Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 11:12:12 Player: Nisakard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1853) 1853 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5866 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 619/700 Matter 194/300 Energy 215/310 System Corruption 4% Temperature Warm (159) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Wheel Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (20) --- Heavy Deuterium Engine Enhanced Nuclear Core Armored Treads Wheel Compact Wheel Experimental Sensor Array Core Analyzer Hacking Suite Trap Reconfigurator Gauss Rifle Gauss Rifle Rocket Launcher Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Microactuators Actuator Array Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Flail Scythe > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Armored Treads Armored Treads Wheel Gravmag System Improved Heat Sink Experimental Sensor Array Microactuators Heavy Armor Plating Hacking Suite Trap Reconfigurator Gatling Laser Gatling Laser Gauss Rifle Rocket Launcher Missile Launcher Heavy Flail [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 68 | 8 7 4 3 3 20 23 Power 11 | 1 1 1 . 1 3 4 Engine 8 | 1 1 1 . 1 3 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 20 | 3 1 1 . 1 8 6 Treads 10 | 2 . . . . 4 4 Leg . | . . . . . . . Wheel 10 | 1 1 1 . 1 4 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 3 . 2 . 5 7 Device 8 | 1 1 . . . 2 4 Storage 5 | 1 2 . 1 . . 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . . . 1 . Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 18 | 2 2 2 1 1 4 6 Energy Gun 9 | 2 1 . 1 . 3 2 Energy Cannon 1 | . 1 . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 Launcher 3 | . . 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 8 | . . . . . 6 2 Parts Lost 5 | . . 3 . . 1 1 Power 1 | . . 1 . . . . Propulsion 3 | . . 1 . . 1 1 Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 2 | . . 2 . . 1 1 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 10 17 19 18 18 18 Power 2 | . 1 1 2 2 3 2 Propulsion 2 | 1 2 2 2 2 1 2 Utility 6 | . 2 7 7 8 8 6 Weapon 5 | . 2 5 7 6 6 5 Tool/Special . | . . . . . . . Unused Backups 27 | . 1 . . 1 10 15 Power 4 | . . . . . 2 2 Propulsion 6 | . . . . . . 6 Utility 8 | . . . . . 4 4 Weapon 9 | . 1 . . 1 4 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 99 99 71 100 99 98 Engine 9 | . 14 13 14 14 9 2 Core 1 | . . . . . . 4 Treads 14 | . 14 14 14 3 17 15 Wheel 15 | . 14 14 14 24 18 14 Device 12 | . 13 14 12 . 8 14 Storage 11 | . 14 14 14 14 9 7 Processor 1 | . . . . . . 6 Hackware 3 | . . . . . 8 7 Protection 4 | . . . 1 14 9 7 Energy Gun 11 | . 18 14 . 21 17 2 Energy Cannon 3 | . 9 9 . 7 . . Impact Weapon 1 | . . . . . . 5 Slashing Weapon 1 | . . . . . . 5 Peak Build Rating 43 | 7 12 13 11 13 33 43 Average Rating 22 | 5 9 12 9 12 30 39 On Entrance 12 | . 7 12 12 11 12 33 Naked Turns . | . . . . . . . Heaviest Build 81 | 12 50 51 52 54 65 81 Greatest Support 40 | 40 20 10 10 20 26 26 Greatest Overweight (x) 5 | 1 4 5 5 5 3 4 Average Overweight (x) 2 | . 1 4 4 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 20 Most Carried 20 | 4 18 18 20 20 20 20 Average Carried 16 | 2 10 17 19 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 17 17 17 20 20 14 Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Mutant 16% | Gladiator 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1054 | 280 105 84 . 138 265 182 Remotely . | . . . . . . . Salvage Created 2545 | 92 800 52 . 115 938 548 Parts 129 | 2 56 3 . 5 46 17 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 14 2 . 3 12 9 Melee 4 | . . . . . . 4 Guns 26 | . 9 1 . 2 12 2 Cannons 5 | . 5 . . . . . AOE 2 | . . 1 . 1 . . Classes Destroyed 14 | 2 7 . . 1 2 2 Worker 6 | . 2 . . . 2 2 Builder 4 | . 1 . . . 2 1 Tunneler 3 | 1 . 1 . . . 1 Hauler 4 | . 1 . . . 