Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 05:40:31 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (2653) 2653 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 9987 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 410 Cogmind --------- Core Integrity 1450/1450 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Advanced Coolant Injector Improved Target Analyzer Advanced ECM Suite Advanced Thermal Shield Advanced Thermal Shield Improved Force Field > --- WEAPON (4) ------- Enhanced Gauss Cannon > --- INVENTORY (4) ---- Light Particle Reactor Combat Antigrav System Microactuators Ripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Long-range Sensor Array Improved Target Analyzer Advanced ECM Suite Advanced Thermal Shield Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Gamma Rifle Enhanced Gauss Cannon Linear Accelerator Ripper > --- INVENTORY -------- Combat Antigrav System Microactuators [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Long-range Sensor Array Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Ripper Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 1 . . . . 1 . . . . Utility 10 | . . 1 1 1 . . 2 . . 2 1 2 Weapon 2 | . . . . . . . . 1 . . 1 . Parts Attached 198 | 4 1 17 15 28 1 9 20 16 53 16 18 . Power 22 | . . 2 3 4 . . 2 3 5 1 2 . Engine 7 | . . 1 1 1 . . 2 2 . . . . Core 13 | . . 1 2 3 . . . 1 5 1 . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 50 | 2 1 3 4 11 . . 5 2 11 5 6 . Treads 11 | 2 . . 4 1 . . . . 4 . . . Leg 16 | . . . . 5 . . . . 6 5 . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 6 . Flight 17 | . 1 3 . 5 . . 5 2 1 . . . Utility 83 | . . 6 6 8 . 4 12 7 25 8 7 . Device 55 | . . 2 3 4 . 2 9 5 18 5 7 . Storage 9 | . . . 1 1 . . 3 . 1 3 . . Processor 8 | . . 2 . 2 . 1 . 2 1 . . . Hackware 2 | . . . . . . 1 . . 1 . . . Protection 9 | . . 2 2 1 . . . . 4 . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 . 6 2 5 1 5 1 4 12 2 3 . Energy Gun 8 | 2 . 2 . 1 . 1 . . 1 . 1 . Energy Cannon 2 | . . . 2 . . . . . . . . . Ballistic Gun 9 | . . . . 2 . . . . 5 2 . . Ballistic Cannon 4 | . . . . 1 . . . . 1 . 2 . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 5 | . . 4 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 2 1 2 5 . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 6 | . . . 1 1 . 1 . . . 2 1 . Parts Lost 53 | . . 3 . . . . 1 3 29 15 . 2 Power 6 | . . . . . . . 1 . 3 2 . . Propulsion 19 | . . . . . . . . 1 11 6 . 1 Utility 15 | . . . . . . . . 1 9 4 . 1 Weapon 13 | . . 3 . . . . . 1 6 3 . . Highest Loss Streak 24 | . . 3 . . . . 1 3 24 5 . 2 Average Slot Usage (%) 84 | . 54 60 96 97 95 99 95 91 77 77 62 47 Engine 1 | . . 5 1 1 . . 3 5 1 . . . Core 7 | . . 1 7 13 15 15 9 4 8 2 . . Treads 2 | . 22 . 15 4 . . . . . . . . Leg 6 | . . . . 19 . . . . 10 23 . . Hover 2 | . . . . . . . . . . . 21 13 Flight 14 | . 2 24 20 5 30 30 25 28 10 . . . Device 16 | . . 5 17 16 23 15 20 10 14 20 21 26 Storage 4 | . . . . 7 7 1 4 10 3 9 . . Processor 8 | . . 4 6 6 7 14 13 11 9 5 4 4 Hackware 2 | . . . . . . 5 6 5 2 . . . Protection 1 | . . 4 9 5 . . . . . 1 . . Energy Gun 1 | . 28 6 . 1 7 1 . . . . . . Energy Cannon 1 | . . . 17 . . . . . . . . . Ballistic Gun 1 | . . . . 6 . . . . 1 2 . . Ballistic Cannon 1 | . . . . 2 . . . . . . 5 4 Slashing Weapon 4 | . . . . . 2 6 6 4 9 10 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 3 3 10 35 50 24 24 35 35 54 70 84 33 Greatest Support 120 | 3 4 12 82 82 24 24 29 35 120 100 107 3 Greatest Overweight (x) 10 | . . 1 1 2 . . 1 . 4 1 10 10 Average Overweight (x) . | . . . . . . . . . . . . 