Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.30 @ 19:37:42 Player: NightwingDrgn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1735) 1735 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 4680 Bonus ------- Awakened Behemoth Slayer 1000 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Sensor Drone Bay (1/20) > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Plasma Cannon CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Medium Matter Pod (100) Structural Scanner Terrain Scan Processor Makeshift System Shield Backup Laser I Backup Laser I Particle Gun Storm Laser Light EM Pulse Cannon Datajack Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Heavy Plasma Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Medium Matter Pod Structural Scanner Terrain Scan Processor Makeshift System Shield Backup Laser I Backup Laser I Particle Gun Storm Laser Light EM Pulse Cannon Datajack Remote Datajack Mining Laser [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Datajack Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 1 . . . Weapon 1 | . . 1 . . . Parts Attached 50 | 7 12 19 1 3 8 Power 7 | 1 1 4 . . 1 Engine 6 | 1 . 4 . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 5 5 . 1 . Treads 8 | 2 3 3 . . . Leg . | . . . . . . Wheel 3 | . . 2 . 1 . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 11 | 2 3 3 1 . 2 Device 5 | . 1 2 1 . 1 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . 1 . . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 19 | 2 3 7 . 2 5 Energy Gun 10 | 2 2 3 . . 3 Energy Cannon 5 | . . 2 . 1 2 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 2 | . 1 1 . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 3 | . . 2 . . 1 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 97 100 100 93 Engine 6 | . . 9 10 10 7 Core 3 | . 11 . . . . Treads 11 | . 20 10 . . . Wheel 8 | . . 9 20 20 20 Hover 1 | . 4 . . . . Device 12 | . . 17 17 20 19 Storage 10 | . 12 10 10 10 10 Processor 7 | . 10 10 2 . 1 Hackware 3 | . . 2 10 10 5 Protection 3 | . 11 . . . . Energy Gun 10 | . 24 5 . . 5 Energy Cannon 8 | . . 9 20 17 10 Ballistic Gun 1 | . . 3 . . . Piercing Weapon 1 | . . . . 2 10 Special Melee Weapon 6 | . . 9 10 10 5 Naked Turns . | . . . . . . Heaviest Build 67 | 20 32 38 51 51 67 Greatest Support 46 | 40 40 46 20 22 22 Greatest Overweight (x) 4 | . 2 1 2 4 3 Average Overweight (x) . | . . . 1 2 2 Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 13 | 9 12 15 15 15 15 Most Carried 15 | 3 14 15 13 15 15 Average Carried 10 | . 8 12 11 9 14 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 15 | 1 12 12 9 15 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 860 | 254 171 335 . 30 70 Remotely . | . . . . . . Salvage Created 2510 | 67 672 1585 . . 186 Parts 128 | 2 30 86 . . 10 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 42 | . 10 28 . . 4 Melee 1 | . . . . . 1 Guns 20 | . 8 12 . . . Cannons 18 | . . 15 . . 3 AOE 2 | . 2 . . . . Classes Destroyed 15 | 1 6 6 . . 2 Worker 3 | . 1 2 . . . Builder 3 | . 1 2 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 3 . . . . Mechanic 1 | . . 1 . . . Operator 2 | . . 2 . . . Watcher 8 | . 3 5 . . . Swarmer 8 | . 4 2 . . 2 Grunt 20 | . 6 14 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 10 | . . 10 . . . Programmer 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 8 | 1 4 8 . . 2 Combat Bots Only 6 | . 4 6 . . 2 Max Kills in Single Turn 3 | 1 3 2 . . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 245 | . 43 127 . . 75 Missed 75 | . 12 36 . . 27 Damage Taken 1710 | . 242 729 . . 739 Core 443 | . 41 111 . . 291 Absorbed by Shields . | . . . . . . Ignored by Resistances 1042 | . 155 457 . . 430 Regen/Repaired (Parts) 145 | . 87 58 . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 172 | 7 40 100 . . 25 Largest 2 | 1 2 2 . . 2 Hottest 158 | 50 90 133 . . 158 Shots Fired 307 | 7 71 189 . . 40 Gun 234 | 7 71 122 . . 34 Cannon 73 | . . 67 . . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 37 | . . 37 . . . Thermal 176 | 7 40 93 . . 36 Explosive . | . . . . . . Electromagnetic 94 | . 31 59 . . 4 Robot Hit Streak 39 | 6 12 32 . . 39 Robot Miss Streak 2 | 1 2 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 265 | 6 51 165 . . 43 Core Hits 99 | 2 31 54 . . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 3 . . 1 Burn 6 | . 3 2 . . 1 Corrupt 1 | . . 1 . . . Melee Attacks 15 | . . 11 . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing 4 | . . . . . 4 Sneak Attacks 10 | . . 10 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4469 | 73 818 2936 . . 642 Guns 2598 | 73 649 1479 . . 397 Cannons 1310 | . . 1195 . . 