Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 10:46:12 Player: puppuppit Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (183) 915 Value Destroyed (4669) 4669 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 8773 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 209 Entered Garrisons 200 Friendly Fire -153 Cogmind --------- Core Integrity 0/550 Matter 169/300 Energy 29/265 System Corruption 0% Temperature Cool (30) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Particle Gun EMP Blaster > --- INVENTORY (20) --- Combat Airjet Large Matter Pod (116) Compact Matter Pod (150) Experimental Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Light Treads Combat Airjet Advanced Heat Sink Large Matter Pod High-capacity Matter Pod Compact Matter Pod Experimental Sensor Array Improved Targeting Computer Improved Weapon Shielding Reflective Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun EMP Blaster Rocket Launcher [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . Parts Attached 70 | 7 4 1 24 5 1 1 12 15 Power 10 | 1 1 1 3 . 1 . 1 2 Engine 10 | 1 1 1 3 . 1 . 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 6 3 . 1 3 3 Treads 18 | 2 . . 6 3 . 1 3 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 2 . 2 . . . 5 3 Device 4 | 1 . . . . . . 1 2 Storage 4 | 1 1 . 2 . . . . . Processor 2 | . . . . . . . 1 1 Hackware 1 | . 1 . . . . . . . Protection 3 | . . . . . . . 3 . Artifact . | . . . . . . . . . Weapon 28 | 2 1 . 13 2 . . 3 7 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | 2 . . 12 2 . . 1 6 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . 1 . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 32 | . 1 . . 2 . 3 3 23 Power 2 | . 1 . . . . . . 1 Propulsion 9 | . . . . 1 . 2 . 6 Utility 6 | . . . . . . . 2 4 Weapon 15 | . . . . 1 . 1 1 12 Highest Loss Streak 20 | . 1 . . 1 . 1 2 20 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 1 11 14 19 19 20 19 19 17 Power . | . . . . 1 1 1 1 1 Propulsion 2 | . 1 2 2 2 3 1 3 4 Utility 8 | 1 7 8 8 9 10 10 8 6 Weapon 5 | . 2 4 7 6 6 6 5 5 Tool/Special . | . . . . . . . . . Unused Backups 34 | 1 1 6 9 4 1 3 3 6 Power 2 | . . . . . . . 1 1 Propulsion 4 | . . . 2 1 . . . 1 Utility 22 | 1 1 6 6 2 1 1 . 4 Weapon 6 | . . . 1 1 . 2 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 100 99 99 95 Engine 11 | . 13 14 10 11 11 11 9 8 Treads 22 | . 28 28 22 21 22 22 18 17 Device 2 | . 7 . . . . . 7 6 Storage 11 | . 14 14 11 11 11 11 9 9 Hackware 10 | . 6 14 11 11 11 11 9 7 Protection 1 | . . . . . . . 8 4 Ballistic Gun 38 | . 27 28 43 43 44 43 35 33 Peak Build Rating 33 | 9 10 11 29 30 26 27 33 32 Average Rating 22 | 6 9 10 24 27 25 26 32 28 On Entrance 18 | . 9 10 11 29 25 26 27 32 Avg Prop Armor Cover (%) 10 | . 10 11 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 12 28 28 62 62 62 61 68 65 Greatest Support 46 | 40 40 40 46 46 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 20 20 Most Carried 20 | 4 15 15 20 20 20 20 20 20 Average Carried 17 | 1 11 14 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 3 15 15 20 20 20 20 17 4 Class Distribution -------------------- 43% | Gunner 26% | Scavenger-Gunner 23% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 6302 | 379 913 336 1732 536 10 383 1472 541 Remotely . | . . . . . . . . . Salvage Created 5868 | 140 801 95 1985 515 . 517 1455 360 Parts 397 | 21 65 9 141 26 . 33 77 25 Haulers Intercepted 6 | . 1 . 4 . . . 1 . Recyclers Shooed 8 | . 4 . 1 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 133 | . 23 2 35 17 . 13 29 14 Guns 78 | . 7 2 24 10 . 9 20 6 AOE 55 | . 16 . 11 7 . 4 9 8 Classes Destroyed 17 | 3 6 . 