Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 04:57:50 Player: pGoos Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (25) 125 Value Destroyed (762) 762 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 8384 Bonus ------- Follower Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 17/300 Energy 27/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Combat Linear Gravjet > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Centrium Leg Improved Field Recycling Unit (0) Faulty Cooled Phase Gun Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Deuterium Engine Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Improved Hardlight Generator > --- WEAPON ----------- Ripper > --- INVENTORY -------- Light Quantum Reactor Particle Accelerator Improved Field Recycling Unit Enhanced Force Lance [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Great Axe Energy Gun Cooled Phase Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Slots Evolved 16 | . . . 2 2 2 2 . . 2 . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 7 | . . . 2 1 . 1 . . 1 . . . 2 . Utility 7 | . . . . 1 1 1 . . 1 . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 140 | 7 1 6 3 22 16 5 2 1 3 3 6 22 21 22 Power 18 | . . 1 . 1 1 2 2 . . . 1 3 3 4 Engine 5 | . . 1 . . . 1 . . . . . . 1 2 Core 9 | . . . . 1 1 1 1 . . . 1 3 1 . Reactor 4 | . . . . . . . 1 . . . . . 1 2 Propulsion 51 | 5 . 4 2 7 8 1 . . . 3 1 8 7 5 Treads 5 | 2 . . . . . . . . . . . . 2 1 Leg 6 | 3 . 2 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 11 | . . . . 5 1 1 . . . 3 . . . 1 Flight 29 | . . 2 2 2 7 . . . . . 1 8 5 2 Utility 49 | . 1 1 1 5 5 2 . 1 3 . 3 9 9 9 Device 40 | . 1 1 . 2 5 2 . 1 2 . 2 8 8 8 Storage 1 | . . . 1 . . . . . . . . . . . Processor 6 | . . . . 2 . . . . 1 . 1 1 1 . Hackware 1 | . . . . 1 . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . . . 9 2 . . . . . 1 2 2 4 Energy Gun 1 | . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 4 . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . . . . 1 Special Weapon 5 | . . . . 3 . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . . . 1 5 Parts Lost 52 | . . . . 6 5 1 . . . 3 . 11 13 13 Power 8 | . . . . . 1 . . . . 1 . 2 3 1 Propulsion 18 | . . . . 3 2 . . . . 2 . . 8 3 Utility 22 | . . . . 2 2 1 . . . . . 7 2 8 Weapon 4 | . . . . 1 . . . . . . . 2 . 1 Highest Loss Streak 13 | . . . . 3 3 1 . . . 3 . 5 13 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 69 72 90 90 86 85 86 86 84 80 81 82 82 43 Core 5 | . . . . 8 6 9 13 13 11 7 4 5 6 . Treads 1 | . 28 4 . . . . . . . . . . . 4 Hover 8 | . . . . 23 19 5 6 6 5 7 15 . . . Flight 20 | . . 6 44 17 17 33 33 33 29 23 10 32 32 7 Device 19 | . 12 14 11 13 21 23 20 20 21 23 25 25 22 14 Processor 7 | . . . . 5 7 6 6 6 9 11 15 7 8 7 Ballistic Gun 2 | . 28 28 22 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . 7 4 . . . . . . . . . Special Weapon 1 | . . . . 4 . . . . . . 4 2 1 . Slashing Weapon 2 | . . . . . 1 6 6 6 5 5 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 53 | 2 3 8 13 18 31 23 21 21 21 21 24 42 53 43 Greatest Support 79 | 10 3 8 16 32 30 23 23 23 32 59 59 59 79 70 Greatest Overweight (x) 2 | . . . . 1 1 . . . