Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 14:05:08 Player: robin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (501) 501 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2456 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 343/550 Matter 208/300 Energy 39/275 System Corruption 0% Temperature Cool (145) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Wheel Compact Wheel Heat Sink Advanced Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Shock Rifle Particle Gun EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Wheel Heat Sink Advanced Sensor Array Medium Armor Plating Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 38 | 2 2 8 26 Power 8 | . . 1 7 Engine 7 | . . 1 6 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . . 3 Hover . | . . . . Flight . | . . . . Utility 5 | . 1 2 2 Device 1 | . . . 1 Storage 2 | . 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | . 1 5 14 Energy Gun 13 | . 1 5 7 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | . . . 1 Ballistic Cannon 3 | . . . 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . . 17 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 9 | . . . 9 Highest Loss Streak 14 | . . . 14 Average Slot Usage (%) 93 | . 85 95 94 Engine 10 | . 14 11 8 Wheel 20 | . 28 22 17 Device 3 | . . . 8 Storage 19 | . 14 22 17 Processor 5 | . . 4 9 Protection 1 | . . 2 . Energy Gun 19 | . 14 22 18 Energy Cannon 1 | . . . 4 Ballistic Gun 9 | . 14 11 5 Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 38 | 9 14 22 38 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 8 10 Average Capacity 8 | 6 6 8 9 Most Carried 10 | 6 7 8 10 Average Carried 7 | 6 6 7 8 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 6 7 8 6 Class Distribution -------------------- 54% | Skirmisher 18% | Gunner 14% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 529 | 209 . 109 211 Remotely . | . . . . Salvage Created 613 | . . 193 420 Parts 52 | . . 23 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . . 8 9 Guns 12 | . . 8 4 Cannons 1 | . . . 1 AOE 4 | . . . 4 Classes Destroyed 7 | . . 3 4 Worker 2 | . . . 2 Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . . 1 . Swarmer 10 | . . 7 3 Grunt 3 | . . . 3 Sentry 4 | . . 1 3 Best Kill Streak 10 | . . 7 10 Combat Bots Only 7 | . . 7 6 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1716 | . . 243 1473 Core 207 | . . . 207 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 40 | . . 18 22 Largest 4 | . . 3 4 Hottest 234 | . . 110 234 Shots Fired 124 | . . 54 70 Gun 105 | . . 54 51 Cannon 15 | . . . 15 Launcher 4 | . . . 4 Special . | . . . . Kinetic 39 | . . 18 21 Thermal 40 | . . 18 22 Explosive 4 | . . . 4 Electromagnetic 41 | . . 18 23 Robot Hit Streak 9 | . . 5 9 Robot Miss Streak 4 | . . 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | . . 24 44 Core Hits 36 | . . 10 26 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1494 | . . 233 1261 Guns 656 | . . 233 423 Cannons 88 | . . . 88 Explosions 732 | . . . 732 Melee . | . . . . Ramming 18 | . . . 18 Kinetic 149 | . . 39 110 Thermal 581 | . . 57 524 Explosive 364 | . . . 364 Electromagnetic 382 | . . 137 245 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 178 | . . . 178 Projectiles . | . . . . Explosions 178 | . . . 178 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 396 | . . . 396 Shots 6 | . . . 6 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 559 | . . 421 559 Average Temperature 190 | . . 184 196 Received Heat Transfer 450 | . . 18 432 Effects 5 | . . . 5 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 819 | . . 149 670 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 382 | . 34 269 382 Average Influence 94 | . 18 109 106 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 69 95 Level 1 14 | . . 30 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 2 11 21 Peak Tracking Total 9 | . 2 6 9 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 1 1 Successful 5 | . 4 . 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Investigation Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1077 | 7 159 458 453 Spaces Moved 785 | 5 173 331 276 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels 785 | 5 173 331 276 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 90 90 90 90 Average Speed 92 | 90 90 90 96 Slowest Speed 110 | 90 90 90 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 40 28 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 81 | . . . 81 Melee . | . . . . Projectile . | . . . . AOE 81 | . . . 81 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1053 | 6 175 459 413 Wait 139 | . . 74 65 Move 782 | 4 172 330 276 Hop . | . . . . Pick Up 28 | . 1 15 12 Fast Attach 8 | . 1 . 7 Attach 14 | . . 2 12 Detach 2 | . . . 2 Swap 16 | 2 1 6 7 Drop 21 | . . 14 7 Fire 40 | . . 18 22 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 5) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 401 | -9/Materials | Destroyed 7 combat bots 594 | -9/Materials | Discovered new exit (range 7) 625 | -9/Materials | Entered another Materials area 625 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 757 | -8/Materials | Build established: Skirmisher 1078 | -8/Materials | Self-destructed Last Messages --------------- 01045_ Dropped Broken Mni. Grenade Launcher. 01046_ Acquired Lgt. Assault Rifle. 01046_ U-05 Engineer lays Concrete. 01048_ U-05 Engineer builds a Wall. 01048_ U-05 Engineer lays Concrete. 01049_ Slammed into U-05 Engineer. 01050_ Destabilizing: System interference. 01050_ Visual Processing Unit temporarily disabled. 01051_ Slammed into U-05 Engineer. 01051_ Destabilizing: System interference. 01051_ Heat Sink temporarily disabled. 01052_ Lgt. Nuclear Core destroyed. 01056_ EM Pulse Cannon destroyed. 01058_ Wheel destroyed. 01060_ Acquired Arc Projector. 01060_ Heat Sink destroyed. 01062_ Acquired Arc Projector. 01072_ Com. Wheel destroyed. 01075_ Sml. Storage Unit destroyed. 01076_ Arc Projector destroyed. 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