Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 11:10:39 Player: Slaith Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2712) 2712 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 8267 Bonus ------- Entered DSFs 500 Friendly Fire -345 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 6/500 System Corruption 13% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Energy Well Enhanced Optical Array > --- WEAPON (4) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Energy Well Enhanced Optical Array Advanced Targeting Computer Recoil Nullifier Improved Light Armor Plating Improved Thermal Shield Force Field > --- WEAPON ----------- KE Penetrator Hypervelocity Gauss Cannon Smartbomb Launcher > --- INVENTORY -------- Makeshift Power Source VSS Leg Centrium Wheel Improved Reaction Control System Advanced Shield Generator [Rating: 100] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Centrium Wheel Utility Hacking Suite Device Recoil Nullifier Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 7 | . . 2 1 1 . 1 1 . . 1 Weapon 2 | . . . . . . . 1 . . 1 Parts Attached 145 | 6 14 9 24 1 6 20 14 15 4 32 Power 27 | 1 1 2 3 . 1 6 1 5 1 6 Engine 13 | 1 1 2 2 . . 2 . 2 . 3 Core 12 | . . . 1 . 1 4 1 3 1 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 28 | 2 7 . 7 . 1 4 2 . . 5 Treads 2 | . 2 . . . . . . . . . Leg 23 | 2 5 . 7 . 1 4 2 . . 2 Wheel 3 | . . . . . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 58 | 1 1 2 10 1 3 6 9 7 3 15 Device 28 | . . . 4 . 1 2 5 4 2 10 Storage 5 | 1 . . 1 . . . 2 . . 1 Processor 5 | . . . 1 . . 2 . 1 1 . Hackware 3 | . 1 1 . . . . 1 . . . Protection 17 | . . 1 4 1 2 2 1 2 . 4 Artifact . | . . . . . . . . . . . Weapon 32 | 2 5 5 4 . 1 4 2 3 . 6 Energy Gun 7 | 2 2 2 . . . . . . . 1 Energy Cannon 5 | . 1 1 . . . 3 . . . . Ballistic Gun 11 | . . 2 2 . 1 1 2 2 . 1 Ballistic Cannon 4 | . . . 1 . . . . . . 3 Launcher 3 | . . . 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . Parts Lost 43 | . . . 1 . 2 7 . 4 . 29 Power 9 | . . . 1 . . 3 . 1 . 4 Propulsion 6 | . . . . . . . . . . 6 Utility 19 | . . . . . 2 1 . 3 . 13 Weapon 9 | . . . . . . 3 . . . 6 Highest Loss Streak 23 | . . . 1 . 2 4 . 2 . 23 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 97 91 98 92 92 98 100 99 100 89 Engine 5 | . 14 11 4 7 5 2 . 5 5 4 Core 4 | . . . 4 . 1 9 11 4 5 4 Leg 23 | . 27 22 27 23 23 26 23 23 23 19 Device 12 | . . . 4 7 7 5 16 16 23 22 Storage 7 | . 14 11 9 7 7 6 5 6 5 5 Processor 7 | . . . 7 7 7 9 5 8 11 9 Hackware 9 | . 13 21 18 15 15 13 11 4 . . Protection 5 | . . 3 4 7 7 10 5 6 5 6 Energy Gun 1 | . 12 5 . . . . . . . . Energy Cannon 3 | . 12 11 4 . . 4 1 . . . Ballistic Gun 10 | . . 5 8 7 7 4 15 16 17 12 Ballistic Cannon 1 | . . . 4 7 7 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 12 15 20 32 33 35 48 58 61 55 75 Greatest Support 74 | 20 20 20 36 36 36 61 61 61 61 74 Greatest Overweight (x) 4 | . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 10 9 10 10 10 10 10 10 Average Carried 8 | 4 7 7 9 9 9 8 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 9 10 10 10 10 10 . Class Distribution -------------------- 23% | Scavenger-Mutant 19% | Scavenger-Tank 19% | Derelict-Tank 15% | Mutant 9% | Hacker-Mutant 7% | Hacker-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 2777 | 231 149 120 497 . 44 331 109 775 40 481 Remotely . | . . . . . . . . . . . Salvage Created 2999 | . 214 209 727 . 86 328 226 652 . 557 Parts 139 | . 20 11 33 . 7 18 10 15 . 25 Haulers Intercepted 4 | . . 2 1 . . . 1 . . . Recyclers Shooed 3 | . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 60 | . 8 3 14 . 2 11 3 7 . 12 Guns 29 | . 2 1 6 . . 6 3 7 . 4 Cannons 25 | . 6 1 6 . 2 5 . . . 5 AOE 5 | . . 1 1 . . . . . . 3 Classes Destroyed 12 | . 3 1 3 . . 3 . 1 . 1 Builder 5 | . . . 2 . . 1 . . . 2 Hauler 4 | . . 2 1 . . . 1 . . . Recycler 1 | . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Swarmer 19 | . 6 . . . . 8 . . . 5 Grunt 24 | . 2 3 11 . . . 2 6 . . Duelist 1 | . . . 1 . . . . . . . Sentry 3 | . . . . . . 