10 Largest Inventory Capacity 8 | 4 4 4 8 8 4 4 6 6 6 8 4 4 Average Capacity 5 | 4 4 4 4 7 4 4 5 6 5 6 4 4 Most Carried 8 | 3 4 4 5 8 4 4 6 6 6 6 4 4 Average Carried 4 | 2 3 3 4 7 3 3 5 5 4 3 3 4 Final Capacity 8 | 4 4 4 8 4 4 4 6 6 4 4 4 4 Final Carried 6 | 3 4 3 5 4 4 4 6 6 4 4 4 4 Class Distribution -------------------- 36% | Mutant 19% | Scavenger-Mutant 11% | Scout 11% | Sprinter 6% | Ninja 5% | Infiltrator-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Assassin | -6/Factory Ninja | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Matter Collected 2159 | 240 . 53 264 142 170 70 132 157 665 266 . . Remotely . | . . . . . . . . . . . . . Salvage Created 4333 | 135 44 80 573 111 . 289 132 157 1823 853 136 . Parts 170 | 9 3 5 23 8 . 16 6 6 52 31 11 . Haulers Intercepted 4 | . . . 1 . . . . . 3 . . . Recyclers Shooed 5 | . . . . . . 1 . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Combat Hostiles Destroyed 42 | . 3 3 5 2 . 5 1 1 11 8 3 . Melee 16 | . . . . . . 1 1 1 8 5 . . Guns 12 | . 3 2 . 2 . . . . 2 3 . . Cannons 9 | . . . 5 . . . . . 1 . 3 . AOE 5 | . . 1 . . . 4 . . . . . . Classes Destroyed 13 | 3 1 . 5 . . . . . 3 1 . . Worker 9 | 2 . . . . . 2 2 . . 2 1 . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 4 | . . . 1 . . . . . 3 . . . Recycler 13 | 1 . . 3 . . 1 . . 6 2 . . Operator 1 | . . . . . . . . . 1 . . . Watcher 5 | . . . 1 . . . 1 2 1 . . . Swarmer 6 | . 3 3 . . . . . . . . . . Grunt 12 | . . . 1 . . 4 . . 6 1 . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 8 | . . . 3 1 . 1 1 1 . 1 . . Hunter 9 | . . . 1 1 . . . . 3 4 . . Programmer 5 | . . . . . . . . . . 2 3 . Savage 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 3 2 4 1 . 5 1 1 4 6 4 . Combat Bots Only 4 | . 3 2 1 1 . 4 1 1 2 3 3 . Max Kills in Single Turn 5 | 1 1 1 1 1 . 5 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 4 . . . . . . Melee 1 | . . . . . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Damage Taken 8004 | . 66 286 546 126 . 96 107 396 3670 2117 491 103 Core 1492 | . 17 106 72 5 . 40 . 50 747 367 88 . Absorbed by Shields 702 | . . . . 56 . 40 38 . 271 228 69 . Core Remaining (%) 80 | 100 93 73 86 . . 93 100 . 20 68 93 . Volleys Fired 117 | 18 4 9 21 6 . . . . 35 12 12 . Largest 3 | 1 2 2 2 2 . . . . 3 2 3 . Hottest 198 | 50 90 100 138 56 . . . . 126 60 198 . Shots Fired 163 | 18 8 11 28 10 . . . . 43 24 21 . Gun 111 | 18 8 9 . 10 . . . . 37 24 5 . Cannon 50 | . . . 28 . . . . . 6 . 16 . Launcher . | . . . . . . . . . . . . . Special 2 | . . 2 . . . . . . . . . . Kinetic 87 | . . . . 8 . . . . 39 24 16 . Thermal 38 | 18 8 8 . . . . . . 4 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 38 | . . 3 28 2 . . . . . . 5 . Robot Hit Streak 11 | 5 2 3 10 7 . . . . 8 11 4 . Robot Miss Streak 4 | 1 2 4 2 2 . . . . 2 1 2 . Penetration Max 2 | . . . . . . . . . 1 2 . . Secondary Targets 3 | . 1 . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . Shots Hit Robots 221 | 11 3 6 20 7 . 6 5 13 76 61 13 . Core Hits 112 | 6 4 3 10 5 . 9 4 4 36 23 8 . Critical Hits 17 | . . . 1 . . . . 1 9 6 . . Critical Kills 7 | . . . . . . . . . 4 3 . . Critical Parts Destroyed 8 | . . . 1 . . . . 1 3 3 . . Melee Attacks 173 | . . . . . . 7 8 33 74 51 . . Impact . | . . . . . . . . . . . . . Slashing 155 | . . . . . . 6 4 20 74 51 . . Piercing 17 | . . . . . . . 4 13 . . . . Sneak Attacks 27 | . . . . . . 3 3 1 16 4 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 21 | . . . . . . . 1 3 4 13 . . Damage Inflicted 10986 | 176 62 74 693 147 . 1050 458 1030 4156 2584 556 . Guns 1864 | 176 60 53 . 147 . . . . 495 865 68 . Cannons 1286 | . . . 