Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 13:30:12 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (2685) 2685 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7407 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 650/700 Matter 51/300 Energy 5/100 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Shield Generator > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Armored Treads VTOL Module Improved VTOL Module Improved VTOL Module Trap Scanner Improved Terrain Scanner Seismic Detector ECM Suite Improved Propulsion Shielding Ion Cannon Rocket Launcher Mini Grenade Launcher Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Trap Scanner Advanced Visual Processing Unit > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Armored Treads VTOL Module Improved VTOL Module Improved VTOL Module Improved Terrain Scanner Seismic Detector ECM Suite Improved Propulsion Shielding Shield Generator Ion Cannon Gauss Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Heavy Missile Launcher Katana [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Advanced Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 74 | 7 14 1 28 1 2 1 20 . Power 7 | 1 2 . 2 . . . 2 . Engine 4 | 1 1 . 2 . . . . . Core 3 | . 1 . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 21 | 2 1 . 11 . . . 7 . Treads 19 | 2 1 . 9 . . . 7 . Leg . | . . . . . . . . . Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 6 . 6 . 1 1 4 . Device 9 | 2 1 . 3 . . . 3 . Storage 5 | . 4 . . . 1 . . . Processor 3 | . . . 3 . . . . . Hackware . | . . . . . . . . . Protection 3 | . 1 . . . . 1 1 . Artifact . | . . . . . . . . . Weapon 26 | 2 5 1 9 1 1 . 7 . Energy Gun 9 | 1 1 . 5 . . . 2 . Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 8 | 1 2 . 2 . . . 3 . Ballistic Cannon 3 | . 1 1 1 . . . . . Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 11 | . . . 2 . . . 5 4 Power 3 | . . . 1 . . . 1 1 Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 2 . Weapon 6 | . . . 1 . . . 2 3 Highest Loss Streak 2 | . . . 1 . . . 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 3 9 15 14 15 15 17 19 16 Power 1 | . 1 2 1 1 1 1 2 1 Propulsion 3 | . 1 2 2 3 3 5 3 4 Utility 5 | . 2 6 6 7 7 7 6 5 Weapon 5 | 1 3 4 4 4 4 4 7 6 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 3 2 1 . . . 9 6 Power 4 | . . . . . . . 3 1 Propulsion 6 | . . . 1 . . . 2 3 Utility 5 | . 1 2 . . . . 1 1 Weapon 6 | . 2 . . . . . 3 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 100 99 99 Engine 7 | . 13 14 10 11 11 11 . . Core 3 | . . . . . . . 8 6 Treads 32 | . 28 28 31 33 33 33 36 38 Device 12 | . 11 11 5 11 11 9 16 22 Storage 12 | . 13 14 17 11 11 11 9 7 Processor 7 | . . . 8 11 11 11 9 7 Protection 1 | . 3 2 1 . . 1 . . Energy Gun 7 | . 12 14 4 11 10 13 4 6 Ballistic Gun 7 | . 11 1 9 9 8 3 7 1 Ballistic Cannon 1 | . . 12 2 . . . . . Slashing Weapon 3 | . . . 2 1 2 4 5 5 Peak Build Rating 41 | 9 11 10 26 25 39 29 39 41 Average Rating 24 | 5 8 9 17 24 24 28 36 39 On Entrance 18 | . 9 9 10 25 24 27 28 35 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 10 32 34 54 35 54 60 63 57 Greatest Support 100 | 40 40 40 66 66 66 66 88 100 Greatest Overweight (x) 4 | . . . 4 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 20 Average Capacity 16 | 5 11 15 15 15 17 20 20 20 Most Carried 20 | 5 15 15 15 15 19 18 20 18 Average Carried 15 | 3 9 14 14 14 15 17 19 16 Final Capacity 20 | 5 15 15 15 15 20 20 20 20 Final Carried 19 | 5 15 15 15 15 17 18 19 15 Class Distribution -------------------- 67% | Mutant 15% | Skirmisher 13% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3167 | 247 448 80 1144 88 . 