Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 01:14:26 Player: ThatBishHoly Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (766) 766 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3391 Bonus ------- Pacifist 200 Follower Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Reactive Plating Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Compact Battery Reactive Plating System Shield > --- WEAPON ----------- Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Disposable Heat Sink Trap Scanner Actuator Array [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Actuator Array Storage Compact Battery Hackware System Shield Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 47 | 5 5 8 . 28 1 Power 7 | 1 1 1 . 4 . Engine 5 | 1 1 1 . 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 12 | 2 . 1 . 9 . Treads 12 | 2 . 1 . 9 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 3 2 . 8 1 Device 3 | . . . . 2 1 Storage 5 | . 2 1 . 2 . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 5 | . 1 1 . 3 . Artifact . | . . . . . . Weapon 14 | 2 1 4 . 7 . Energy Gun 7 | 2 1 2 . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . . . . 3 . Ballistic Cannon 3 | . . 2 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Parts Lost 19 | . . 1 . 14 4 Power 3 | . . . . 3 . Propulsion 5 | . . . . 3 2 Utility 7 | . . . . 5 2 Weapon 4 | . . 1 . 3 . Highest Loss Streak 9 | . . 1 . 9 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 91 81 88 81 56 Engine 9 | . 14 11 11 6 6 Core 1 | . . . . 3 . Treads 29 | . 28 26 33 32 19 Device 3 | . . . . 6 6 Storage 8 | . 10 11 11 5 6 Hackware 3 | . . . . 5 7 Protection 8 | . 9 11 11 6 . Energy Gun 9 | . 28 19 . 2 5 Ballistic Gun 3 | . . . . 6 . Ballistic Cannon 5 | . . 2 22 5 . Naked Turns 11 | . . . . . 11 Heaviest Build 33 | 9 18 24 23 33 17 Greatest Support 88 | 40 40 60 60 88 88 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 4 4 3 5 3 Average Carried 2 | 1 1 1 3 2 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | . 2 3 3 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 979 | 111 . 166 50 647 5 Remotely . | . . . . . . Salvage Created 696 | . . 161 23 459 53 Parts 50 | . . 9 5 33 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 23 | . . 3 4 15 1 Melee 1 | . . . . 1 . Guns 11 | . . 2 . 9 . Cannons 11 | . . 1 4 5 1 Classes Destroyed 4 | . . 1 1 2 . Swarmer 9 | . . . 4 5 . Grunt 3 | . . . . 3 . Sentry 8 | . . 3 . 4 1 Hunter 3 | . . . . 3 . Best Kill Streak 3 | . . 2 3 3 1 Combat Bots Only 3 | . . 2 3 3 1 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 433 | . 15 16 29 344 29 Missed 125 | . 6 5 4 106 4 Damage Taken 3499 | . 107 162 194 2555 481 Core 601 | . 12 14 25 279 271 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . 14 . . . . Ignored by Resistances 188 | . . . . 188 . Core Remaining (%) 95 | 100 95 . 90 . . Volleys Fired 69 | . 1 5 12 47 4 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 95 89 88 138 138 Shots Fired 119 | . 2 10 24 76 7 Gun 68 | . 2 8 . 55 3 Cannon 51 | . . 2 24 21 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 88 | . . 2 24 62 . Thermal 22 | . 1 . . 14 7 Explosive . | . . . . . . Electromagnetic 9 | . 1 8 . . . Robot Hit Streak 14 | . 3 12 14 5 5 Robot Miss Streak 8 | . . . 7 8 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 71 | . 2 9 11 44 5 Core Hits 37 | . . 5 4 25 3 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 2 . Burn 1 | . . . . 1 . Destroy 1 | . . . . 1 . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1525 | . 31 132 264 942 156 Guns 757 | . 31 83 . 609 34 Cannons 711 | . . 49 264 323 75 Explosions . | . . . . . . Melee . | . . . . . . Ramming 57 | . . . . 10 47 Kinetic 1095 | . . 49 264 782 . Thermal 271 | . 12 . . 150 109 Explosive . | . . . . . . Electromagnetic 102 | . 19 83 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 15 . . Projectiles 15 | . . . 15 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . 3 4 1 Impact 1 | . . . . . 1 Kinetic 6 | . . . 3 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 21 | . . . . . 21 Shots . | . . . . . . Rammed 17 | . . 1 . 2 14 Targets Rammed 18 | . . 1 . 3 14 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 324 | . 54 90 324 265 135 Average Temperature 94 | . 30 43 164 82 83 Received Heat Transfer 984 | . 57 81 . 792 54 Effects 5 | . . . 3 2 . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 2 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 553 | . 