Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.16 @ 05:47:17 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (709) 3545 Value Destroyed (31056) 31056 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1870) 1870 TOTAL SCORE: 44611 Bonus ------- High Alert Combat Kills 170 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 1000/1450 Matter 396/550 Energy 725/725 System Corruption 3% Temperature Cool (69) Movement Treading (370) Ox5 Location -2/Research Parts ------- > --- POWER (4) -------- Antimatter Reactor Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (6) ------- Heavy Machine Gun > --- INVENTORY (25) --- Antimatter Reactor Particle Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Improved Heavy Treads Armored Heavy Treads Advanced Heavy Treads Advanced Phase Shifter Long-range Phase Cannon Nanosword Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Long-range Phase Cannon KE Penetrator KE Penetrator Railgun Mini Assault Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Particle Reactor Particle Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Armored Medium Treads Improved Heavy Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Coil Gun Heavy Machine Gun Nanosword [Rating: 166] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Experimental Weapon Shielding Weapon Makeshift Shrapnel Gun Energy Gun Tesla Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Slots Evolved 17 | . 1 . 4 2 . . . . 2 . . 2 2 . 2 2 . . Power 3 | . 1 . . . . . . . . . . . 1 . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . . . . . . 2 1 . 1 2 . . Weapon 4 | . . . . 2 . . . . 2 . . . . . . . . . Parts Attached 228 | 7 6 4 21 40 1 . . 3 38 2 . 38 2 5 22 22 13 4 Power 44 | 1 1 1 6 6 . . . 2 2 1 . 5 1 3 2 9 1 3 Engine 17 | 1 1 1 2 2 . . . 2 1 1 . 5 1 . . . . . Core 9 | . . . 4 4 . . . . . . . . . . . 1 . . Reactor 18 | . . . . . . . . . 1 . . . . 3 2 8 1 3 Propulsion 42 | 2 2 . 8 8 . . . . 9 . . 5 1 1 2 4 . . Treads 33 | . . . 4 8 . . . . 8 . . 5 1 1 2 4 . . Leg 9 | 2 2 . 4 . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 64 | 2 1 . 4 8 . . . 1 13 . . 14 . . 10 7 3 1 Device 36 | . . . 1 5 . . . 1 8 . . 7 . . 6 5 2 1 Storage 16 | 1 1 . 1 3 . . . . 3 . . 4 . . 2 1 . . Processor 8 | 1 . . 2 . . . . . 1 . . 1 . . 1 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . 1 . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 2 3 3 18 1 . . . 14 1 . 14 . 1 8 2 9 . Energy Gun 5 | 2 . . . . . . . . . . . 2 . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 55 | . 2 2 3 11 1 . . . 10 . . 11 . 1 4 1 9 . Ballistic Cannon 15 | . . . . 7 . . . . 4 . . 1 . . 2 1 . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 2 . . . . 5 . . 2 . . 2 1 . . Parts Lost 88 | . . 3 1 1 1 . . 6 4 . . 22 . 1 18 3 9 19 Power 12 | . . 1 1 . . . . . 1 . . 3 . . 2 . 1 3 Propulsion 12 | . . . . 1 . . . 1 1 . . 5 . . 1 . 1 2 Utility 16 | . . . . . . . . 1 . . . 1 . . 4 2 3 5 Weapon 48 | . . 2 . . 1 . . 4 2 . . 13 . 1 11 1 4 9 Highest Loss Streak 18 | . . 2 1 1 1 . . 5 2 . . 3 . 1 6 1 6 18 To Critical Strikes 3 | . . . 1 . . . . . . . . 1 . . . . 1 . Average Backups 17 | 1 6 10 15 19 19 20 20 19 18 18 20 15 20 23 20 19 18 18 Power 4 | . . . 2 3 4 5 5 6 4 3 5 5 4 6 7 8 9 8 Propulsion 3 | . 1 4 2 2 3 3 3 2 3 3 3 2 3 4 5 5 3 2 Utility 3 | . 2 4 3 3 3 3 3 3 4 4 5 4 5 6 3 3 2 1 Weapon 6 | . 1 1 7 9 9 9 9 6 5 7 7 2 7 6 3 1 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 . 2 9 . . . . 3 . . 2 . . . . . 6 Power 4 | . . . . . . . . . 2 . . . . . . . . 2 Propulsion 3 | . . . . . . . . . . . . 1 . . . . . 2 Utility 8 | . . . 2 3 . . . . 1 . . 1 . . . . . 1 Weapon 8 | . 1 . . 6 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 95 99 99 100 100 100 98 98 100 100 98 94 95 88 94 91 92 Engine 6 | . 25 21 11 7 7 7 7 7 6 6 6 7 15 5 1 1 . . Core 3 | . . . 4 6 7 7 7 7 2 . . . . . . 3 . . Reactor 3 | . . . . . . . . . 2 6 6 2 . 9 16 11 15 14 Treads 21 | . . . 20 27 28 28 28 27 24 25 25 21 15 15 9 11 9 11 Leg 1 | . 25 25 12 . . . . . . . . . . . . . . . Device 7 | . . . 7 7 7 7 7 7 5 6 6 4 9 10 14 19 18 15 Storage 13 | . 12 12 8 12 14 14 14 14 12 12 12 15 15 15 14 12 12 11 Processor 8 | . 12 12 15 8 7 7 7 7 6 6 6 11 10 10 5 8 9 12 Ballistic Gun 21 | . 16 15 15 14 28 28 28 17 30 36 37 29 25 25 10 10 14 19 Ballistic Cannon 6 | . . . . 12 . . . 10 5 . . 2 5 5 8 9 6 4 Peak Build Rating 166 | 7 11 13 36 58 57 57 57 59 76 76 76 86 97 113 140 165 166 159 Average Rating 73 | 4 9 10 29 53 56 57 57 57 72 75 76 79 96 107 130 151 157 151 On Entrance 69 | . 7 11 13 36 57 57 57 57 59 75 76 76 86 97 113 123 163 156 Avg Prop Armor Cover (%) 5 | . . . 8 7 . . . . 5 . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 18 56 56 58 89 77 77 77 88 96 81 80 142 140 165 203 198 199 186 Greatest Support 150 | 20 20 20 80 112 112 112 112 112 120 120 120 120 124 127 150 150 150 137 Greatest Overweight (x) 18 | 3 5 2 18 4 . . . 