3 2 . . 1 2 Worker 13 | 2 3 2 4 . . . 2 . Builder 5 | . 2 . 3 . . . . . Tunneler 5 | 3 . . 1 . . 1 . . Hauler 6 | . 1 . 4 . . . 1 . Recycler 12 | 1 2 . 5 2 . 2 . . Operator 4 | . 2 . 2 . . . . . Watcher 11 | . 3 . 4 . . . 4 . Swarmer 39 | . 12 . 10 3 . 7 3 4 Cutter 3 | . . . . . . . . 3 Grunt 63 | . 11 2 17 3 . 6 20 4 Brawler 3 | . . . 2 . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 14 | . . . 6 2 . . 5 1 Demolisher 1 | . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . Zionite 1 | . . . 1 . . . . . Assembled 8 | . . . . 8 . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 7 | 3 7 2 5 4 . 4 4 4 Combat Bots Only 6 | . 6 2 5 4 . 4 4 4 Max Kills in Single Turn 3 | 1 3 1 3 3 . 3 3 2 Gunslinging 1 | . . . 1 . . 1 1 . Exploded 3 | . 3 . 3 3 . 3 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 472 | . 64 3 72 73 . 26 99 135 Missed 129 | . 22 1 23 12 . 6 32 33 Hits 343 | . 42 2 49 61 . 20 67 102 Melee 16 | . . . . 7 . . 7 2 Projectile 327 | . 42 2 49 54 . 20 60 100 AOE 8 | . . . . 6 . . . 2 Critical Strikes 12 | . . . . 2 . 2 2 6 Part Disruptions 1 | . 1 . . . . . . . Damage Taken 6467 | . 524 21 696 1108 . 310 1367 2441 Core 859 | . 73 . 85 130 . 13 123 435 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 103 | . . . . . . . 103 . Ignored by Resistances 40 | . . . . . . . . 40 Regen/Repaired (Parts) 496 | . 145 . 83 . . . 268 . Core Remaining (%) 71 | 100 . 70 . . . 43 . . Volleys Fired 375 | 14 93 15 86 30 . 23 72 42 Largest 4 | 2 2 2 4 4 . 4 4 4 Hottest 108 | 40 50 40 108 100 . 96 107 105 Shots Fired 1100 | 28 174 30 315 93 . 81 277 102 Gun 1042 | 28 162 30 305 85 . 78 265 89 Cannon . | . . . . . . . . . Launcher 58 | . 12 . 10 8 . 3 12 13 Special . | . . . . . . . . . Kinetic 1039 | 28 162 30 305 85 . 78 265 86 Thermal 3 | . . . . . . . . 3 Explosive 50 | . 12 . 10 8 . 3 8 9 Electromagnetic 8 | . . . . . . . 4 4 Robot Hit Streak 16 | 5 10 10 15 11 . 14 16 13 Robot Miss Streak 6 | 2 6 3 3 2 . 3 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 16 | . 1 . 3 4 . 4 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 Shots Hit Robots 686 | 19 104 19 189 56 . 60 171 68 Core Hits 319 | 10 56 6 81 28 . 23 85 30 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . 2 1 . Critical Strikes 6 | . . . 2 . . 2 1 1 Burn 1 | . . . . . . . . 1 Destroy 5 | . . . 2 . . 2 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14306 | 192 2010 189 3780 1496 . 1200 3647 1792 Guns 9987 | 192 1038 189 2914 931 . 966 2715 1042 Cannons . | . . . . . . . . . Explosions 4309 | . 972 . 866 565 . 234 922 750 Melee . | . . . . . . . . . Ramming 10 | . . . . . . . 10 . Kinetic 9939 | 192 1038 189 2914 931 . 966 2715 994 Thermal 73 | . 25 . . . . . . 48 Explosive 4001 | . 912 . 866 565 . 234 702 722 Electromagnetic 283 | . 35 . . . . . 220 28 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 174 | . 28 . 6 44 . 13 33 50 Projectiles . | . . . . . . . . . Explosions 174 | . 28 . 6 44 . 13 33 50 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 363 | . 98 . 65 14 . 40 19 127 Shots 17 | . 5 . 2 2 . 1 1 6 Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 311 | . 16 6 236 239 . 263 215 311 Average Temperature 63 | . 7 6 46 91 . 72 63 93 Received Heat Transfer 2346 | . 174 12 177 214 . 162 450 1157 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 235 | . 50 . . . . . . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . 1 . 2 . . . 2 2 Low Security (%) 58 | 100 75 100 17 100 . 100 64 . Level 1 29 | . 24 . 64 . . . 18 33 Level 2 12 | . . . 17 . . . 17 66 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 687 | 15 369 131 499 192 . 