Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.29 @ 13:02:42 Player: ChaDCoolman Result: Destroyed by E2-6LG(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1085) 1085 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 3000 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 160/160 System Corruption 2% Temperature Warning (338) Movement Treading (160) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Overtuned Treads Overtuned Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Overtuned Railgun Gauss Cannon > --- INVENTORY (20) --- Light Deuterium Engine Overtuned Huge Scrapsphere Scrap Suit Weight Redist. System Structural Scanner Sensor Array Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield EM Shotgun Overtuned Pulse Rifle Proton Missile Launcher Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Railgun Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Overtuned Huge Scrapsphere Scrap Suit Weight Redist. System Structural Scanner Sensor Array Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield EM Shotgun Overtuned Pulse Rifle Proton Missile Launcher Heavy Rocket Launcher Chainsword [Rating: 32] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 52 | 6 16 5 4 21 Power 7 | 1 2 . 1 3 Engine 5 | 1 2 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 5 2 . 5 Treads 7 | . . 2 . 5 Leg . | . . . . . Wheel 7 | 2 5 . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 5 . 2 4 Device . | . . . . . Storage 4 | 1 3 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 19 | 2 4 3 1 9 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon 3 | . . 1 . 2 Launcher 4 | . 1 1 1 1 Special Weapon 2 | . 1 . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 1 4 . Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 4 | . 1 1 4 . To Critical Strikes . | . . . . . Average Backups 18 | 1 15 19 18 18 Power 1 | . 1 1 1 1 Propulsion 1 | . 3 3 2 1 Utility 10 | . 6 8 10 10 Weapon 4 | . 4 6 4 4 Tool/Special . | . . . . . Unused Backups 37 | . 5 1 3 28 Power 2 | . 1 . . 1 Propulsion 7 | . 4 . . 3 Utility 21 | . . 1 3 17 Weapon 6 | . . . . 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 96 99 99 99 Engine 10 | . 14 14 14 8 Core 3 | . . . . 5 Treads 23 | . . 9 28 28 Wheel 4 | . 27 17 . . Storage 14 | . 14 14 14 14 Protection 13 | . 11 14 13 13 Energy Gun 2 | . . . 4 2 Ballistic Gun 14 | . 26 22 22 8 Ballistic Cannon 1 | . . 3 . 1 Launcher 3 | . . 2 . 4 Special Weapon 3 | . . . . 4 Slashing Weapon 2 | . . . . 4 Peak Build Rating 32 | 6 12 15 21 32 Average Rating 19 | 3 8 12 17 22 On Entrance 10 | . 6 12 14 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 64 | 12 53 56 62 64 Greatest Support 46 | 20 20 46 46 46 Greatest Overweight (x) 5 | . 2 5 1 3 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 Most Carried 20 | 4 20 20 20 20 Average Carried 18 | 2 15 19 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 20 18 20 20 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1852 | 226 669 142 352 463 Remotely . | . . . . . Salvage Created 1892 | . 707 168 616 401 Parts 113 | . 53 16 21 23 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 33 | . 16 6 3 8 Melee 1 | . . . . 1 Guns 24 | . 13 4 3 4 Cannons 4 | . . 1 . 3 AOE 4 | . 3 1 . . Classes Destroyed 16 | . 7 2 2 5 Worker 3 | . 3 . . . Builder 3 | . 2 . 1 . Hauler 2 | . 2 . . . Recycler 3 | . . . 3 . Mechanic 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 13 | . 9 4 . . Grunt 7 | . 7 . . . Sentry 3 | . . . 3 . Subdweller 2 | . . 2 . . Bolteater 1 | . . . . 1 Federalist 2 | . . . . 2 Explorer 1 | . . . . 1 Guru 1 | . . . . 1 Scrapper 3 | . . . . 3 Best Kill Streak 8 | . 8 4 4 4 Combat Bots Only 4 | . 4 4 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 351 | . 52 119 165 15 Missed 116 | . 17 53 44 2 Hits 235 | . 35 66 121 13 Melee 1 | . . . . 