195 965 . Remotely . | . . . . . . . . . Salvage Created 4030 | 67 671 179 1261 205 . 188 1335 124 Parts 242 | 7 30 7 73 21 . 23 77 4 Haulers Intercepted 11 | . 1 . 6 . . . 4 . Recyclers Shooed 7 | . 2 . 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 83 | . 10 4 24 7 . 10 25 3 Guns 53 | . 10 . 17 3 . 4 16 3 Cannons 11 | . . 4 6 . . . 1 . AOE 19 | . . . 1 4 . 6 8 . Classes Destroyed 10 | 2 4 . 3 . . . 1 . Worker 8 | . . . 5 . . . 3 . Builder 7 | . 1 . 2 2 . 1 1 . Tunneler 4 | 1 . . 2 . . . 1 . Hauler 11 | . 1 . 6 . . . 4 . Recycler 9 | 1 2 . . 1 . 1 4 . Operator 3 | . 2 . . . . . 1 . Watcher 3 | . . . . . . . 3 . Swarmer 37 | . . . 8 6 . 10 12 1 Grunt 33 | . 10 4 7 1 . . 9 2 Sentry 13 | . . . 9 . . . 4 . Best Kill Streak 6 | 1 4 2 4 4 . 4 6 3 Combat Bots Only 4 | . 4 2 4 4 . 4 4 3 Max Kills in Single Turn 3 | 1 1 1 2 3 . 3 3 1 Gunslinging 1 | . . . 1 . . 1 . . Exploded 3 | . . . 1 2 . 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 418 | . 49 6 146 10 . 21 99 87 Missed 121 | . 17 4 45 2 . 3 33 17 Hits 297 | . 32 2 101 8 . 18 66 70 Projectile 297 | . 32 2 101 8 . 18 66 70 Critical Strikes 8 | . . . 3 . . . 2 3 Damage Taken 3805 | . 402 29 1191 115 . 203 893 972 Core 407 | . 80 13 147 40 . 10 67 50 Absorbed by Shields 268 | . . . 57 . . . 99 112 Core Remaining (%) 74 | 100 . 62 . . . 50 87 . Volleys Fired 291 | 16 74 4 99 6 . 9 74 9 Largest 2 | 1 2 2 2 2 . 2 2 2 Hottest 100 | 20 73 73 90 78 . 90 100 100 Shots Fired 488 | 16 109 9 185 10 . 12 129 18 Gun 421 | 16 105 4 142 9 . 7 120 18 Cannon 54 | . 4 5 43 . . . 2 . Launcher 13 | . . . . 1 . 5 7 . Special . | . . . . . . . . . Kinetic 343 | 16 74 5 148 3 . . 81 16 Thermal 24 | . 22 . . . . . 2 . Explosive 13 | . . . . 1 . 5 7 . Electromagnetic 108 | . 13 4 37 6 . 7 39 2 Robot Hit Streak 33 | 3 18 5 33 4 . 3 22 4 Robot Miss Streak 5 | 2 4 1 4 4 . 2 5 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 5 | . . . 1 . . 2 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . Shots Hit Robots 363 | 11 85 6 152 6 . 9 81 13 Core Hits 188 | 4 30 4 58 10 . 11 64 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . 3 . 1 . . . . . Critical Strikes 10 | . 5 1 3 . . . 1 . Burn 1 | . 1 . . . . . . . Destroy 3 | . 2 . 1 . . . . . Blast 2 | . . 1 1 . . . . . Corrupt 1 | . 1 . . . . . . . Smash 1 | . 1 . . . . . . . Sever 2 | . . . 1 . . . 1 . Melee Attacks 105 | . 6 . 37 2 . 2 55 3 Impact 20 | . 6 . 14 . . . . . Slashing 85 | . . . 23 2 . 2 55 3 Piercing . | . . . . . . . . . Sneak Attacks 23 | . 2 . 12 2 . 2 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8704 | 84 1123 101 3198 422 . 592 2928 256 Guns 4240 | 84 939 24 1456 78 . 76 1327 256 Cannons 812 | . 44 76 669 . . . 23 . Explosions 1698 | . . . 44 182 . 375 1097 . Melee 1856 | . 130 . 999 136 . 132 459 . Ramming 98 | . 10 1 30 26 . 9 22 . Kinetic 3480 | 84 609 76 1669 . . . 799 243 Thermal 639 | . 226 . 44 120 . 89 160 . Explosive 1308 | . . . . 62 . 286 960 . Electromagnetic 1323 | . 148 24 456 78 . 76 528 13 Impact 326 | . 130 . 196 . . . . . Slashing 1530 | . . . 803 136 . 132 459 . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . 3 Average Corruption 1 | . 1 1 . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . 18 4 . . . . . 2 Message Errors 4 | . 