Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 19:53:57 Player: m3rt Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (178) 890 Value Destroyed (9788) 9788 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (2559) 2559 TOTAL SCORE: 22817 Bonus ------- High Alert Combat Kills 459 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 59/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Hypervelocity Mass Driver Improved Proton Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Advanced Field Recycling Unit Core Physics Calibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Heavy Siege Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Gamma Rifle Heavy Dispersion Rifle Long-range Phase Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Improved Proton Missile Launcher Fusion Bomb Launcher Makeshift Hammer [Rating: 172] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Armored Medium Treads Leg Light Armored Exoskeleton Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Core Physics Calibrator Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Slots Evolved 18 | . . . 2 2 . 2 . . . 4 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . 1 . . . 1 . . . . . 1 1 . . . Utility 12 | . . . 1 2 . 1 . . . 3 2 . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 351 | . 3 1 22 8 27 32 2 26 2 30 8 9 53 . 1 9 57 3 33 25 Power 37 | . . . 2 . 6 3 . 3 . 3 1 1 5 . . 1 7 2 2 1 Engine 9 | . . . 2 . 2 1 . 1 . 1 . . 2 . . . . . . . Core 16 | . . . . . 4 2 . 2 . 2 1 1 3 . . . 1 . . . Reactor 12 | . . . . . . . . . . . . . . . . 1 6 2 2 1 Propulsion 101 | . 1 . 7 1 11 7 1 4 . 5 2 . 19 . . 2 21 . 10 10 Treads 14 | . . . . . . 2 1 1 . 4 . . 2 . . . 3 . . 1 Leg 43 | . 1 . 7 1 11 5 . 3 . 1 2 . 12 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . . . . 5 . . 1 11 . 10 9 Flight 8 | . . . . . . . . . . . . . . . . 1 7 . . . Utility 88 | . 2 1 3 4 3 10 1 6 2 6 4 4 14 . . 1 12 . 9 6 Device 50 | . . . 3 2 3 5 . 5 1 2 3 2 8 . . . 7 . 6 3 Storage 7 | . 1 1 . 2 . . . . . . 1 . . . . . 2 . . . Processor 18 | . 1 . . . . 3 1 1 . 3 . 2 . . . . 2 . 2 3 Hackware 4 | . . . . . . . . . . . . . 3 . . 1 . . . . Protection 8 | . . . . . . 2 . . 1 1 . . 3 . . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 125 | . . . 10 3 7 12 . 13 . 16 1 4 15 . 1 5 17 1 12 8 Energy Gun 49 | . . . 3 3 4 5 . 8 . 8 . 2 6 . . 1 4 1 2 2 Energy Cannon 21 | . . . . . . . . . . 3 1 1 2 . . 1 5 . 3 5 Ballistic Gun 5 | . . . 4 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 16 | . . . . . . 3 . . . 1 . . 2 . 1 2 3 . 3 1 Launcher 9 | . . . 1 . . 1 . 1 . 2 . . 1 . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . . . 1 . 3 3 . 4 . 1 . 1 4 . . . 4 . 3 . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . 2 . . . 2 1 . 1 . . . 3 . 7 1 Corrupted Parts 3 | . . . . . . . . . . . . . 3 . . . . . . . System Corruption 17 | . . . . . . . . . . . . . 17 . . . . . . . Parts Lost 90 | . . . 5 . 5 1 . 10 . 4 1 6 14 . . 1 13 6 12 12 Power 13 | . . . 1 . 1 . . 2 . 1 . . 1 . . . 2 2 1 2 Propulsion 30 | . . . 3 . 2 . . 2 . . . . 6 . . . 6 . 6 5 Utility 38 | . . . 1 . 2 1 . 4 . 1 1 4 5 . . 1 5 4 5 4 Weapon 9 | . . . . . . . . 2 . 2 . 2 2 . . . . . . 1 Highest Loss Streak 7 | . . . 3 . 2 1 . 2 . 2 1 5 3 . . 