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 5 5 5 7 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 3 4 4 5 4 4 5 4 4 4 4 Final Capacity 8 | 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 19% | Sprinter 15% | Scout 9% | Scavenger-Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/DSF Scout | -4/Factory Scout | -4/Extension Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Matter Collected 1083 | 207 . 175 20 115 163 59 1 . . . . 274 21 48 Remotely . | . . . . . . . . . . . . . . . Salvage Created 923 | . . 118 . 259 204 24 . . . . . 254 . 64 Parts 57 | . . 10 . 13 11 5 . . . . . 12 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . Parts Field Recycled 12 | . . . . . 12 . . . . . . . . . Retrieved Matter 219 | . . . . . 219 . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Combat Hostiles Destroyed 18 | . . 5 . 7 4 . . . . . . 1 . 1 Melee 5 | . . . . . 4 . . . . . . 1 . . Guns 5 | . . 5 . . . . . . . . . . . . Cannons 4 | . . . . 4 . . . . . . . . . . AOE 4 | . . . . 3 . . . . . . . . . 1 Classes Destroyed 8 | . . 2 . 4 . 1 . . . . . . . 1 Builder 1 | . . . . 1 . . . . . . . . . . Recycler 3 | . . . . 1 1 . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . 1 . . . . . 1 . . Swarmer 8 | . . 3 . 2 2 . . . . . . . . 1 Grunt 3 | . . 2 . . 1 . . . . . . . . . Sentry 4 | . . . . 4 . . . . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . . 3 . 6 4 1 . . . . . 1 . 1 Combat Bots Only 4 | . . 3 . 4 3 . . . . . . 1 . 1 Max Kills in Single Turn 3 | . . 1 . 3 1 1 . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Damage Taken 6553 | . 11 339 68 613 359 77 . . . 234 201 969 1005 2677 Core 2316 | . . 98 24 165 158 15 . . . 26 16 84 260 1470 Absorbed by Shields 22 | . . . . . . . . . . . 22 . . . Regen/Repaired (Parts) 54 | . . . . . . . . . . . 54 . . . Core Remaining (%) 85 | 100 . 60 94 70 77 . . 98 . 97 . 91 80 . Volleys Fired 70 | . . 21 . 40 . . . . . . 8 . . 1 Largest 2 | . . 2 . 2 . . . . . . 1 . . 1 Hottest 100 | . . 40 . 100 . . . . . . 20 . . 46 Shots Fired 95 | . . 42 . 44 . . . . . . 8 . . 1 Gun 44 | . . 42 . 2 . . . . . . . . . . Cannon 13 | . . . . 13 . . . . . . . . . . Launcher 4 | . . . . 3 . . . . . . . . . 1 Special 34 | . . . . 26 . . . . . . 8 . . . Kinetic 57 | . . 42 . 15 . . . . . . . . . . Thermal 34 | . . . . 26 . . . . . . 8 . . . Explosive 3 | . . . . 3 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 12 | . . 6 . 12 . . . . . . . . . . Robot Miss Streak 6 | . . 3 . 6 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 69 | . . 27 . 16 8 1 . . . . . 6 4 7 Core Hits 49 | . . 13 . 24 5 1 . . . . . 3 . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . . 1 . . Sever 2 | . . . . . 1 . . . . . . 1 . . Melee Attacks 75 | . . . . . 13 6 . . . . . 21 23 12 Impact . | . . . . . . . . . . . . . . . Slashing 54 | . . . . . 13 6 . . . . . 21 8 6 Piercing 21 | . . . . . . . . . . . . . 15 6 Sneak Attacks 6 | . . . . . 1 1 . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . Damage Inflicted 2255 | . . 232 . 669 334 115 . . . . . 351 151 403 Guns 239 | . . 232 . 7 . . . . . . . . . . Cannons 310 | . . . . 310 . . . . . . . . . . Explosions 386 | . . . . 352 . . . . . . . . . 34 Melee 1320 | . . . . . 334 115 . . . . . 351 151 369 Ramming . | . . . . . . . . . . . . . . . Kinetic 549 | . . 232 . 317 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 352 | . . . . 352 . . . . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . . . 34 Impact . | . . . . . . . . . . . . . . . Slashing 1057 | . . . . . 334 115 . . . . . 