3 . Recycler 7 | 1 2 . . . 3 1 Mechanic 1 | . . . . . . 1 Operator 4 | . 3 . . . 1 . Watcher 3 | . 3 . . . . . Swarmer 6 | . 3 . . . . 3 Grunt 23 | . 11 2 . 2 7 1 Brawler 2 | . . . . 1 1 . Sentry 5 | . . . . . 3 2 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 6 | 1 5 2 . 3 6 6 Combat Bots Only 4 | . 3 2 . 3 4 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 229 | . 63 7 . 11 28 120 Missed 69 | . 20 3 . 4 4 38 Hits 160 | . 43 4 . 7 24 82 Melee 1 | . . . . . 1 . Projectile 159 | . 43 4 . 7 23 82 Critical Strikes 7 | . 1 . . . 4 2 Damage Taken 2061 | . 492 170 . 76 400 923 Core 267 | . 103 7 . 45 31 81 Absorbed by Shields 53 | . . . . . . 53 Regen/Repaired (Parts) 155 | . 75 . . . 80 . Core Remaining (%) 77 | 100 . . . 38 94 . Volleys Fired 147 | 6 86 5 . 5 34 11 Largest 2 | 2 2 2 . 2 2 2 Hottest 160 | 90 125 125 . 130 160 160 Shots Fired 295 | 12 171 11 . 10 68 23 Gun 236 | 12 122 5 . 9 67 21 Cannon 52 | . 49 2 . . 1 . Launcher 7 | . . 4 . 1 . 2 Special . | . . . . . . . Kinetic 1 | . . . . . 1 . Thermal 287 | 12 171 7 . 9 67 21 Explosive 7 | . . 4 . 1 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 2 8 8 . 3 19 5 Robot Miss Streak 4 | 2 3 1 . 2 3 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 224 | 6 99 6 . 4 60 49 Core Hits 120 | 3 40 6 . 5 52 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 12 | . 7 . . . 1 4 Burn 7 | . 7 . . . . . Blast 1 | . . . . . 1 . Smash 4 | . . . . . . 4 Melee Attacks 52 | . . . . . . 52 Impact 34 | . . . . . . 34 Slashing 18 | . . . . . . 18 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . . . 10 Damage Inflicted 5467 | 71 1400 271 . 125 1314 2286 Guns 2747 | 71 984 49 . 56 1286 301 Cannons 461 | . 416 17 . . 28 . Explosions 274 | . . 205 . 69 . . Melee 1985 | . . . . . . 1985 Ramming . | . . . . . . . Kinetic 28 | . . . . . 28 . Thermal 3180 | 71 1400 66 . 56 1286 301 Explosive 274 | . . 205 . 69 . . Electromagnetic . | . . . . . . . Impact 1471 | . . . . . . 1471 Slashing 514 | . . . . . . 514 Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 4 Average Corruption 2 | . 1 2 2 2 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 3 8 7 4 . 7 Message Errors 7 | . 1 2 1 1 . 2 Matter Fused 11 | . 1 2 4 3 . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 2 | . . . 1 . . 1 Data Loss (major) 2 | . . 1 . . . 1 Misfires 2 | . . 1 . . . 1 Alerts 3 | . . 2 1 . . . Overload Shots . | . . . . . . . Overflow Damage 694 | . . 21 . . . 673 Projectiles . | . . . . . . . Explosions 21 | . . 21 . . . . Melee 673 | . . . . . . 673 Knockbacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . 41 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 361 | 80 252 23 . 361 335 162 Average Temperature 71 | 38 49 15 . 169 99 66 Received Heat Transfer 714 | . 243 33 . 42 234 162 Effects 4 | . 3 . . 1 . . Energy Bleed 3 | . 3 . . . . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 3 | . . . . . . 3 Parts Fried 8 | . . . . . . 8 Impact Corruptions 23 | . . . . . . 23 Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | 1 9 . . . 5 2 Heat Transferred 8182 | 198 4076 148 . 148 2962 650 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 179 | 5 131 74 . 65 99 179 Initial 25 | . . 25 . . 1 . Average 37 | . 69 11 . 21 31 35 Influence Increases 1445 | 10 503 97 . 75 409 351 Destroy 0b10 Robot/C 820 | . 280 40 . 60 260 180 Destroy 0b10 Robot/NC 160 | 10 60 5 . . 55 30 Destroy Leader 244 | . 78 10 . 10 76 70 Allied During Kill 8 | . . . . . 8 . Successful Hack 51 | . 37 . . . 10 4 Disable Machine 45 | . 15 15 . . . 15 Destroy Structure 42 | . 3 27 . 5 . 7 Lose Combat Pursuer 75 | . 30 . . . . 45 Influence Decreases 1266 | 10 436 164 . 70 412 174 Entered New Map 48 | . . 42 . . 4 2 Time Decay 1168 | 10 436 112 . 70 378 162 Lost Part 30 | . . 10 . . 10 10 Lost Ally 20 | . . . . . 20 . Squads Dispatched 14 | . 5 . . . 