1 5 3 5 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 99 100 92 84 93 93 92 83 84 82 84 84 93 78 78 70 80 83 66 68 Engine 3 | . 14 14 10 9 4 2 . 1 . 2 1 . . . . . . . . . Core 3 | . . . . . 4 4 7 4 7 2 3 5 4 5 5 1 1 . . . Treads 2 | . . . . . . 7 7 4 . 4 4 . . . . . 1 4 3 2 Leg 15 | . 28 28 31 27 26 18 15 14 15 11 10 15 20 . . . . . . . Hover 3 | . . . . . . . . . . . . . . 26 26 19 11 21 17 17 Device 13 | . . . 6 12 21 14 15 14 16 15 21 18 16 5 5 4 8 15 12 14 Storage 6 | . 14 14 11 9 9 7 7 7 7 5 5 5 5 5 5 4 4 4 4 3 Processor 18 | . 13 14 11 9 9 15 15 17 15 24 26 28 27 21 21 19 17 16 16 18 Hackware 1 | . . . . . . . . . . . . . 3 10 10 9 11 3 . . Protection 1 | . . . . . . 4 7 1 5 . . . 2 5 5 . . 4 1 . Energy Gun 7 | . 14 14 7 18 16 10 15 10 7 6 . 1 5 . . . 2 4 1 . Ballistic Gun 1 | . 14 14 12 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 1 . 3 7 1 . . 1 . . . 1 . . . Peak Build Rating 172 | . 8 8 13 23 38 48 48 54 53 76 87 90 101 83 90 106 144 150 153 172 Average Rating 63 | . 7 7 11 14 30 43 46 46 50 68 81 85 89 83 83 92 111 138 120 132 On Entrance 61 | 6 6 7 8 11 22 28 46 47 53 50 75 87 81 89 83 83 101 141 122 148 Naked Turns 85 | . . . . . . . . . . . . . . . . . . . . 85 Heaviest Build 79 | 13 28 28 31 41 41 48 41 44 43 54 59 59 58 33 33 57 70 68 58 79 Greatest Support 123 | 20 20 20 30 30 48 65 40 60 60 72 88 88 123 36 36 48 78 66 75 66 Greatest Overweight (x) 26 | . 1 1 2 1 2 1 1 1 . 1 . . 3 . . 1 5 1 15 26 Average Overweight (x) . | . . 1 . 1 . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 11 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 9 13 14 14 14 15 13 15 14 14 14 14 15 15 14 13 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 7 10 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 13 13 5 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Garrison Mutant | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Matter Collected 4510 | 200 49 23 330 35 249 504 . 544 9 410 73 348 629 72 47 . 548 13 427 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7079 | . 146 36 602 56 622 797 . 871 212 844 83 423 1103 . . 73 602 . 426 183 Parts 346 | . 15 9 30 1 36 28 . 28 3 49 4 12 48 . . 4 38 . 25 16 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled 14 | . . . . . . . . . . . . . . . . . . . 7 7 Retrieved Matter 519 | . . . . . . . . . . . . . . . . . . . 114 405 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Combat Hostiles Destroyed 165 | . 7 3 19 1 15 13 . 24 2 22 1 9 19 . . 5 12 . 10 3 Melee 6 | . . . 1 . . 1 . 3 1 . . . . . . . . . . . Guns 72 | . 7 3 15 1 15 8 . 5 . 7 . . 8 . . . 3 . . . Cannons 36 | . . . . . . 1 . . . 7 1 9 4 . . 1 5 . 5 3 AOE 36 | . . . 3 . . 3 . 10 . 5 . . 5 . . 4 2 . 4 . Classes Destroyed 16 | . 3 . 1 . 3 5 . . . 3 . . . . . . 1 . . . Worker 4 | . . . . . . 1 . . . . . . 2 . . . 1 . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Swarmer 51 | . 6 3 3 . . . . 11 . 12 . . 3 . . 5 4 . 4 . Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . Grunt 54 | . 1 . 15 . 11 6 . 6 . 5 . 3 6 . . . . . 1 . Brawler 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Sentry 14 | . . . 1 1 . 5 . 2 2 . 1 . 2 . . . . . . . Specialist 4 | . . . . . 1 . . 3 . . . . . . . . . . . . Hunter 8 | . . . . . . 