37 . . 370 146 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 360 | . 5 110 167 360 175 Initial 135 | . . 1 42 65 135 Average 119 | . 2 22 159 189 147 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 79 | 100 100 100 100 57 100 Level 1 20 | . . . . 42 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . 5 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 6 5 4 30 8 Peak Tracking Total 7 | . 5 3 4 7 7 Tactical Retreats 6 | . . . . 4 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 5 | . 3 1 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . 7 3 . 1 . Successful 7 | . 5 1 . 1 . Failed 4 | . 2 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 3 1 . . . Record 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 23 | . . . . 23 . Total Damage 200 | . . . . 200 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2080 | 38 206 548 195 1025 68 Spaces Moved 1144 | 27 120 316 100 545 36 Core 28 | 13 . . . . 15 Treads 1116 | 14 120 316 100 545 21 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 145 50 Average Speed 152 | 107 160 160 160 149 113 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 25 21 21 31 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 11 4 . Melee . | . . . . . . Projectile 15 | . . . 11 4 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1364 | 36 131 348 111 683 55 Wait 29 | . . 4 . 25 . Move 1140 | 26 119 315 99 545 36 Hop . | . . . . . . Pick Up 45 | 5 5 9 . 25 1 Fast Attach . | . . . . . . Attach 27 | 5 2 3 . 17 . Detach . | . . . . . . Swap 20 | . 3 5 . 11 1 Drop 17 | . 1 6 . 10 . Fire 69 | . 1 5 12 47 4 Melee . | . . . . . . Ram 13 | . . . . . 13 Kick . | . . . . . . Crush 4 | . . 1 . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 5) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 758 | -9/Materials | Discovered new exit (range 16) 793 | -9/Materials | Entered Mines 916 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 980 | -9/Mines | Discovered new exit (range 4) 988 | -9/Mines | Entered Materials 988 | -8/Materials | Accompanied by 3 allies 988 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1061 | -8/Materials | Lost 3 allies 1371 | -8/Materials | Lost 9 parts (1p2n4u2w) 1693 | -8/Materials | Garrison activated, responded to threat 1990 | -8/Materials | Core integrity fell below 50% 2013 | -8/Materials | Identified exit to Garrison 2013 | -8/Materials | Entered Garrison 2074 | -8/Garrison | Core integrity fell below 20% 2081 | -8/Garrison | Triggered checkpoint 2081 | -8/Garrison | Core destroyed Last Messages --------------- 02056_ Adv. Treads destroyed. 02059_ Hvy. Particle Cannon severed. 02060_ Lgt. Deuterium Engine severed. 02062_ Acquired Lgt. Deuterium Engine. 02063_ Trap Scanner destroyed. 02068_ Slammed into C-17 Slicer. 02068_ Com. Battery destroyed. 02069_ Slammed into C-17 Slicer. 02070_ System Shield severed. 02071_ Slammed into C-17 Slicer. 02074_ Slammed into G-47 Trooper. 02076_ Destabilizing: System corrupted (+2). 02077_ Slammed into G-47 Trooper. 02077_ Critical hit (Burn: +37). 02078_ Slammed into G-47 Trooper. 02079_ G-47 Trooper knocked back. 02080_ Slammed into G-47 Trooper. 02081_ Beams of light sweep through the air. An alarm sounds. 02081_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????# #???#?????????????????????? | | ?????????????????????# +??? ?????????????????????? | | ?????????????????????# #??# #????????????????????? | | ?????????????????????# #??# #????????????????????? | | ?????????????????????# #??# #????????????????????? | | ??????????######?????# #??# ##???????????????????? | | ??????????#"""""?????#%#??#=!#???????????????????? | | ???????????# #######g####+#????????????????????? | | ???????????# %%%%%c%c[@g%#????????????????????? | | ???????????########## c###=#????????????????????? | | ????????????????????# ????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# ########### #???????? | | ??????????????????????????# #???????? | | ??????????????????????????+ #???????? | | ??????????????????????????## ##########?????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ?????????????????????????### #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 710 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodExperimentalMachine Manual? 0 Play Time 00:27:19 Cumulative 7.4 hours Start 2024.04.21 @ 00:39:02 End 2024.04.21 @ 01:14:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9240e0c2-4e39-4455-bb70-8594ca042ae4