1 Projectile 234 | . 35 66 121 12 Critical Strikes 3 | . 2 . . 1 Damage Taken 1408 | . 312 383 607 106 Core 257 | . 29 82 117 29 Absorbed by Shields . | . . . . . Redirected to Shielding 87 | . 8 29 50 . Ignored by Resistances 463 | . 95 126 209 33 Regen/Repaired (Parts) 93 | . 93 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 124 | . 54 24 33 13 Largest 2 | . 2 2 2 2 Hottest 120 | . 100 60 120 80 Shots Fired 234 | . 106 41 62 25 Gun 191 | . 99 26 54 12 Cannon 30 | . . 14 5 11 Launcher 7 | . 4 1 . 2 Special 6 | . 3 . 3 . Kinetic 211 | . 91 40 59 21 Thermal 6 | . 3 . 3 . Explosive 5 | . 4 1 . . Electromagnetic 12 | . 8 . . 4 Robot Hit Streak 28 | . 15 6 28 6 Robot Miss Streak 4 | . 2 3 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 163 | . 78 23 49 13 Core Hits 75 | . 37 10 18 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2959 | . 1259 520 816 364 Guns 2285 | . 975 394 739 177 Cannons 266 | . . 89 49 128 Explosions 349 | . 284 37 . 28 Melee 31 | . . . . 31 Ramming 4 | . . . 4 . Kinetic 2470 | . 905 483 788 294 Thermal 24 | . . . 24 . Explosive 321 | . 284 37 . . Electromagnetic 109 | . 70 . . 39 Impact . | . . . . . Slashing 31 | . . . . 31 Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 1 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 107 | . 9 6 23 69 Message Errors 30 | . 3 3 5 19 Matter Fused 27 | . 1 . 6 20 Heat Flow Errors 12 | . 1 1 3 7 Energy Discharges 14 | . 1 . 3 10 Data Loss (minor) 12 | . 1 1 4 6 Data Loss (major) 6 | . . . 1 5 Misfires 4 | . 1 1 . 2 Alerts 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 16 | . . 16 . . Projectiles 16 | . . 16 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 338 | . 254 137 271 338 Average Temperature 84 | . 44 47 86 99 Received Heat Transfer 697 | . 186 276 174 61 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | . 170 . 49 . Initial 49 | . . . 49 . Average 29 | . 61 . 3 . Influence Increases 767 | . 488 180 99 . Destroy 0b10 Robot/C 500 | . 320 120 60 . Destroy 0b10 Robot/NC 90 | . 55 . 35 . Destroy Leader 60 | . 60 . . . Successful Hack 3 | . 2 . 1 . Destroy Structure 24 | . 21 . 3 . Lose Combat Pursuer 90 | . 30 60 . . Influence Decreases 767 | . 488 60 219 . Entered New Map 71 | . . . 71 . Time Decay 695 | . 488 60 147 . Lost Part 1 | . . . 1 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 20 12 3 11 Peak Tracking Total 6 | . 3 6 1 4 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 17 | . 3 . 5 9 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 103 | . 6 . 33 64 Successful 100 | . 6 . 30 64 Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 10 | . 2 . 8 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 95 | . 2 . 29 64 Record 84 | . . . 27 57 Robot Analysis 7 | . . . . 7 Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 7 | . . . . 7 Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1 | . 1 . . . T.N.C. 1 | . 1 . . . Robot Analysis Total 7 | . . . . 7 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8354 | 42 1261 287 1452 5312 Spaces Moved 3809 | 36 884 158 551 2180 Core 7 | 7 . . . . Treads 2759 | . . 28 551 2180 Legs . | . . . . . Wheels 1043 | 29 884 130 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 240 160 Average Speed 202 | 74 106 133 240 238 Slowest Speed 240 | 80 110 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 97 15 79 96 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . . 6 Spaces Dug 3 | . 3 . . . Terrain Destroyed 59 | . 28 6 2 23 Melee . | . . . . . Projectile 28 | . 3 . 2 23 AOE 31 | . 25 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4233 | 51 1092 193 616 2281 Wait 88 | . 87 . 1 . Move 3805 | 35 883 157 550 2180 Hop . | . . . . . Pick Up 75 | 10 31 1 12 21 Fast Attach 19 | . 2 1 1 15 Attach 19 | 6 4 1 5 3 Detach 2 | . . . . 2 Swap 33 | . 16 6 4 7 Drop 66 | . 