1 1 . . 1 1 1 1 1 2 1 Average Overweight (x) . | . 1 2 . . . . . . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 9 15 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 Most Carried 25 | 3 11 11 20 20 20 20 20 20 20 20 20 25 23 25 25 25 22 23 Average Carried 18 | 1 6 10 15 19 19 20 20 19 18 18 20 15 20 23 20 20 20 21 Final Capacity 25 | 10 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 3 11 10 20 20 20 20 20 20 18 20 20 23 21 25 15 21 21 15 Class Distribution -------------------- 35% | Hacker-Gunner 12% | Scientist-Executioner 11% | Machinist-Executioner 10% | Hacker-Mutant 9% | Scavenger-Executioner 8% | Derelict-Executioner 5% | Generator-Executioner 4% | Hacker-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Machinist-Executioner | -6/Factory Machinist-Executioner | -6/Lower Caves Derelict-Executioner | -6/Lower Caves Scientist-Executioner | -5/Factory Scientist-Executioner | -4/Factory Hacker-Executioner | -4/DSF Generator-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Matter Collected 24169 | 202 272 33 1041 5038 271 85 . 1357 4932 524 36 4511 . 378 2611 1324 1255 299 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 29055 | . 495 60 1701 5652 490 24 . 1168 5753 218 59 5935 . 228 3347 1750 1234 941 Parts 1245 | . 28 5 105 255 18 . . 28 217 11 3 254 . 5 164 59 55 38 Haulers Intercepted 22 | . 1 . 4 5 . . . . 6 . . 6 . . . . . . Recyclers Shooed 20 | . . . 2 5 . . . . . . . 7 . . 2 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Combat Hostiles Destroyed 505 | . 11 2 29 101 8 1 . 34 98 6 3 90 . 5 55 25 24 13 Guns 371 | . 10 2 29 51 8 1 . 31 82 6 3 81 . 4 24 10 17 12 Cannons 124 | . . . . 49 . . . 3 11 . . 7 . 1 30 15 7 1 AOE 8 | . . . . 1 . . . . 5 . . 2 . . . . . . Classes Destroyed 19 | . 3 1 9 2 1 . . . 1 1 . . . 1 . . . . Worker 50 | . . . 2 9 . . . . 10 . . 14 . . 13 1 . 1 Builder 27 | . . . 1 12 . . . . 9 . . 1 . . 2 2 . . Tunneler 5 | . . . 3 1 . . . . . . . . . . . 1 . . Hauler 22 | . 1 . 4 5 . . . . 6 . . 6 . . . . . . Recycler 62 | . 1 . 3 26 . . . . 16 . . 11 . . 2 3 . . Mechanic 6 | . . . 1 1 . . . 2 1 . . 1 . . . . . . Operator 16 | . . . 2 5 . . . . 3 . . 5 . . . 1 . . Watcher 22 | . . . 4 7 . . . . 4 . . 5 . . . 2 . . Swarmer 76 | . . . 5 11 1 . . 9 12 . 3 11 . . 4 3 15 2 Grunt 199 | . 11 . 15 49 3 1 . 16 45 . . 33 . 2 8 4 3 9 Brawler 8 | . . . . 2 1 . . 1 2 . . . . . 2 . . . Duelist 6 | . . . . . 2 . . 2 1 . . . . . 1 . . . Sentry 49 | . . . 6 13 1 . . 2 13 . . 6 . . 5 2 1 . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . Hunter 61 | . . . 3 9 . . . 4 11 2 . 14 . 2 10 2 4 . Programmer 96 | . . . . 17 . . . . 13 1 . 25 . . 25 13 . 2 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . . . 1 . . 1 . . . 1 1 . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 18 | . 4 2 6 9 5 1 . 10 12 3 3 14 . 2 9 9 18 14 Combat Bots Only 18 | . 4 2 3 8 5 1 . 10 8 3 3 5 . 2 7 7 18 13 Max Kills in Single Turn 6 | . 1 1 2 3 2 1 . 3 6 1 3 3 . 1 3 3 3 2 Gunslinging 2 | . . . . 1 1 . . 1 2 . 2 1 . . . . . . Exploded 4 | . . . . 1 . . . . 4 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Hostile Shots Fired 2541 | . 44 19 131 476 15 6 . 234 363 22 2 333 . 47 409 124 183 133 Missed 864 | . 15 5 42 181 3 1 . 91 131 8 1 101 . 15 128 47 50 45 Hits 1677 | . 29 14 89 295 12 5 . 143 232 14 1 232 . 32 281 77 133 88 Melee 12 | . . . . 2 . . . 1 2 . . . . . 7 . . . Projectile 1665 | . 29 14 89 293 12 5 . 142 230 14 1 232 . 32 274 77 133 88 AOE 4 | . . 1 . . . . . . . . . 3 . . . . . . Critical Strikes 62 | . . . 3 6 . . . 5 5 . . 9 . . 23 4 6 1 Part Disruptions 11 | . . . . 3 . . . . . 1 . 2 . . 1 3 . 1 Damage Taken 20868 | . 211 405 782 2705 112 50 . 1742 2055 148 8 3270 . 382 3588 1204 2108 2098 Core 1702 | . 29 31 85 220 . . . 125 220 8 . 200 . 73 261 49 122 279 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . 20 . Ignored by Resistances 12191 | . 133 171 481 1694 67 30 . 886 1247 89 5 1927 . 226 2142 696 1233 1164 Regen/Repaired (Parts) 1770 | . . . . 552 . . 600 509 109 . . . . . . . . . Core Remaining (%) 79 | 100 . 76 84 . . . . 50 . . 73 80 . 93 79 . . . Volleys Fired 965 | . 25 6 115 221 12 4 . 55 143 9 1 145 . 9 117 41 38 24 Largest 6 | . 2 2 2 4 4 4 . 4 6 6 6 6 . 6 6 6 6 6 Hottest 320 | . 90 83 49 148 96 96 . 132 193 144 144 203 . 169 319 320 320 201 Shots Fired 4369 | . 50 11 222 876 48 17 . 206 825 53 6 808 . 54 602 246 215 130 Gun 3288 | . 50 10 222 496 48 17 . 183 730 53 6 753 . 45 335 109 124 107 Cannon 1080 | . . . . 380 . . . 23 95 . . 55 . 9 267 137 91 23 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 4154 | . 36 7 222 876 48 17 . 206 825 53 6 808 . 54 467 205 194 130 Thermal 104 | . 14 3 . . . . . . . . . . . . 25 41 21 . Explosive 1 | . . 1 . . . . . . . . . . . . . . . . Electromagnetic 110 | . . . . . . . . . . . . . . . 110 . . . Robot Hit Streak 58 | . 22 14 29 51 21 32 . 46 47 16 4 58 . 23 41 19 36 45 Robot Miss Streak 8 | . 