Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 10:10:28 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (144) 720 Value Destroyed (3516) 3516 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (740) 740 TOTAL SCORE: 10996 Bonus ------- High Alert Combat Kills 140 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 1000/1000 Matter 275/300 Energy 173/305 System Corruption 0% Temperature Cool (16) Movement Flying (111) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (9) ------ Makeshift ECM Suite Advanced ECM Suite Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Neutrino Core Improved Medium Armor Plating Improved Medium Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Precision Energy Filter Makeshift ECM Suite Experimental Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved Medium Armor Plating Improved Grenade Launcher [Rating: 86] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . 1 Utility 7 | . . 1 1 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 184 | 2 19 30 42 36 3 . . 4 30 3 2 2 2 9 Power 22 | . 2 4 2 3 2 . . 1 3 . . . 1 4 Engine 16 | . 2 4 . 1 2 . . . 3 . . . 1 3 Core 6 | . . . 2 2 . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 48 | 2 6 10 15 10 . . . 1 2 . . . . 2 Treads 30 | 2 2 10 15 1 . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . 9 . . . 1 2 . . . . 2 Utility 78 | . 3 7 12 18 1 . . 2 24 3 2 2 1 3 Device 18 | . 2 1 4 1 . . . . 4 1 1 1 1 2 Storage 4 | . 1 3 . . . . . . . . . . . . Processor 4 | . . 1 2 1 . . . . . . . . . . Hackware 20 | . . . . 12 . . . . 8 . . . . . Protection 32 | . . 2 6 4 1 . . 2 12 2 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 36 | . 8 9 13 5 . . . . 1 . . . . . Energy Gun 4 | . 2 2 . . . . . . . . . . . . Energy Cannon 8 | . . 3 5 . . . . . . . . . . . Ballistic Gun 15 | . 3 3 7 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . 3 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . 2 3 . 1 . . . 2 . . . . 1 Parts Lost 19 | . 1 1 3 6 . . 3 . . . . . 4 1 Power 5 | . . . . 1 . . 2 . . . . . 2 . Propulsion 4 | . . 1 1 1 . . . . . . . . . 1 Utility 6 | . . . 2 2 . . 1 . . . . . 1 . Weapon 4 | . 1 . . 2 . . . . . . . . 1 . Highest Loss Streak 4 | . 1 1 2 3 . . 3 . . . . . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 97 91 95 100 100 82 95 100 100 100 91 83 Engine 7 | . 14 11 . 3 9 14 14 . 8 12 12 12 9 7 Core 2 | . . . 7 3 . . . . . . . . . . Treads 20 | . 19 33 35 8 . . . . . . . . . . Flight 9 | . . . . 21 28 28 28 28 25 25 25 25 25 26 Device 6 | . 11 8 8 1 . . . . 3 1 1 4 5 8 Storage 6 | . 14 11 9 2 . . . . . . . . . . Processor 5 | . . 10 7 5 7 7 7 7 1 . . . . . Hackware 10 | . . . . 21 28 28 28 21 30 31 31 31 31 27 Protection 7 | . . 3 8 5 7 7 7 11 12 16 16 13 11 6 Energy Gun 1 | . 9 3 . . . . . . . . . . . . Energy Cannon 3 | . . 9 4 . . . . . . . . . . . Ballistic Gun 8 | . 18 9 13 4 . . . . . . . . . . Slashing Weapon 2 | . . . . 4 7 7 7 7 6 6 6 6 6 5 Special Melee Weapon 2 | . . . . 5 7 7 7 7 6 6 6 6 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 10 19 96 103 103 19 19 19 17 28 24 24 23 24 27 Greatest Support 80 | 40 40 60 80 80 24 24 24 24 24 24 24 24 24 30 Greatest Overweight (x) 4 | . . 1 4 1 . . . . 1 . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 8 9 17 25 10 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 10 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | 6 9 16 24 9 4 5 4 4 4 5 4 4 4 3 Final Capacity 25 | 8 10 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 10 24 25 4 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Mutant 20% | Wizard-Sprinter 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3874 | 200 370 639 1152 833 119 . . 