115 Explosions 427 | . 165 262 . . . Melee 130 | . . . . . 130 Ramming 4 | . 4 . . . . Kinetic 387 | . . 387 . . . Thermal 2812 | 73 502 1776 . . 461 Explosive . | . . . . . . Electromagnetic 1136 | . 312 773 . . 51 Impact . | . . . . . . Slashing . | . . . . . . Piercing 130 | . . . . . 130 Highest Corruption 2 | . 2 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 14 . . . . Message Errors 3 | . 3 . . . . Matter Fused 5 | . 5 . . . . Heat Flow Errors 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . 6 . . . Projectiles 6 | . . 6 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . 2 5 . . . Shots 1 | . . 1 . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | . 318 393 . . 86 Average Temperature 104 | . 102 113 . . 37 Received Heat Transfer 816 | . 177 498 . . 141 Effects 4 | . 3 1 . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . 2 . . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 1 1 6 . . . Heat Transferred 6533 | 222 1521 3371 . . 1419 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 3 5 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 357 | 5 161 357 16 . . Initial 24 | . 2 24 16 . . Average 81 | 4 58 116 16 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 82 100 . . Level 1 8 | . . 17 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 13 42 . . 5 Peak Tracking Total 4 | . 2 4 . . 2 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts 6 | . . 6 . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 7 | . 4 3 . . . Reused 3 | . 2 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . 2 1 . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 20 | . 11 8 1 . . Terminals 13 | . 8 5 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 71 | . 40 30 1 . . Successful 55 | . 28 26 1 . . Failed 16 | . 12 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 52 | . 32 20 . . . Fabricators . | . . . . . . Repair Stations 10 | . 4 6 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 37 | . 20 16 1 . . Record 1 | . . 1 . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 2 | . 1 1 . . . Open Door 1 | . . . 1 . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 3 | . . 3 . . . Alert Level 4 | . 3 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 5 | . 3 2 . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Investigation Status 3 | . 2 1 . . . Reinforcement Status 1 | . . 1 . . . Assault Status 1 | . 1 . . . . Recall Reinforcements 2 | . 2 . . . . Hauler Manifests 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 4 6 . . . Scan Component 5 | . 2 3 . . . Repair 5 | . 2 3 . . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 3 | . 3 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 9 5 . . . Full Trace Events 8 | . 7 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 3 . . . Time 136 | . 52 84 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 6 | . . 6 . . . Non-combat 5 | . . 5 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 6 | . . 6 . . . parse_system 1 | . . 1 . . . no_distress 4 | . . 4 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 20 | . . . . . 20 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5162 | 377 1590 1914 40 901 340 Spaces Moved 2879 | 136 860 920 35 717 211 Core 11 | 11 . . . . . Treads 1279 | 125 701 453 . . . Legs . | . . . . . . Wheels 1430 | . . 467 35 717 211 Hover 159 | . 159 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 116 95 95 110 100 Average Speed 132 | 151 159 127 105 110 118 Slowest Speed 176 | 160 176 160 110 140 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 10 95 83 10 76 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . 12 18 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . 12 18 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3907 | 301 1006 1484 40 825 251 Wait 706 | 144 77 389 . 96 . Move 2874 | 135 859 919 34 716 211 Hop . | . . . . . . Pick Up 58 | 8 16 24 1 6 3 Fast Attach 3 | . . 1 . 1 1 Attach 33 | 7 5 16 1 1 3 Detach 2 | . . 1 1 . . Swap 14 | . 7 2 . 1 4 Drop 23 | . 1 15 3 4 . Fire 172 | 7 40 100 . . 25 Melee 15 | . . 11 . . 4 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 6 | . . 