1 . 1 . . . 2 2 . . . 2 . . . Programmer 27 | . . . . . . 1 . . . 4 . 3 6 . . . 6 . 4 3 Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 3 6 1 4 3 . 11 2 4 1 3 4 . . 5 4 . 4 2 Combat Bots Only 11 | . 3 3 6 1 4 2 . 11 1 4 1 3 3 . . 5 4 . 4 2 Max Kills in Single Turn 6 | . 1 1 1 1 2 2 . 6 1 3 1 1 3 . . 2 1 . 2 1 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . . . . . . . Exploded 6 | . . . 1 . . 2 . 6 . 3 . . 2 . . 2 1 . 2 . Melee 1 | . . . 1 . . 1 . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Hostile Shots Fired 1693 | . 35 7 107 4 68 233 36 175 9 153 8 112 196 . 3 14 127 76 82 248 Missed 574 | . 11 2 33 . 21 102 16 53 2 55 4 33 58 . 2 3 34 33 19 93 Damage Taken 21699 | . 199 39 992 61 874 1288 150 1768 32 2113 266 1981 3077 . 21 340 2175 1073 1725 3525 Core 4420 | . 30 7 170 29 138 276 12 189 7 280 108 516 355 . . 42 260 97 301 1603 Absorbed by Shields 89 | . . . . . 73 . . . 16 . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . 46 63 . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 85 57 . 69 . . . 30 72 . . . . 14 96 . . 79 . Volleys Fired 401 | . 23 4 50 3 34 44 . 31 . 44 4 35 49 . . 5 35 . 29 11 Largest 2 | . 2 2 2 2 2 2 . 2 . 2 2 2 2 . . 2 2 . 2 2 Hottest 214 | . 70 70 115 115 160 143 . 160 . 163 158 170 178 . . 127 207 . 201 214 Shots Fired 747 | . 46 8 94 6 68 76 . 51 1 84 8 66 93 . . 7 67 1 51 20 Gun 482 | . 46 8 91 6 68 57 . 46 1 46 . 2 62 . . . 32 1 9 7 Cannon 235 | . . . . . . 13 . . . 33 8 64 30 . . 4 31 . 39 13 Launcher 30 | . . . 3 . . 6 . 5 . 5 . . 1 . . 3 4 . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 200 | . 23 4 55 . . 13 . . . 12 4 29 15 . . 4 17 . 22 2 Thermal 476 | . 23 4 36 6 68 57 . 42 1 42 4 35 69 . . . 44 1 26 18 Explosive 24 | . . . 3 . . . . 5 . 5 . . 1 . . 3 4 . 3 . Electromagnetic 47 | . . . . . . 6 . 4 . 25 . 2 8 . . . 2 . . . Robot Hit Streak 32 | . 6 4 11 9 12 25 . 19 15 32 10 21 18 . . 3 24 2 17 5 Robot Miss Streak 8 | . 3 2 2 . 8 5 . 3 . 4 1 2 3 . . 1 3 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 8 | . 1 2 1 . 2 . . . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . 1 . . 1 . . . . . . . Shots Hit Robots 578 | . 29 6 78 5 48 63 . 53 4 60 7 55 68 . . 3 45 1 41 12 Core Hits 335 | . 14 3 31 2 42 35 . 32 3 47 5 20 53 . . 6 18 . 18 6 Critical Kills 14 | . . . . . . . . . . 1 . . 4 . . . 5 . 4 . Critical Parts Destroyed 33 | . . . 2 . . . . 3 2 . . . 9 . . . 7 . 10 . Critical Strikes 62 | . . 1 5 1 1 . . 5 2 1 . 1 15 . . 2 12 . 16 . Burn 8 | . . 1 3 1 1 . . 1 . . . . 1 . . . . . . . Meltdown 4 | . . . . . . . . . . 1 . . 1 . . . 1 . 1 . Destroy 39 | . . . 1 . . . . . . . . . 12 . . . 11 . 15 . Blast 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . Smash 7 | . . . 1 . . . . 4 2 . . . . . . . . . . . Melee Attacks 101 | . . . 11 . 18 16 . 27 3 1 . 1 10 . . . 7 . 7 . Impact 98 | . . . 8 . 18 16 . 27 3 1 . 1 10 . . . 7 . 7 . Slashing 3 | . . . 3 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 8 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20357 | . 305 65 1501 69 1057 1761 . 3155 222 2196 335 1821 2721 . . 544 2318 32 1688 567 Guns 7669 | . 305 65 914 69 1057 895 . 719 32 1030 . 31 1352 . . . 869 32 151 148 Cannons 5676 | . . . . . . 237 . . . 647 222 1790 698 . . 