Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.06 @ 11:36:40 Player: Agave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (632) 632 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3167 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 419/550 Matter 102/300 Energy 160/160 System Corruption 0% Temperature Warm (139) Movement Treading (260) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Terrain Scanner Improved Terrain Scan Processor ECM Suite Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit Large Battery (200) Bomb Drone Bay (16/16) Firepult Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor ECM Suite Bomb Drone Bay > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit Terrain Scanner [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Firepult Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 28 | . 3 4 7 3 11 Power 2 | . . . . 1 1 Engine 1 | . . . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 4 | . . 2 2 . . Treads 2 | . . . 2 . . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 3 . . 1 6 Device 5 | . 1 . . 1 3 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 12 | . . 2 5 1 4 Energy Gun . | . . . . . . Energy Cannon 7 | . . 1 4 1 1 Ballistic Gun 3 | . . 1 1 . 1 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 7 | . . 2 . . 5 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 2 . . 5 Average Slot Usage (%) 84 | . 95 79 83 85 78 Engine 8 | . 14 . . 12 8 Treads 12 | . . . 3 28 17 Leg 12 | . 28 28 24 . . Device 14 | . 9 14 14 14 18 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 8 Protection 2 | . . . . . 7 Energy Cannon 9 | . . 14 12 13 8 Ballistic Gun 9 | . 28 8 13 1 . Naked Turns . | . . . . . . Heaviest Build 56 | 11 27 25 25 47 56 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 Most Carried 13 | . 9 11 13 9 12 Average Carried 8 | . 8 9 10 6 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 6 9 10 9 7 9 Class Distribution -------------------- 55% | Mutant 44% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 528 | 200 108 120 . 100 . Remotely . | . . . . . . Salvage Created 693 | . 173 213 . 130 177 Parts 39 | . 12 12 . 3 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 3 7 . 3 4 Guns 6 | . 3 3 . . . Cannons 5 | . . 4 . . 1 AOE 4 | . . . . 2 2 Classes Destroyed 6 | . 2 1 . . 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 6 | . . 3 . . 3 Grunt 11 | . 3 4 . 3 1 Best Kill Streak 4 | . 2 4 . 3 4 Combat Bots Only 4 | . 1 4 . 3 4 Max Kills in Single Turn 3 | . 1 1 . 3 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1930 | . 243 383 . 46 1258 Core 284 | . 33 102 . 18 131 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 38 . Volleys Fired 81 | . 36 19 . 1 25 Largest 2 | . 2 2 . 1 2 Hottest 250 | . 40 80 . 250 250 Shots Fired 136 | . 72 35 . 1 28 Gun 95 | . 72 16 . . 7 Cannon 41 | . . 19 . 1 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 107 | . 72 16 . . 19 Thermal 29 | . . 19 . 1 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 8 . 2 7 Robot Miss Streak 7 | . 7 2 . 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 75 | . 35 23 . 1 16 Core Hits 43 | . 10 14 . 4 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1610 | . 357 321 . 142 790 Guns 506 | . 357 125 . . 24 Cannons 574 | . . 194 . 41 339 Explosions 528 | . . . . 101 427 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 641 | . 357 125 . . 159 Thermal 967 | . . 194 . 142 631 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . . 3 150 Shots 6 | . . . . 1 5 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 658 | . 18 120 . 230 658 Average Temperature 143 | . 7 38 . 124 228 Received Heat Transfer 672 | . 132 129 . 24 387 Effects 10 | . . . . . 10 Shutdowns 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 10 | . . 2 . 2 6 Heat Transferred 4567 | . . 407 . 640 3520 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 211 | . 86 211 . 70 109 Initial 31 | . . 31 . . . Average 44 | . 48 138 . 30 26 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | . 100 65 . 100 100 Level 1 3 | . . 