2 7 Investigation 4 | . 2 . . . 1 1 Extermination 4 | . . . . . . 4 Reinforcement 5 | . 3 . . . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 27 2 . 3 14 19 Peak Tracking Total 5 | . 4 2 . 3 3 5 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . 3 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts 14 | . . 14 . . . . Triggered 1 | . . 1 . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 18 | . 6 1 2 . 4 5 Terminals 11 | . 5 . . . 3 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 45 | . 26 1 2 . 9 7 Successful 25 | . 14 1 2 . 5 3 Failed 20 | . 12 . . . 4 4 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 15 | . 9 . 1 . 4 1 Terminals 32 | . 22 . . . 6 4 Fabricators . | . . . . . . . Repair Stations 7 | . 4 . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 18 | . 10 1 2 . 3 2 Record 2 | . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 2 | . 2 . . . . . Locate Traps 3 | . 2 . . . 1 . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 2 | . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . Scan Component 3 | . 2 . . . 1 . Repair 3 | . 2 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . . . 4 3 Full Trace Events 4 | . 2 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . . 1 . Time 90 | . 64 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 2 . Highest-Rated Group 40 | . . . . 40 32 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . 18 . Total Damage 170 | . . . . . 170 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 253 | 15 237 . . . 1 . Sensors 1 | . . . . . 1 . Seismic 252 | 15 237 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5793 | 150 1270 775 544 230 1347 1477 Spaces Moved 3402 | 86 794 497 383 165 818 659 Core 2 | 2 . . . . . . Treads 66 | 47 3 . . . 16 . Legs . | . . . . . . . Wheels 3334 | 37 791 497 383 165 802 659 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 140 140 110 110 120 Average Speed 123 | 129 106 143 140 118 124 121 Slowest Speed 320 | 160 160 155 155 155 320 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 99 67 75 43 44 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . 41 . 5 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 53 | . . 41 . 5 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4635 | 108 1049 548 392 186 1075 1277 Wait 815 | 5 136 25 . 6 151 492 Move 3396 | 85 793 496 382 164 817 659 Hop . | . . . . . . . Pick Up 60 | 4 17 3 1 3 19 13 Fast Attach 14 | 7 1 . . . 2 4 Attach 21 | . . 3 3 . 5 10 Detach 5 | . . . 2 . 1 2 Swap 53 | 1 9 2 1 7 19 14 Drop 61 | . 7 . 1 1 27 25 Fire 147 | 6 86 5 . 5 34 11 Melee 39 | . . . . . . 39 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 2 | . . . 2 . . . Trap 14 | . . 14 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 419 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 11) 1040 | -10/Materials | Discovered new exit (range 15) 1138 | -10/Materials | Discovered new exit (range 6) 1261 | -10/Materials | Repaired Lgt. Treads 1300 | -10/Materials | Repaired Imp. Heat Sink 1329 | -10/Materials | Discovered new exit (range 5) 1421 | -10/Materials | Entered Mines 1428 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1713 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1743 | -10/Mines | Build established: Scavenger-Mutant 2047 | -10/Mines | Build established: Mutant 2134 | -10/Mines | Discovered new exit (range 10) 2182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2182 | -10/Mines | Discovered new exit (range 5) 2196 | -10/Mines | Entered Exiles 2197 | -10/Exiles | Identified exit to Mines 2259 | -10/Exiles | Met 8R-AWN 2279 | -10/Exiles | Met EX-HEX 2352 | -10/Exiles | Met EX-DEC 2453 | -10/Exiles | Met EX-BIN 2471 | -10/Exiles | Aligned with FarCom system 2472 | -10/Exiles | Given EX-Vault access code 2506 | -10/Exiles | Opened EX-Vault 2514 | -10/Exiles | Found Trap Reconfigurator 