663 . . . . . 143 . 480 . Explosions 687 | . . 21 20 . . 646 . . . . . . Melee 7007 | . . . . . . 404 458 930 3498 1717 . . Ramming 142 | . 2 . 10 . . . . 100 20 2 8 . Kinetic 2051 | . . . . 130 . . . . 576 865 480 . Thermal 368 | 176 60 50 20 . . . . . 62 . . . Explosive 646 | . . . . . . 646 . . . . . . Electromagnetic 772 | . . 24 663 17 . . . . . . 68 . Impact . | . . . . . . . . . . . . . Slashing 6575 | . . . . . . 404 245 711 3498 1717 . . Piercing 432 | . . . . . . . 213 219 . . . . Highest Corruption 12 | . . . . . . . 1 10 12 3 4 . Average Corruption 8 | . . . . . . . 1 10 10 1 2 . Corruption Purged . | . . . . . . . . . . . . . Effects 73 | . . . . . . . 2 1 63 1 6 . Message Errors 14 | . . . . . . . 2 . 10 . 2 . Matter Fused 11 | . . . . . . . . 1 9 . 1 . Heat Flow Errors 8 | . . . . . . . . . 7 . 1 . Energy Discharges 11 | . . . . . . . . . 10 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . 5 . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misdirections 9 | . . . . . . . . . 9 . . . Targeting Errors 11 | . . . . . . . . . 10 . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1129 | . . . 16 . . 140 78 227 538 130 . . Projectiles 16 | . . . 16 . . . . . . . . . Explosions 44 | . . . . . . 44 . . . . . . Melee 1069 | . . . . . . 96 78 227 538 130 . . Knockbacks 7 | . . . . . . . . . 3 . 4 . Impact 1 | . . . . . . . . . 1 . . . Kinetic 5 | . . . . . . . . . 1 . 4 . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 180 | . 1 31 38 . . . . 100 5 1 4 . Shots 2 | . . 1 1 . . . . . . . . . Rammed 22 | . 1 . 2 . . . . . 17 1 1 . Targets Rammed 26 | . 1 . 2 . . . . . 21 1 1 . Kicked 4 | . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 450 | 25 55 15 162 44 . 36 55 440 450 28 299 . Average Temperature 83 | 25 21 6 60 14 . 11 26 53 106 16 133 . Received Heat Transfer 799 | . 6 24 153 12 . 20 4 39 295 188 40 18 Effects 7 | . . . . . . . . 2 4 . 1 . Shutdowns 3 | . . . . . . . . 1 2 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | 4 . . . . . . . . 3 . . . Heat Transferred 964 | 518 161 124 50 . . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Peak Influence 525 | 25 164 187 203 163 9 285 266 192 525 171 382 102 Initial 139 | . 16 68 78 54 9 6 139 32 78 41 . 102 Average 129 | 9 90 119 114 44 9 71 179 128 256 89 125 101 Maximum Alert Level 2 | . . . 1 . . 1 1 . 2 . 1 . Low Security (%) 79 | 100 100 100 83 100 100 81 55 100 40 100 85 100 Level 1 19 | . . . 16 . . 18 44 . 54 . 14 . Level 2 1 | . . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 1 1 . 1 1 . 1 2 3 . Investigation 2 | . 1 1 . . . . . . . . . . Extermination 4 | . . . . 1 . . . . . 1 2 . Reinforcement 6 | . 1 . 1 . . 1 . . 1 1 1 . Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Distress Signals 9 | . . 1 2 . . 2 . . 3 . . 1 Communications Jammed 25 | . . . . . . . . . 25 . . . Distress Signals 25 | . . . . . . . . . 25 . . . Times Spotted 143 | . 10 15 9 6 . 7 3 25 40 15 11 2 Peak Tracking Total 13 | . 5 10 3 4 . 6 1 7 13 7 7 2 Tactical Retreats 14 | . 1 1 . . . 2 1 3 3 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Traps Triggered 8 | . . 1 . 1 . . 2 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 63 | . . . . . . 63 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . Reused 2 | . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Machines Disabled 8 | . . 1 . . . 1 . . 6 . . . Max in Single Turn 1 | . . 1 . . . 1 . . 1 . . . Garrison Access 3 | . . . 1 . . . 1 1 . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Machines Accessed 43 | . 2 2 3 6 . 11 3 4 10 . 2 . Terminals 30 | . 2 2 2 6 . 