6 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 378 | -11/Scrapyard | Entered Materials 378 | -10/Materials | Evolved 1 slot: Utility x1 379 | -10/Materials | Build established: Hacker-Mutant 599 | -10/Materials | Identified exit to Materials 599 | -10/Materials | Discovered exit to Materials (range 16) 738 | -10/Materials | Identified exit to Mines 738 | -10/Materials | Discovered exit to Mines (range 14) 855 | -10/Materials | Discovered exit to Materials (range 15) 981 | -10/Materials | Discovered exit to Mines (range 20) 1079 | -10/Materials | Discovered exit to Materials (range 6) 1493 | -10/Materials | Identified exit to Subcaves 1493 | -10/Materials | Discovered exit to Subcaves (range 5) 1772 | -10/Materials | Repaired Med. Laser 1800 | -10/Materials | Repaired Lgt. Treads 1968 | -10/Materials | Entered another Materials area 1968 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2214 | -9/Materials | Identified exit to Mines 2214 | -9/Materials | Discovered exit to Mines (range 10) 2673 | -9/Materials | Repaired EM Pulse Gun 2688 | -9/Materials | Discovered exit to Mines (range 16) 2706 | -9/Materials | Repaired Imp. Ion Engine 2949 | -9/Materials | Identified exit to Materials 2949 | -9/Materials | Discovered exit to Materials (range 13) 3071 | -9/Materials | Repaired Datajack 3197 | -9/Materials | Discovered exit to Materials (range 18) 3882 | -9/Materials | Entered Mines 3889 | -9/Mines | Found the Drone Emporium 3893 | -9/Mines | Found Prototype Device 3894 | -9/Mines | Identified Sensor Drone Bay 3917 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3922 | -9/Mines | Entered Zion 4046 | -7/Zion | Learned 8 Factory zone layouts 4521 | -7/Zion | Learned location of Warlord (-5) 4563 | -7/Zion | Found CR-A16's Pointy Stick 4765 | -7/Zion | Identified exit to Proximity Caves 4765 | -7/Zion | Discovered exit to Proximity Caves (range 12) 4793 | -7/Zion | Found Prototype Energy Gun 4823 | -7/Zion | Entered Proximity Caves 4981 | -6/Proximity Caves | Spotted B-75 Beast 5029 | -6/Proximity Caves | Core integrity fell below 50% 5043 | -6/Proximity Caves | Core integrity fell below 20% 5065 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5065 | -6/Proximity Caves | Destroyed B-75 Beast 5083 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 5163 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- B-75 Beast destroyed. Acquired Rnf. Deuterium Engine. Acquired 28 matter. Acquired Hvy. Plasma Cannon. Acquired Imp. Cooling System. Sensor Drone released from Sensor Drone Bay. P-60 Hacker destroyed. Sensor Drone released from Sensor Drone Bay. [Achievement: Release The Drones!] Sensor Drone released from Sensor Drone Bay. Acquired 30 matter. Sensor Drone released from Sensor Drone Bay. M-22 Extractor reprogrammed Fire Trap. M-22 Extractor extracts Fire Trap. Sensor Drone retrieved by Sensor Drone Bay. Sensor Drone destroyed. Map ----- +----------------------------------------------------+ | ???????????# #??###??## ##?????# | | ???????????# #?## #?## ##???### | | ???????????# ## ### ##?# ### ## ##??# | | ???????????# ## ### #??# ## ## ##?# | | ???????????## ### #### ### #?# | | ???????????## #?# n n n ## #?## | | ???????????# ## #?## ## #??## | | ???????????# ### #??## #### ##???# | | ???????????## ##?# #???## ##??# ##????# | | ????????????## ##??# #????# #???# #?????# | | ?????????????# #???# #???# ##???# #?????# | | ????????????## ##??# #???# ####### #?????# | | ????????????# #??# ##??####?# ### #?????# | | ????????????# #??# #??????## ### ##????# | | ????????????# ##?## #?????## #?## ####?# | | ????????????## #### ##???## ???## ### | | ????????????### #???# #?????# | | ####???????## ## #??## #?????## # | | # ######### ######## #### ##?????## # | | # ## ##?????# #??????## | | # ##????## g #???????# | | # #?????#### #??????# | | # #????????# g ###%##????# | | # ## ##??????## #### ##???## | | #### ## ######## ## #????# # | | ##??## ### @ m### #????# # | | ##???## ### #?## #???##### ## | | ###??# ########## #?## ??????#### | | ###??## ###????????# #?## #???###n | | ###??## ##??????????# ##??# ## ##### n | | ####??## ##???????????## #??? #?# nn n | | * ###???# ##??????????????##??? ?# $ | | ##?# ##???????????????????? ## #### # | | #### ###????????????????????? #####??### # | | #### ???????????????????????? #????????# | | #### ???????????????????????? ???????? | | ##?##???????????????????????? ## ????????# # | | ##???????????????????????????#?? ???????## | | ##?????????????????????????????? ???????????# | | ###??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #### ?????????????????????????????????????? | | #### ??????????????????????????????????????? | | ##?????????????????????????????????????????? | | "##?????????????????????????????????????????? | | ##"#?????????????????????????????????????????? | | ### ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Release The Drones! Challenges ------------ None Game ------ Seed XenonWeightTerrabomb Manual? 0 Play Time 01:28:06 Cumulative 6.6 hours Start 2024.04.03 @ 01:20:56 End 2024.05.30 @ 19:37:42 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 290bbd83-d4a3-4fb9-882d-00f770e6f365