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 10 9 . 3 7 Peak Tracking Total 6 | . 3 4 . 3 6 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 5 1 . 1 1 Terminals 7 | . 5 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 20 2 . 1 4 Successful 18 | . 12 2 . 1 3 Failed 9 | . 8 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 11 1 1 . . Terminals 26 | . 20 2 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 8 1 . 1 3 Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 4 | . 2 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 1 . . . Terminals 5 | . 4 1 . . . Track 3 | . 2 1 . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3144 | . 672 264 551 728 929 Spaces Moved 1229 | 1 333 100 270 297 228 Core . | . . . . . . Treads 569 | . . . 44 297 228 Legs 660 | 1 333 100 226 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 200 160 160 260 Average Speed 211 | 120 165 200 193 243 261 Slowest Speed 360 | 120 200 200 200 260 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 2 51 22 61 69 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 66 | . . . . 2 64 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 64 | . . . . 2 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1658 | . 388 130 301 304 535 Wait 289 | . 12 3 14 . 260 Move 1224 | . 332 99 269 296 228 Hop . | . . . . . . Pick Up 19 | . 3 3 4 1 8 Fast Attach 2 | . 2 . . . . Attach 18 | . . 1 4 3 10 Detach 4 | . . . 1 . 3 Swap 8 | . 1 3 3 . 1 Drop 12 | . 2 1 6 3 . Fire 81 | . 36 19 . 1 25 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 487 | -10/Materials | Identified exit to Materials 673 | -10/Materials | Entered Mines 846 | -10/Mines | Core integrity fell below 50% 889 | -10/Mines | Discovered exit to Materials (range 6) 899 | -10/Mines | Discovered new exit (range 13) 929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 937 | -10/Mines | Entered Exiles 987 | -10/Exiles | Met 8R-AWN 1027 | -10/Exiles | Met EX-HEX 1087 | -10/Exiles | Met EX-BIN 1131 | -10/Exiles | Aligned with FarCom system 1133 | -10/Exiles | Given EX-Vault access code 1197 | -10/Exiles | Opened EX-Vault 1205 | -10/Exiles | Found Prototype Energy Cannon 1206 | -10/Exiles | Identified Gui. Plasma Cannon 1212 | -10/Exiles | Found Prototype Energy Cannon 1213 | -10/Exiles | Identified Latent Energy Streamer 1225 | -10/Exiles | Found Prototype Energy Cannon 1227 | -10/Exiles | Identified Firepult 1288 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1350 | -10/Exiles | Met EX-DEC 1472 | -10/Exiles | Discovered new exit (range 12) 1488 | -10/Exiles | Left Exiles lab with Firepult 1488 | -10/Exiles | Entered Mines 1516 | -9/Mines | Found a hidden stash of uninstalled traps 1782 | -9/Mines | Build established: Skirmisher 2108 | -9/Mines | Discovered new exit (range 15) 2169 | -9/Mines | Found the Drone Emporium 2186 | -9/Mines | Found Prototype Device 2216 | -9/Mines | Entered Materials 2216 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2216 | -8/Materials | Identified Bomb Drone Bay 2538 | -8/Materials | Discovered new exit (range 16) 3135 | -8/Materials | Lost 5 parts (1p1n1u2w) 3145 | -8/Materials | Self-destructed Last Messages --------------- 03115_ Overheating: Imp. Terrain Scan Processor damaged (-8). 03115_ Overheating: Lgt. Treads damaged (-5). 03115_ Overheating: Firepult damaged (-108). 03115_ G-47 Trooper heat short circuits Particle Gun. 03115_ G-47 Trooper overheating. 03116_ Overheating: Matter decay (-30). 03116_ G-47 Trooper overheating. 03117_ Power failure, Lgt. Nuclear Core shutdown. 03117_ G-47 Trooper overheating. 03120_ Overheating: Matter decay (-19). 03120_ G-47 Trooper overheating. 03121_ G-47 Trooper heat damages Aluminum Leg. 03121_ G-47 Trooper overheating. 03124_ G-47 Trooper heat damages Lgt. Nuclear Core. 03126_ Overheating: System interference. 03126_ Firepult temporarily disabled. 03127_ Acquired Lgt. Assault Rifle. 03132_ U-05 Engineer lays Concrete. 03143_ U-05 Engineer builds a Wall. 03144_ U-05 Engineer lays Concrete. 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