURING TERMINAL." 08229_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 08235_ System corrupted: Energy discharge (-47). 08235_ K-01 Serf collects debris. 08258_ System corrupted: Heat flow error (+103). 08280_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. 08335_ Fusion Modulator explodes. 08335_ Terminal disabled. 08335_ Imp. Medium Armor Plating destroyed. 08335_ Destroyed Imp. Medium Armor Plating. 08339_ Fission Core destroyed. 08339_ Destroyed Fission Core. 08339_ Airjet destroyed. 08339_ Destroyed Airjet. 08339_ Gravmag Array destroyed. 08339_ Destroyed Gravmag Array. 08343_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????######?????????? | | ?????????????????????????# ##????????? | | ????????????????????????## ##???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????## ##??????? | | ????????????????????????# ##?????? | | ???????????????????????## #?????? | | ???????????????????????#; ##?????? | | ???????????????????????#; #?????? | | ??????????????????????##; ] ;#?????? | | ??????????????????????# ; ;#?????? | | ??????????????????????# ; ;#?????? | | ??????????????????????##; ;#?????? | | ??????????????????????# ; ;#?????? | | ??????????????????????##; ##?????? | | ???????????????????????#;@ #??????? | | ???????????????????????## #??????? | | ????????????????????????#####+####??????? | | ?????????????????????????# ##?????? | | ?????????????????????????# T#?????? | | ?????????????????????????# #?????? | | ?????????????????????????# ##?????? | | ???###########?########### #??????? | | ???# """ """ #?# [ # ###??????? | | ???# """ """ #?# """ # ########## | | ???# """ """ #?# """ # # # | | ???# #?# """ """ + # # | | ???# #?# "R # # """ # | | ???# #?# """ # # """ # | | ???# ### "" # # """ # | | ???# ##" # # ! # | | ########+################# # """ # | | # """ # | | # """ # | | + # | | # """ # | | # """ # | | #+####################+### # """ # | | #?????????# # # # | | """ #?????????# # + """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 15 Weapon Shielding 66 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Imp. Arc Projector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 36% | -9/Materials Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking The Oracle Window Shopping Challenges ------------ None Game ------ Seed ChipDisruptionPenetrator Manual? 0 Play Time 02:55:14 Cumulative 21.4 hours Start 2026.03.17 @ 00:44:16 End 2026.03.17 @ 19:10:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3432ee4-a437-46e9-a03a-15480df90900