1 . 1 . 1 Specialist 4 | . . . 2 . 2 . . . . . Hunter 6 | . . . . . . 1 . . . 5 Programmer 3 | . . . . . . 1 1 . . 1 Savage 1 | . . . . . . . . 1 . . Best Kill Streak 7 | . 3 3 5 . 1 4 3 3 . 7 Combat Bots Only 5 | . 3 2 5 . 1 3 2 3 . 5 Max Kills in Single Turn 4 | . 1 1 2 . 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 1 . . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 838 | . 31 33 82 . 24 192 15 78 12 371 Missed 272 | . 5 16 27 . 9 66 5 20 8 116 Damage Taken 7791 | . 219 175 874 . 274 1187 166 779 41 4076 Core 1584 | . 61 35 98 . 30 134 19 56 . 1151 Absorbed by Shields 1293 | . . . . . 43 91 128 238 43 750 Redirected to Shielding 107 | . . . . . . 107 . . . . Ignored by Resistances 181 | . . . . . . . . 158 . 23 Regen/Repaired (Parts) 113 | . 67 . 46 . . . . . . . Core Remaining (%) 88 | 100 75 91 82 . 95 84 . . 92 . Volleys Fired 176 | . 15 13 50 . 6 36 9 29 . 18 Largest 4 | . 2 2 2 . 2 2 3 3 . 4 Hottest 155 | . 110 100 91 . 67 136 151 94 . 155 Shots Fired 382 | . 30 26 94 . 12 70 19 84 . 47 Gun 235 | . 16 13 44 . 6 26 16 83 . 31 Cannon 138 | . 14 13 44 . 6 44 3 . . 14 Launcher 9 | . . . 6 . . . . 1 . 2 Special . | . . . . . . . . . . . Kinetic 268 | . . 4 70 . 12 38 16 83 . 45 Thermal 95 | . 29 13 18 . . 32 3 . . . Explosive 3 | . . . . . . . . 1 . 2 Electromagnetic 16 | . 1 9 6 . . . . . . . Robot Hit Streak 11 | . 7 7 7 . 5 9 5 11 . 6 Robot Miss Streak 6 | . 3 6 4 . 2 4 3 4 . 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 244 | . 18 12 51 . 10 42 13 68 . 30 Core Hits 189 | . 10 5 30 . 4 26 12 64 . 38 Critical Kills 10 | . . . 1 . . . 2 2 . 5 Critical Parts Destroyed 12 | . . . . . . . 2 6 . 4 Critical Strikes 25 | . . . 1 . . . 4 11 . 9 Destroy 25 | . . . 1 . . . 4 11 . 9 Melee Attacks 1 | . 1 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6072 | . 264 297 1318 . 229 958 218 1304 . 1484 Guns 2959 | . 93 82 381 . 84 418 145 1304 . 452 Cannons 1734 | . 171 121 581 . 123 532 64 . . 142 Explosions 1336 | . . 94 356 . . . . . . 886 Melee . | . . . . . . . . . . . Ramming 43 | . . . . . 22 8 9 . . 4 Kinetic 3496 | . . . 717 . 207 529 145 1304 . 594 Thermal 1191 | . 246 215 245 . . 421 64 . . . Explosive 886 | . . . . . . . . . . 886 Electromagnetic 456 | . 18 82 356 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 2 2 2 13 Average Corruption 2 | . . . . . . 1 1 2 2 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . 2 3 15 4 5 Message Errors 5 | . . . . . . 1 . 4 . . Matter Fused 10 | . . . . . . 1 2 6 1 . Heat Flow Errors 5 | . . . . . . . . 2 . 3 Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 1 2 2 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 71 | . . . . . . 47 . . . 24 Projectiles 47 | . . . . . . 47 . . . . Explosions 24 | . . . . . . . . . . 24 Melee . | . . . . . . . . . . . Knockbacks 11 | . . . 5 . 2 4 . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . 4 . 2 4 . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 62 | . . . 32 . . . . . . 30 Shots 5 | . . . 4 . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . 1 1 . 1 1 1 . . 3 Kicked 8 | . . 1 1 . 1 1 1 . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 374 | . 288 281 264 . . 342 94 374 . 339 Average Temperature 113 | . 116 125 128 . . 99 40 105 . 146 Received Heat Transfer 1073 | . 24 60 432 . 18 138 10 269 . 122 Effects 9 | . . 1 5 . . . . 3 . . Energy Bleed 3 | . . 1 2 . . . . . . . Interference 6 | . . . 3 . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2200 | . 592 359 444 . . 705 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Peak Influence 371 | . 182 111 371 111 127 187 174 . . 326 Initial 111 | . . 16 14 111 77 66 80 . . . Average 96 | . 90 41 156 111 103 116 121 . . 61 Maximum Alert Level 1 | . . . 1 . . . . . . 1 Low Security (%) 91 | 100 100 100 58 100 100 100 100 . . 90 Level 1 8 | . . . 41 . . . . . . 9 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . 1 2 . . 3 4 . . 3 Investigation 3 | . . . . . . 1 2 . . . Extermination 5 | . . . . . . 2 1 . . 2 Reinforcement 5 | . . 1 2 . . . 