103 754 . 810 415 Explosions 4755 | . . . 386 . . 337 . 920 . 519 113 . 671 . . 441 641 . 727 . Melee 2253 | . . . 201 . . 292 . 1516 190 . . . . . . . 54 . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . . 4 Kinetic 2694 | . 119 29 568 . . 237 . . . 160 92 632 259 . . 103 169 . 326 . Thermal 10441 | . 186 36 443 69 1057 996 . 693 32 1168 243 1158 1676 . . . 1454 32 635 563 Explosive 3690 | . . . 289 . . . . 920 . 463 . . 209 . . 441 641 . 727 . Electromagnetic 1275 | . . . . . . 236 . 26 . 405 . 31 577 . . . . . . . Impact 2253 | . . . 201 . . 292 . 1516 190 . . . . . . . 54 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 . . 1 6 6 6 6 6 . . 27 27 27 . 11 11 13 15 Average Corruption 8 | . 1 1 . . 1 5 6 6 6 3 . . 14 27 27 . 4 11 12 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 265 | . 1 4 . . . 31 4 40 12 28 . . 65 12 6 . 7 12 31 12 Message Errors 70 | . . 1 . . . 7 2 6 3 13 . . 15 3 1 . 2 4 9 4 Matter Fused 55 | . . 1 . . . 4 1 10 3 3 . . 15 5 1 . 2 2 7 1 Heat Flow Errors 34 | . 1 1 . . . 9 . 7 . 5 . . 6 1 1 . . . 3 . Energy Discharges 29 | . . 1 . . . 4 . 5 1 2 . . 7 1 2 . . 3 1 2 Parts Rejected 6 | . . . . . . 1 . 1 1 . . . 1 . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 32 | . . . . . . 1 1 7 3 3 . . 7 1 1 . 2 . 3 3 Data Loss (major) 12 | . . . . . . 2 . . . . . . 5 1 . . . . 2 2 Misfires 10 | . . . . . . 1 . 2 1 2 . . . . . . 1 1 2 . Alerts 7 | . . . . . . 1 . 1 . . . . 4 . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . Weapon Failures 6 | . . . . . . 1 . 1 . . . . 3 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1084 | . . . 101 . . 74 . 494 145 48 . . 1 . . 39 116 . 66 . Projectiles 195 | . . . . . . 21 . . . 48 . . 1 . . 33 92 . . . Explosions 205 | . . . 38 . . . . 95 . . . . . . . 6 . . 66 . Melee 684 | . . . 63 . . 53 . 399 145 . . . . . . . 24 . . . Knockbacks 31 | . . . 2 . . 4 . 5 . 2 . 1 7 . . 1 5 . 4 . Impact 11 | . . . 2 . . 4 . 5 . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 2 . 1 5 . . 1 4 . 4 . Secondary 3 | . . . . . . . . . . . . . 2 . . . 1 . . . Self-Inflicted Damage 717 | . . . 108 . . 100 . 159 . 55 184 . 21 . . 89 . . . 1 Shots 10 | . . . 1 . . 1 . 2 . 1 2 . 1 . . 2 . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 578 | . 133 175 90 36 218 357 . 462 1 174 . 578 244 215 263 . 540 . 236 27 Average Temperature 103 | . 34 64 20 21 92 100 . 141 1 31 . 269 48 109 144 . 219 . 90 15 Received Heat Transfer 3694 | . 21 . 456 18 360 327 42 471 8 201 18 901 255 . 37 . 9 18 288 264 Effects 23 | . . . . . . 3 . 3 . . . 2 . . . . 15 . . . Shutdowns 5 | . . . . . . . . . . . . 1 . . . . 4 . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Interference 10 | . . . . . . 2 . 3 . . . . . . . . 5 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 6 1 . . . 1 . . . 1 . . . Combat Hostiles 5 | . . . . . . . . 2 1 . . . 1 . . . 1 . . . Parts Fried 16 | . . . . . . . . 7 2 1 . . 6 . . . . . . . Impact Corruptions 17 | . . . 2 . . 1 . 11 2 . . . . . . . 1 . . . Robots Melted 8 | . . . . . . . . 2 . 3 . . 1 . . . 1 . 1 . Combat Hostiles 8 | . . . . . . . . 2 . 3 . . 1 . . . 1 . 1 . Parts Melted 50 | . 1 . 3 3 4 4 . 4 . 6 . 4 8 . . . 8 . 5 . Heat Transferred 16355 | . 555 185 1271 259 2280 1895 . 