52 290 94 40 10 15 60 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6046 | . 522 1531 2442 784 49 . 20 . 352 88 155 . . 103 Parts 338 | . 45 86 135 34 2 . 3 . 25 1 3 . . 4 Haulers Intercepted 15 | . 2 6 6 . . . . . 1 . . . . . Recyclers Shooed 10 | . 2 5 1 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 4 . . . . 4 . . . Prevented 2 | . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 82 | . 18 21 30 13 . . . . . . . . . . Guns 47 | . 9 11 14 13 . . . . . . . . . . Cannons 20 | . . 7 13 . . . . . . . . . . . AOE 13 | . 9 3 1 . . . . . . . . . . . Classes Destroyed 17 | . 5 4 6 . 1 . . . 1 . . . . . Worker 16 | . 3 5 5 2 . . . . 1 . . . . . Builder 4 | . . . 2 . . . . . 2 . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 15 | . 2 6 6 . . . . . 1 . . . . . Recycler 15 | . . 5 6 2 . . . . 1 . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 4 | . . 2 1 1 . . . . . . . . . . Watcher 5 | . . 1 2 1 . . . . 1 . . . . . Swarmer 18 | . 9 3 . 6 . . . . . . . . . . Grunt 43 | . 8 11 17 7 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 15 | . . 7 8 . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . Packrat 3 | . . . . . . . . . . 1 2 . . . Samaritan 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 10 5 6 6 . . 1 . 2 . . . . 1 Combat Bots Only 9 | . 9 5 4 6 . . . . . . . . . . Max Kills in Single Turn 3 | . 3 2 2 1 1 . 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 2 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 656 | . 81 93 167 174 . . 10 5 66 2 1 . 54 3 Missed 220 | . 21 21 42 58 . . 5 3 39 2 1 . 27 1 Damage Taken 6803 | . 659 943 2106 1794 . . 234 35 469 . . . 521 42 Core 921 | . 57 154 179 219 . . . . 185 . . . 127 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 227 | . . . . . . . . . 51 . . . 158 18 Regen/Repaired (Parts) 562 | . . . 9 29 . . . . 464 . . . . 60 Core Remaining (%) 72 | 100 77 61 67 . . . . 68 . . . . 63 . Volleys Fired 374 | . 56 102 145 71 . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . Hottest 136 | . 70 136 136 50 . . . . . . . . . . Shots Fired 734 | . 107 198 287 142 . . . . . . . . . . Gun 601 | . 102 162 195 142 . . . . . . . . . . Cannon 121 | . . 32 89 . . . . . . . . . . . Launcher 12 | . 5 4 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 512 | . 80 95 195 142 . . . . . . . . . . Thermal 210 | . 22 99 89 . . . . . . . . . . . Explosive 12 | . 5 4 3 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 12 15 20 11 . . . . . . . . . . Robot Miss Streak 4 | . 4 4 4 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 3 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 561 | . 70 139 213 110 1 . 1 1 19 1 4 . . 2 Core Hits 240 | . 38 67 91 31 1 . 1 . 9 1 . . . 1 Critical Kills 4 | . . 1 3 . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 1 3 . . . . . . . . . . Critical Strikes 22 | . 4 7 4 5 . . . . 2 . . . . . Burn 9 | . 3 6 . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . Destroy 7 | . 1 1 2 3 . . . . . . . . . . Sever 4 | . . . . 2 . . . . 2 . . . . . Melee Attacks 148 | . . . . 63 2 . 1 8 55 5 4 1 5 4 Impact . | . . . . . . . . . . . . . . . Slashing 146 | . . . . 62 2 . 1 8 54 5 4 1 5 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . 6 1 . 1 . 8 1 4 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11445 | . 1147 2250 4179 2328 70 . 74 38 900 66 282 . . 111 Guns 6039 | . 650 1376 2366 1647 . . . . . . . . . . Cannons 1932 | . . 479 1453 . . . . . . . . . . . Explosions 1061 | . 477 312 272 . . . . . . . . . . . Melee 2222 | . . . . 681 70 . 74 38 900 66 282 . . 111 Ramming 191 | . 20 83 88 . . . . . . . . . . . Kinetic 5202 | . 445 744 2366 1647 . . . . . . . . . . Thermal 2769 | . 205 1111 1453 . . . . . . . . . . . Explosive 1061 | . 