Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.22 @ 08:47:34 Player: Ogawa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1266) 1266 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 4445 Bonus ------- Friendly Fire -41 Cogmind --------- Core Integrity 723/850 Matter 3/300 Energy 280/280 System Corruption 2% Temperature Cool (136) Location -6/Factory Parts ------- Power (2) Light Deuterium Engine Nuclear Core Propulsion (5) Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Utility (6) High-capacity Storage Unit Weight Redist. System Improved Maneuvering Thrusters Weapon (3) Gauss Rifle Assault Cannon Inventory (12) Light Nuclear Core Assault Cannon Peak State ------------ Power Light Deuterium Engine Light Nuclear Core Propulsion Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Utility Large Storage Unit Large Storage Unit High-capacity Storage Unit Weight Redist. System Light Armor Plating Weapon Heavy EM Pulse Gun Improved EM Shotgun Assault Cannon Inventory Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Improved EM Shotgun Lightning Gun Advanced Beam Cannon Gauss Rifle Assault Cannon Assault Cannon Assault Cannon Assault Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . 1 . 1 1 Utility 4 | . 1 1 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 59 | 8 1 3 13 11 23 Power 10 | 1 . . 3 1 5 Engine 5 | 1 . . 2 1 1 Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 26 | 2 . 1 1 8 14 Treads . | . . . . . . Leg 15 | 2 . 1 1 6 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . . . . 2 9 Utility 12 | 3 1 1 5 1 1 Device 3 | . 1 . 1 . 1 Storage 5 | 2 . . 2 1 . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 11 | 2 . 1 4 1 3 Energy Gun 4 | 1 . . 2 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 4 | . . . 2 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 6 | . . . 3 . 3 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Highest Loss Streak 2 | . . . 2 . 2 Average Slot Usage (%) 93 | . 94 100 97 98 80 Engine 8 | . 12 10 10 8 4 Core 4 | . . . 3 5 7 Leg 22 | . 25 30 25 22 12 Flight 5 | . . . . 5 18 Device 7 | . 6 10 9 7 6 Storage 19 | . 25 20 21 21 11 Protection 6 | . . 10 9 7 2 Energy Gun 8 | . 12 4 5 12 6 Energy Cannon 1 | . . 5 2 . . Ballistic Gun 3 | . 12 10 . . 2 Ballistic Cannon 5 | . . . 7 7 6 Naked Turns . | . . . . . . Heaviest Build 88 | 21 22 27 75 86 88 Greatest Support 92 | 20 20 30 41 72 92 Greatest Overweight (x) 3 | 2 1 . 1 3 3 Average Overweight (x) . | . 1 . . 1 . Largest Inventory Capacity 24 | 10 10 10 22 24 24 Average Capacity 16 | 8 10 10 16 22 17 Most Carried 24 | 8 10 10 21 24 24 Average Carried 13 | 5 7 9 14 21 10 Final Capacity 12 | . . . . . 12 Final Carried 2 | . . . . . 2 Class Distribution -------------------- 46% | Mutant 44% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1152 | 183 219 105 354 165 126 Remotely 316 | . 136 105 75 . . Salvage Created 1180 | 94 136 97 612 78 163 Parts 54 | 1 6 4 34 3 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 26 | . 3 2 14 2 5 Guns 10 | . 1 . 5 1 3 Cannons 12 | . . 1 8 1 2 AOE 4 | . 2 1 1 . . Classes Destroyed 10 | 1 1 1 6 1 . Worker 1 | . . . 1 . . Recycler 1 | 1 . . . . . Operator 2 | . . . 1 1 . Watcher 2 | . . . 2 . . Swarmer 3 | . . . 3 . . Grunt 14 | . 3 1 8 1 1 Duelist 1 | . . . 1 . . Sentry 3 | . . 1 1 . 1 Hunter 3 | . . . 1 . 2 Programmer 2 | . . . . 1 1 Best Kill Streak 4 | 1 3 1 4 2 1 Combat Bots Only 4 | . 3 1 4 1 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 1597 | . 7 128 635 63 764 Core 179 | . . 7 45 . 127 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 100 98 91 100 . Volleys Fired 102 | 4 3 3 48 11 33 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 60 60 88 112 89 89 Shots Fired 183 | 8 6 6 94 16 53 Gun 73 | 8 6 5 29 5 20 Cannon 110 | . . 1 65 11 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 114 | 4 3 3 48 11 45 Thermal 18 | . . 1 17 . . Explosive . | . . . . . . Electromagnetic 51 | 4 3 2 29 5 8 Robot Hit Streak 42 | 7 13 19 34 42 12 Robot Miss Streak 3 | . . . 2 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 142 | 7 6 6 72 13 38 Core Hits 64 | 2 5 2 34 6 15 Critical Hits 3 | . . . 2 1 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3008 | 84 132 131 1384 314 963 Guns 1123 | 84 67 65 478 102 327 Cannons 1717 | . . 21 858 212 626 Explosions 139 | . 65 45 29 . . Melee . | . . . . . . Ramming 29 | . . . 19 . 10 Kinetic 1872 | 43 30 42 695 212 850 Thermal 323 | . 65 66 192 . . Explosive . | . . . . . . Electromagnetic 784 | 41 37 23 478 102 103 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 1 2 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Effects 2 | . 1 . . 1 . Message Errors 1 | . 1 . . . . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 14 | . . . 14 . . Projectiles 14 | . . . 14 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 19 | . . . 13 3 3 Impact . | . . . . . . Kinetic 19 | . . . 13 3 3 Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . 14 . 5 Shots 1 | . . . 1 . . Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . 2 . 1 Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 336 | . 6 33 336 94 325 Average Temperature 98 | . 6 15 105 35 115 Received Heat Transfer 579 | . 6 51 351 18 153 Effects 10 | . . . 8 . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . . . 3 . 1 Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 483 | . 50 87 346 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 1 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 367 | 5 97 134 367 100 119 Average Influence 73 | 1 38 61 156 37 60 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | . . . . . . Level 1 7 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 3 2 1 Investigation 3 | . 1 1 . . 1 Extermination 1 | . . . . 1 . Reinforcement 4 | . . . 3 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 3 5 26 8 12 Peak Tracking Total 7 | . 3 4 7 3 5 Tactical Retreats 6 | . . . 5 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 4 | . 1 . 2 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 3 2 2 2 3 Terminals 10 | . 2 2 2 1 3 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 11 7 11 3 6 Successful 34 | . 11 7 10 2 4 Failed 4 | . . . 1 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 23 | . 6 4 6 1 6 Terminals 36 | . 10 7 11 2 6 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 6 5 8 1 1 Record 8 | . 3 2 3 . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . 1 1 1 . . Dispatch Records 1 | . . . 1 . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 6 | . 1 1 2 1 1 Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 8 4 4 . 8 Terminals 11 | . 4 2 2 . 3 Track 6 | . 2 1 1 . 2 Botnet 5 | . 2 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 1 2 1 3 Full Trace Events 3 | . 1 1 . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2858 | 144 353 276 722 741 622 Spaces Moved 1735 | 84 223 203 354 423 448 Core 37 | 37 . . . . . Treads . | . . . . . . Legs 1427 | 47 223 203 354 421 179 Wheels . | . . . . . . Hover . | . . . . . . Flight 271 | . . . . 2 269 Fastest Speed 50 | 50 150 120 120 150 93 Average Speed 135 | 130 150 120 141 159 107 Slowest Speed 297 | 150 150 120 150 297 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 6 26 19 23 8 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 25 | . 1 7 16 . 1 Melee . | . . . . . . Projectile 7 | . . . 6 . 1 AOE 18 | . 1 7 10 . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2074 | 110 237 232 479 476 540 Wait 55 | . 1 16 38 . . Move 1730 | 83 222 202 353 422 448 Hop . | . . . . . . Pick Up 69 | 14 8 5 20 11 11 Fast Attach . | . . . . . . Attach 24 | 7 1 2 6 2 6 Detach 1 | . . . 1 . . Swap 35 | 1 . 1 7 9 17 Drop 44 | 1 2 3 4 10 24 Fire 102 | 4 3 3 48 11 33 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis 11 | . . . . 11 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Identified exit to Materials 33 | -11/Scrapyard | Discovered exit to Materials (range 15) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Evolved 1 slot: Utility x1 257 | -10/Materials | Identified exit to Materials 257 | -10/Materials | Discovered exit to Materials (range 20) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Discovered exit to Mines (range 13) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 693 | -9/Materials | Identified exit to Mines 693 | -9/Materials | Discovered exit to Mines (range 6) 769 | -9/Materials | Identified exit to Materials 769 | -9/Materials | Discovered exit to Materials (range 3) 774 | -9/Materials | Entered another Materials area 774 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1425 | -8/Materials | Build established: Hauler-Mutant 1490 | -8/Materials | Identified exit to Factory 1490 | -8/Materials | Discovered exit to Factory (range 3) 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2214 | -7/Factory | Identified exit to Factory 2214 | -7/Factory | Discovered exit to Factory (range 15) 2237 | -7/Factory | Entered another Factory area 2237 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2859 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf cleans the Assembly Bed. Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Emergency Access malfunctions. Slug penetrates Wall. W-25 Informer distress signal alerts nearby ally. Slug penetrates Y-54 Guardian. Acquired Imp. Maneuvering Thrusters. Acquired Nuclear Core. Slug penetrates Y-54 Guardian. Y-54 Guardian destroyed. Slug penetrates Wall. 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""" # """ | | ?????????????????????# #??????# """ / | | ????????????????????? +??????# # " " | | ???????????????????? #??????######### "T" ! | | ??????????????????? #??????????????# """ | | ??????????????????# #??????????????# k | | ??????????????????# #??????????????#####+### | | ??????????????????# #???????????????# R | | ??????????????????+ #???????????????# | | ??????????????????#### #???????????????# | | ?????????????????????# #???????????????# | | ?????????????????????? ????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????#k #? | | ????????????????????????????????A???????w #? | | ???????????????????????????????????????? #? | | ??????????????????????????????????????? #? | | ?????????????????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 41 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokExperimentalFlamer Manual? 0 Play Time 00:34:01 Cumulative 7.4 hours Start 2019.10.22 @ 08:11:44 End 2019.10.22 @ 08:47:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue -10 Adventurer 16 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0be1c350-70e9-4951-bddd-f8b94cec0c9b