Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 18:59:33 Player: chebyrekser Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1331) 1331 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5221 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Gatling Laser Axe DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Powered Hammer > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Gatling Laser Heavy Ion Cannon DRS Beacon [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 51 | 6 3 1 4 37 Power 7 | 1 1 . 2 3 Engine 5 | 1 1 . 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 . . . 11 Treads 3 | 2 . . . 1 Leg 7 | . . . . 7 Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 15 | 1 1 . . 13 Device 9 | . . . . 9 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 16 | 2 1 1 2 10 Energy Gun 5 | . . 1 . 4 Energy Cannon 5 | . . . 1 4 Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 20 | . . 1 4 15 Power 3 | . . . . 3 Propulsion 6 | . . . 2 4 Utility 4 | . . . 1 3 Weapon 7 | . . 1 1 5 Highest Loss Streak 4 | . . 1 4 4 To Critical Strikes . | . . . . . Average Backups 5 | 3 5 6 7 4 Power . | 1 1 1 1 . Propulsion . | . 1 1 1 . Utility . | . . . . 1 Weapon 3 | 1 3 4 3 2 Tool/Special . | . . . . . Unused Backups 8 | . . . 1 7 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 90 100 99 56 Engine 10 | . 14 14 14 2 Treads 19 | . 28 28 27 . Leg 3 | . . . . 12 Device 4 | . . . . 12 Storage 9 | . 14 14 14 1 Processor 1 | . . . . 4 Protection 8 | . 5 14 14 2 Energy Gun 2 | . . 3 4 2 Energy Cannon 6 | . . . 9 6 Ballistic Gun 12 | . 27 24 14 . Impact Weapon 1 | . . . . 3 Peak Build Rating 66 | 6 7 8 9 66 Average Rating 16 | 4 6 7 8 36 On Entrance 5 | . 6 7 8 6 Naked Turns 78 | . . . . 78 Heaviest Build 37 | 12 15 15 23 37 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 8 | . . . 6 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 6 7 8 8 8 Average Carried 6 | 3 5 6 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 7 8 7 5 Class Distribution -------------------- 85% | Mutant 9% | Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1157 | 238 265 38 50 566 Remotely . | . . . . . Salvage Created 1658 | . 295 38 70 1255 Parts 79 | . 30 5 3 41 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 9 | . . . . 9 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 30 | . 11 1 1 17 Melee 1 | . . . . 1 Guns 14 | . 11 1 1 1 Cannons 11 | . . . . 11 Classes Destroyed 14 | . 5 1 1 7 Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 2 | . . . . 2 Operator 1 | . 1 . . . Watcher 3 | . 2 . . 1 Swarmer 9 | . 9 . . . Grunt 7 | . 2 . . 5 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Programmer 5 | . . . . 5 Subdweller 1 | . . 1 . . Scrapper 1 | . . . 1 . Best Kill Streak 5 | . 5 1 1 4 Combat Bots Only 5 | . 5 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 449 | . 64 8 34 343 Missed 145 | . 17 1 6 121 Hits 304 | . 47 7 28 222 Melee 8 | . . . . 8 Projectile 296 | . 47 7 28 214 Critical Strikes 10 | . . . 1 9 Damage Taken 4191 | . 388 195 421 3187 Core 1012 | . 28 . 126 858 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . . . 3 Core Remaining (%) 69 | 100 . . 38 . Volleys Fired 135 | . 46 6 3 80 Largest 3 | . 2 2 2 3 Hottest 169 | . 40 60 100 169 Shots Fired 256 | . 91 12 6 147 Gun 126 | . 90 12 3 21 Cannon 128 | . . . 3 125 Launcher 2 | . 1 . . 1 Special . | . . . . . Kinetic 104 | . 90 8 3 3 Thermal 142 | . . . 3 139 Explosive 2 | . 1 . . 1 Electromagnetic 8 | . . 4 . 4 Robot Hit Streak 15 | . 10 4 5 15 Robot Miss Streak 5 | . 4 1 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 194 | . 54 8 5 127 Core Hits 59 | . 18 2 2 37 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 3 | . . . . 3 Smash 3 | . . . . 3 Melee Attacks 31 | . . . . 31 Impact 31 | . . . . 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4984 | . 749 105 126 4004 Guns 1125 | . 708 105 42 270 Cannons 2823 | . . . 84 2739 Explosions 193 | . 39 . . 154 Melee 830 | . . . . 830 Ramming 13 | . 2 . . 11 Kinetic 863 | . 708 83 42 30 Thermal 3063 | . . . 84 2979 Explosive 193 | . 39 . . 154 Electromagnetic 22 | . . 22 . . Impact 830 | . . . . 830 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 2 2 . 9 Average Corruption 4 | . 2 2 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 9 3 . 32 Message Errors 8 | . 3 1 . 4 Matter Fused 13 | . 1 1 . 11 Heat Flow Errors 4 | . 1 . . 3 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . 1 . . . Data Loss (minor) 11 | . 3 1 . 7 Data Loss (major) 2 | . . . . 2 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 316 | . . . . 