Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 04:41:07

Player: naththebg

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (23)       4600
Robots Destroyed (386)     1930
Value Destroyed (21320)    21320
Prototype IDs (58)         1160
Alien Tech Used (2)        400
Bonus (12459)              12459
              TOTAL SCORE: 46369

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    5782
Follower Combat Kills      1392
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      452
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Scanned by Researcher      500
Friendly Fire              -567

 Cogmind 
---------
Core Integrity             0/1600
Matter                     288/300
Energy                     97/100
System Corruption          18%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (10) -----
               (None)
>          --- WEAPON (6) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Medium Treads
  Advanced Medium Treads
  Improved Weapon Cycler
  Advanced Thermal Shield
           Plasma Lance

 Peak State 
------------
>              --- POWER ------------
               Fusion Reactor
         Light Antimatter Reactor
         Micro Antimatter Reactor
>              --- PROPULSION -------
         Heavy Treads
       Armored Heavy Treads
       Armored Heavy Treads
>              --- UTILITY ----------
      Advanced Heat Sink
  Experimental Heat Sink
      Advanced Cooling System
               Huge Storage Unit
      Advanced Phase Shifter
               SHELL Armor
  Experimental Focal Shield
      Advanced Thermal Shield
>              --- WEAPON -----------
      Improved Matter Neutralizer
      Improved Matter Neutralizer
      Improved Matter Neutralizer
      Enhanced Nova Cannon
         Heavy Hardcell Cannon
>              --- INVENTORY --------
               Fusion Reactor
        Medium Treads
       Armored Medium Treads
         Heavy Treads
      Advanced Medium Treads
        Spiked Heavy Treads
               Energy Filter
      Improved Weapon Cycler
  Experimental Utility Shielding
      Improved Heavy Armor Plating
               Centrium Medium Armor Plating
         Light Regenerative Plating
        Medium Regenerative Plating
               Vortex Cannon
               Nova Cannon
               Nova Cannon
               Nova Cannon
               Nova Cannon
               Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
[Rating: 210]

 Favorites 
-----------
Power                      Vortex Chain Reactor
  Engine                   Improved Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Enhanced Flexi-carbon Leg
  Wheel                    Compact Wheel
Utility                    Advanced Cooling System
  Device                   Advanced Cooling System
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced System Shield
  Protection               Centrium Medium Armor Plating
Weapon                     Cooled Pulse Rifle
  Energy Gun               Cooled Pulse Rifle
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Railgun
  Ballistic Cannon         Heavy Hardcell Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Mining Claw
  Piercing Weapon          Spear