15 3 9 39 Fire 124 | . 54 24 33 13 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Discovered new exit (range 5) 612 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Repaired Assault Rifle 700 | -10/Materials | Repaired Assault Rifle 861 | -10/Materials | Discovered new exit (range 4) 1304 | -10/Materials | Entered Subcaves 1330 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1350 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1424 | -10/Subcaves | Learned Materials stockpile data 1473 | -10/Subcaves | Discovered new exit (range 15) 1591 | -10/Subcaves | Entered Recycling 1592 | -7/Recycling | Met a Zionite searching for Scraptown 1824 | -7/Recycling | Core integrity fell below 50% 2132 | -7/Recycling | Core integrity fell below 20% 2162 | -7/Recycling | Lost 4 parts (1u3w) 2935 | -7/Recycling | Scanned before Scraplab entrance 2971 | -7/Recycling | Entered Scraplab 3036 | -7/Recycling | Discovered new exit (range 3) 3043 | -7/Recycling | Entered Scraptown 3161 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4048 | -7/Scraptown | Discovered new exit (range 3) 4270 | -7/Scraptown | Visited Red Mages 4380 | -7/Scraptown | Visited CPS Storage 4531 | -7/Scraptown | Visited The Evicted 5198 | -7/Scraptown | Visited Fellowship of the Rings 5284 | -7/Scraptown | Visited Comm Corps 5541 | -7/Scraptown | Visited Shadow of the Wyrm 5632 | -7/Scraptown | Visited UFD Registry 5652 | -7/Scraptown | Visited Cyclists 5911 | -7/Scraptown | Registered with UFD as "Bulletcell" 6004 | -7/Scraptown | Visited Modified Component R&D 6178 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6192 | -7/Scraptown | Found DCF Scrap (29 items) 6363 | -7/Scraptown | Visited Abandonware Association 6387 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6404 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6404 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 6536 | -7/Scraptown | Found Scrap Suit 6691 | -7/Scraptown | Discovered new exit (range 5) 6780 | -7/Scraptown | Visited Curators Association 6890 | -7/Scraptown | Visited Junk Repository 7018 | -7/Scraptown | Visited Supply Room 7066 | -7/Scraptown | Visited Scrap Suit Storage 7150 | -7/Scraptown | Visited Analyses Database 7203 | -7/Scraptown | Visited LU-1G1's Boring Crew 7359 | -7/Scraptown | Visited Junk Repository 7650 | -7/Scraptown | Met Optimus 7650 | -7/Scraptown | Accepted into 0bPrime 7982 | -7/Scraptown | Civil war broke out across Scraptown 8166 | -7/Scraptown | Optimus destroyed in the chaos of civil war 8326 | -7/Scraptown | Lost 6 allies 8355 | -7/Scraptown | Destroyed by E2-6LG(h) with Bolt Gun Last Messages --------------- Slug penetrates XX-TXB(j). XX-TXB(j) destroyed. Bolt penetrates 1T-QO1(j). Bolt penetrates Wall. Dropped Med. Armor Plating. Bolt penetrates 1T-QO1(j). 1T-QO1(j) destroyed. QT-UYU(x) destroyed. Bolt penetrates Wall. ET-B8A(p) destroyed. Bolt penetrates KJ-TB5(g). KJ-TB5(g) destroyed. Slug penetrates Wall. Penetrated by Bolt. Slug penetrates Wall. E2-6LG(h): "I'm having second thoughts about this." Penetrated by Bolt. Ovr. Railgun suddenly begins malfunctioning. Penetrated by Bolt. 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[ #??????????? | | """"""""""""""""""""" "" &=!=## ####??????????? | | """"""""""""""""""""""""" *%* "# !#??????????? | | ##### ################" !% ## /[#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 54% | -10/Materials Assault Rifle | 53% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Tourist True Hacker You May Approach The Wall Challenges ------------ None Game ------ Seed CloakingPartitionChronowheel Manual? 0 Play Time 01:46:09 Cumulative 12.6 hours Start 2025.11.28 @ 18:54:27 End 2025.11.29 @ 13:02:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a4630d2-948f-44bf-a878-d85abb458c4e