316 Projectiles 51 | . . . . 51 Explosions . | . . . . . Melee 265 | . . . . 265 Knockbacks 6 | . . . . 6 Impact 6 | . . . . 6 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 4 | . 1 . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 285 | . 140 . 285 217 Average Temperature 73 | . 76 . 152 61 Received Heat Transfer 1021 | . 12 63 193 753 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions 12 | . . . . 12 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 11 | . . . . 11 Heat Transferred 4162 | . . . 87 4075 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 . . 95 Level 1 2 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 259 | . 161 . . 259 Initial . | . . . . . Average 63 | . 62 . . 67 Influence Increases 1127 | . 377 . . 750 Destroy 0b10 Robot/C 560 | . 220 . . 340 Destroy 0b10 Robot/NC 40 | . 20 . . 20 Destroy Leader 158 | . 36 . . 122 Successful Hack 80 | . 51 . . 29 Disable Machine 60 | . 15 . . 45 Destroy Structure 19 | . 5 . . 14 Lose Combat Pursuer 210 | . 30 . . 180 Influence Decreases 871 | . 377 . . 494 Time Decay 758 | . 377 . . 381 Lost Part 113 | . . . . 113 Squads Dispatched 13 | . . . . 13 Investigation 6 | . . . . 6 Extermination 3 | . . . . 3 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 20 2 5 40 Peak Tracking Total 8 | . 4 1 4 8 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 4 | . 1 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 30 | . 7 . 11 12 Terminals 15 | . 7 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 137 | . 28 . 78 31 Successful 106 | . 18 . 78 10 Failed 31 | . 10 . . 21 Catastrophic 4 | . . . . 4 Database Lockouts . | . . . . . Manual 38 | . 17 . . 21 Terminals 52 | . 28 . . 24 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 94 | . 11 . 78 5 Record 70 | . . . 70 . Robot Analysis 9 | . 1 . 8 . Prototype ID Bank 2 | . 2 . . . Recycling Unit Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Transport Status 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 6 | . 5 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 7 . . 5 Terminals 10 | . 7 . . 3 Botnet 10 | . 7 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Fedlink 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 17 | . 7 . . 10 Full Trace Events 3 | . . . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1007 | . . . . 1007 Sensors 755 | . . . . 755 Structural 48 | . . . . 48 Traps 738 | . . . . 738 Robot Analysis Total 9 | . 1 . 8 . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5580 | 124 1057 178 2476 1745 Spaces Moved 3517 | 79 566 96 1536 1240 Core 390 | 13 . . 1 376 Treads 2269 | 66 566 96 1535 6 Legs 388 | . . . . 388 Wheels 216 | . . . . 216 Hover 254 | . . . . 254 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 139 | 141 160 160 160 101 Slowest Speed 450 | 160 160 160 350 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 94 10 88 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 15 | . 3 . . 12 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 6 | . 3 . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3890 | 90 625 109 1549 1517 Wait 78 | . 2 5 . 71 Move 3513 | 78 565 95 1535 1240 Hop . | . . . . . Pick Up 38 | 6 6 2 3 21 Fast Attach 24 | 3 . . . 21 Attach 22 | 3 1 1 1 16 Detach 3 | . . . . 3 Swap 16 | . 3 . 3 10 Drop 26 | . 1 . 4 21 Fire 135 | . 46 6 3 80 Melee 31 | . . . . 31 Ram . | . . . . . Kick 3 | . . . . 3 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Discovered new exit (range 12) 895 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Discovered new exit (range 15) 1172 | -10/Materials | Discovered new exit (range 7) 1182 | -10/Materials | Entered Subcaves 1183 | -10/Subcaves | Approached by a straggling Scientist 1186 | -10/Subcaves | Learned location of Recycling (-9) 1230 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1349 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1360 | -10/Subcaves | Entered Scraptown 1360 | -9/Scraptown | System corruption cleaned by C-Scrubber 1549 | -9/Scraptown | Visited IN-MT5's Study 1597 | -9/Scraptown | Visited Fellowship of the Rings 1639 | -9/Scraptown | Visited SPCMW 1693 | -9/Scraptown | Visited Junk Repository 1744 | -9/Scraptown | Visited Cave Peace 1794 | -9/Scraptown | Visited The Evicted 1840 | -9/Scraptown | Visited Cyclists 2076 | -9/Scraptown | Discovered new exit (range 11) 2226 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2229 | -9/Scraptown | Learned Research garrison access intel 2231 | -9/Scraptown | Learned 8 Research zone layouts 2363 | -9/Scraptown | Visited UFD Registry 2363 | -9/Scraptown | Registered