113 497 687 Initial 312 | . . 131 . 115 . . . 312 Average 174 | 2 153 17 289 32 . 30 156 448 Influence Increases 4424 | 30 867 50 1488 311 . 339 912 427 Destroy 0b10 Robot/C 2640 | . 460 40 800 220 . 260 580 280 Destroy 0b10 Robot/NC 285 | 30 65 10 120 10 . 15 35 . Destroy Leader 526 | . 88 . 218 30 . 40 140 10 Allied During Kill 23 | . . . 20 3 . . . . Successful Hack 121 | . 5 . 76 5 . . 35 . Select Force Hacks 180 | . 60 . 120 . . . . . Disable Machine 165 | . 75 . 45 . . . 15 30 Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 389 | . 99 . 89 43 . 24 77 57 Lose Combat Pursuer 45 | . 15 . . . . . 30 . Influence Decreases 3915 | 30 530 387 1190 609 . 339 431 399 Entered New Map 558 | . . 206 . 183 . . . 169 Time Decay 2597 | 30 520 181 740 416 . 309 401 . Lost Part 310 | . 10 . . 10 . 30 30 230 Purge Threat 450 | . . . 450 . . . . . Squads Dispatched 18 | . 6 1 5 . . 1 5 . Investigation 11 | . 4 1 5 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . . . 1 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 35 2 43 30 . 12 38 15 Peak Tracking Total 11 | . 4 2 5 11 . 4 6 5 Tactical Retreats 5 | . 1 . . 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 7 | . 1 . 1 . . . 2 3 Indirectly 3 | . . . . . . . 2 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 13 | . 5 . 3 1 . . 1 3 Max in Single Turn 2 | . 2 . 1 1 . . 1 2 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 33 | . 8 1 17 1 1 . 5 . Terminals 21 | . 5 . 12 1 . . 3 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 130 | . 22 1 58 6 23 . 20 . Successful 93 | . 14 1 39 2 23 . 14 . Failed 36 | . 8 . 18 4 . . 6 . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 69 | . 17 . 32 6 . . 14 . Terminals 76 | . 14 . 43 6 . . 13 . Fabricators . | . . . . . . . . . Repair Stations 15 | . 6 . 4 . . . 5 . Recycling Units 6 | . 2 . 4 . . . . . Scanalyzers 7 | . . . 7 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 42 | . 3 1 12 2 23 . 1 . Record 23 | . . . . . 23 . . . Robot Analysis 7 | . 3 . 2 2 . . . . Prototype ID Bank 4 | . . . 3 . . . 1 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 3 | . . . 3 . . . . . Disarm Traps 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 4 . 4 . . . 4 . Scan Component 7 | . 3 . 2 . . . 2 . Repair 5 | . 1 . 2 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 36 | . 7 . 21 . . . 8 . Terminals 26 | . 4 . 15 . . . 7 . Botnet 8 | . 1 . 4 . . . 3 . Disrupt 1 | . . . . . . . 1 . Operators 1 | . . . 1 . . . . . Skim 16 | . 3 . 10 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Patch 2 | . 1 . . . . . 1 . Recycling Units 6 | . 2 . 4 . . . . . Reject 1 | . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . Extract 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 6 . 16 1 . . 5 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired 5 | . 1 . 2 . . . 2 . Time 210 | . 26 . 64 . . . 120 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 2 . 1 . . . . Largest Group 2 | . . 2 2 1 . . . . Highest-Rated Group 48 | . . 48 48 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . 17 10 . . . . Total Damage 418 | . . . 229 189 . . . . Kills 9 | . . . 6 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 1090 | 51 1039 . . . . . . . Terrain 1090 | 51 1039 . . . . . . . Robot Analysis Total 7 | . 3 . 2 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 14076 | 141 1880 1241 4572 1921 639 1581 1167 934 Spaces Moved 5674 | 60 909 602 1802 760 265 629 326 321 Core 8 | 8 . . . . . . . . Treads 5666 | 52 909 602 1802 760 265 629 326 321 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 160 Average Speed 220 | 145 171 198 230 240 240 240 244 242 Slowest Speed 320 | 160 240 240 240 240 240 240 245 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 4 98 96 98 97 58 91 30 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . 2 1 5 . 1 . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 451 | . 108 . 99 84 . 26 81 53 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 451 | . 108 . 99 84 . 26 81 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 6582 | 86 1070 631 2062 820 271 671 565 406 Wait 241 | . 28 1 80 5 . 2 122 3 Move 5666 | 59 908 601 1801 759 264 628 325 321 Hop . | . . . . . . . . . Pick Up 77 | 5 15 6 23 6 3 7 8 4 Fast Attach 16 | 6 2 . 2 2 . . 1 3 Attach 30 | 1 . . 2 2 . 3 6 16 Detach 4 | . . . 1 1 . . 1 1 Swap 99 | . 20 1 33 8 1 4 20 12 Drop 70 | 1 4 7 34 7 3 4 8 2 Fire 375 | 14 93 15 86 30 . 23 72 42 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Discovered new exit (range 9) 901 | -10/Materials | Discovered new exit (range 12) 1235 | -10/Materials | Discovered new exit (range 5) 1444 | -10/Materials | Repaired Assault Rifle 1599 | -10/Materials | Discovered new exit (range 11) 2022 | -10/Materials | Entered Mines 2330 | -10/Mines | Discovered new exit (range 6) 2496 | -10/Mines | Discovered new exit (range 8) 2560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2736 | -10/Mines | Met a Derelict shopkeep closing up shop 2911 | -10/Mines | Learned location of Storage (-8) 3263 | -10/Mines | Entered Materials 3263 | -9/Materials | Accompanied by 2 allies 3263 | -9/Materials | Evolved 2 slots: Weapon x2 3268 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3850 | -9/Materials | Build established: Scavenger-Gunner 4165 | -9/Materials | Discovered new exit (range 12) 4246 | -9/Materials | Discovered new exit (range 16) 4764 | -9/Materials | Discovered new exit (range 15) 4885 | -9/Materials | Central database locked down 5444 | -9/Materials | Discovered new exit (range 13) 5592 | -9/Materials | Identified exit to Mines 5636 | -9/Materials | Learned Storage emergency access door positions 5668 | -9/Materials | Learned location of 1 exit from Recycling 5736 | -9/Materials | Learned location of Mines (-9) 5803 | -9/Materials | Build established: Gunner 6447 | -9/Materials | Discovered new exit (range 16) 6626 | -9/Materials | Repaired Rnf. Ion Engine+ 6660 | -9/Materials | Repaired Hvy. Assault Rifle+ 7229 | -9/Materials | Learned location of 1 exit from Recycling 7285 | -9/Materials | Learned location of Zion (-6) 7368 | -9/Materials | Learned 2 Storage zone layouts 7396 | -9/Materials | Learned Materials emergency access door positions 7434 | -9/Materials | Learned 2 Storage zone layouts 7481 | -9/Materials | Learned Storage trap positions 7835 | -9/Materials | Entered Mines 7852 | -9/Mines | Learned Materials garrison access intel 8076 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8117 | -9/Mines | Found Prototype Device 8213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8216 | -9/Mines | Discovered new exit (range 5) 8314 | -9/Mines | Discovered new exit (range 6) 8466 | -9/Mines | Assembled infested the area 8784 | -9/Mines | Build established: Scavenger-Gunner 8978 | -9/Mines | Received a Mining Laser from a helpful Derelict 8979 | -9/Mines | Core integrity fell below 50% 9105 | -9/Mines | Identified exit to Materials 9756 | -9/Mines | Entered Exiles 9831 | -9/Exiles | Met 8R-AWN 9870 | -9/Exiles | Met EX-HEX 10013 | -9/Exiles | Met EX-DEC 10097 | -9/Exiles | Build established: Gunner 10241 | -9/Exiles | Met EX-BIN 10364 | -9/Exiles | Discovered new exit (range 14) 10395 | -9/Exiles | Entered Mines 11226 | -8/Mines | Discovered exit to Materials (range 8) 11274 | -8/Mines | Discovered exit to Materials (range 15) 11976 | -8/Mines | Entered Materials 11976 | -8/Materials | Evolved 2 slots: Utility x2 11977 | -8/Materials | Identified exit to Storage 11978 | -8/Materials | Loaded intel: 1 garrison access location 12529 | -8/Materials | Build established: Tank 12549 | -8/Materials | Repaired Enh. Autogun 12610 | -8/Materials | Repaired Enh. Autogun 12816 | -8/Materials | Garrison activated, responded to threat 13081 | -8/Materials | Identified exit to Garrison 13118 | -8/Materials | Garrison activated, responded to threat 13143 | -8/Materials | Entered Garrison 13361 | -8/Garrison | Triggered checkpoint 13455 | -8/Garrison | Garrison Relay disabled 13583 | -8/Garrison | Triggered checkpoint 13648 | -8/Garrison | Discovered new exit (range 10) 13687 | -8/Garrison | Build established: Gunner 13783 | -8/Garrison | Triggered checkpoint 13797 | -8/Garrison | Triggered checkpoint 13867 | -8/Garrison | Triggered checkpoint 13960 | -8/Garrison | Spotted B-75 Beast 14037 | -8/Garrison | Core integrity fell below 50% 14049 | -8/Garrison | Core integrity fell below 20% 14077 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 14033_ Lgt. Treads destroyed. 14033_ Enh. Autogun destroyed. 14033_ Critical hit (Blast). 14036_ Knocked back. 14040_ Acquired 5 matter. 14044_ Critical hit (Meltdown: +320). 14044_ Knocked back. 14044_ Hvy. Assault Rifle+ destroyed. 14046_ Imp. Grenade Launcher destroyed. 14046_ Destroyed Imp. Grenade Launcher. 14051_ Adv. Heat Sink destroyed. 14055_ Acquired Lgt. Treads. 14059_ The unstable cave ceiling collapses. 14059_ Lgt. Armor Plating crushed. 14063_ Acquired 51 matter. 14064_ Lgt. Treads destroyed. 14065_ The unstable cave ceiling collapses. 14067_ Acquired Particle Gun. 14073_ Y-45 Defender misfires. 14074_ B-75 Beast suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ????????????????????????????# "???? | | ?????????????????????????#### "???? | | ?????????????????????????# "???? | | ?????????????????????????# #### ##^ ^## #???? | | ?????????????????????????# ???# ## ## ###?? | | ?????????????????????????? ???# ? | | ?????????????????????????? ???# ? | | ?????????????????????????? ???# ? | | ?????????????????????????? ??## # #######??? | | ?????????????????????????# ??# #????#????????? | | ?????????????????????????# #?# ###???????????? | | ?????????????????????????# #### # #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# ##### #???????????? | | ?????????????????????????# #### ####???????????? | | ?????????????????????#?### # # #??????????????? | | ?????????????????????# # # # #??????????????? | | ?????????????## ##### # # #??????????????? | | ???????????# + " YBB / #??????????????? | | ???????????# " " BB #??????????????? | | ?????????????## ### ### # # #??????????????? | | ??????????????????# ???# = ####??????????????? | | ???????????????????????# ! #?????????????????? | | ??????????????????????##;% ###?????????????????? | | ??????????????????????# =% = #???????????????????? | | ??????????????????????##;@;## #??????????????????? | | ???????????????????????#%# #?##??????????????????? | | ???????????????????????##? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 18% | -10/Materials Rnf. Ion Engine | 72% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Enh. Autogun | 10% | -8/Materials Enh. Autogun | 50% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumSubatomicSlamshotty Manual? 0 Play Time 00:46:58 Cumulative 804.6 hours Start 2026.09.16 @ 09:59:45 End 2026.09.16 @ 10:46:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8bddc4e7-e0e1-41e2-bb2d-d2734b40ffd0