5 2 2 9 . . . Fabricators 3 | . . . . . . 1 . . . . 2 . Repair Stations 4 | . . . . . . 3 . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 3 | . . . 1 . . . 1 1 . . . . Total Hacks 125 | . 4 5 4 21 . 44 6 11 27 . 3 . Successful 77 | . 4 3 1 14 . 33 2 8 11 . 1 . Failed 48 | . . 2 3 7 . 11 4 3 16 . 2 . Catastrophic 11 | . . . 2 1 . 1 1 . 5 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 66 | . 3 2 3 18 . 20 4 6 10 . . . Terminals 95 | . 4 5 3 21 . 23 5 8 26 . . . Fabricators 5 | . . . . . . 2 . . . . 3 . Repair Stations 11 | . . . . . . 9 . 2 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 10 | . . . . . . 10 . . . . . . Garrison Access 3 | . . . 1 . . . 1 1 . . . . Terminal Hacks 20 | . 1 2 . 4 . 6 1 1 5 . . . Record 1 | . . . . . . . 1 . . . . . Part Schematic 2 | . . . . 1 . 1 . . . . . . Open Door 3 | . . . . . . . . . 3 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 4 | . . 1 . 1 . 1 . . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . . 1 . Repair Station Hacks 7 | . . . . . . 5 . 2 . . . . Scan Component 4 | . . . . . . 3 . 1 . . . . Repair 3 | . . . . . . 2 . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 10 | . . . . . . 10 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 7 | . . . . . . 7 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . . Seal Access 2 | . . . 1 . . . . 1 . . . . Unauthorized Hacks 34 | . 3 1 . 10 . 10 1 4 5 . . . Terminals 34 | . 3 1 . 10 . 10 1 4 5 . . . Track 9 | . 1 . . 4 . 3 . . 1 . . . Assimilate 2 | . . . . 1 . . . 1 . . . . Botnet 17 | . 1 1 . 4 . 4 1 2 4 . . . Detonate 1 | . . . . . . 1 . . . . . . Operators 4 | . . . . 1 . 2 . 1 . . . . Sabotage 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 1 2 2 6 . 11 3 2 6 . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . 4 . . . . . . Parts Built 4 | . . . . . . 2 . . . . 2 . Matter 446 | . . . . . . 168 . . . . 278 . Time 74 | . . . . . . 28 . . . . 46 . Total Part Build Rating 26 | . . . . . . 8 . . . . 18 . Parts Repaired 3 | . . . . . . 2 . 1 . . . . Time 122 | . . . . . . 78 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Total Allies 14 | . . . . 1 . . . 1 12 . . . Largest Group 9 | . . . . 1 1 1 . 1 9 . . . Highest-Rated Group 256 | . . . . 26 26 26 . 26 256 . . . Highest-Rated Ally 156 | . . . . 26 26 26 . 26 156 . . . Total Orders 9 | . . . . . . 7 . 2 . . . . STAY 4 | . . . . . . 3 . 1 . . . . ROAM 1 | . . . . . . 1 . . . . . . FOLLOW 4 | . . . . . . 3 . 1 . . . . Ally Attacks 89 | . . . . . . . . . 89 . . . Total Damage 1869 | . . . . . . . . . 1869 . . . Kills 13 | . . . . . . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Turns Passed 6153 | 133 155 180 520 856 78 704 466 640 1210 426 614 171 Spaces Moved 6049 | 89 199 220 274 868 245 1013 549 814 1088 179 480 31 Core 314 | 89 143 . . . . . . . 6 28 17 31 Treads 315 | . . . 257 37 . . . . 21 . . . Legs 987 | . . . . 486 . . . . 350 151 . . Wheels . | . . . . . . . . . . . . . Hover 463 | . . . . . . . . . . . 463 . Flight 3970 | . 56 220 17 345 245 1013 549 814 711 . . . Fastest Speed 26 | 50 40 34 34 26 26 26 26 27 27 50 50 550 Average Speed 58 | 50 47 37 150 84 26 26 35 27 64 110 71 550 Slowest Speed 550 | 50 60 120 165 180 26 26 111 29 360 150 550 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 32 | . 2 7 . 1 . 2 . 7 13 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 33 25 22 22 95 28 16 20 85 4 14 3 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . 1 11 1 . . . Terrain Destroyed 97 | . . 3 4 . . 67 1 12 2 3 5 . Melee 13 | . . . . . . . 1 11 1 . . . Projectile 9 | . . . . . . . . . 1 3 5 . AOE 74 | . . 