2 1 2 8 2 2 . 4 4 4 2 4 . 1 3 2 2 1 Penetration Max 1 | . . . . 1 . . . 1 1 . . 1 . . 1 1 1 1 Secondary Targets 77 | . 4 . 2 11 4 . . 13 23 1 2 17 . . . . . . Max Gunslinging Chain 3 | . 1 . 1 1 2 . . 1 3 1 2 2 . . . . . . Shots Hit Robots 3128 | . 44 8 187 622 27 14 . 170 589 34 5 558 . 41 450 168 119 92 Core Hits 2089 | . 27 6 115 353 33 7 . 150 528 27 6 426 . 37 215 69 55 35 Critical Kills 33 | . . . . 1 . . . . . . . 7 . . 7 5 6 7 Critical Parts Destroyed 41 | . 2 . . 5 . . . . 1 . . 5 . . 9 11 4 4 Critical Strikes 129 | . 3 . . 26 . . . 1 3 . . 13 . . 29 24 15 15 Burn 1 | . 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 1 . . Destroy 80 | . 2 . . 6 . . . . 1 . . 13 . . 17 16 11 14 Blast 44 | . . . . 20 . . . 1 2 . . . . . 9 7 4 1 Corrupt 2 | . . . . . . . . . . . . . . . 2 . . . Melee Attacks 19 | . . . . . . . . . . 19 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . 19 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 81518 | . 708 153 3385 15729 675 366 . 4224 16431 724 80 13607 . 1007 12030 6192 3718 2489 Guns 56969 | . 707 153 3335 7962 675 354 . 3819 13205 724 80 12379 . 877 6259 2300 2018 2122 Cannons 21468 | . . . . 6690 . . . 405 2068 . . 594 . 130 5660 3862 1700 359 Explosions 2054 | . . . . 739 . . . . 939 . . 376 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 1027 | . 1 . 50 338 . 12 . . 219 . . 258 . . 111 30 . 8 Kinetic 74064 | . 575 140 3335 14652 675 354 . 4224 15273 724 80 12973 . 1007 9848 4661 3062 2481 Thermal 4121 | . 132 13 . 480 . . . . 438 . . 78 . . 823 1501 656 . Explosive 916 | . . . . 205 . . . . 413 . . 298 . . . . . . Electromagnetic 1390 | . . . . 54 . . . . 88 . . . . . 1248 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 3 1 1 1 1 5 4 4 4 . . 27 3 3 3 Average Corruption 2 | . . . 1 1 1 1 1 1 2 3 4 2 . . 9 2 3 3 Corruption Purged 23 | . . . . 8 . . . . 5 . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 326 | . . . 4 41 1 7 2 18 41 27 2 55 . . 80 26 17 5 Message Errors 89 | . . . 2 13 . 4 1 5 11 7 1 14 . . 21 3 6 1 Matter Fused 64 | . . . 1 6 1 . . 3 8 3 . 13 . . 20 6 3 . Heat Flow Errors 37 | . . . . 4 . 1 . 1 5 6 . 5 . . 7 6 1 1 Energy Discharges 38 | . . . . 9 . . . 2 4 3 . 8 . . 8 1 3 . Parts Rejected 5 | . . . . . . . . . 2 1 . . . . . 1 1 . Parts Fused 6 | . . . . . . . . . 1 1 . 1 . . . 1 1 1 Data Loss (minor) 32 | . . . 1 2 . 1 . 3 2 3 . 8 . . 8 3 . 1 Data Loss (major) 16 | . . . . 2 . . 1 3 3 1 1 1 . . 2 2 . . Misfires 14 | . . . . 3 . 1 . . 2 1 . 3 . . 1 2 1 . Alerts 6 | . . . . . . . . . 2 1 . 1 . . 1 . 1 . Weapon Failures 19 | . . . . 2 . . . 1 1 . . 1 . . 12 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1317 | . . . . 437 . 4 . . 221 . . 117 . . 312 220 6 . Projectiles 873 | . . . . 204 . . . . 131 . . . . . 312 220 6 . Explosions 420 | . . . . 228 . . . . 75 . . 117 . . . . . . Melee 24 | . . . . 5 . 4 . . 15 . . . . . . . . . Knockbacks 163 | . . . 1 51 . . . 2 7 . . 10 . 1 62 18 9 2 Impact 7 | . . . 1 2 . . . . 1 . . 3 . . . . . . Kinetic 145 | . . . . 47 . . . 2 6 . . 7 . 1 54 17 9 2 Secondary 11 | . . . . 2 . . . . . . . . . . 8 1 . . Self-Inflicted Damage 1079 | . . 16 . 433 . . . . 84 . . 497 . . . . 49 . Shots 23 | . . 1 . 9 . . . . 3 . . 9 . . . . 1 . Rammed 75 | . . . 5 26 . 2 . . 19 . . 11 . . 10 1 . 1 Targets Rammed 90 | . 1 . 8 30 . 2 . . 21 . . 13 . . 10 4 . 1 Kicked 4 | . 1 . 3 . . . . . . . . . . . . . . . Crushed 11 | . . . . 4 . . . . 2 . . 2 . . . 3 . . Highest Temperature 494 | . 278 . 9 246 . 119 . 290 494 228 . 240 . 117 465 314 486 215 Average Temperature 77 | . 80 . 9 23 . 78 . 90 141 101 . 80 . 35 80 58 115 58 Received Heat Transfer 5214 | . 195 99 414 1068 45 45 . 692 642 . . 579 . 30 150 216 778 261 Effects 17 | . 1 . . . . . . 1 10 . . . . . 2 . 3 . Shutdowns 6 | . . . . . . . . . 4 . . . . . 1 . 1 . Energy Bleed 5 | . 1 . . . . . . 1 2 . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . Short Circuit 4 | . . . . . . . . . 2 . . . . . 1 . 1 . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 6 . . . Impact Corruptions 5 | . . . . 1 . 1 . . 1 . . . . . 2 . . . Robots Melted 3 | . 1 . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . 1 . . . Parts Melted 8 | . 3 . . 1 . . . . . . . . . . 2 2 . . Heat Transferred 3982 | . 433 37 . 350 . . . . 300 . . 50 . . 777 1369 666 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Maximum Alert Level 3 | . . . . 1 . . . . 1 . . 1 . . . . 3 2 Low Security (%) 93 | 100 100 . 100 96 . . . . 90 . . 92 100 100 100 100 54 . Level 1 5 | . . . . 3 . . . . 9 . . 7 . . . . 8 86 Level 2 . | . . . . . . . . . . . . . . . . . 32 13 Level 3 . | . . . . . . . . . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 725 | . 90 . 102 262 . . . . 352 . . 351 5 110 159 193 725 444 Initial 306 | . . . . . . . . . . . . 26 . . 46 53 . 306 Average 53 | . 20 . 15 34 . . . . 66 . . 59 . 48 35 44 291 315 Influence Increases 15634 | . 