 Build                          | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Slots Evolved              18   | .   .   .   4   2   2   .   .   .   .   2   .   .   .   2   .   .   .   .   2   .   2   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               4    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Utility                  8    | .   .   .   2   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   2   .   
  Weapon                   4    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Parts Attached             335  | 6   18  11  32  7   41  25  16  1   14  4   2   14  1   8   .   3   7   5   6   55  17  14  28  
  Power                    33   | 1   1   2   3   1   3   4   1   .   1   1   1   1   .   .   .   .   .   .   .   6   2   2   3   
    Engine                 13   | 1   1   2   3   1   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Core                   5    | .   .   .   .   .   1   1   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   
    Reactor                15   | .   .   .   .   .   .   1   1   .   1   .   .   1   .   .   .   .   .   .   .   4   2   2   3   
  Propulsion               95   | 2   9   .   6   1   15  9   7   1   4   .   .   2   .   2   .   .   2   .   4   10  7   3   11  
    Treads                 67   | .   7   .   6   1   11  4   1   .   .   .   .   .   .   2   .   .   1   .   3   10  7   3   11  
    Leg                    23   | .   .   .   .   .   4   5   6   1   4   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
    Wheel                  5    | 2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  103  | 1   2   2   13  2   11  7   4   .   3   3   .   7   1   3   .   2   5   3   .   14  6   7   7   
    Device                 59   | .   1   2   5   .   7   4   3   .   1   2   .   4   1   2   .   2   1   2   .   10  4   5   3   
    Storage                6    | 1   1   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
    Processor              10   | .   .   .   2   1   2   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   1   
    Hackware               2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Protection             26   | .   .   .   5   1   1   2   1   .   1   .   .   2   .   .   .   .   2   1   .   4   1   2   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   104  | 2   6   7   10  3   12  5   4   .   6   .   1   4   .   3   .   1   .   2   2   25  2   2   7   
    Energy Gun             25   | 1   1   .   2   .   6   2   .   .   3   .   1   .   .   .   .   .   .   .   .   9   .   .   .   
    Energy Cannon          40   | .   1   2   .   .   4   3   4   .   3   .   .   4   .   1   .   .   .   1   1   6   2   2   6   
    Ballistic Gun          23   | 1   1   .   8   3   2   .   .   .   .   .   .   .   .   2   .   1   .   1   .   4   .   .   .   
    Ballistic Cannon       11   | .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   .   .   .   
    Launcher               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  33   | .   .   .   2   .   1   1   4   .   .   .   .   8   .   .   .   .   4   .   .   11  1   .   1   
  Corrupted Parts          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      7    | .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 120  | .   1   1   7   1   16  8   2   1   9   .   1   .   .   .   .   1   .   1   .   17  6   12  36  
  Power                    17   | .   .   1   .   .   2   3   .   .   1   .   .   .   .   .   .   .   .   .   .   3   1   2   4   
  Propulsion               38   | .   1   .   3   .   7   2   1   1   2   .   .   .   .   .   .   .   .   .   .   4   3   3   11  
  Utility                  29   | .   .   .   3   1   4   2   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   4   11  
  Weapon                   36   | .   .   .   1   .   3   1   1   .   5   .   1   .   .   .   .   1   .   1   .   8   1   3   10  
  Highest Loss Streak      35   | .   1   1   3   1   3   4   2   1   6   .   1   .   .   .   .   1   .   1   .   5   2   3   35  
  To Critical Strikes      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   
Average Slot Usage (%)     89   | .   94  96  97  100 97  98  99  100 99  99  100 97  94  83  84  83  81  83  84  82  76  73  61  
  Engine                   2    | .   12  11  8   7   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   6   6   6   5   1   2   5   5   5   5   5   5   4   4   12  11  6   
  Treads                   14   | .   17  28  26  30  23  9   .   .   .   .   .   .   .   7   10  10  10  10  18  19  17  11  13  
  Leg                      5    | .   .   .   .   .   .   15  25  26  25  23  23  23  23  5   .   .   .   .   .   .   .   .   .   
  Device                   12   | .   13  14  9   7   14  13  13  13  12  15  11  11  11  9   10  9   5   5   9   13  16  22  13  
  Storage                  6    | .   14  14  9   7   9   6   6   6   6   5   5   5   5   5   5   5   5   5   4   4   4   4   3   
  Processor                8    | .   .   .   8   15  9   13  13  13  13  11  11  13  17  15  15  15  15  15  14  4   .   .   1   
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   1   5   5   5   5   5   5   7   4   .   .   .   .   .   
  Protection               3    | .   .   .   8   7   2   5   6   6   5   5   5   2   .   .   .   .   .   4   4   4   4   5   8   
  Energy Gun               8    | .   10  .   .   .   12  21  6   6   6   11  15  17  17  15  15  14  10  10  9   11  .   .   .   
  Energy Cannon            9    | .   4   20  1   .   6   4   19  20  19  11  6   5   5   4   5   5   5   8   13  8   15  15  14  
  Ballistic Gun            4    | .   3   .   21  23  7   .   .   .   .   .   .   .   .   7   10  10  15  11  1   1   .   .   .   
  Ballistic Cannon         1    | .   8   5   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   4   2   .   
Peak Build Rating          210  | 6   8   12  31  38  66  79  98  96  97  111 111 123 120 139 139 139 140 145 162 180 199 210 186 
  Average Rating           105  | 2   7   9   23  36  50  68  90  95  95  106 105 112 119 133 139 138 136 142 160 162 192 199 145 
  On Entrance              98   | .   6   8   8   29  38  66  79  96  96  92  111 106 120 120 139 139 139 134 145 162 176 195 150 
Naked Turns                23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  
Heaviest Build             228  | 11  30  37  68  72  82  87  105 103 103 116 95  110 104 155 155 156 164 168 181 201 219 228 205 
  Greatest Support         220  | 32  40  40  60  80  88  108 103 106 112 112 112 114 111 160 160 160 160 160 217 220 197 205 205 
  Greatest Overweight (x)  2    | 2   1   .   1   .   1   1   1   .   1   1   .   .   .   .   .   .   1   1   .   1   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         21   | 7   13  15  19  20  20  20  20  20  20  20  20  20  20  23  25  25  25  25  25  25  25  25  22  
  Most Carried             25   | 8   15  15  20  20  20  20  20  20  20  18  18  20  20  25  25  25  25  25  25  25  25  25  25  
  Average Carried          20   | 5   11  14  18  19  18  19  19  19  19  14  16  18  19  22  25  24  24  24  24  21  23  23  19  
  Final Capacity           25   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 6   15  15  20  20  18  20  20  20  13  18  17  20  20  25  25  24  25  25  25  22  25  18  5   

 Class Distribution 
--------------------
 32% | Scavenger-Gunner
 31% | Scavenger-Executioner
 11% | Scavenger-Tank
 11% | Mutant
  4% | Executioner