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 3 | . . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 13 15 21 . 3 18 5 8 1 27 Peak Tracking Total 9 | . 4 6 6 . 2 4 3 4 1 9 Tactical Retreats 8 | . 1 . 1 . 1 4 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 4 | . . . . . 1 1 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 22 | . 22 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 3 | . . . 1 . 1 . . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 24 | . 6 3 4 1 . 4 3 . . 3 Terminals 14 | . 4 3 3 1 . 1 1 . . 1 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations 4 | . 1 . 1 . . 1 . . . 1 Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 67 | . 18 13 10 1 . 7 14 . . 4 Successful 37 | . 10 7 5 1 . 3 10 . . 1 Failed 30 | . 8 6 5 . . 4 4 . . 3 Catastrophic 8 | . 2 3 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 29 | . 5 10 6 . . 2 4 . . 2 Terminals 41 | . 11 13 8 1 . 2 4 . . 2 Fabricators 3 | . . . . . . 2 . . . 1 Repair Stations 10 | . 6 . 2 . . 1 . . . 1 Recycling Units 3 | . 1 . . . . . 2 . . . Scanalyzers 8 | . . . . . . . 8 . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 13 | . 1 7 3 1 . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Alert Level 3 | . . 1 2 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . 6 . 2 . . . . . . . Scan Component 4 | . 3 . 1 . . . . . . . Repair 4 | . 3 . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . Report Inventory 2 | . 1 . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 8 | . . . . . . . 8 . . . Insert Component 3 | . . . . . . . 3 . . . Analyze 5 | . . . . . . . 5 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 5 3 4 1 . 3 3 . . 3 Full Trace Events 5 | . 2 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 3 . 1 . . . . . . . Time 91 | . 78 . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Total Allies 3 | . 1 . . . . 2 . . . . Largest Group 2 | . 1 . . . . 2 . . . . Highest-Rated Group 42 | . 10 . . . . 42 . . . . Highest-Rated Ally 21 | . 10 . . . . 21 . . . . Total Orders 4 | . 2 . . . . 2 . . . . ROAM 1 | . 1 . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . GUARD 1 | . . . . . . 1 . . . . AID 1 | . . . . . . 1 . . . . Ally Attacks 7 | . . . . . . 7 . . . . Total Damage 145 | . . . . . . 145 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 4763 | 62 595 278 490 72 91 565 426 1066 295 823 Spaces Moved 3364 | 45 318 180 278 79 62 424 349 883 274 472 Core 15 | 11 . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs 3301 | 34 318 180 278 79 62 424 349 883 274 420 Wheels 48 | . . . . . . . . . . 48 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 105 105 105 90 Average Speed 105 | 102 120 120 100 90 90 94 105 105 105 110 Slowest Speed 190 | 120 120 120 120 90 90 105 105 105 105 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 57 17 24 2 68 11 13 83 42 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 4 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 55 | . . 3 1 . . . 1 20 . 30 Melee . | . . . . . . . . . . . Projectile 6 | . . . 1 . . . 1 2 . 2 AOE 48 | . . 3 . . . . . 17 . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Total 4202 | 57 497 217 393 79 85 516 394 957 280 727 Wait 360 | 1 118 4 15 . 2 19 1 19 . 181 Move 3355 | 44 317 179 277 78 62 423 348 882 273 472 Hop . | . . . . . . . . . . . Pick Up 58 | 6 5 4 12 . 3 10 7 4 1 6 Fast Attach 31 | 6 3 3 2 . 2 2 3 5 1 4 Attach 38 | . . 1 2 1 2 9 2 6 . 15 Detach 13 | . . 1 1 . 1 1 2 3 1 3 Swap 76 | . 11 5 20 . 2 9 9 4 3 13 Drop 58 | . 5 6 13 . 4 6 12 5 1 6 Fire 176 | . 15 13 50 . 6 36 9 29 . 18 Melee 1 | . 1 . . . . . . . . . Ram . | . . . . . . . . . . . Kick 7 | . . 1 1 . . 1 1 . . 3 Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 Rewire 1 | . . . . . 1 . . . . . Trap 22 | . 