278 . 906 3527 180 20 . 760 3115 120 70 3066 6 120 1535 789 834 308 Destroy 0b10 Robot/C 10080 | . 220 . 580 2040 160 20 . 680 1960 120 60 1800 . 100 1100 500 480 260 Destroy 0b10 Robot/NC 1075 | . 10 . 100 330 10 . . 15 245 . . 215 . . 85 50 10 5 Destroy Leader 2278 | . 32 . 176 584 10 . . 20 500 . 10 432 . 20 250 124 80 40 Allied During Kill 2 | . . . . 1 . . . . . . . . . . . . 1 . Successful Hack 505 | . 16 . 28 150 . . . . 157 . . 133 6 . 8 2 5 . Disable Machine 412 | . . . 4 152 . . . . 124 . . 116 . . 4 8 4 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . 50 . Destroy Structure 992 | . . . 3 180 . . . . 99 . . 340 . . 58 105 204 3 Partial Spotted 45 | . . . . 15 . . . . 30 . . . . . . . . . Lose Combat Pursuer 195 | . . . 15 75 . . . 45 . . . 30 . . 30 . . . Influence Decreases 15375 | . 278 . 906 3527 175 25 . 760 3062 173 15 3121 6 10 1516 916 111 774 Entered New Map 621 | . . . . . . 2 . . . 29 . 29 . . 64 76 2 419 Time Decay 14000 | . 278 . 906 3490 165 23 . 700 3032 144 15 2936 6 . 1320 820 . 165 Lost Part 707 | . . . . 10 10 . . 60 30 . . 156 . 10 132 20 89 190 Lost Ally 47 | . . . . 27 . . . . . . . . . . . . 20 . Squads Dispatched 155 | . 1 . 10 46 . . . 1 37 . . 31 2 1 15 8 . 3 Investigation 67 | . 1 . 3 21 . . . 1 17 . . 16 2 . 3 2 . 1 Extermination 51 | . . . . 17 . . . . 11 . . 11 . . 7 5 . . Reinforcement 20 | . . . 4 3 . . . . 3 . . 4 . 1 2 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 17 | . . . 3 5 . . . . 6 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 2 . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Distress Signals 19 | . . . 4 5 . . . 2 1 . . 2 . . 2 . . 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . 2 . . Times Spotted 595 | . 14 2 44 121 8 1 . 42 107 6 3 103 . 5 63 29 25 22 Peak Tracking Total 10 | . 4 2 5 8 5 1 . 8 6 2 3 5 . 2 5 4 6 10 Tactical Retreats 8 | . . . 1 4 . . . 1 . . . 1 . . 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Traps Triggered 30 | . . 3 6 10 . . . . 3 . . 6 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 24 | . 4 . . 15 . . . . 5 . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Machines Disabled 107 | . . . 1 38 . . . . 31 2 . 29 . . 1 2 3 . Max in Single Turn 14 | . . . 1 9 . . . . 14 1 . 12 . . 1 1 2 . Garrison Access 5 | . . . . 3 . . . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Machines Accessed 100 | . 5 . 9 29 . 2 . 3 21 1 . 16 3 . 5 4 1 1 Terminals 56 | . 5 . 8 15 . . . 2 9 . . 11 2 . 2 1 1 . Fabricators 11 | . . . . 4 . . . . 4 . . 2 . . 1 . . . Repair Stations 10 | . . . . 4 . . . 1 4 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 1 3 . . . . 2 . . 3 1 . . 2 . 1 Garrison Access 7 | . . . . 3 . . . . 2 . . . . . 1 1 . . Total Hacks 402 | . 20 . 59 112 . 4 . 7 81 1 . 70 23 . 12 9 1 3 Successful 299 | . 13 . 51 81 . 4 . 6 60 1 . 50 23 . 5 4 1 . Failed 103 | . 7 . 8 31 . . . 1 21 . . 20 . . 7 5 . 3 Catastrophic 7 | . . . 1 3 . . . . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 212 | . 20 . 43 54 . . . 4 31 . . 46 7 . 5 1 1 . Fabricators 45 | . . . . 14 . . . . 17 . . 11 . . 3 . . . Repair Stations 41 | . . . . 20 . . . 3 15 . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 83 | . . . 16 17 . . . . 11 . . 13 16 . . 7 . 3 Garrison Access 16 | . . . . 7 . . . . 7 . . . . . 1 1 . . Terminal Hacks 160 | . 13 . 35 35 . 4 . 4 24 1 . 32 7 . 3 1 1 . Record 60 | . 1 . 13 7 . 3 . 3 11 . . 18 3 . 1 . . . Part Schematic 8 | . . . . 2 . . . . 5 . . 1 . . . . . . Robot Schematic 4 | . . . . 1 . . . . 1 . . 2 . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 1 . . . . 2 . . 1 . . . . . . Open Door 4 | . . . . . . 1 . 1 . 1 . . . . . . 1 . Open DSF 8 | . . . . 3 . . . . 1 . . 1 1 . 1 1 . . Branch Access Points 3 | . 1 . . 1 . . . . . . . 1 . . . . . . Emergency Access Points 6 | . . . 3 3 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 2 . 1 . . . . . . . . 1 . . . . . . Locate Traps 11 | . 2 . 2 4 . . . . 2 . . 1 . . . . . . Disarm Traps 5 | . 1 . . 3 . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . Dispatch Records 3 | . . . 2 . . . . . . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 3 | . . . 1 1 . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 3 | . 1 . 2 . . . . . . . . . . . . . . . Assault Status 2 | . . . 1 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . . . . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 15 | . 2 . 4 3 . . . . . . . 4 1 . 1 . . . Fabricator Hacks 32 | . . . . 12 . . . . 12 . . 8 . . . . . . Load Schematic 18 | . . . . 6 . . . . 7 . . 5 . . . . . . Build 14 | . . . . 6 . . . . 5 . . 3 . . . . . . Repair Station Hacks 32 | . . . . 18 . . . 2 11 . . . . . 1 . . . Scan Component 20 | . . . . 11 . . . 1 7 . . . . . 1 . . . Repair 12 | . . . . 7 . . . 1 4 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 67 | . . . 16 13 . . . . 10 . . 10 16 . . 2 . . Insert Component 28 | . . . 