477 312 272 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2222 | . . . . 681 70 . 74 38 900 66 282 . . 111 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 . 2 2 2 2 2 . . . . 1 . Average Corruption 1 | . . 2 . 1 2 2 2 2 . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . 6 . 3 1 2 1 3 . . . . . . Message Errors 4 | . . 2 . . . 1 . 1 . . . . . . Matter Fused 3 | . . 1 . 1 1 . . . . . . . . . Heat Flow Errors 2 | . . . . 1 . . 1 . . . . . . . Energy Discharges 2 | . . 1 . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . 1 . . . 1 . . . . . . . . Data Loss (major) 2 | . . 1 . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 428 | . 5 . . 118 . . . 8 63 . 234 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 5 | . 5 . . . . . . . . . . . . . Melee 423 | . . . . 118 . . . 8 63 . 234 . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . Rammed 21 | . 3 10 8 . . . . . . . . . . . Targets Rammed 28 | . 3 15 10 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 7 | . . 5 2 . . . . . . . . . . . Highest Temperature 354 | . 20 186 354 193 104 304 144 . 16 1 1 1 8 12 Average Temperature 63 | . 8 48 110 54 50 156 133 . 6 1 1 1 3 5 Received Heat Transfer 2214 | . 108 369 972 555 . . . 9 120 . . . 72 9 Effects 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 2 . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . Parts Melted 15 | . 1 4 10 . . . . . . . . . . . Heat Transferred 6550 | . 814 3109 2627 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 861 | . 376 470 440 586 . . . . 861 . . . . 7 Initial 637 | . . 87 135 172 . . . . 637 . . . . . Average 299 | . 168 320 241 270 . . . . 586 . . . . 5 Maximum Alert Level 3 | . 1 2 2 2 . . . . 3 . . . . . Low Security (%) 29 | 100 68 5 38 32 . . . . . . . . . 100 Level 1 47 | . 31 71 53 44 . . . . 11 . . . . . Level 2 20 | . . 22 7 23 . . . . 66 . . . . . Level 3 3 | . . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 1 2 13 . . . . 12 . . . 1 1 Investigation 15 | . 2 . . 7 . . . . 6 . . . . . Extermination 5 | . . . . 2 . . . . 3 . . . . . Reinforcement 9 | . 1 1 2 1 . . . . 3 . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 17 | . 1 6 4 4 . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 299 | . 26 37 48 61 . . 4 10 64 4 6 . 34 5 Peak Tracking Total 15 | . 5 5 6 15 . . 4 6 7 4 4 . 14 4 Tactical Retreats 45 | . . 2 . 15 . . . 2 18 1 1 . 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 2 5 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . 2 . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . Reused 2 | . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 8 | . . . . . 1 1 . . 2 . . . 4 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 6 | . 2 . 2 . . . . . 2 . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 61 | . 3 4 6 19 1 . 4 . 20 1 . 1 . 2 Terminals 32 | . 3 3 4 12 . . . . 10 . . . . . Fabricators 12 | . . . . 5 . . . . 6 . . . . 1 Repair Stations 6 | . . . 1 1 . . . . 3 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Total Hacks 218 | . 12 12 16 73 1 . 31 . 61 1 . 6 . 5 Successful 159 | . 4 6 6 44 1 . 31 . 55 1 . 6 . 5 Failed 59 | . 8 6 10 29 . . . . 6 . . . . . Catastrophic 10 | . 1 . 2 7 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 110 | . 8 5 9 50 . . . . 38 . . . . . Terminals 111 | . 12 9 10 50 . . . . 30 . . . . . Fabricators 38 | . . . . 18 . . . . 19 . . . . 1 Repair Stations 18 | . . . 4 2 . . . . 8 . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . 3 2 . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . 4 . . . . . Terminal Hacks 77 | . 4 1 2 16 1 . 31 . 15 1 . 6 . . Record 11 | . . . . . . . 11 . . . . . . . Part Schematic 25 | . . . 1 2 . . 11 . 5 . . 6 . . Robot Schematic 7 | . 