Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.12 @ 18:13:28 Player: Zyll Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1379) 1379 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 3930 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 138 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Hovering (76) Location -8/Storage Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (4) --- Backup Propulsion I Backup Propulsion I > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Backup Laser I Backup Laser I > --- INVENTORY (4) ---- Light Nuclear Core F-cell Engine Gauss Rifle Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Precision Rocket Launcher > --- INVENTORY -------- Light Nuclear Core F-cell Engine Gauss Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Maneuvering Thrusters Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 64 | 6 6 1 15 14 22 Power 8 | 1 1 . 2 1 3 Engine 6 | 1 1 . 2 . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 23 | 2 3 1 7 4 6 Treads . | . . . . . . Leg 13 | 2 1 . . 4 6 Wheel . | . . . . . . Hover 10 | . 2 1 7 . . Flight . | . . . . . . Utility 13 | 1 2 . 2 5 3 Device 2 | . . . 1 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware 2 | . . . . 1 1 Protection 6 | . 1 . . 3 2 Artifact . | . . . . . . Weapon 20 | 2 . . 4 4 10 Energy Gun 3 | . . . 3 . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 11 | 2 . . 1 3 5 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . . 1 . 4 Parts Lost 39 | . 1 3 11 3 21 Power 5 | . . 1 2 . 2 Propulsion 18 | . 1 1 7 1 8 Utility 8 | . . . . 1 7 Weapon 8 | . . 1 2 1 4 Highest Loss Streak 11 | . 1 3 11 1 8 Average Slot Usage (%) 73 | . 93 85 80 57 62 Engine 8 | . 14 14 9 . 6 Core 1 | . . . . 4 1 Leg 15 | . 25 . . 15 21 Hover 8 | . 1 28 28 . . Device 2 | . . . 6 6 . Storage 6 | . 14 14 10 . . Hackware 5 | . . . . 8 12 Protection 7 | . 8 14 5 9 4 Energy Gun 2 | . . . 11 . . Ballistic Gun 12 | . 27 14 2 9 8 Launcher 2 | . . . . . 7 Naked Turns 53 | . . . 12 27 14 Heaviest Build 30 | 12 16 16 21 20 30 Greatest Support 43 | 20 20 16 24 43 43 Greatest Overweight (x) 3 | 3 1 . 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 4 4 Average Capacity 5 | 5 6 8 7 4 4 Most Carried 7 | 1 7 7 6 4 4 Average Carried 3 | . 2 6 3 1 3 Final Capacity 8 | 6 8 8 4 4 4 Final Carried 7 | 1 7 7 . 4 3 Class Distribution -------------------- 74% | Mutant 15% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 901 | 188 196 32 32 259 194 Remotely . | . . . . . . Salvage Created 1128 | . 163 32 32 290 611 Parts 81 | . 10 6 5 23 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 32 | . 5 3 1 6 17 Melee 1 | . . . 1 . . Guns 23 | . 5 3 . 6 9 AOE 8 | . . . . . 8 Classes Destroyed 10 | . 2 . 1 2 5 Worker 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Swarmer 6 | . 2 3 1 . . Grunt 12 | . 3 . . 2 7 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 8 | . . . . 3 5 Hunter 2 | . . . . 1 1 Best Kill Streak 6 | . 3 3 2 4 6 Combat Bots Only 5 | . 3 3 1 4 5 Max Kills in Single Turn 4 | . 1 1 1 2 4 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 4156 | . 404 361 879 578 1934 Core 1065 | . 65 103 337 111 449 Absorbed by Shields . | . . . . . . Core Remaining (%) 49 | 100 . 32 15 . . Volleys Fired 75 | . 20 7 6 12 30 Largest 2 | . 2 1 2 2 2 Hottest 128 | . 40 20 121 50 128 Shots Fired 135 | . 40 7 8 24 56 Gun 119 | . 40 7 8 24 40 Cannon . | . . . . . . Launcher 14 | . . . . . 14 Special 2 | . . . . . 2 Kinetic 107 | . 40 7 . 24 36 Thermal 14 | . . . 8 . 6 Explosive 14 | . . . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 2 7 8 7 Robot Miss Streak 4 | . 4 3 2 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 1 . . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 101 | . 26 3 6 27 39 Core Hits 66 | . 8 3 4 14 37 Critical Hits 2 | . . . . 2 . Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Melee Attacks 6 | . . . . 6 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2861 | . 262 32 107 322 2138 Guns 1245 | . 262 32 44 314 593 Cannons . | . . . . . . Explosions 1513 | . . . . . 1513 Melee . | . . . . . . Ramming 79 | . . . 63 8 8 Kinetic 1181 | . 262 32 . 314 573 Thermal 88 | . . . 44 . 44 Explosive 1513 | . . . . . 1513 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 . 5 Average Corruption 2 | . . . 2 . 1 Corruption Purged . | . . . . . . Effects 4 | . . . 2 . 2 Message Errors 2 | . . . . . 2 Energy Discharges 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 199 | . . . 29 4 166 Shots 5 | . . . . . 5 Rammed 12 | . . . 7 3 2 Targets Rammed 14 | . . . 7 3 4 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 165 | . 12 . 165 87 159 Average Temperature 50 | . 7 . 80 45 51 Received Heat Transfer 1215 | . 174 . 159 225 657 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 208 | . . . 84 . 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 589 | . 140 70 259 315 589 Initial 128 | . . . 15 109 128 Average 186 | . 29 8 110 151 414 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 68 | 100 100 100 97 84 12 Level 1 14 | . . . 2 15 35 Level 2 16 | . . . . . 51 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 2 2 7 Investigation 4 | . 