4 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Heat Flow Errors 4 | . 3 1 . . . . . . Energy Discharges 2 | . 2 . . . . . . . Data Loss (minor) 7 | . 5 1 . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . Misfires 3 | . 1 1 . . . . . 1 Alerts 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 577 | . 100 . 263 76 . 47 91 . Projectiles 5 | . . . 5 . . . . . Explosions 113 | . . . . 10 . 23 80 . Melee 459 | . 100 . 258 66 . 24 11 . Knockbacks 10 | . 2 . 8 . . . . . Impact 1 | . . . 1 . . . . . Kinetic 9 | . 2 . 7 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 299 | . . . . 46 . 53 200 . Shots 11 | . . . . 3 . 2 6 . Rammed 12 | . 2 1 4 3 . 1 1 . Targets Rammed 16 | . 3 1 5 4 . 2 1 . Kicked . | . . . . . . . . . Crushed 4 | . 1 . 1 1 . 1 . . Highest Temperature 335 | . 335 116 144 12 . 99 87 10 Average Temperature 59 | . 93 30 41 11 . 47 31 10 Received Heat Transfer 1107 | . 225 18 423 6 . . 236 199 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . 5 . . . 2 . Impact Corruptions 8 | . 4 . 4 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . Heat Transferred 1327 | . 740 . 100 100 . 150 237 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . 1 3 . 1 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 89 | 100 100 100 92 100 . 100 74 100 Level 1 10 | . . . 7 . . . 25 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 360 | 5 90 55 215 127 . 137 360 32 Initial 73 | . . 7 9 73 . . 3 7 Average 67 | . 18 13 67 39 . 50 117 1 Influence Increases 2979 | 10 331 115 835 275 . 324 1026 63 Destroy 0b10 Robot/C 1700 | . 200 80 480 180 . 200 500 60 Destroy 0b10 Robot/NC 225 | 10 30 . 75 15 . 10 85 . Destroy Leader 398 | . 62 20 142 30 . 30 114 . Allied During Kill 10 | . . . . 10 . . . . Successful Hack 77 | . 19 . 24 . . . 34 . Disable Machine 150 | . 15 . 15 . . 45 75 . Destroy Structure 224 | . 5 . 24 25 . 39 128 3 Lose Combat Pursuer 195 | . . 15 75 15 . . 90 . Influence Decreases 2955 | 10 311 109 671 417 48 313 1019 57 Entered New Map 214 | . . 13 17 117 48 . 8 11 Time Decay 2231 | 10 311 96 537 273 . 313 665 26 Lost Part 90 | . . . 20 . . . 50 20 Lost Ally 27 | . . . . 27 . . . . Purge Threat 393 | . . . 97 . . . 296 . Squads Dispatched 9 | . 3 . 1 . . . 4 1 Investigation 3 | . 1 . . . . . 2 . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 2 . 1 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 2 . 5 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 26 4 46 12 . 10 43 8 Peak Tracking Total 6 | . 6 2 5 4 . 4 5 5 Tactical Retreats 12 | . . 1 4 1 . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . 1 . 1 . . 3 5 . Max in Single Turn 2 | . 1 . 1 . . 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 27 | . 5 . 10 . 2 . 10 . Terminals 22 | . 5 . 9 . . . 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 67 | . 9 . 27 . 2 . 29 . Successful 31 | . 3 . 15 . 2 . 11 . Failed 36 | . 6 . 12 . . . 18 . Catastrophic 7 | . 1 . 3 . . . 3 . Database Lockouts . | . . . . . . . . . Manual 24 | . 3 . 12 . 1 . 8 . Terminals 59 | . 9 . 24 . . . 26 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 23 | . 3 . 11 . 2 . 7 . Record 2 | . . . 1 . 1 . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 5 | . 1 . 3 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . 2 . Locate Traps 4 | . 1 . 2 . . . 1 . Dispatch Records 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 2 . Insert Component 3 | . . . 2 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 2 . Terminals 3 | . . . 