1508 75 2125 237 1071 2341 . . . 1369 37 703 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Peak Influence 1019 | . 220 103 433 228 608 396 168 1019 503 393 364 537 484 . . 297 340 177 321 276 Initial 458 | . . 33 39 182 148 319 146 109 458 63 192 254 270 . . 148 166 132 82 160 Average 259 | . 65 43 159 219 404 287 151 518 445 210 261 427 217 . . 255 260 146 126 145 Maximum Alert Level 3 | . 1 . 2 1 2 1 . 3 2 1 1 2 2 . . 1 1 . 1 1 Low Security (%) 41 | . 97 100 55 20 14 10 100 35 2 44 17 . 38 . . 25 25 100 82 88 Level 1 41 | . 2 . 43 79 21 89 . 1 28 55 82 31 50 . . 74 74 . 17 11 Level 2 13 | . . . . . 64 . . 29 69 . . 68 11 . . . . . . . Level 3 3 | . . . . . . . . 33 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 4 1 . 4 . . . 4 . . 5 . . 1 3 1 3 1 Investigation 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . Extermination 11 | . . . . . . 1 . . . 2 . . 2 . . . 3 . 2 1 Reinforcement 14 | . 1 . 4 . . 2 . . . 2 . . 2 . . 1 . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Distress Signals 10 | . . . 1 . . . . . . . . . . . . . 3 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 16 3 27 1 14 21 1 29 1 35 2 13 25 . 2 9 23 6 19 29 Peak Tracking Total 13 | . 3 3 6 1 4 3 1 10 . 7 1 5 5 . 2 5 6 4 7 13 Tactical Retreats 35 | . 2 . 2 . 1 4 . 4 . 4 . 1 2 . 1 . 5 2 2 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Traps Triggered 18 | . 1 . . . 4 2 . 4 . 2 . 1 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Machines Disabled 31 | . . . 1 . 5 1 . 5 . 2 4 1 7 . . . . . 5 . Max in Single Turn 4 | . . . 1 . 1 1 . 2 . 1 4 1 4 . . . . . 1 . Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . . 1 1 . . Garrison Relay 6 | . . . . . 3 . . 2 . . . 1 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Machines Accessed 34 | . . . . 1 3 3 3 2 4 3 3 1 2 . . . 3 5 1 . Terminals 26 | . . . . . 3 2 2 2 4 3 1 1 1 . . . 2 4 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 1 . . . 1 . 1 . . . 1 1 . . Total Hacks 47 | . . . . 5 3 4 3 3 6 3 5 1 2 . . . 5 6 1 . Successful 16 | . . . . 1 . 1 2 1 1 2 2 . 1 . . . 3 2 . . Failed 31 | . . . . 4 3 3 1 2 5 1 3 1 1 . . . 2 4 1 . Catastrophic 14 | . . . . 2 . 1 1 1 2 1 2 . 1 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . . . . 3 . . 2 1 1 . 1 . . . 3 3 . . Terminals 33 | . . . . . 3 3 2 3 6 3 1 1 1 . . . 4 5 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 5 . 1 1 . . . 1 . 1 . . . 1 1 . . Terminal Hacks 8 | . . . . . . . 1 1 1 2 . . . . . . 2 1 . . Record 1 | . . . . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 1 . . . 1 . 1 . . . 1 1 . . Unlock Access 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . . . . 1 . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . 1 2 2 1 1 3 2 3 1 1 . . . 1 3 1 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Used RIF Installer 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . 13 . . 8 . . . 4 . . . . . . . . Machine Destruction 25 | . . . . . 13 . . 8 . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 165 | . . . . . . . . . . . . . . . 165 . . . . . Highest-Rated Ally 165 | . . . . . . . . . . . . . . . 165 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Turns Passed 14120 | . 