351 77 180 Piercing 263 | . . . . . . . . . . . . . 74 189 Highest Corruption 19 | . . . . 5 . . . . . . . . 7 19 Average Corruption 6 | . . . . 5 . . . . . . . . 4 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . 15 . . . . . . . . 3 10 Message Errors 3 | . . . . 2 . . . . . . . . . 1 Matter Fused 8 | . . . . 6 . . . . . . . . 1 1 Heat Flow Errors 5 | . . . . 4 . . . . . . . . . 1 Energy Discharges 2 | . . . . 1 . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 2 . . . . . . . . 1 3 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 204 | . . . . . . . . . . . . 69 . 135 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 204 | . . . . . . . . . . . . 69 . 135 Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . 8 Shots 1 | . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 313 | . . 22 9 224 98 84 233 34 25 . 15 139 313 239 Average Temperature 69 | . . 11 9 58 25 24 100 19 10 . 15 37 143 123 Received Heat Transfer 767 | . 6 168 36 135 21 . . . . 6 68 207 12 108 Effects 4 | . . . . . . . . . . . . . 4 . Interference 4 | . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Peak Influence 375 | . . 115 74 375 175 117 . . 37 25 74 222 238 160 Initial 170 | . . . 44 31 170 93 . . 32 25 7 35 116 105 Average 100 | . . 72 63 143 152 114 . . 32 11 16 82 172 68 Maximum Alert Level 1 | . . . . 1 . . . . . . . 1 1 . Low Security (%) 93 | 100 100 100 100 78 100 100 . . 100 100 100 98 79 100 Level 1 6 | . . . . 21 . . . . . . . 1 20 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 1 3 2 1 . . . 1 1 2 7 2 Investigation 5 | . . . 1 1 . . . . . . 1 . 1 1 Extermination 3 | . . . . . . 1 . . . . . . 1 1 Reinforcement 13 | . 1 . . 2 2 . . . . 1 . 2 5 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Distress Signals 4 | . 1 . . 2 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 5 7 7 27 15 2 . . . 4 4 29 15 30 Peak Tracking Total 16 | . 4 3 7 13 4 3 . . . 4 3 12 11 16 Tactical Retreats 26 | . . . . 6 2 . . . . 1 1 9 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Traps Triggered 4 | . . . 1 . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Machines Disabled 2 | . . . . 1 . . . . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Machines Accessed 24 | . 1 . . 7 1 . 1 . 2 . 1 5 3 3 Terminals 23 | . 1 . . 7 1 . 1 . 2 . . 5 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 52 | . 2 . . 18 1 . 1 . 5 . 5 9 5 6 Successful 29 | . 1 . . 9 1 . 1 . 4 . 4 4 2 3 Failed 23 | . 1 . . 9 . . . . 1 . 1 5 3 3 Catastrophic 4 | . . . . 1 . . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 47 | . 2 . . 18 1 . 1 . 5 . . 9 5 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 25 | . 1 . . 9 1 . 1 . 4 . . 4 2 3 Record 2 | . . . . . . . 1 . . . . 1 . . Open Door 3 | . . . . . . . . . . . . 3 . . Open DSF 4 | . . . . . 1 . . . 1 . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . 1 Locate Traps 3 | . 1 . . 1 . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . 3 1 . . . 2 . 1 2 2 2 Full Trace Events 4 | . . . . 1 . . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . Time 88 | . . . . . . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Total Allies 6 | . . 1 . . . . . . . . . 5 . . Largest Group 2 | . . 1 . . . . . . . . . 2 . . Highest-Rated Group 84 | . . 31 . . . . . . . . . 84 . . Highest-Rated Ally 46 | . . 31 . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . 3 . . Total Damage 78 | . . . . . . . . . . . . 78 . . Kills 1 | . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Turns Passed 4276 | 40 92 251 59 741 515 273 131 13 61 29 369 740 399 563 Spaces Moved 5757 | 49 141 316 170 728 484 476 437 38 195 91 227 932 823 650 Core 619 | 48 141 200 . . . . . . . . 8 56 . 166 Treads 64 | . . . . . . . . . . . . . 7 57 Legs 1 | 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 985 | . . . . 441 254 . . . . 6 219 65 . . Flight 4088 | . . 116 170 287 230 476 437 38 195 85 . 811 816 427 Fastest Speed 14 | 50 50 37 31 31 23 23 23 23 23 23 52 14 17 37 Average Speed 38 | 51 50 45 31 44 65 23 23 23 23 26 53 29 21 66 Slowest Speed 150 | 120 50 50 31 120 108 23 23 23 23 60 100 100 145 150 Overloaded Moves 18 | . . . . . . . . . . . . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . 2 3 2 . . . . . . . . 1 5 Cave-ins Triggered 2 | . . . . 1 . . . . . . . . . 1 Exploration Rate (%) 33 | 4 31 61 18 68 19 9 63 11 6 77 5 84 29 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . . Spaces Dug 53 | . . . . 24 . 5 . . . . . 8 13 3 Terrain Destroyed 82 | . . . . 53 . 5 . . . . . 8 13 3 Melee 29 | . . . . . . 5 . . . . . 8 13 3 Projectile 24 | . . . . 24 . . . . . . . . . . AOE 29 | . . . . 29 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Ext Res Res Total 7499 | 59 161 389 172 1045 662 629 466 41 210 94 455 1358 1007 751 Wait 1321 | . 19 39 1 235 131 133 26 2 11 . 214 325 130 55 Move 5717 | 48 140 311 163 722 483 475 436 37 194 90 226 931 820 641 Hop 12 | . . 2 3 2 . . . . . . . . 1 4 Pick Up 39 | 4 1 4 2 7 5 4 . . 1 . 1 7 3 . Fast Attach 81 | 4 1 3 1 9 8 5 2 . 1 3 3 13 13 15 Attach 42 | . . 3 2 10 6 . . 1 1 . 2 5 6 6 Detach 30 | . . . . 8 4 1 . 1 . . . 4 4 8 Swap 17 | 3 . . . 3 2 . . . 1 . 1 4 2 1 Drop 63 | . . 6 . 8 10 5 2 . 1 1 . 12 10 8 Fire 70 | . . 21 . 40 . . . . . . 8 . . 1 Melee 70 | . . . . . 13 6 . . . . . 21 18 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . 1 . . . . . . . 36 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 15) 133 | -10/Materials | Entered Mines 219 | -10/Mines | Received a Mining Laser from a helpful Derelict 222 | -10/Mines | Learned Materials terminal intel 243 | -10/Mines | Learned Materials emergency access door positions 316 | -10/Mines | Build established: Mutant 376 | -10/Mines | Assembled infested the area 377 | -10/Mines | Discovered new exit (range 10) 381 | -10/Mines | Discovered new exit (range 11) 384 | -10/Mines | Entered Materials 384 | -9/Materials | Evolved 2 slots: Propulsion x2 386 | -9/Materials | Loaded intel: 12 terminal locations 430 | -9/Materials | Discovered new exit (range 16) 443 | -9/Materials | Entered another Materials area 443 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -8/Materials | Crushed by falling debris 851 | -8/Materials | Lost 3 parts (1n2u) 1173 | -8/Materials | Discovered new exit (range 5) 1183 | -8/Materials | Identified exit to Factory 1184 | -8/Materials | Entered Factory 1184 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1678 | -7/Factory | Lost 3 parts (1n2u) 1695 | -7/Factory | Discovered new exit (range 11) 1699 | -7/Factory | Identified exit to Factory 1699 | -7/Factory | Entered another Factory area 1699 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1837 | -6/Factory | Discovered new exit (range 8) 1838 | -6/Factory | Identified exit to Lower