8 5 . . . . 3 . . 4 7 . . 1 . . Analyze 23 | . . . 8 5 . . . . 1 . . 2 7 . . . . . Retrieve Study 16 | . . . . 3 . . . . 6 . . 4 2 . . 1 . . Garrison Access Hacks 8 | . . . . 3 . . . . 3 . . . . . 1 1 . . Unlock Access 2 | . . . . . . . . . . . . . . . 1 1 . . Seal Access 5 | . . . . 3 . . . . 2 . . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 3 . . . . . . . 2 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 82 | . 4 . 9 23 . . . 2 19 . . 15 2 . 4 3 . 1 Full Trace Events 70 | . 4 . 8 18 . . . 1 16 . . 15 2 . 3 2 . 1 Feedback Events 4 | . . . . 2 . . . . 1 . . 1 . . . . . . Corruption 4 | . . . . 2 . . . . 1 . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . . 1 . . 2 . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 7 7 . . . . 6 . . 3 6 . . . . . Parts Built 26 | . . . . 10 . . . . 10 . . 6 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 898 | . . . . 352 . . . . 336 . . 210 . . . . . . Total Part Build Rating 108 | . . . . 44 . . . . 40 . . 24 . . . . . . Part Studies Acquired 16 | . . . . 3 . . . . 6 . . 4 2 . . 1 . . Parts Repaired 11 | . . . . 7 . . . 1 3 . . . . . . . . . Time 466 | . . . . 309 . . . 22 135 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 21 | . . . 7 5 . . . . 1 . . 2 6 . . . . . Part Schematics Acquired 21 | . . . 7 5 . . . . 1 . . 2 6 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 4 . . 4 . . 3 . . . Programmers 11 | . . . . . . . . . 4 . . 4 . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Total Allies 9 | . . . . 3 . . . 5 . . . . . . . . 1 . Largest Group 4 | . . . . 3 . . . 4 . . . . . . . . 1 . Highest-Rated Group 60 | . . . . 60 . . . 56 . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . 20 . . . 14 . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 8 . . . 3 . . . . . . . . 7 . Total Damage 219 | . . . . 156 . . . . . . . . . . . . 63 . Kills 1 | . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 2 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Active Infowar (turns) 4242 | . . . . . . . . . . . . . . . 1967 1793 482 . Optics 471 | . . . . . . . . . . . . . . . 471 . . . Structural 4216 | . . . . . . . . . . . . . . . 1967 1793 456 . Jamming 2273 | . . . . . . . . . . . . . . . . 1791 482 . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Turns Passed 36108 | 79 753 519 2485 9187 634 709 124 2159 6185 1229 78 5824 230 194 2892 1793 811 223 Spaces Moved 16653 | 54 283 189 1102 4423 356 433 78 1174 3019 706 47 2635 104 70 964 691 270 55 Core 16 | 15 . . 1 . . . . . . . . . . . . . . . Treads 15718 | . . . 693 4423 356 433 78 1174 3019 706 47 2635 104 70 964 691 270 55 Legs 919 | 39 283 189 408 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 260 170 160 160 160 160 160 160 160 160 160 206 206 211 215 219 219 Average Speed 177 | 122 226 260 178 166 160 160 160 163 160 160 160 173 217 209 247 226 236 219 Slowest Speed 950 | 200 470 260 950 490 160 160 160 240 240 160 160 225 219 211 255 247 305 219 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 43 | 3 47 18 64 82 58 64 10 96 70 73 9 57 3 75 24 17 49 3 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . 1 2 1 1 . 4 . . . . . . . . Spaces Dug 5 | . . . . 2 . . . 2 . . . 1 . . . . . . Terrain Destroyed 677 | . . 14 . 195 . . . 9 116 . . 180 . 2 26 41 92 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 198 | . . . . 50 . . . 9 29 . . 16 . 2 26 41 23 2 AOE 478 | . . 14 . 145 . . . . 87 . . 164 . . . . 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac DSF Res Res Gar Res Total 20634 | 63 343 202 1391 5691 391 438 77 1282 3910 750 47 3473 110 91 1153 800 330 92 Wait 2287 | . 19 . 104 909 22 . . 31 595 8 . 587 . . 8 4 . . Move 16633 | 53 282 188 1101 4422 355 432 77 1172 3018 705 46 2634 103 69 963 690 268 55 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 116 | 3 8 2 14 15 1 . . 5 26 2 . 17 1 4 6 9 2 1 Fast Attach 86 | 7 . . 15 14 . . . . 15 1 . 12 . 1 8 7 5 1 Attach 135 | . 1 4 6 7 1 . . 6 24 1 . 33 3 1 26 5 8 9 Detach 43 | . . 1 3 . . . . . 6 1 . 11 2 1 8 7 2 1 Swap 106 | . 5 1 10 30 . . . 2 21 2 . 10 . 3 4 14 4 . Drop 138 | . 2 . 15 43 . . . . 41 . . 11 1 3 3 19 . . Fire 965 | . 25 6 115 221 12 4 . 55 143 9 1 145 . 9 117 41 38 24 Melee 19 | . . . . . . . . . . 19 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . 3 . . . . . . . . . . . . . . . Crush 86 | . . . 5 30 . 2 . . 21 . . 13 . . 10 4 . 1 Escape Stasis 4 | . . . . . . . . 1 . . . . . . . . 3 . Rewire 12 | . . . . . . . . 10 . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory (discovered 2 exits: *Upp / DSF) -4/DSF -3/Research (discovered 4 exits: *Res x3 / Gar) -2/Research -2/Garrison -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Power x1 152 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Discovered exit to Mines (range 15) 300 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Discovered exit to Materials (range 3) 310 | -10/Materials | Build established: Hacker-Mutant 415 | -10/Materials | Discovered exit to Materials (range 11) 751 | -10/Materials | Identified exit to Subcaves 751 | -10/Materials | Discovered exit to Subcaves (range 10) 833 | -10/Materials | Entered Subcaves 834 | -10/Subcaves | Approached by a straggling Scientist 874 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1160 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1175 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1334 | -10/Subcaves | Identified exit to Materials 1334 | -10/Subcaves | Discovered exit to Materials (range 5) 1344 | -10/Subcaves | Learned 2 Materials zone layouts 1352 | -10/Subcaves | Entered Materials 1352 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1353 | -8/Materials | Identified exit to Factory 1896 | -8/Materials | Garrison activated, responded to threat 1986 | -8/Materials | Discovered exit to Factory (range 9) 3793 | -8/Materials | Discovered exit to Factory (range 5) 3837 | -8/Materials | Entered Factory 3837 | -7/Factory | Evolved 2 slots: Weapon x2 4105 | -7/Factory | Build established: Hacker-Gunner 4512 | -7/Factory | Fabricated Imp. System Restoration Module (x2) 4643 | -7/Factory | Destroyed 8 combat bots 4807 | -7/Factory | Repaired Imp. Assault Rifle 4834 | -7/Factory | Garrison activated, responded to threat 5167 | -7/Factory | Garrison activated, responded to threat 5811 | -7/Factory | Identified exit to Factory 5811 | -7/Factory | Discovered exit to Factory (range 12) 6606 | -7/Factory | Repaired Lgt. Nuclear Core 6703 | -7/Factory | Identified exit to Lower Caves 6703 | -7/Factory | Discovered exit to Lower Caves (range 11) 6906 | -7/Factory | Discovered exit to Factory (range 13) 6908 | -7/Factory | Identified exit to Storage 6908 | -7/Factory | Discovered exit to Storage (range 9) 7903 | -7/Factory | Repaired Rnf. Deuterium Engine 8559 | -7/Factory | Discovered exit to Factory (range 15) 8819 | -7/Factory | Garrison activated, responded to threat 9883 | -7/Factory | Fabricated B-48 Gladiator? 10332 | -7/Factory | Lost 3 allies 10472 | -7/Factory | Fabricated Imp. System Restoration Module (x2) 10563 | -7/Factory | Fabricated Mak. Shrapnel Gun (x2) 10653 | -7/Factory | Fabricated Mak. Shrapnel Gun (x2) 10904 | -7/Factory | Repaired Med. Treads 10950 | -7/Factory | Repaired Med. Treads 10995 | -7/Factory | Repaired Med. Treads 11041 | -7/Factory | Repaired Imp. Cooling System 11096 | -7/Factory | Fabricated Mak. Shrapnel Gun (x2) 13024 | -7/Factory | Entered Lower Caves 13519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13590 | -7/Lower Caves | Identified exit to Lower Caves 13590 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 13658 | -7/Lower Caves | Entered another Lower Caves area 13898 | -7/Lower Caves | Entered an active Warlord outpost 13924 | -7/Lower Caves | Learned 8 Research zone layouts 13924 | -7/Lower Caves | Learned Research emergency access door positions 13924 | -7/Lower Caves | Learned Factory security intel 14221 | -7/Lower Caves | Encountered a Warlord checkpoint 14330 | -7/Lower Caves | Identified exit to Zion 14330 | -7/Lower Caves | Discovered exit to Zion (range 6) 14367 | -7/Lower Caves | Entered Zion 14449 | -7/Zion | Visited the Megawrench Repair Shop 14449 | -7/Zion | Megawrench repaired 12 parts 14470 | -7/Zion | Identified exit to Proximity Caves 14470 | -7/Zion | Discovered exit to Proximity Caves (range 14) 14491 | -7/Zion | Entered Proximity Caves 14493 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 14640 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 14742 | -6/Proximity Caves | Lost 4 allies 14838 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14991 | -6/Proximity Caves | 0b10 base defense nominally successful 15035 | -6/Proximity Caves | Destroyed 10 combat bots 15083 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 15182 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15561 | -6/Proximity Caves | Repaired Rnf. Deuterium Engine+ 15839 | -6/Proximity Caves | Crushed by falling debris 16614 | -6/Proximity Caves | Discovered exit to Factory (range 10) 16638 | -6/Proximity Caves | Learned location of 2 exits from Factory 16650 | -6/Proximity Caves | Entered Factory 16650 | -6/Factory | Evolved 2 slots: Weapon x2 16651 | -6/Factory | Identified exit to Lower Caves 16651 | -6/Factory | Identified exit to Factory 16941 | -6/Factory | Build established: Hacker-Executioner 17384 | -6/Factory | Spotted B-75 Beast 17397 | -6/Factory | Destroyed B-75 Beast 17441 | -6/Factory | Destroyed 8 combat bots 17720 | -6/Factory | Fabricated Mak. Shrapnel Gun (x2) 17934 | -6/Factory | Repaired Mak. Shrapnel Gun 18211 | -6/Factory | Fabricated Mak. Shrapnel Gun (x2) 18241 | -6/Factory | Build established: Derelict-Executioner 18304 | -6/Factory | Fabricated Mak. Shrapnel Gun (x2) 18401 | -6/Factory | Fabricated