1 . . . 2 . Botnet 3 | . . . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 5 . 9 . . . 8 . Full Trace Events 4 | . 1 . 2 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 40 | . . . . 40 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 26 | . . . . 26 . . . . Total Damage 220 | . . . . 220 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 8747 | 33 1035 358 976 889 716 810 3509 421 Optics 6653 | . . . 308 889 716 810 3509 421 Terrain 1168 | 30 111 . 104 . . 727 196 . Structural 538 | . . . . . . . 119 419 Traps 2100 | . . . . . . . 1748 352 Seismic 3936 | 33 1034 358 906 889 716 . . . ECM 1040 | . . . . . . . 1038 2 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 10751 | 140 1557 448 2261 889 716 810 3509 421 Spaces Moved 5272 | 61 754 253 1040 557 488 502 1426 191 Core 2 | 2 . . . . . . . . Treads 5156 | 59 754 253 926 557 488 502 1426 191 Legs . | . . . . . . . . . Wheels 114 | . . . 114 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 145 145 145 145 170 Average Speed 156 | 156 160 160 151 145 145 145 167 170 Slowest Speed 320 | 160 160 160 320 145 145 145 170 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 5 96 60 85 99 93 96 78 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug 79 | . 4 . 21 . . 4 47 3 Terrain Destroyed 244 | . 4 . 23 28 . 47 138 4 Melee 73 | . 4 . 21 . . . 45 3 Projectile 6 | . . . . . . . 5 1 AOE 165 | . . . 2 28 . 47 88 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7080 | 89 988 286 1459 622 498 563 2311 264 Wait 1082 | 1 101 19 172 47 . 37 651 54 Move 5264 | 60 753 252 1039 556 487 501 1425 191 Hop . | . . . . . . . . . Pick Up 57 | 5 14 2 14 1 3 1 17 . Fast Attach 20 | 7 3 . 8 . . . 2 . Attach 19 | . 1 . 5 . 3 . 6 4 Detach 6 | . 2 . 2 . 2 . . . Swap 160 | . 19 6 53 5 1 11 62 3 Drop 60 | . 12 2 25 1 2 . 18 . Fire 291 | 16 74 4 99 6 . 9 74 9 Melee 105 | . 6 . 37 2 . 2 55 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 16 | . 3 1 5 4 . 2 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 5) 836 | -10/Materials | Discovered new exit (range 9) 1290 | -10/Materials | Discovered new exit (range 13) 1532 | -10/Materials | Discovered new exit (range 5) 1698 | -10/Materials | Entered Mines 2005 | -10/Mines | Learned location of Zion (-7) 2121 | -10/Mines | Discovered new exit (range 16) 2146 | -10/Mines | Entered Materials 2146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2354 | -9/Materials | Discovered new exit (range 15) 2578 | -9/Materials | Discovered new exit (range 16) 3241 | -9/Materials | Discovered new exit (range 9) 3354 | -9/Materials | Discovered new exit (range 12) 3518 | -9/Materials | Identified exit to Mines 3518 | -9/Materials | Identified exit to Storage 4145 | -9/Materials | Discovered new exit (range 3) 4407 | -9/Materials | Entered Mines 4432 | -9/Mines | Learned location of 2 exits from Materials 4482 | -9/Mines | Discovered new exit (range 11) 4555 | -9/Mines | Learned location of 1 exit from Lower Caves 4595 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4639 | -9/Mines | Found a hidden stash of uninstalled traps 5069 | -9/Mines | Discovered new exit (range 9) 5288 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5289 | -9/Mines | Discovered new exit (range 5) 5296 | -9/Mines | Entered Exiles 5315 | -9/Exiles | Discovered new exit (range 16) 5346 | -9/Exiles | Met 8R-AWN 5372 | -9/Exiles | Met EX-HEX 5420 | -9/Exiles | Met EX-DEC 5450 | -9/Exiles | Visited The Gauntlet 5778 | -9/Exiles | Met EX-BIN 5801 | -9/Exiles | Aligned with FarCom system 5803 | -9/Exiles | Given EX-Vault access code 5843 | -9/Exiles | Opened EX-Vault 5853 | -9/Exiles | Found Firepult 5861 | -9/Exiles | Found Potential Leg 5864 | -9/Exiles | Found Potential Leg 5894 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5994 | -9/Exiles | Discovered new exit (range 14) 6012 | -9/Exiles | Left Exiles lab with Potential Leg 6012 | -9/Exiles | Entered Mines 6392 | -8/Mines | Discovered new exit (range 10) 6528 | -8/Mines | Discovered new exit (range 4) 6822 | -8/Mines | Entered Materials 6822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6823 | -8/Materials | Identified exit to Factory 8055 | -8/Materials | Build established: Skirmisher 9237 | -8/Materials | Build established: Assassin 9771 | -8/Materials | Build established: Mutant 9795 | -8/Materials | Discovered exit to Factory (range 20) 10331 | -8/Materials | Entered Factory 10331 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10620 | -7/Factory | Build established: Assassin 10752 | -7/Factory | Self-destructed Last Messages --------------- 10731_ Slug penetrates Wall. 10734_ Slug penetrates G-47 Trooper. 10737_ G-47 Trooper destroyed. 10738_ M-28 Smith repairs P-60 Hacker Gravmag System. 10740_ R-06 Scavenger collects Lgt. Nuclear Core. 10740_ Slug penetrates G-47 Trooper. 10743_ C-30 ARC bursts open, deploying its payload. 10743_ S-27 Virus unfolds itself. 10743_ Lgt. Nuclear Core destroyed. 10744_ R-06 Scavenger collects Lgt. Nuclear Core. 10745_ R-06 Scavenger collects Imp. Heat Sink. 10746_ K-01 Serf collects debris. 10746_ Gauss Rifle destroyed. 10750_ R-06 Scavenger collects VTOL Module. 10750_ G-47 Trooper destroyed. 10751_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # #???????????????????????????????? | | #####+######+########################????????????? | | #####################????????????? | | # ! ##????????????? | | # ##????????????? | | # """ """ ##????????????? | | # """ """ ##????????????? | | #### # """ """ ##????????????? | | # # "" "" ##????????????? | | # # ""S"" ##????????????? | | # + """" ##????????????? | | # ###########+#########????????????? | | # ########### #########????????????? | | + ##???????## ##???????????????????? | | ##"###+####k ########### ####?????????????????? | | # %########### ####?????????????????? | | # s ##?????????????????? | | / sr ##############?????? | | # s ##############?????? | | # r p ? | | # % kk ? | | #########+#####@ ? | | ##### # ################# ?? | | ##?## # ####### # ?? | | !! ##?## # ##?????????????????? | | !! ##?## # ##?????????????????? | | ![ ##?## # ##?????????????????? | | +##+########?## # ##?????????????????? | | ########?## # ##?????????????????? | | ?????????????## # ##?????????????????? | | ?????????????############k ##?????????????????? | | ?????????????############ ##?????????????????? | | ??????????????????????? m ?????????????????? | | ???????????????????????? ??????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ?????????????????????? k ???????????????? | | ??????????????????????############???????????????? | | ?????????????????????? ## ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullStormTelecube Manual? 0 Play Time 02:03:57 Cumulative 26.1 hours Start 2025.06.05 @ 11:18:18 End 2025.06.05 @ 13:30:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9cb4c9e-31df-4af1-b483-a9c2ccc627a9