1 . 1 . 2 Extermination . | . . . . . . Reinforcement 6 | . . . 1 2 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 7 19 23 10 31 Peak Tracking Total 15 | . 4 15 15 4 10 Tactical Retreats 8 | . 1 . 6 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 5 | . 2 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged 1 | . . . . . 1 Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 14 | . . . 4 2 8 Terminals 9 | . . . 1 1 7 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 3 | . . . 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . . . 9 6 17 Successful 23 | . . . 8 4 11 Failed 9 | . . . 1 2 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 14 | . . . . 2 12 Terminals 18 | . . . 1 3 14 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 . 3 Recycling Units 8 | . . . 5 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 1 2 5 Record 2 | . . . . . 2 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . . 1 1 Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 . 1 Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 1 | . . . . . 1 Recycling Unit Hacks 6 | . . . 5 1 . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Report Inventory 3 | . . . 2 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . . 1 5 Terminals 5 | . . . . . 5 Botnet 4 | . . . . . 4 Sabotage 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Reject 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . . 3 2 5 Full Trace Events 2 | . . . 1 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled 1 | . . . 1 . . Recycled Matter 10 | . . . 10 . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . 4 . Non-combat 4 | . . . . 4 . Combat . | . . . . . . Robot Hacks Applied 4 | . . . . 4 . no_distress 4 | . . . . 4 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 20 | . . . . . 20 Total Damage 315 | . . . . . 315 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2046 | 44 462 159 374 350 657 Spaces Moved 1826 | 28 329 255 537 252 425 Core 145 | 9 . . 28 81 27 Treads . | . . . . . . Legs 865 | 19 288 . . 171 387 Wheels . | . . . . . . Hover 816 | . 41 255 509 . 11 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 50 50 50 Average Speed 87 | 125 112 56 53 97 120 Slowest Speed 200 | 200 120 56 150 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 50 62 39 17 67 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 189 | . . . . . 189 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 187 | . . . . . 187 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 2133 | 34 389 263 613 326 508 Wait 90 | . 11 . 42 25 12 Move 1821 | 27 328 254 536 251 425 Hop . | . . . . . . Pick Up 33 | 1 14 1 3 10 4 Fast Attach 36 | 6 3 . 5 9 13 Attach 26 | . 2 1 10 5 8 Detach 8 | . . . 1 2 5 Swap 2 | . 1 . . . 1 Drop 22 | . 10 . 3 3 6 Fire 75 | . 20 7 6 12 30 Melee 6 | . . . . 6 . Ram 7 | . . . 7 . . Kick 7 | . . . . 3 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Entered Mines 542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 543 | -10/Mines | Discovered new exit (range 5) 589 | -10/Mines | Learned 2 Materials zone layouts 631 | -10/Mines | Assembled infested the area 651 | -10/Mines | Discovered new exit (range 4) 658 | -10/Mines | Core integrity fell below 50% 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -9/Materials | Identified exit to Materials 695 | -9/Materials | Lost 3 parts (1p1n1w) 781 | -9/Materials | Repaired Imp. Hover Unit 974 | -9/Materials | Core integrity fell below 50% 1027 | -9/Materials | Core integrity fell below 20% 1028 | -9/Materials | Released all parts (3) 1032 | -9/Materials | Discovered exit to Materials (range 16) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -8/Materials | Lost 11 parts (2p7n2w) 1382 | -8/Materials | Discovered new exit (range 9) 1390 | -8/Materials | Entered Storage 1499 | -8/Storage | Lost 7 parts (1p1n3u2w) 1576 | -8/Storage | Lost 3 parts (1n2u) 1902 | -8/Storage | Met a pair of Derelict thieves 2001 | -8/Storage | Core integrity fell below 50% 2020 | -8/Storage | Core integrity fell below 20% 2047 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02017_ Carbon-fiber Leg destroyed. 02018_ The unstable cave ceiling collapses. 02019_ 32 Matter crushed. 02019_ K-01 Serf collects debris. 02021_ K-01 Serf destroyed. 02022_ K-01 Serf collects debris. 02023_ ,ZVZ/DEUCP XH4 |LWMM3D4S#O1YNIVQ= 02029_ Connecting with Terminal... 02033_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x1 Backup Propulsion I x2 Backup Laser I x2 02033_ R-06 Scavenger inserts Assault Rifle into recycling unit. 02039_ R-06 Scavenger inserts Com. Battery into recycling unit. 02042_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02045_ L-31 Rogue destroyed. 02045_ Switching to secondary target: G-47 Trooper. 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"???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 56 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed CompactSkeletonConverter Manual? 0 Play Time 01:10:11 Cumulative 8.3 hours Start 2021.12.12 @ 02:41:31 End 2021.12.12 @ 18:13:28 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cfe6eb9-95e3-4792-b86f-9a0d89e0dab2