Caves 1972 | -6/Factory | Entered Lower Caves 2013 | -6/Lower Caves | Learned Factory stockpile data 2043 | -6/Lower Caves | Identified exit to Lower Caves 2087 | -6/Lower Caves | Build established: Scavenger-Scout 2103 | -6/Lower Caves | Entered another Lower Caves area 2114 | -6/Lower Caves | Discovered new exit (range 5) 2115 | -6/Lower Caves | Identified exit to Factory 2116 | -6/Lower Caves | Entered Factory 2116 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2172 | -5/Factory | Identified exit to DSF 2177 | -5/Factory | Entered DSF 2195 | -5/DSF | Discovered new exit (range 13) 2196 | -5/DSF | Additional patrols routed to DSF 2206 | -5/DSF | Identified exit to Factory 2206 | -5/DSF | Entered Factory 2206 | -4/Factory | Evolved 2 slots: Utility x2 2226 | -4/Factory | Lost 3 parts (1p2n) 2368 | -4/Factory | Repaired Lgt. Fission Core 2428 | -4/Factory | Repaired Adv. Weight Redist. System 2567 | -4/Factory | Discovered new exit (range 16) 2574 | -4/Factory | Identified exit to Extension 2575 | -4/Factory | Entered Extension 2684 | -4/Extension | Build established: Scout 2990 | -4/Extension | Spotted B-86 Titan 3007 | -4/Extension | Spotted B-86 Titan 3037 | -4/Extension | Rescued a captive Derelict 3038 | -4/Extension | Lost 5 parts (1p3u1w) 3116 | -4/Extension | Rescued a captive Derelict 3117 | -4/Extension | Rescued a captive Derelict 3255 | -4/Extension | Rescued a captive Derelict 3257 | -4/Extension | Rescued a captive Derelict 3284 | -4/Extension | Lost 3 parts (2u1w) 3302 | -4/Extension | Discovered new exit (range 10) 3302 | -4/Extension | Discovered new exit (range 6) 3309 | -4/Extension | Identified exit to Cetus 3309 | -4/Extension | Identified exit to Research 3315 | -4/Extension | Entered Research 3315 | -3/Research | Evolved 2 slots: Propulsion x2 3329 | -3/Research | Identified exit to Research 3461 | -3/Research | Found Prototype Device 3461 | -3/Research | Identified Exp. EM Disruption Field 3501 | -3/Research | Found Antimissile System 3528 | -3/Research | Found Enh. Force Lance 3549 | -3/Research | Build established: Sprinter 3629 | -3/Research | Spotted B-86 Titan 3658 | -3/Research | Spotted B-86 Titan 3714 | -3/Research | Entered another Research area 3714 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3715 | -2/Research | Lost 13 parts (3p8n2u) 3954 | -2/Research | Build established: Mutant 4030 | -2/Research | Found Prototype Protection 4030 | -2/Research | Identified Centrium Heavy Armor Plating 4062 | -2/Research | Found Prototype Device 4062 | -2/Research | Identified Exp. Terrain Scanner 4131 | -2/Research | Lost 3 parts (1p1n1u) 4134 | -2/Research | Crushed by falling debris 4156 | -2/Research | System corruption reached 10% 4204 | -2/Research | Core integrity fell below 50% 4213 | -2/Research | Lost 8 parts (2n5u1w) 4228 | -2/Research | Spotted B-90 Cyclops 4233 | -2/Research | Spotted B-90 Cyclops 4241 | -2/Research | Core integrity fell below 20% 4266 | -2/Research | Found Prototype Launcher 4266 | -2/Research | Identified Tesla Bomb Launcher 4277 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04238_ U-05 Engineer builds a Wall. 04239_ Acquired Cmb. Linear Gravjet. 04241_ System corrupted: Substantial component data lost. 04241_ S-43 Plague destroyed. 04242_ U-05 Engineer builds a Wall. 04242_ S-43 Plague destroyed. 04257_ X2BJQGTGMJAH<7 0UN6DW