Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 18:28:13 Player: alice_fexa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2898) 2898 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 6191 Bonus ------- High Alert Combat Kills 263 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 45/100 System Corruption 1% Temperature Cool (9) Movement Core (950) Ox18 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (18) --- Improved Treads Armored Treads Advanced Treads Medium Treads Improved Cooling System Improved Sensor Array Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating Dynamic Insulation System System Backup Module Proton Missile Launcher Mini Grenade Launcher Precision Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Treads Armored Treads Advanced Treads Medium Treads Improved Cooling System Improved Sensor Array Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating Dynamic Insulation System System Backup Module Advanced Assault Cannon Proton Missile Launcher Mini Grenade Launcher Precision Grenade Launcher Great Axe [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 129 | 6 17 18 32 56 Power 16 | 1 4 1 2 8 Engine 13 | 1 4 1 2 5 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 33 | 2 3 3 10 15 Treads 20 | 1 2 2 7 8 Leg . | . . . . . Wheel 13 | 1 1 1 3 7 Hover . | . . . . . Flight . | . . . . . Utility 34 | 1 6 7 12 8 Device 9 | . . 2 1 6 Storage 4 | 1 1 1 1 . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 18 | . 5 4 8 1 Artifact . | . . . . . Weapon 46 | 2 4 7 8 25 Energy Gun 19 | . . 1 5 13 Energy Cannon . | . . . . . Ballistic Gun 22 | 2 4 6 3 7 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 30 | . 1 2 2 25 Power 5 | . 1 . . 4 Propulsion 12 | . . 1 1 10 Utility 3 | . . 1 . 2 Weapon 10 | . . . 1 9 Highest Loss Streak 9 | . 1 2 2 9 Average Slot Usage (%) 98 | . 97 97 99 97 Engine 8 | . 13 11 9 4 Treads 9 | . 14 11 9 8 Wheel 13 | . 14 10 17 12 Device 5 | . . 8 8 6 Storage 15 | . 14 18 18 15 Processor 8 | . . . 6 15 Hackware 1 | . . . . 4 Protection 8 | . 12 15 12 2 Energy Gun 6 | . . 1 13 8 Ballistic Gun 15 | . 27 20 4 12 Naked Turns . | . . . . . Heaviest Build 73 | 9 28 66 71 73 Greatest Support 60 | 20 20 20 28 60 Greatest Overweight (x) 7 | . 2 4 5 7 Average Overweight (x) 2 | . 1 2 2 3 Largest Inventory Capacity 18 | 6 10 18 18 18 Average Capacity 15 | 5 9 15 18 18 Most Carried 18 | 4 10 18 18 18 Average Carried 15 | 1 9 14 17 17 Final Capacity 18 | 6 10 18 18 18 Final Carried 18 | 4 10 18 18 15 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Skirmisher 14% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2453 | 218 190 386 445 1214 Remotely . | . . . . . Salvage Created 3921 | . 393 332 670 2526 Parts 192 | . 24 28 36 104 Haulers Intercepted 7 | . 2 2 1 2 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 7 12 13 38 Guns 62 | . 7 12 13 30 Cannons 3 | . . . . 3 AOE 5 | . . . . 5 Classes Destroyed 13 | . 4 2 1 6 Worker 6 | . . . . 6 Builder 3 | . . . . 3 Hauler 7 | . 2 2 1 2 Recycler 8 | . . . 1 7 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 6 | . 2 . . 4 Swarmer 23 | . 3 10 3 7 Grunt 29 | . 4 1 5 19 Duelist 1 | . . . . 1 Sentry 11 | . . 1 5 5 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Best Kill Streak 9 | . 3 6 4 9 Combat Bots Only 6 | . 3 6 4 6 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5406 | . 368 474 742 3822 Core 895 | . 51 54 80 710 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 79 86 85 . Volleys Fired 243 | . 37 34 45 127 Largest 3 | . 2 2 2 3 Hottest 153 | . 40 43 106 153 Shots Fired 577 | . 74 67 89 347 Gun 549 | . 74 67 89 319 Cannon 25 | . . . . 25 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 394 | . 74 67 30 223 Thermal 110 | . . . 40 70 Explosive 3 | . . . . 3 Electromagnetic 70 | . . . 19 51 Robot Hit Streak 25 | . 10 12 9 25 Robot Miss Streak 6 | . 5 3 4 6 Penetration Max . | . . . . . Secondary Targets 10 | . 2 1 2 5 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 443 | . 50 49 66 278 Core Hits 246 | . 23 22 32 169 Critical Hits 2 | . . 1 . 1 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7413 | . 444 507 1028 5434 Guns 5898 | . 428 507 980 3983 Cannons 422 | . . . . 422 Explosions 1077 | . . . 48 1029 Melee . | . . . . . Ramming 16 | . 16 . . . Kinetic 3620 | . 428 507 265 2420 Thermal 2158 | . . . 508 1650 Explosive 511 | . . . . 511 Electromagnetic 1108 | . . . 255 853 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 2 3 1 Average Corruption 2 | . . 2 2 1 Corruption Purged . | . . . . . Effects 13 | . . 6 6 1 Message Errors 3 | . . 2 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . 1 . . Energy Discharges 4 | . . 1 2 1 Targeting Errors 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage 95 | . . . . 95 Projectiles 20 | . . . . 20 Explosions 75 | . . . . 75 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 183 | . 8 . . 175 Shots 3 | . . . . 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 307 | . 96 246 12 307 Average Temperature 60 | . 24 53 6 73 Received Heat Transfer 1791 | . 105 57 297 1332 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . . . 8 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 4172 | . . . 1234 2938 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . . 1 8 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 787 | . 99 162 300 787 Average Influence 203 | . 39 64 154 340 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 62 | 100 100 100 80 26 Level 1 22 | . . . 19 41 Level 2 9 | . . . . 20 Level 3 5 | . . . . 11 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 . 9 Investigation 4 | . 3 . . 1 Extermination 4 | . . . . 4 Reinforcement 4 | . . 1 . 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 2 | . . . . 2 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 13 14 18 54 Peak Tracking Total 6 | . 4 6 3 5 Tactical Retreats 6 | . 1 . 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 9 | . 6 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 8 . 3 5 Terminals 13 | . 7 . 3 3 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 58 | . 33 . 15 10 Successful 35 | . 21 . 9 5 Failed 23 | . 12 . 6 5 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 33 | . 21 . 7 5 Terminals 46 | . 26 . 15 5 Fabricators . | . . . . . Repair Stations 9 | . 7 . . 2 Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 12 | . 7 . 5 . Part Schematic 1 | . . . 1 . Prototype ID Bank 5 | . 2 . 3 . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Recall Investigation 2 | . 2 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 6 . . 2 Scan Component 4 | . 3 . . 1 Repair 4 | . 3 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 31 | . 19 . 8 4 Terminals 13 | . 8 . 4 1 Track 3 | . 2 . 1 . Botnet 10 | . 6 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 7 . 3 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 3 . . 1 Time 122 | . 84 . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4821 | 43 1042 601 906 2229 Spaces Moved 2941 | 35 740 337 567 1262 Core 3 | 3 . . . . Treads 153 | 4 2 34 3 110 Legs . | . . . . . Wheels 2785 | 28 738 303 564 1152 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 105 105 Average Speed 116 | 86 97 134 114 122 Slowest Speed 220 | 160 180 200 220 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 92 24 35 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . . . 2 112 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 108 | . . . 2 106 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3886 | 44 998 429 749 1666 Wait 413 | . 181 5 62 165 Move 2937 | 34 739 336 566 1262 Hop . | . . . . . Pick Up 66 | 4 12 18 11 21 Fast Attach 40 | 6 8 4 7 15 Attach 26 | . 1 5 3 17 Detach 3 | . . . . 3 Swap 63 | . 8 9 22 24 Drop 94 | . 11 18 33 32 Fire 243 | . 37 34 45 127 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Discovered new exit (range 10) 982 | -10/Materials | Repaired Lgt. Assault Rifle 1010 | -10/Materials | Repaired Lgt. Assault Rifle 1043 | -10/Materials | Repaired Hrd. Light Armor Plating 1086 | -10/Materials | Entered another Materials area 1086 | -9/Materials | Evolved 2 slots: Utility x2 1662 | -9/Materials | Discovered new exit (range 4) 1687 | -9/Materials | Entered another Materials area 1687 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2122 | -8/Materials | Discovered new exit (range 16) 2589 | -8/Materials | Identified exit to Factory 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2709 | -7/Factory | Discovered new exit (range 7) 2716 | -7/Factory | Identified exit to Factory 2896 | -7/Factory | Build established: Scavenger-Skirmisher 3244 | -7/Factory | Lost 5 parts (1p3n1u) 3488 | -7/Factory | Build established: Scavenger-Gunner 4053 | -7/Factory | Build established: Scavenger-Skirmisher 4161 | -7/Factory | Repaired Lgt. Nuclear Core 4492 | -7/Factory | Lost 4 parts (1p2n1w) 4631 | -7/Factory | First assault squad dispatched 4766 | -7/Factory | Core integrity fell below 50% 4796 | -7/Factory | Core integrity fell below 20% 4822 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04792_ R-06 Scavenger collects Lgt. Treads. 04794_ U-05 Engineer builds a Wall. 04797_ Hvy. EM Shotgun destroyed. 04798_ Lgt. Treads destroyed. 04799_ Lgt. Angular Momentum Engine destroyed. 04803_ Adv. Assault Cannon destroyed. 04804_ G-47 Trooper knocked back. 04806_ U-05 Engineer builds a Wall. 04806_ Flak Gun destroyed. 04807_ System corrupted: Energy discharge (-31). 04807_ Destroyed Particle Gun. 04807_ G-47 Trooper knocked back. 04808_ Wheel destroyed. 04809_ G-47 Trooper destroyed. 04814_ K-01 Serf collects debris. 04817_ Wheel destroyed. 04819_ G-50 Soldier destroyed. 04819_ R-06 Scavenger collects Particle Gun. 04819_ K-01 Serf collects debris. 04822_ R-06 Scavenger collects Hvy. Laser. 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Storage Unit | -8/Materials | Hacked Adv. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakChargeDissipator Manual? 0 Play Time 00:37:38 Cumulative 612.5 hours Start 2020.01.04 @ 17:58:22 End 2020.01.04 @ 18:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 504 Adventurer 40 Explorer 0 Win Type - Total 39 Types 25/0/12/2/0/0/0 Lore% 88 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 526c82e5-f996-49e9-af6d-50135e1e70c2