Mak. Shrapnel Gun (x2) 18823 | -6/Factory | Garrison activated, responded to threat 18933 | -6/Factory | Garrison activated, responded to threat 19779 | -6/Factory | Repaired Lgt. Angular Momentum Engine+ 19803 | -6/Factory | Repaired Mak. Shrapnel Gun 19943 | -6/Factory | Build established: Machinist-Executioner 20513 | -6/Factory | Discovered exit to Lower Caves (range 6) 20794 | -6/Factory | Garrison activated, responded to threat 20862 | -6/Factory | Destroyed 8 combat bots 21810 | -6/Factory | Fabricated Mak. Shrapnel Gun (x2) 22257 | -6/Factory | Garrison activated, responded to threat 22835 | -6/Factory | Entered Lower Caves 22910 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 23198 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 23266 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 23881 | -6/Lower Caves | Encountered a Warlord checkpoint 23991 | -6/Lower Caves | Found DCF Scrap (13 items) 24031 | -6/Lower Caves | Build established: Derelict-Executioner 24055 | -6/Lower Caves | Identified exit to Lower Caves 24055 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 24064 | -6/Lower Caves | Entered another Lower Caves area 24085 | -6/Lower Caves | Learned 4 Factory zone layouts 24134 | -6/Lower Caves | Discovered exit to Factory (range 5) 24142 | -6/Lower Caves | Entered Factory 24142 | -5/Factory | Evolved 2 slots: Utility x2 24694 | -5/Factory | Identified exit to Extension 24694 | -5/Factory | Discovered exit to Extension (range 15) 24979 | -5/Factory | Lost 3 parts (1n2w) 25165 | -5/Factory | Lost 3 parts (2n1w) 25487 | -5/Factory | Build established: Scientist-Executioner 26174 | -5/Factory | Fabricated Mak. Shrapnel Gun (x2) 26337 | -5/Factory | Identified exit to Upper Caves 26337 | -5/Factory | Discovered exit to Upper Caves (range 16) 27359 | -5/Factory | Build established: Hacker-Executioner 27452 | -5/Factory | Spotted B-75 Beast 27465 | -5/Factory | Destroyed B-75 Beast 27800 | -5/Factory | Build established: Scientist-Executioner 28166 | -5/Factory | Watched by a mysterious "MATRIX" hacker 29434 | -5/Factory | Fabricated Mak. Shrapnel Gun (x2) 29524 | -5/Factory | Fabricated Mak. Shrapnel Gun (x2) 29764 | -5/Factory | Identified exit to Factory 29764 | -5/Factory | Discovered exit to Factory (range 12) 29966 | -5/Factory | Entered another Factory area 29966 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30184 | -4/Factory | Identified exit to Upper Caves 30184 | -4/Factory | Discovered exit to Upper Caves (range 12) 30194 | -4/Factory | Identified exit to DSF 30196 | -4/Factory | Entered DSF 30237 | -4/DSF | Additional patrols routed to DSF 30355 | -4/DSF | Identified exit to Research 30355 | -4/DSF | Discovered exit to Research (range 15) 30390 | -4/DSF | Entered Research 30390 | -3/Research | Evolved 2 slots: Power x1, Utility x1 30391 | -3/Research | Identified exit to Research 30603 | -3/Research | Lost 3 parts (2u1w) 30696 | -3/Research | Build established: Generator-Executioner 30748 | -3/Research | Identified exit to Garrison 30767 | -3/Research | Garrison activated, responded to threat 31429 | -3/Research | Found Prototype Processor 31429 | -3/Research | Identified Spectral Analyzer 32095 | -3/Research | System corruption reached 10% 32551 | -3/Research | Build established: Scavenger-Executioner 32802 | -3/Research | Destroyed 7 combat bots 32833 | -3/Research | Lost 6 parts (2p1u3w) 33078 | -3/Research | Build established: Scavenger-Tank 33229 | -3/Research | Discovered exit to Research (range 13) 33282 | -3/Research | Entered another Research area 33282 | -2/Research | Evolved 2 slots: Utility x2 33443 | -2/Research | Build established: Scavenger-Executioner 33633 | -2/Research | Identified exit to DSF 34060 | -2/Research | Destroyed 7 combat bots 34563 | -2/Research | Spotted B-90 Cyclops 34582 | -2/Research | Destroyed B-90 Cyclops 35072 | -2/Research | Identified exit to Garrison 35075 | -2/Research | Entered Garrison 35164 | -2/Garrison | Rescued a captive Derelict 35361 | -2/Garrison | Installed Relay Interface Framework 35521 | -2/Garrison | Triggered checkpoint 35526 | -2/Garrison | Triggered checkpoint 35552 | -2/Garrison | Spotted B-90 Cyclops 35574 | -2/Garrison | Destroyed B-90 Cyclops 35659 | -2/Garrison | Destroyed 18 combat bots 35679 | -2/Garrison | Lost 6 parts (1p1n1u3w) 35747 | -2/Garrison | Triggered checkpoint 35848 | -2/Garrison | Phase Generator disabled 35873 | -2/Garrison | Identified exit to Research 35873 | -2/Garrison | Discovered exit to Research (range 5) 35886 | -2/Garrison | Entered Research 35995 | -2/Research | Spotted B-90 Cyclops 36090 | -2/Research | Destroyed 13 combat bots 36109 | -2/Research | Self-destructed Last Messages --------------- 36104_ U-05 Engineer lays Concrete. 36105_ Penetrated by Slug. 36105_ Mni. Assault Cannon destroyed. 36105_ Adv. Heat Sink destroyed. 