2588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2740 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2740 | -10/Exiles | Entered Mines 2748 | -9/Mines | Assembled infested the area 2753 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2813 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2815 | -9/Mines | Found Prototype Device 2839 | -9/Mines | Core integrity fell below 50% 2936 | -9/Mines | Discovered new exit (range 6) 2943 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2959 | -9/Mines | Learned location of Zion (-6) 2970 | -9/Mines | Entered Materials 2970 | -8/Materials | Accompanied by 2 allies 2970 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2973 | -8/Materials | Identified Exp. Sensor Array 3277 | -8/Materials | Build established: Scavenger-Mutant 3425 | -8/Materials | Repaired Lgt. Armor Plating 4313 | -8/Materials | Discovered new exit (range 4) 4317 | -8/Materials | Entered Factory 4317 | -7/Factory | Evolved 2 slots: Utility x2 4321 | -7/Factory | Identified exit to DSF 4654 | -7/Factory | Build established: Scavenger-Gladiator 4980 | -7/Factory | Build established: Gladiator 5696 | -7/Factory | Garrison activated, responded to threat 5794 | -7/Factory | Self-destructed Last Messages --------------- 05699_ Acquired 37 matter. 05727_ 7LNQYTEH3XQY,AE,2&:QPNBEOCJ4RZ#XMT|H>% 05738_ Connecting with Garrison Access... 05738_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 05755_ System corrupted: FCS attempts to trigger Gatling Laser. 05755_ System corrupted: Gatling Laser misfires. 05769_ Assembly Bed disabled. 05781_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8G. 05787_ U-05 Engineer lays Concrete. 05788_ Aluminum Leg melted. 05788_ G-47 Trooper destroyed. 05788_ Switching to secondary target: G-47 Trooper. 05788_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05791_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """" # "" # #???? | | # #% #???? | | """" ! # """ %+[ #???? | | """" # """ # ^ #???? | | """" #[ """ # %% #???? | | """" # "" ####+############ #### #???? | | # "" ## #???????# #??# #???? | | [+% ## """ #########+#### #???? | | ########## ] ## """ # # #???? | | ?????????# ## w""" # # #???? | | ?????????# ##= # # #???? | | ?????????# [## # """"Y"""" # #???? | | ?????????### #######! ![ # """" """" # #???? | | ???????????###?????# [[ # """" """" # #???? | | ???????????????????# [[ # """" """" # #???? | | ???????????????????# # """" """" !# #???? | | ?????????????############## """" """" # #???? | | ?????????????# """G""" # #???? | | ?????????????# """ """ # #???? | | ?????????????# # #???? | | ?????????????# """" k###+###+##### ##### | | ?????????????# """" " g ??# | | ?????????????# """" """"gg ??# | | ?????????????# """" """"= #### | | ?????????????# """" """" gr | | ?????????????# """" """"u@#### | | ?????????????# #??# | | ?????????????# #??# | | ?????????????# #??#g ############# | | ?????????????############+#??# #???????????? | | ???????????????????????? ? #???????????? | | ???????????????????????? #???????????? | | ???????????????????????? +???????????? | | ???????????????????????? #???????????? | | ???????????????????????? #???????????? | | ???????????????????????? #???????????? | | ???????????????????????? ?? #???????????? | | ???????????????????????? ??########????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 357 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 41 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -10/Materials Imp. Heat Sink | 65% | -10/Materials Lgt. Armor Plating | 11% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingBraceKatana Manual? 0 Play Time 00:43:41 Cumulative 19.7 hours Start 2025.06.07 @ 10:28:21 End 2025.06.07 @ 11:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 22 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08191384-4163-4d35-8550-3b0715af3834