22 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Repaired Med. Laser 398 | -10/Materials | Repaired Aluminum Leg 426 | -10/Materials | Repaired Aluminum Leg 614 | -10/Materials | Discovered new exit (range 4) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Utility x2 740 | -9/Materials | Identified exit to Mines 851 | -9/Materials | Discovered new exit (range 15) 936 | -9/Materials | Entered another Materials area 936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -8/Materials | Build established: Hacker-Mutant 1029 | -8/Materials | Repaired Lgt. Armor Plating? 1392 | -8/Materials | Build established: Scavenger-Mutant 1401 | -8/Materials | Discovered new exit (range 16) 1418 | -8/Materials | Identified exit to Factory 1426 | -8/Materials | Entered Factory 1426 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1436 | -7/Factory | Identified exit to DSF 1498 | -7/Factory | Entered DSF 1554 | -7/DSF | Additional patrols routed to DSF 1577 | -7/DSF | Discovered new exit (range 12) 1588 | -7/DSF | Identified exit to Factory 1589 | -7/DSF | Entered Factory 1589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -6/Factory | Fabricated H-55 Commando? 1865 | -6/Factory | P-60 Hacker assimilated allied Commando 5a 1905 | -6/Factory | Lost 4 parts (2p2w) 2135 | -6/Factory | Discovered new exit (range 17) 2154 | -6/Factory | Entered another Factory area 2154 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2433 | -5/Factory | Discovered new exit (range 6) 2458 | -5/Factory | Build established: Scavenger-Tank 2580 | -5/Factory | Entered Upper Caves 2892 | -5/Upper Caves | Spotted B-75 Beast 2957 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2985 | -5/Upper Caves | Build established: Hacker-Tank 3224 | -5/Upper Caves | Learned 8 Factory zone layouts 3330 | -5/Upper Caves | Encountered a Warlord checkpoint 3561 | -5/Upper Caves | Build established: Scavenger-Tank 3583 | -5/Upper Caves | Discovered new exit (range 6) 3646 | -5/Upper Caves | Entered another Upper Caves area 3702 | -5/Upper Caves | Discovered new exit (range 9) 3792 | -5/Upper Caves | Learned 8 Factory zone layouts 3941 | -5/Upper Caves | Entered Factory 3941 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3962 | -4/Factory | Build established: Derelict-Tank 4054 | -4/Factory | Discovered new exit (range 3) 4688 | -4/Factory | Lost 4 parts (1p3u) 4741 | -4/Factory | System corruption reached 10% 4749 | -4/Factory | Core integrity fell below 50% 4760 | -4/Factory | Core integrity fell below 20% 4764 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04751_ Acquired Imp. Force Field. 04754_ Slug penetrates Wall. 04755_ Fusion Modulator explodes. 04755_ Neutrino Reactor explodes. 04755_ P-70 Sage destroyed. 04755_ Fusion Modulator explodes. 04756_ System corrupted: Heat flow error (+250). 04756_ Centrium Wheel destroyed. 04756_ Slug penetrates Wall. 04756_ Penetrated by Slug. 04756_ Slug penetrates Wall. 04758_ Penetrated by Slug. 04758_ Imp. Force Field destroyed. 04759_ Penetrated by Slug. 04760_ K-01 Serf collects debris. 04760_ Penetrated by Slug. 04763_ Acquired Hpw. Shock Rifle. 04763_ R-10 Processor collects Imp. Target Analyzer. 04763_ K-01 Serf collects debris. 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""" """ " """ """ """ | | ?#### """ """ ######### """ """ """ | | ? # !!! #???????# | | ? # """ """ """ !! #???????# """ """ """ """ | | ? ### "R """ """ !! #???????# """ """ """ """ | | ? #?# """ """ """ #???????# """ """ """ """ | | ? #?# #???????# | | ? #?# #???????# | | ? #?# ###+###########???????# ######### ## | | ?#### # #???????????# #???????# #? | | ? # """""" #???????????# #???????# #? | | ? # """""" #???????????# #???????# #? | | ? + """""" #???????????# #????####+## | | ? # """""" #????????????????????????????? | | ? # #????????????????????????????? | | ? ######## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 24 Item Schematics ----------------- Imp. VSS Leg | -5/Factory | Scanalyzed Power Amplifier | -5/Factory | Scanalyzed Hvy. Phase Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CatalystSupercompositeMatrix Manual? 0 Play Time 02:07:36 Cumulative 13.5 hours Start 2024.06.10 @ 08:59:41 End 2024.06.10 @ 11:10:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19281e52-6466-434e-9e0a-69c4c4ae4109