918 288 718 346 1135 1813 136 1245 409 1550 359 475 1685 240 133 105 854 314 732 665 Spaces Moved 9031 | 1 445 144 306 166 667 1110 60 621 286 837 234 235 925 460 251 103 826 340 413 601 Core 171 | . . . . . . . . . . . . . . . . . . . 1 170 Treads 194 | . . . . . . 2 28 105 . 24 . . . . . . 3 . 32 . Legs 5817 | 1 445 144 306 166 667 1108 32 516 286 813 234 235 864 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2432 | . . . . . . . . . . . . . 61 460 251 103 406 340 380 431 Flight 417 | . . . . . . . . . . . . . . . . . 417 . . . Fastest Speed 29 | 120 120 190 120 190 120 120 220 130 140 123 133 133 44 52 52 48 29 86 41 41 Average Speed 120 | 120 174 190 134 190 134 132 222 165 140 139 139 133 121 52 52 50 61 91 105 89 Slowest Speed 1350 | 120 190 190 260 190 260 240 225 250 140 250 140 133 240 52 52 108 410 170 800 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 34 | 2 94 40 33 15 69 27 14 58 65 27 6 40 22 65 35 5 21 42 16 19 Regions Visited 20 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 . . 1 1 . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 . . 1 . . . 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 2 . . . . . . . . . . . 1 2 . . . . . Spaces Dug 32 | . . . 1 . 5 8 . . . 1 . . 10 . . . 5 . 2 . Terrain Destroyed 454 | . . . 52 . 5 25 . 111 . 50 36 4 47 . . 23 63 . 35 3 Melee 31 | . . . 1 . 5 8 . . . 1 . . 9 . . . 5 . 2 . Projectile 28 | . . . . . . 3 . . . 10 . 4 5 . . . 2 . 1 3 AOE 395 | . . . 51 . . 14 . 111 . 39 36 . 33 . . 23 56 . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Fac Fac Gar Fac Upp Upp Res Res Tes Sec Acc Total 11466 | . 548 151 508 194 812 1364 63 755 291 1126 259 330 1382 460 252 151 1111 344 652 713 Wait 1181 | . 66 . 92 7 39 113 . 23 . 187 4 45 291 . . 21 111 . 142 40 Move 9009 | . 444 143 305 166 665 1109 59 619 285 836 234 234 924 459 250 102 823 339 412 601 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . Pick Up 168 | . 7 3 18 3 3 17 1 15 . 10 4 3 26 . . 3 37 . 13 5 Fast Attach 103 | . . . . 3 4 13 . 6 2 12 4 1 16 . 1 5 12 1 15 8 Attach 127 | . 1 . 7 2 2 5 . 11 . 4 2 3 18 . . 4 38 2 17 11 Detach 29 | . . . . . . 1 . . . . . . . . . 5 9 1 7 6 Swap 125 | . 2 1 15 3 21 14 2 9 . 15 2 5 19 . . . 7 . 4 6 Drop 194 | . 5 . 10 7 16 33 1 9 1 17 5 3 29 1 1 6 31 1 6 12 Fire 401 | . 23 4 50 3 34 44 . 31 . 44 4 35 49 . . 5 35 . 29 11 Melee 100 | . . . 11 . 18 15 . 27 3 1 . 1 10 . . . 7 . 7 . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . 10 . . 5 . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Garrison (discovered 2 exits: *Rec x2) -7/Recycling -5/Factory -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 8) 90 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 5) 819 | -10/Materials | Discovered new exit (range 4) 894 | -10/Materials | Discovered new exit (range 7) 919 | -10/Materials | Entered Mines 940 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1008 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1190 | -10/Mines | Discovered new exit (range 10) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Lost 3 parts (1p2n) 1797 | -9/Materials | Discovered new exit (range 10) 1925 | -9/Materials | Entered another Materials area 1925 | -8/Materials | Evolved 2 slots: Utility x2 2022 | -8/Materials | Build established: Scavenger-Mutant 2271 | -8/Materials | Identified exit to Garrison 2271 | -8/Materials | Entered Garrison 2401 | -8/Garrison | Triggered checkpoint 2657 | -8/Garrison | Triggered checkpoint 2730 | -8/Garrison | Discovered new exit (range 8) 2847 | -8/Garrison | Garrison Relay disabled 2865 | -8/Garrison | Triggered checkpoint 2935 | -8/Garrison | Triggered checkpoint 3042 | -8/Garrison | Garrison Relay disabled 3079 | -8/Garrison | Discovered new exit (range 10) 3143 | -8/Garrison | Triggered checkpoint 3284 | -8/Garrison | Discovered new exit (range 9) 3304 | -8/Garrison | Installed Relay Interface Framework 3333 | -8/Garrison | Triggered checkpoint 3361 | -8/Garrison | Garrison Relay disabled 3406 | -8/Garrison | Entered Factory 3406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -7/Factory | Build established: Mutant 4047 | -7/Factory | Discovered new exit (range 5) 4619 | -7/Factory | Discovered new exit (range 10) 5219 | -7/Factory | Entered Storage 5321 | -7/Storage | Identified exit to Garrison 5355 | -7/Storage | Entered Garrison 5605 | -7/Garrison | Triggered checkpoint 5679 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5702 | -7/Garrison | Garrison Relay disabled 5793 | -7/Garrison | Triggered checkpoint 5793 | -7/Garrison | Triggered checkpoint 5797 | -7/Garrison | Core integrity fell below 50% 5832 | -7/Garrison | Destroyed 11 combat bots 5990 | -7/Garrison | Phase Generator disabled 6003 | -7/Garrison | Discovered new exit (range 3) 6129 | -7/Garrison | Triggered checkpoint 6145 | -7/Garrison | Triggered checkpoint 6151 | -7/Garrison | Triggered checkpoint 6247 | -7/Garrison | Destroyed 8 combat bots 6357 | -7/Garrison | Garrison Relay disabled 6555 | -7/Garrison | Discovered new exit (range 12) 6600 | -7/Garrison | Entered Recycling 6915 | -7/Recycling | Discovered new exit (range 16) 7009 | -7/Recycling | Entered Factory 7009 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7263 | -5/Factory | Spotted B-75 Beast 7290 | -5/Factory | Crushed by falling debris 7296 | -5/Factory | Destroyed B-75 Beast 8505 | -5/Factory | Discovered new exit (range 12) 8557 | -5/Factory | Identified exit to Factory 8559 | -5/Factory | Entered another Factory area 8559 | -4/Factory | Evolved 2 slots: Utility x2 8918 | -4/Factory | Identified exit to Garrison 8918 | -4/Factory | Entered Garrison 8937 | -4/Garrison | Build established: Scavenger-Mutant 8945 | -4/Garrison | Expanded RIF knowledge: Program Shield 8982 | -4/Garrison | Triggered checkpoint 9068 | -4/Garrison | Garrison Relay disabled 9218 | -4/Garrison | Spotted B-86 Titan 9251 | -4/Garrison | Core integrity fell below 50% 9251 | -4/Garrison | Destroyed B-86 Titan 9281 | -4/Garrison | Lost 5 parts (3u2w) 9355 | -4/Garrison | Discovered new exit (range 10) 9365 | -4/Garrison | Identified exit to Factory 9393 | -4/Garrison | Entered Factory 9991 | -4/Factory | Lost 3 parts (2n1w) 10213 | -4/Factory | System corruption reached 10% 10362 | -4/Factory | Lost 3 parts (2n1u) 10820 | -4/Factory | Core integrity fell below 20% 10894 | -4/Factory | Discovered new exit (range 16) 10981 | -4/Factory | Lost 3 parts (3u) 11033 | -4/Factory | Found Prototype Hackware 11033 | -4/Factory | Identified Exp. Hacking Suite 11078 | -4/Factory | Entered