1 . . . . . 6 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . Machine Index 2 | . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . 1 4 . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Security Status 3 | . . . . 1 . . . . 2 . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . Garrison Status 1 | . . . . 1 . . . . . . . . . . Recall Investigation 3 | . . . . 1 . . . . 2 . . . . . Recall Extermination 3 | . . . . 1 . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 25 | . . . . 11 . . . . 13 . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 15 | . . . . 7 . . . . 8 . . . . . Build 9 | . . . . 4 . . . . 5 . . . . . Repair Station Hacks 16 | . . . 3 2 . . . . 7 . . . . 4 Scan Component 9 | . . . 2 1 . . . . 4 . . . . 2 Repair 7 | . . . 1 1 . . . . 3 . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 1 . . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . . 2 . 15 . . . . 20 . . . . . Terminals 20 | . . 2 . 8 . . . . 10 . . . . . Assimilate 9 | . . . . 3 . . . . 6 . . . . . Botnet 7 | . . 1 . 4 . . . . 2 . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . Operators 3 | . . 1 . 1 . . . . 1 . . . . . Fabricators 10 | . . . . 4 . . . . 6 . . . . . Prioritize 5 | . . . . 2 . . . . 3 . . . . . Recompile 5 | . . . . 2 . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . 4 . . . . . Broadcast 2 | . . . . 1 . . . . 1 . . . . . Redirect 2 | . . . . 1 . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . Watchers 2 | . . . . 1 . . . . 1 . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 4 5 14 . . . . 5 . . . . . Full Trace Events 8 | . . 1 . 5 . . . . 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . 6 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . 1 1 2 . . 11 . 5 . . 22 . . Parts Built 9 | . . . . 4 . . . . 5 . . . . . Authchips 5 | . . . . 2 . . . . 3 . . . . . Time 448 | . . . . 164 . . . . 284 . . . . . Total Part Build Rating 48 | . . . . 20 . . . . 28 . . . . . Parts Repaired 7 | . . . 1 1 . . . . 3 . . . . 2 Time 241 | . . . 53 38 . . . . 106 . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . 1 . . . . . Non-combat 2 | . . . . 1 . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . 1 . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 10 | . . . . 3 . . . . 7 . . . . . Largest Group 3 | . . . . 2 . . . . 3 . . . . . Highest-Rated Group 89 | . . . . 36 . . . . 89 . . . . . Highest-Rated Ally 37 | . . . . 26 . . . . 37 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . . . . Total Damage 70 | . . . . . . . . . 70 . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 . 1 . 2 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 9646 | 3 1129 2103 2631 1197 87 95 39 173 1157 155 126 520 92 139 Spaces Moved 9956 | 1 610 865 814 1709 237 223 105 368 2434 440 356 1306 245 243 Core . | . . . . . . . . . . . . . . . Treads 2169 | 1 431 865 814 58 . . . . . . . . . . Legs 179 | . 179 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7608 | . . . . 1651 237 223 105 368 2434 440 356 1306 245 243 Fastest Speed 26 | 160 120 160 240 26 31 31 31 31 31 31 31 31 31 28 Average Speed 71 | 160 148 193 249 36 31 31 31 35 31 31 31 31 31 28 Slowest Speed 490 | 160 160 240 490 250 31 31 31 37 111 31 31 31 31 28 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . 7 . . . . 11 . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 1 71 75 74 55 42 43 81 61 61 63 46 85 46 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 15 | . . . . . 3 2 . 3 . 1 4 2 . . Spaces Dug 95 | . 8 10 . 41 1 . . 4 25 . . . 5 1 Terrain Destroyed 139 | . 25 24 13 41 1 . . 4 25 . . . 5 1 Melee 77 | . . . . 41 1 . . 4 25 . . . 5 1 Projectile . | . . . . . . . . . . . . . . . AOE 62 | . 