Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 13:25:06 // Winter2019/RPGLIKE Player: surfboardsofcanada Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (820) 820 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2779 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/900 Matter 160/300 Energy 137/150 System Corruption 0% Temperature Cool (92) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Missile Launcher Mining Laser > --- INVENTORY (3) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Grenade Launcher Mining Laser > --- INVENTORY -------- (None) [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Armor Plating Device Tractor Beam Processor Targeting Computer Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 7 | 3 . . . 4 Power . | . . . . . Propulsion 2 | 1 . . . 1 Utility 3 | 1 . . . 2 Weapon 2 | 1 . . . 1 Parts Attached 29 | 5 7 7 3 7 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 3 . 1 Treads . | . . . . . Leg 4 | 2 . 1 . 1 Wheel . | . . . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 9 | . 5 2 1 1 Device 1 | . 1 . . . Storage . | . . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 6 | . 2 2 1 1 Artifact . | . . . . . Weapon 11 | 2 2 1 2 4 Energy Gun 4 | 2 1 1 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 6 | . 1 . 2 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 99 100 66 Engine 13 | . 14 14 14 10 Leg 11 | . 28 7 . 4 Hover 14 | . . 20 28 12 Protection 21 | . 14 27 28 16 Energy Gun 16 | . 24 14 14 10 Launcher 9 | . 3 14 14 4 Special Weapon 1 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 27 | 9 24 27 27 25 Greatest Support 20 | 20 20 20 14 15 Greatest Overweight (x) 7 | . 1 7 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 3 | 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 Most Carried 3 | . 3 3 3 3 Average Carried 2 | . 1 2 3 1 Final Capacity 3 | 3 3 3 3 3 Final Carried 3 | . 3 3 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 684 | 250 80 160 100 94 Remotely 30 | . 30 . . . Salvage Created 558 | . 283 146 82 47 Parts 48 | . 21 14 6 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 6 5 3 4 Guns 11 | . 5 4 1 1 AOE 7 | . 1 1 2 3 Classes Destroyed 9 | . 6 2 1 . Worker 2 | . . 1 1 . Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 11 | . 3 3 2 3 Duelist 1 | . . . 1 . Sentry 3 | . . 2 . 1 Best Kill Streak 5 | . 5 2 4 4 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 121 | . 30 28 8 55 Missed 26 | . 2 10 1 13 Damage Taken 1731 | . 445 353 86 847 Core 1173 | . 373 234 57 509 Absorbed by Shields . | . . . . . Redirected to Core 784 | . 179 181 35 389 Ignored by Resistances 50 | . . . . 50 Core Remaining (%) 55 | 100 41 . 25 . Volleys Fired 49 | . 21 12 4 12 Largest 2 | . 2 2 2 2 Hottest 156 | . 100 86 86 156 Shots Fired 91 | . 40 24 8 19 Gun 64 | . 39 12 4 9 Cannon . | . . . . . Launcher 23 | . 1 12 4 6 Special 4 | . . . . 4 Kinetic . | . . . . . Thermal 51 | . 22 12 4 13 Explosive 23 | . 1 12 4 6 Electromagnetic 17 | . 17 . . . Robot Hit Streak 10 | . 7 10 9 6 Robot Miss Streak 2 | . 2 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 27 13 5 15 Core Hits 40 | . 12 12 8 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . . 1 Burn 3 | . 2 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2220 | . 644 673 323 580 Guns 597 | . 339 113 29 116 Cannons . | . . . . . Explosions 1575 | . 305 560 294 416 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 719 | . 413 113 29 164 Explosive 1311 | . 41 560 294 416 Electromagnetic 190 | . 190 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . 27 . . 1 Projectiles . | . . . . . Explosions 28 | . 27 . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 456 | . 113 126 . 217 Shots 13 | . 3 4 . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 467 | . 467 213 245 463 Average Temperature 161 | . 172 90 159 237 Received Heat Transfer 600 | . 135 72 24 369 Effects 10 | . 4 . . 6 Shutdowns 2 | . 1 . . 1 Energy Bleed 1 | . . . . 1 Interference 4 | . 3 . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1782 | . 942 296 74 470 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 606 | . 195 606 345 248 Initial 235 | . . 81 235 134 Average 195 | . 146 242 248 191 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 58 | 100 100 57 . 43 Level 1 33 | . . 18 100 56 Level 2 7 | . . 