3 4 . . 67 . . . . . . Terrain Rammed 1 | . . . . . . . . 1 . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Res Total 8263 | 157 249 294 354 986 259 1441 809 1169 1427 358 729 31 Wait 1479 | 44 42 44 27 35 10 338 193 305 139 91 211 . Move 5982 | 88 194 206 273 866 244 1008 548 800 1066 179 479 31 Hop 25 | . 2 6 . 1 . 2 . 6 8 . . . Pick Up 48 | 3 2 3 2 11 2 5 7 3 5 4 1 . Fast Attach 137 | 4 1 11 12 23 1 5 10 7 37 11 15 . Attach 31 | . . 4 1 3 . 1 4 3 8 4 3 . Detach 35 | . . 2 3 5 . 1 4 5 6 6 3 . Swap 30 | . . 2 2 2 . 3 6 6 8 1 . . Drop 111 | . 3 7 11 34 2 8 13 4 12 13 4 . Fire 117 | 18 4 9 21 6 . . . . 35 12 12 . Melee 143 | . . . . . . 7 6 29 64 37 . . Ram 6 | . 1 . . . . . . 1 3 . 1 . Kick 18 | . . . . . . . . . 18 . . . Crush 2 | . . . 2 . . . . . . . . . Escape Stasis 36 | . . . . . . . 18 . 18 . . . Rewire . | . . . . . . . . . . . . . Trap 63 | . . . . . . 63 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -9/Materials | Lost 3 parts (3w) 466 | -9/Materials | Discovered new exit (range 10) 469 | -9/Materials | Identified exit to Materials 469 | -9/Materials | Entered another Materials area 469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -8/Materials | Build established: Infiltrator-Mutant 966 | -8/Materials | Discovered new exit (range 13) 989 | -8/Materials | Entered Factory 989 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1363 | -7/Factory | Build established: Mutant 1845 | -7/Factory | Sucked down chute 1845 | -7/Factory | Entered Waste 1845 | -7/Waste | The area was eerily silent 1850 | -7/Waste | 1 allies followed down the chute 1895 | -7/Waste | Discovered new exit (range 11) 1923 | -7/Waste | Entered Factory 1923 | -7/Factory | Accompanied by 1 ally 2001 | -7/Factory | Repaired Broken Power Sword 2241 | -7/Factory | Build established: Scout 2366 | -7/Factory | Repaired Broken Imp. Force Booster 2607 | -7/Factory | Fabricated Spear (x2) 2620 | -7/Factory | Discovered new exit (range 13) 2625 | -7/Factory | Identified exit to Factory 2627 | -7/Factory | Entered another Factory area 2627 | -6/Factory | Evolved 2 slots: Utility x2 2934 | -6/Factory | Discovered new exit (range 21) 3091 | -6/Factory | Identified exit to Factory 3093 | -6/Factory | Entered another Factory area 3093 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3245 | -5/Factory | Repaired Greatsword 3540 | -5/Factory | Discovered new exit (range 12) 3550 | -5/Factory | Identified exit to Upper Caves 3550 | -5/Factory | Identified exit to Extension 3716 | -5/Factory | System corruption reached 10% 3733 | -5/Factory | Entered Extension 3746 | -5/Extension | Lost 3 parts (1n1u1w) 3751 | -5/Extension | Rescued a captive Derelict 3752 | -5/Extension | Rescued a captive Derelict 3758 | -5/Extension | Rescued a captive Derelict 3763 | -5/Extension | Rescued a captive Derelict 3775 | -5/Extension | Rescued a captive Derelict 3776 | -5/Extension | Rescued a captive Derelict 3815 | -5/Extension | Rescued a captive Derelict 3818 | -5/Extension | Rescued a captive Derelict 3856 | -5/Extension | Rescued a captive Derelict 3925 | -5/Extension | Spotted B-75 Beast 3937 | -5/Extension | Spotted B-75 Beast 3945 | -5/Extension | Build established: Sprinter 3991 | -5/Extension | Rescued a captive Derelict 4032 | -5/Extension | Rescued a captive Derelict 4056 | -5/Extension | Rescued A7 4130 | -5/Extension | Discovered new exit (range 10) 4133 | -5/Extension | Discovered new exit (range 6) 4183 | -5/Extension | Disrupted transfer network 4213 | -5/Extension | Allies destroyed B-75 Beast 4253 | -5/Extension | Allies destroyed B-75 Beast 4320 