Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.12 @ 19:06:36 Player: Orshelack Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (622) 622 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-1221) -1221 TOTAL SCORE: 881 Bonus ------- Friendly Fire -1221 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Armored Scrap Engine Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Weapon] Drone Bay (2/2) Beam Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Armored Scrap Engine Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Authchip [Weapon] Drone Bay Beam Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 41 | 6 10 16 7 2 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 4 1 . . Treads 2 | . 2 . . . Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 6 2 1 Device 6 | . 1 3 1 1 Storage 1 | 1 . . . . Processor 4 | . 2 1 1 . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 16 | 2 2 7 4 1 Energy Gun 5 | . . 1 3 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon . | . . . . . Launcher 5 | . . 4 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 12 | . . 5 3 4 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon 6 | . . 2 2 2 Highest Loss Streak 5 | . . 5 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 96 90 96 72 Engine 10 | . 14 8 11 11 Leg 20 | . 28 22 21 10 Device 12 | . 5 15 14 11 Processor 20 | . 10 22 29 20 Protection 3 | . 8 3 . . Energy Gun 5 | . . 1 16 9 Ballistic Gun 8 | . 25 8 . . Launcher 6 | . . 8 3 10 Naked Turns . | . . . . . Heaviest Build 21 | 14 17 15 21 19 Greatest Support 26 | 20 20 26 26 10 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 6 | 5 6 5 5 5 Average Carried 3 | 3 4 3 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 3 5 5 3 Scrap Engine Consumption 4 | . . . . 4 Class Distribution -------------------- 58% | Mutant 20% | Scavenger-Mutant 12% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 856 | 260 18 362 119 97 Remotely 69 | . . 69 . . Salvage Created 561 | . 18 407 136 . Parts 35 | . 2 25 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 17 | . . 12 5 . Guns 9 | . . 8 1 . AOE 8 | . . 4 4 . Classes Destroyed 7 | . 1 5 1 . Builder 1 | . . 1 . . Recycler 1 | . . 1 . . Drone 8 | . . . 8 . Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 11 | . . 7 4 . Sentry 3 | . . 2 1 . Best Kill Streak 6 | . 1 6 4 . Combat Bots Only 4 | . . 4 4 . Max Kills in Single Turn 7 | . 1 4 7 . Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 172 | . . 87 36 49 Missed 51 | . . 15 16 20 Damage Taken 1393 | . 10 727 262 394 Core 406 | . . 141 73 192 Absorbed by Shields . | . . . . . Ignored by Resistances 404 | . 3 218 73 110 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 63 | . 3 46 14 . Largest 2 | . 2 2 1 . Hottest 66 | . 40 66 45 . Shots Fired 87 | . 6 67 14 . Gun 67 | . 6 53 8 . Cannon . | . . . . . Launcher 20 | . . 14 6 . Special . | . . . . . Kinetic 59 | . 6 53 . . Thermal 5 | . . . 5 . Explosive 20 | . . 14 6 . Electromagnetic 3 | . . . 3 . Robot Hit Streak 27 | . 1 17 27 . Robot Miss Streak 5 | . 2 5 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 61 | . 2 49 10 . Core Hits 49 | . 1 30 18 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1919 | . 22 964 933 . Guns 618 | . 22 500 96 . Cannons . | . . . . . Explosions 1285 | . . 448 837 . Melee . | . . . . . Ramming 16 | . . 16 . . Kinetic 522 | . 22 500 . . Thermal 55 | . . . 55 . Explosive 1285 | . . 448 837 . Electromagnetic 41 | . . . 41 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . . 23 . Projectiles . | . . . . . Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 92 | . . 55 37 . Shots 6 | . . 4 2 . Rammed . | . . . . . Targets Rammed 6 | . . 6 . . Kicked 6 | . . 6 . . Crushed . | . . . . . Highest Temperature 25 | . . 23 25 . Average Temperature 9 | . . 5 14 . Received Heat Transfer 600 | . . 450 141 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | . . . 125 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 408 | . 22 408 159 57 Initial 50 | . . 7 25 50 Average 112 | . 3 241 59 50 Maximum Alert Level 2 | . . 2 . . Low Security (%) 72 | 100 100 27 100 100 Level 1 21 | . . 56 . . Level 2 6 | . . 16 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 3 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 8 | . . 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 1 17 8 6 Peak Tracking Total 7 | . 1 7 5 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 10 | . 2 2 2 4 Terminals 8 | . 2 2 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 4 10 4 16 Successful 22 | . 1 9 3 9 Failed 12 | . 3 1 1 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 4 10 4 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 1 9 3 5 Record 5 | . . 2 . 3 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 3 | . 1 1 1 . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . . 2 . . Patrol Status 1 | . . 1 . . Transport Status 1 | . . . . 1 Assault Status 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Report Inventory 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 2 2 4 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . . 5 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . 2 1 ROAM 1 | . . . 1 . EXPLORE 2 | . . . 1 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . 14 2 Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 1272 | 61 262 480 220 249 Spaces Moved 723 | 48 190 252 115 118 Core 29 | 17 . . . 12 Treads . | . . . . . Legs 694 | 31 190 252 115 106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 130 | 95 120 120 126 186 Slowest Speed 200 | 120 120 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 32 20 47 33 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 29 | . . 17 12 . Terrain Destroyed 134 | . . 83 51 . Melee . | . . . . . Projectile . | . . . . . AOE 134 | . . 83 51 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 971 | 65 218 361 176 151 Wait 65 | . . 22 26 17 Move 719 | 47 189 251 114 118 Hop . | . . . . . Pick Up 44 | 11 9 14 4 6 Fast Attach 1 | . . 1 . . Attach 25 | 6 4 9 4 2 Detach 2 | . 1 . 1 . Swap 16 | . 6 6 4 . Drop 24 | 1 6 6 3 8 Fire 63 | . 3 46 14 . Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 6 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 6 | . . . 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 3) 321 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x2 666 | -9/Materials | Lost 5 parts (1p2u2w) 782 | -9/Materials | Discovered new exit (range 12) 800 | -9/Materials | Identified exit to Storage 804 | -9/Materials | Entered Storage 960 | -9/Storage | Discovered new exit (range 8) 998 | -9/Storage | Core integrity fell below 50% 1021 | -9/Storage | Murdered 4 allies 1022 | -9/Storage | Identified exit to Recycling 1024 | -9/Storage | Entered Recycling 1034 | -9/Recycling | Found Scrap Engine 1042 | -9/Recycling | Lost 7 allies 1247 | -9/Recycling | Core integrity fell below 20% 1273 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- corruption cleaned. 01253_ Slug penetrates Wall. 01253_ Rocket Launcher destroyed. 01254_ Aluminum Leg destroyed. 01256_ Sml. Laser destroyed. 01257_ R-06 Scavenger collects Tractor Beam. 01260_ Slug penetrates Wall. 01262_ Y-45 Defender springs to life. 01270_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Cooling System (52%) Field Recycling Unit (65%) Imp. Targeting Computer (53%) >>Retrieve(Components) Retrieving 3 components... Imp. 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