25 24 13 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 11658 | 2 742 1109 1182 2103 245 248 110 398 2732 447 363 1424 248 305 Wait 759 | . 28 44 110 191 . 26 1 18 202 . . 94 . 45 Move 9903 | . 609 864 813 1694 236 222 104 367 2413 439 355 1305 239 243 Hop 18 | . . . . 7 . . . . 9 . . . 2 . Pick Up 104 | . 14 26 27 11 1 . 2 . 10 . 1 11 . 1 Fast Attach 41 | . 1 4 13 4 4 . . 3 7 . . . . 5 Attach 46 | . 3 6 8 18 . . . 1 6 . . . 1 3 Detach 3 | . . . . . . . . 1 . . . . . 2 Swap 98 | 2 15 20 21 14 . . . . 17 3 2 2 1 1 Drop 134 | . 13 28 35 30 2 . 2 . 11 . 1 11 . 1 Fire 374 | . 56 102 145 71 . . . . . . . . . . Melee 148 | . . . . 63 2 . 1 8 55 5 4 1 5 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 28 | . 3 15 10 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Destroyed 9 combat bots 531 | -10/Materials | Discovered new exit (range 12) 595 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Derelicts attacked the area 1083 | -10/Materials | Discovered new exit (range 15) 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -9/Materials | Discovered new exit (range 16) 1662 | -9/Materials | Build established: Scavenger-Mutant 2011 | -9/Materials | Discovered new exit (range 5) 2281 | -9/Materials | Discovered new exit (range 9) 3215 | -9/Materials | Discovered new exit (range 7) 3236 | -9/Materials | Entered another Materials area 3236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3914 | -8/Materials | Build established: Mutant 4293 | -8/Materials | Discovered new exit (range 9) 5254 | -8/Materials | Repaired Broken Imp. Sensor Array 5525 | -8/Materials | Discovered new exit (range 16) 5565 | -8/Materials | Found Prototype Device 5565 | -8/Materials | Identified Active Sensor Suite 5867 | -8/Materials | Entered Factory 5867 | -7/Factory | Evolved 2 slots: Utility x2 5891 | -7/Factory | Garrison activated, responded to threat 6114 | -7/Factory | Lost 3 parts (1p2w) 6218 | -7/Factory | Identified exit to Storage 6218 | -7/Factory | Identified exit to Lower Caves 6268 | -7/Factory | Discovered new exit (range 7) 6285 | -7/Factory | Discovered new exit (range 12) 6485 | -7/Factory | Build established: Hacker-Sprinter 6515 | -7/Factory | Discovered new exit (range 20) 6695 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6767 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6792 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6877 | -7/Factory | Discovered new exit (range 5) 6954 | -7/Factory | Fabricated Imp. System Shield? 7016 | -7/Factory | Repaired Scythe 7064 | -7/Factory | Entered Lower Caves 7065 | -7/Lower Caves | Encountered a Warlord checkpoint 7077 | -7/Lower Caves | Found Alien Artifact 7077 | -7/Lower Caves | Identified Core Expander 7077 | -7/Lower Caves | Installed Core Expander, added new Power slot 7141 | -7/Lower Caves | Discovered new exit (range 7) 7151 | -7/Lower Caves | Entered another Lower Caves area 7170 | -7/Lower Caves | Learned Factory trap positions 7178 | -7/Lower Caves | Encountered a Warlord checkpoint 7241 | -7/Lower Caves | Discovered new exit (range 18) 7246 | -7/Lower Caves | Entered Data Miner 7246 | -7/Data Miner | Discovered new exit (range 6) 7251 | -7/Data Miner | Met Data Miner 7260 | -7/Data Miner | Learned location of Section 7 (-2) 7260 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7265 | -7/Data Miner | Received God Mode back door access code from Data Miner 7270 | -7/Data Miner | Destroyed Data Miner 7274 | -7/Data Miner | Found Prototype Hackware 7275 | -7/Data Miner | Found Prototype Hackware 7281 | -7/Data Miner | Data Conduit disabled 7285 | -7/Data Miner | Entered Proximity Caves 7287 | -6/Proximity Caves | Spotter reported a threat 7288 | -6/Proximity Caves | Spotter