Upper Caves 11097 | -4/Upper Caves | Learned Research trap positions 11252 | -4/Upper Caves | Learned Research trap positions 11308 | -4/Upper Caves | Build established: Hacker-Mutant 11311 | -4/Upper Caves | Discovered new exit (range 9) 11318 | -4/Upper Caves | Entered another Upper Caves area 11399 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11419 | -4/Upper Caves | Spotted B-86 Titan 11436 | -4/Upper Caves | ME-RLN showed up to help 11438 | -4/Upper Caves | ME-RLN revealed a hidden path 11451 | -4/Upper Caves | Entered Research 11451 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11452 | -3/Research | Loaded intel: 72 trap records 11550 | -3/Research | Discovered new exit (range 8) 11556 | -3/Research | Entered another Research area 11556 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11557 | -2/Research | Loaded intel: 69 trap records 11601 | -2/Research | Identified exit to Testing 11695 | -2/Research | Lost 5 parts (4n1u) 11786 | -2/Research | Spotted B-90 Cyclops 11953 | -2/Research | Spotted B-90 Cyclops 11982 | -2/Research | Found Fusion Bomb Launcher 12367 | -2/Research | System corruption reached 10% 12410 | -2/Research | Entered Testing 12502 | -2/Testing | Build established: Scavenger-Mutant 12638 | -2/Testing | Spotted Fortress 12685 | -2/Testing | Lost 3 parts (1p2u) 12721 | -2/Testing | Discovered new exit (range 5) 12724 | -2/Testing | Entered Section 7 12746 | -2/Section 7 | Lost 3 parts (1p2u) 13003 | -2/Section 7 | Found Alien Artifact 13043 | -2/Section 7 | Build established: Mutant 13061 | -2/Section 7 | Lost 3 parts (1n2u) 13076 | -2/Section 7 | Identified Integrated Mediator 13076 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 13086 | -2/Section 7 | Spotted S7 Guard 13129 | -2/Section 7 | Destroyed S7 Guard 13158 | -2/Section 7 | Lost 5 parts (3n2u) 13187 | -2/Section 7 | Found Alien Artifact 13188 | -2/Section 7 | Identified Core Regenerator 13188 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 13343 | -2/Section 7 | Build established: Scavenger-Mutant 13377 | -2/Section 7 | Spotted S7 Guard 13385 | -2/Section 7 | Found Alien Artifact 13385 | -2/Section 7 | Identified Integrated Thermoelectric Network 13385 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 13403 | -2/Section 7 | Spotted S7 Guard 13407 | -2/Section 7 | Found Alien Artifact 13407 | -2/Section 7 | Identified Core Physics Calibrator 13438 | -2/Section 7 | Discovered new exit (range 13) 13456 | -2/Section 7 | Entered Access 13456 | -1/Access | Evolved 2 slots: Utility x2 13855 | -1/Access | Spotted B-99 Colossus 13993 | -1/Access | Energy Cycler disabled 13993 | -1/Access | Lost 3 parts (2n1u) 14015 | -1/Access | Released all parts (17) 14025 | -1/Access | System corruption reached 10% 14044 | -1/Access | Lost 7 parts (2p3n2u) 14048 | -1/Access | Core integrity fell below 50% 14103 | -1/Access | Core integrity fell below 20% 14121 | -1/Access | Core destroyed Last Messages --------------- 14021_ P-80 Master resets Y-72 Warden, system corruption cleaned. 14022_ System corrupted: Component data lost. 14022_ U-05 Engineer lays Concrete. 14022_ Penetrated by Slug. 14038_ 5 #AAMRNC=RMS2PBJQIFCNNE4N 14047_ Critical hit (Burn: +37). 14053_ 9RKAKT