with UFD as "Armorback" 2413 | -9/Scraptown | Visited Junk Cannon Lab 2461 | -9/Scraptown | Visited Scrapoid Research Area 2516 | -9/Scraptown | Visited Abandonware Association 2533 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2769 | -9/Scraptown | Visited Scrap Suit Storage 2853 | -9/Scraptown | Visited Supply Room 2877 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2909 | -9/Scraptown | Visited Derelict Rescue Squad 2921 | -9/Scraptown | Found DRS Beacon 3111 | -9/Scraptown | Visited Analyses Database 3151 | -9/Scraptown | Visited Science Testing Area 3183 | -9/Scraptown | Visited Curators Association 3388 | -9/Scraptown | Entered Cyclist Reading Room 3548 | -9/Scraptown | Found Scrap Suit 3631 | -9/Scraptown | Met Optimus 3631 | -9/Scraptown | Accepted into 0bPrime 3803 | -9/Scraptown | Civil war broke out across Scraptown 3820 | -9/Scraptown | Discovered new exit (range 5) 3833 | -9/Scraptown | Core integrity fell below 50% 3836 | -9/Scraptown | Entered Factory 3836 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3861 | -6/Factory | Lost 4 parts (2n1u1w) 4221 | -6/Factory | Lost 4 parts (1n1u2w) 4681 | -6/Factory | Core integrity fell below 50% 4697 | -6/Factory | Lost 3 parts (1p2n) 5105 | -6/Factory | Build established: Assassin 5228 | -6/Factory | Loaded intel: 8 recycling unit locations 5294 | -6/Factory | Learned location of Protoforge (-2) 5334 | -6/Factory | Garrison activated, responded to threat 5379 | -6/Factory | Core integrity fell below 20% 5402 | -6/Factory | Lost 3 parts (1n2u) 5543 | -6/Factory | Released all parts (11) 5581 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Acquired Core Shielding. Lgt. Fission Core destroyed. System corrupted: Substantial component data lost. G-50 Soldier destroyed. Phase Cannon destroyed. System corrupted: Gatling Laser failed to cycle. Critical hit (Burn: +37). Released Gatling Laser. Released Imp. Trap Scanner. Released Lyr. Light Armor Plating. Released Imp. Titanium Leg. Released Adv. Signal Interpreter. Released Imp. Titanium Leg. Released Adv. Heat Sink. Released Imp. Heat Sink. Released Carbon-fiber Leg. Released Core Shielding. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | #####??????????################??????????????????? | | #??????????# ??????????????????? | | ""?????????????# """ """"?????????????????? | | """????????????# """ """" #??????????????? | | """ ???????????# """ """" #??????????????? | | "" ???????????# ! """" #??????????????? | | "" #??????????# #??????????????? | | #??????????# #??????????????? | | #####??????????# #??????????????? | | ???????????????###/######g#########??????????????? | | ?????????????????# #???# #?????????????????????? | | ?????????????????# ##### #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????####+## #?????????????????????? | | ??????????????????? # #?????????????????????? | | ????????????????? ! # #?????????????????????? | | ###???????????? # #?????????????????????? | | #??????????# ! / # #?????????????????????? | | #??????????########### #??""""""?????????????? | | #????????????????????# #??# T#?????????????? | | #????????????????????# #### ##############?? | | #????????????????????# # #?? | | " #????????????????????# @ # #?? | | " #????????????????????# # #?? | | " #????????????????????# """ #! #?? | | " #????????????????????+ """ [+%= ] #?? | | " #????????????????????# ^^ """ !#[!! #?? | | " #????????????????????# "" ^"" #== #?? | | #????????????????????#^ "" "" #= #?? | | ###????????????????????# "T # #?? | | ???????????????????????# ""| # #?? | | ???????????????????????# " %[ # /#?? | | ???????????????????????# !%*% # [ #?? | | ???????????????????????# = = ##############?? | | ???????????????????????# ########??????????????? | | ???????????????????????# ###???????????????????? | | ????####??????????????#" #?????????????????????? | | #####T ################# #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | % % #?????????????????????? | | ######"####+########+#######?????????????????????? | | ?????###? ??# ""G"" #?????????????????????? | | ???????# """ # "" "" #?????????????????????? | | ???????# """ ]# #?????????????????????? | | ???????# """ # """"" #?????????????????????? | | ???????#! # """"" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force GoHome() I Spy Party Time Challenges ------------ None Game ------ Seed RainbowImpulseRifle Manual? 0 Play Time 00:55:44 Cumulative 11.7 hours Start 2025.07.14 @ 18:00:47 End 2025.07.14 @ 18:59:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d1887c1-3534-466b-a24e-6ca603832f35