reported a threat 7315 | -6/Proximity Caves | Lost 3 parts (2p1u) 7339 | -6/Proximity Caves | Spotter reported a threat 7341 | -6/Proximity Caves | Spotter reported a threat 7455 | -6/Proximity Caves | Discovered new exit (range 7) 7458 | -6/Proximity Caves | Entered Factory 7458 | -6/Factory | Evolved 2 slots: Utility x2 7459 | -6/Factory | Loaded intel: 93 trap records 7465 | -6/Factory | Identified Quantum Router 7466 | -6/Factory | Identified Deep Network Scanner 7469 | -6/Factory | Identified exit to Lower Caves 7613 | -6/Factory | Discovered new exit (range 5) 7616 | -6/Factory | Discovered new exit (range 19) 7749 | -6/Factory | Fabricated Exp. Utility Shielding? 7808 | -6/Factory | Search patrols dispatched 7810 | -6/Factory | Build established: Wizard-Sprinter 7817 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 7895 | -6/Factory | Repaired Imp. Medium Armor Plating 7909 | -6/Factory | Repaired Imp. Medium Armor Plating 8158 | -6/Factory | Search patrols dispatched 8204 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8376 | -6/Factory | Repaired Exp. Propulsion Shielding 8463 | -6/Factory | Fabricated Adv. Hacking Suite? 8498 | -6/Factory | Fabricated Adv. Hacking Suite? 8508 | -6/Factory | Search patrols dispatched 8615 | -6/Factory | Entered Lower Caves 8665 | -6/Lower Caves | Learned Factory trap positions 8666 | -6/Lower Caves | Learned Factory emergency access door positions 8761 | -6/Lower Caves | Discovered new exit (range 14) 8770 | -6/Lower Caves | Entered another Lower Caves area 8797 | -6/Lower Caves | Discovered new exit (range 12) 8817 | -6/Lower Caves | Learned 4 Factory zone layouts 8839 | -6/Lower Caves | Learned 4 Factory zone layouts 8857 | -6/Lower Caves | Learned location of 1 exit from Factory 8894 | -6/Lower Caves | Discovered new exit (range 8) 8896 | -6/Lower Caves | Entered Zion 8908 | -6/Zion | Given the Hacking Drone Bay 8927 | -6/Zion | Discovered new exit (range 10) 8976 | -6/Zion | Identified exit to Deep Caves 8990 | -6/Zion | Found Prototype Launcher 9008 | -6/Zion | Identified Gui. Missile Launcher 9018 | -6/Zion | Found Prototype Launcher 9060 | -6/Zion | Identified Rocket Array 9071 | -6/Zion | Found Rocket Array 9073 | -6/Zion | Found Rocket Array 9101 | -6/Zion | Found Prototype Device 9109 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9129 | -6/Zion | Learned Factory emergency access door positions 9416 | -6/Zion | Entered Proximity Caves 9426 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9464 | -5/Proximity Caves | Ambushed by research squad 9507 | -5/Proximity Caves | Discovered new exit (range 5) 9508 | -5/Proximity Caves | Entered Factory 9508 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9509 | -5/Factory | Identified exit to Factory 9511 | -5/Factory | Loaded intel: 84 trap records 9518 | -5/Factory | Lost 4 parts (2p1u1w) 9608 | -5/Factory | Repaired Nuclear Pulse Thruster 9629 | -5/Factory | Repaired Lgt. Deuterium Engine 9647 | -5/Factory | Self-destructed Last Messages --------------- ETC: 25 09608_ Repair station completes Nuclear Pulse Thruster repairs. 09608_ Acquired Nuclear Pulse Thruster. 09610_ Connecting with Repair Station... >>Scan(Lgt. Deuterium Engine) Scanning Lgt. Deuterium Engine... Ready to Repair: Lgt. Deuterium Engine Rating: 3 Time: 19 >>Repair Repairing Lgt. Deuterium Engine... ETC: 19 09629_ Repair station completes Lgt. Deuterium Engine repairs. 09629_ Acquired Lgt. Deuterium Engine. 09636_ ALERT: All DSF locations entering lockdown mode. 09646_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09647_ Penetrated by Slug. 09647_ Xenon Bombardment Thruster destroyed. 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