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4327 | -5/Extension | Core integrity fell below 50% 4411 | -5/Extension | Lost 24 parts (2p9n8u5w) 4800 | -5/Extension | Build established: Scavenger-Mutant 4852 | -5/Extension | Found Hvy. Insulated Plating 4943 | -5/Extension | Entered Factory 4943 | -4/Factory | Evolved 2 slots: Utility x2 5076 | -4/Factory | Lost 4 parts (1p1n2u) 5228 | -4/Factory | Lost 5 parts (1p1n1u2w) 5359 | -4/Factory | Discovered new exit (range 15) 5369 | -4/Factory | Discovered new exit (range 15) 5369 | -4/Factory | Entered Research 5369 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5394 | -3/Research | Lost 5 parts (3n1u1w) 5514 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 5533 | -3/Research | Spotted B-86 Titan 5654 | -3/Research | Build established: Mutant 5929 | -3/Research | Discovered new exit (range 16) 5983 | -3/Research | Entered another Research area 5983 | -2/Research | Evolved 2 slots: Utility x2 6154 | -2/Research | Self-destructed Last Messages --------------- 05852_ System corrupted: Matter fused (-3). 05869_ ALERT: Rogue bot located, Programmers report to Research Zone 6J. 05928_ Triggered Blade Trap. 05928_ Massive razor-sharp blades shoot up from within the floor. 05928_ Cmb. Antigrav System severed. 05928_ Lgt. Quantum Reactor severed. 05929_ EXIT=FOUND 05929_ Triggered Blade Trap. 05929_ Massive razor-sharp blades shoot up from within the floor. 05929_ Cmb. Antigrav System severed. 05929_ Linear Accelerator severed. 05944_ G#2TY&TVUUY7 ZUT%8MTQ8T 05966_ System corrupted: Component data lost. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 06140_ W-44 Eye sends out distress signal. 06150_ Imp. Antigrav System destroyed. 06153_ Penetrated by Slug. 06153_ Lrn. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????# ####################??????????? | | ????????? ??# # === #??????????? | | ???????? ### # === #??????????? | | ??????? # """ === #??????????? | | ??????? # """ #??????????? | | ?????? # """ #??????????? | | ???????" !!! # #??????????? | | ???????" !!! # #??????????? | | ??????"" ^ !! # = #??????????? | | ?????""" #####+##############??????????? | | ????? #???????????????????? | | ???? ] #???????????????????? | | ???? * #???????????????????? | | ???????# #???#???????????????? | | ???????# ######+############# ????????????????? | | ?????????????# # #???????????????? | | ???????#?????# # #???????????????? | | ???????# ???# """ # ""G"" #???????????????? | | ???????# ## """ # " " #???????????????? | | ???????# + """ # " " #???????????????? | | ???????# ## # Y #???????????????? | | ???????# ??# # #???????????????? | | ???????#? ???# ! # @ #???????????????? | | ???????# #####+######;####+#####??????????????? | | ???????# ??????????? | | ???????+ ??????????? | | ???????# ??????????? | | ???????+ ???????????? | | ???????######################+########???????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 45 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Armor Coverage 600 Resistance: TH 30 Resistance: EM 30 Core Shielding 20 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Force Boost 4 Defensive Hacking 20 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Hacked Spear | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Force Booster | -7/Factory | Scanalyzed Power Sword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed CorruptionSigixMaul Manual? 0 Play Time 01:55:31 Cumulative 122.1 hours Start 2021.03.14 @ 12:29:00 End 2021.03.15 @ 05:40:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a356b67e-e999-4557-8a9e-a9f6328550fa