36105_ Adv. Phase Shifter destroyed. 36105_ Hvy. Machine Gun destroyed. 36105_ G-73 Enforcer knocked back. 36106_ K-01 Serf collects debris. 36106_ U-05 Engineer lays Concrete. 36106_ R-10 Processor collects Corrupted Imp. Antigrav System. 36106_ Biometal Medium Treads destroyed. 36106_ B-90 Cyclops suffers critical hit (Destroy). 36106_ U-05 Engineer lays Concrete. 36106_ K-01 Serf collects debris. 36107_ U-05 Engineer lays Concrete. 36107_ K-01 Serf collects debris. 36107_ U-05 Engineer lays Concrete. 36109_ KE Penetrator+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ??H???????????????? | | ???????????????????? ????? ???????????????? | | ????????????????????? ???? ?????????????? | | ?????????????????????=%???# "????????????? | | ??????????????###??###+#### "????????????? | | ?????????????? ?# === ""???????????? | | ???????????????? #^ T"???????????? | | ????????????????? # ""???????????? | | ?????????????????? + %u "#??????????? | | ???????????????????# k %"#??????????? | | ???????????????????# ^^ ""#??????????? | | ???????????????????# k "#####??????? | | ???????????????????# % % % %% ! ??????? | | ???????????????##### k !g R %[% ?????? | | ?????????? k H %@=tg g w %% ?????? | | ????????????????#;;; % *BB[*%! Ru ?????? | | ????????????????######;##%;BB##! ######??????????? | | ?????????????????????#??# #%!#???#???????????????? | | ????????????????????????###;!#???????????????????? | | ??????????????????????#####"+#######?????????????? | | ??????????????????????# * %%! #?????????????? | | ??????????????????????# ![=!=*% #?????????????? | | ??????????????????????# % % #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# " ???????????? | | ??????????????????????# " ??????????? | | ??????????????????????# # ?????????? | | ??????????????????????# #? ????????? | | ??????????????????????# " "" #??? ???????? | | ??????????????????????# """S""" #???? ??????? | | ??????????????????????# #?? ??????? | | ??????????????????????# #? ??????? | | ????????????????#############+###### ?????? | | ????????????????# % # ?????? | | ????????????????# # ????? | | ????????????????# # ????? | | ????????????????# + ????? | | ????????????????# # ############??????? | | ????????????????# """"" # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 160 Energy Generation 77 Energy Capacity 1060 Matter Stores 1000 Matter Capacity 1200 Sight Range 24 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Hvy. Flak Cannon | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Gauss Rifle | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Mak. Shrapnel Gun | -7/Factory | Scanalyzed Railgun | -6/Factory | Hacked Prc. Rocket Launcher | -6/Factory | Hacked Mni. Assault Cannon | -6/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Hacked Adv. Heat Sink | -6/Factory | Hacked Shield Leg | -6/Factory | Hacked Point Defense System | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Imp. Deuterium Engine | -5/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Hyp. Gauss Cannon | -4/Factory | Scanalyzed Imp. Coolant Injector | -4/Factory | Scanalyzed Matter Compressor | -4/Factory | Scanalyzed Hcp. Matter Pod | -4/Factory | Scanalyzed Med. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked T-07 Excavator | -6/Factory | Hacked A-02 Transporter | -5/Factory | Hacked Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Imp. System Restoration Module | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory Imp. System Restoration Module | x2 | -7/Factory Mak. Shrapnel Gun | x2 | -7/Factory Mak. Shrapnel Gun | x2 | -7/Factory Mak. Shrapnel Gun | x2 | -7/Factory Mak. Shrapnel Gun | x2 | -6/Factory Mak. Shrapnel Gun | x2 | -6/Factory Mak. Shrapnel Gun | x2 | -6/Factory Mak. Shrapnel Gun | x2 | -6/Factory Mak. Shrapnel Gun | x2 | -6/Factory Mak. Shrapnel Gun | x2 | -5/Factory Mak. Shrapnel Gun | x2 | -5/Factory Mak. Shrapnel Gun | x2 | -5/Factory Repaired ---------- Imp. Assault Rifle | 34% | -7/Factory Lgt. Nuclear Core | 88% | -7/Factory Rnf. Deuterium Engine | 63% | -7/Factory Med. Treads | 30% | -7/Factory Med. Treads | 30% | -7/Factory Med. Treads | 38% | -7/Factory Imp. Cooling System | 62% | -7/Factory Rnf. Deuterium Engine | 23% | -6/Proximity Caves Mak. Shrapnel Gun | 24% | -6/Factory Lgt. Angular Momentum Engine | 76% | -6/Factory Mak. Shrapnel Gun | 40% | -6/Factory Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Coil Gun | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked KE Penetrator | -4/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Railgun | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonDamperWand Manual? 0 Play Time 03:46:29 Cumulative 2459.9 hours Start 2026.10.13 @ 11:57:28 End 2026.10.16 @ 05:47:17 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1152 Rogue 62 Adventurer 0 Explorer 1090 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccddf087-b217-46af-a98e-24ae95a213a9