24 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 7 11 6 7 Peak Tracking Total 6 | . 3 6 6 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 13 | . . 12 1 . Max in Single Turn 6 | . . 6 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 3 | . . 3 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 2 | . . 2 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1079 | 53 316 327 207 176 Spaces Moved 605 | 40 145 195 148 77 Core 4 | 3 . 1 . . Treads . | . . . . . Legs 259 | 37 145 41 . 36 Wheels . | . . . . . Hover 342 | . . 153 148 41 Flight . | . . . . . Fastest Speed 50 | 50 120 116 116 116 Average Speed 135 | 114 156 133 116 150 Slowest Speed 400 | 120 190 400 116 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 37 24 48 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 324 | . 16 229 34 45 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 323 | . 16 229 34 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 764 | 44 193 239 175 113 Wait 44 | . 13 9 15 7 Move 601 | 39 144 194 147 77 Hop . | . . . . . Pick Up 6 | . 3 2 . 1 Fast Attach 22 | 5 6 6 3 2 Attach 6 | . . 1 . 5 Detach 2 | . . 1 . 1 Swap 2 | . 1 . . 1 Drop 19 | . 4 8 3 4 Fire 49 | . 21 12 4 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 13 | . 1 6 3 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 370 | -10/Materials | Entered another Materials area 371 | -9/Materials | Core integrity fell below 50% 372 | -9/Materials | Reached level 2 576 | -9/Materials | Reached level 3 692 | -9/Materials | Discovered new exit (range 6) 697 | -9/Materials | Entered Mines 698 | -9/Mines | Assembled infested the area 715 | -9/Mines | Core integrity fell below 20% 728 | -9/Mines | Learned Materials emergency access door positions 830 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 878 | -9/Mines | Reached level 4 882 | -9/Mines | Discovered new exit (range 12) 904 | -9/Mines | Entered Materials 905 | -8/Materials | Core integrity fell below 50% 906 | -8/Materials | Reached level 5 946 | -8/Materials | Core integrity fell below 20% 957 | -8/Materials | Upgraded with Propulsion slot (x1) 957 | -8/Materials | Upgraded with Utility slot (x2) 957 | -8/Materials | Upgraded with Weapon slot (x1) 1080 | -8/Materials | Destroyed self with Missile Launcher Last Messages --------------- 01000_ Overheating: Energy bleed (-30). 01000_ Acquired Carbon-fiber Leg. 01002_ Dropped Imp. Hover Unit. 01003_ Dropped Broken Grenade Launcher. 01016_ Acquired Missile Launcher. 01020_ U-05 Engineer lays Concrete. 01030_ U-05 Engineer builds a Wall. 01039_ U-05 Engineer lays Concrete. 01041_ The unstable cave ceiling collapses. 01041_ U-05 Engineer lays Concrete. 01044_ U-05 Engineer builds a Wall. 01048_ U-05 Engineer lays Concrete. 01048_ U-05 Engineer builds a Wall. 01052_ U-05 Engineer builds a Door. 01053_ U-05 Engineer builds a Wall. 01057_ U-05 Engineer lays Concrete. 01073_ U-05 Engineer builds a Wall. 01075_ Critical hit (Burn: +37). 01077_ U-05 Engineer lays Concrete. 01080_ L-31 Rogue suffers critical hit (Burn). 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""" ? ??????????? | | ??????????????????????????????? ??????????????? | | ????????????????????+?????????? ??????????????? | | ???????????????????????????????? !?????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????#+#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 10 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Levels Raised 4 | . . 2 1 1 XP Earned 9719 | 3000 735 3059 925 2000 XP Spent 8950 | 3000 . . . 5950 Upgrades 25 | 6 . . . 19 Propulsion Slot 2 | 1 . . . 1 Utility Slot 3 | 1 . . . 2 Weapon Slot 2 | 1 . . . 1 Core Integrity 6 | . . . . 6 Heat Dissipation 1 | . . . . 1 Inventory Capacity 3 | 3 . . . . Sight Range 2 | . . . . 2 KI Resistance % 2 | . . . . 2 TH Resistance % 2 | . . . . 2 KI Damage % 2 | . . . . 2 Protomatter Created 224 | . 78 57 33 56 Integrity Restored 273 | . 24 123 72 54 Core 273 | . 24 123 72 54 Protomatter Decayed 101 | . 18 . 83 . Game ------ Seed LightningCouplerVibroblade Manual? 0 Play Time 00:14:33 Cumulative 23.2 hours Start 2024.03.05 @ 13:13:27 End 2024.03.05 @ 13:25:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 37 Rogue 26 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e18ddbf-ce22-4e92-b3cd-ed06b64d3c37