 Dominant Class 
----------------
                Mutant | -10/Materials
                Mutant | -10/Subcaves
        Scavenger-Tank | -8/Materials
        Scavenger-Tank | -7/Factory
      Scavenger-Gunner | -6/Factory
      Scavenger-Gunner | -6/Extension
      Scavenger-Gunner | -6/Cetus
      Scavenger-Gunner | -6/Archives
      Scavenger-Gunner | -6/Hub_04(d)
      Scavenger-Gunner | -5/Factory
      Scavenger-Gunner | -5/Upper Caves
      Scavenger-Gunner | -5/Warlord
      Scavenger-Gunner | -4/Proximity Caves
 Scavenger-Executioner | -4/Factory
 Scavenger-Executioner | -4/Upper Caves
 Scavenger-Executioner | -4/Upper Caves
 Scavenger-Executioner | -4/Zhirov
 Scavenger-Executioner | -3/Proximity Caves
 Scavenger-Executioner | -3/Research
 Scavenger-Executioner | -3/Testing
 Scavenger-Executioner | -2/Research
 Scavenger-Executioner | -1/Access
        Scavenger-Tank | -1/Command

 Resources                       | -11  -10  -10  -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
-----------                Run   | Yrd  Mat  Sub  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Acc  Com  
Matter Collected           8367  | 217  262  215  1215 423  1291 294  169  60   154  40   20   140  10   237  109  229  .    373  140  1490 766  405  108  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            19754 | .    348  150  1745 521  2518 1348 221  164  1264 168  131  33   838  711  296  392  .    688  522  3013 1188 2271 1224 
  Parts                    687   | .    22   6    62   15   77   49   12   6    38   7    4    2    16   33   8    4    .    28   25   105  43   73   52   
Haulers Intercepted        12    | .    1    .    4    1    2    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    1    .    
Recyclers Shooed           10    | .    1    .    2    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      67    | .    .    .    .    .    .    .    .    .    .    .    4    .    23   .    8    4    .    28   .    .    .    .    .    
  Prevented                1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Combat Hostiles Destroyed  305  | .   9   5   23  9   37  17  3   2   22  3   2   4   11  8   4   6   .   13  5   48  26  34  14  
  Guns                     105  | .   7   .   15  9   23  10  .   .   4   .   1   1   3   6   3   2   .   9   1   10  1   .   .   
  Cannons                  154  | .   1   4   8   .   9   4   3   2   15  3   1   3   4   2   .   2   .   2   4   30  16  29  12  
  AOE                      2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Classes Destroyed          28   | .   4   1   5   1   3   2   .   .   3   .   .   2   .   .   .   .   .   1   .   4   2   .   .   
  Worker                   10   | .   .   .   2   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   2   
  Builder                  13   | .   .   .   .   1   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   2   .   
  Hauler                   12   | .   1   .   4   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   1   .   
  Recycler                 11   | .   .   .   4   2   1   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Mechanic                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Operator                 5    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   2   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Watcher                  27   | .   2   .   5   .   3   3   1   .   2   .   .   .   .   1   .   .   .   .   1   1   3   2   3   
  Swarmer                  24   | .   3   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   4   1   3   8   .   .   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    140  | .   6   .   16  9   29  6   .   .   14  1   .   .   6   4   3   .   .   6   1   21  3   12  3   
  Brawler                  17   | .   .   .   2   .   3   .   .   .   1   1   .   1   3   .   1   .   .   .   .   4   .   1   .   
  Duelist                  5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Researcher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Sentry                   20   | .   .   .   4   .   2   3   .   2   1   .   .   .   1   1   .   .   .   1   .   .   2   2   1   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hunter                   34   | .   .   .   1   .   .   .   .   .   2   .   2   .   .   3   .   4   .   .   2   9   3   7   1   
  Programmer               27   | .   .   .   .   .   2   2   .   .   1   1   .   .   .   .   .   2   .   .   1   7   1   6   4   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Q-Series                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Behemoth                 4    | .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  7    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   5   .   1   
  Executioner              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Subdweller               5    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Marauder                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           12   | .   3   3   6   6   8   5   2   2   7   2   3   2   6   5   4   2   .   5   2   12  6   11  5   
  Combat Bots Only         11   | .   3   3   3   4   7   5   2   2   6   2   3   2   6   4   4   2   .   5   2   6   6   11  4   
Max Kills in Single Turn   2    | .   1   1   2   2   2   2   1   1   2   1   1   1   1   1   1   1   .   1   2   2   2   2   2   
  Gunslinging              1    | .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -8    -7    -6    -6    -6    -6    -6    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -1    -1    
--------                   Run   | Yrd   Mat   Sub   Mat   Fac   Fac   Ext   Cet   Arc   Hub   Fac   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Tes   Res   Acc   Com   
Hostile Shots Fired        2810  | .     42    26    116   36    228   107   39    9     203   10    37    1     26    28    40    73    .     71    19    406   223   490   580   
  Missed                   693   | .     10    12    27    10    74    41    14    .     77    2     13    .     7     5     5     20    .     12    9     82    44    95    134   
Damage Taken               37077 | .     334   358   1296  303   2621  929   684   214   1952  159   441   26    240   275   428   710   .     866   173   6137  4057  6378  8496  
  Core                     3265  | .     124   82    174   13    310   79    91    .     211   .     .     .     33    56    57    11    .     99    .     218   88    195   1424  
  Absorbed by Shields      2027  | .     .     .     92    104   336   32    85    .     .     .     .     25    166   67    340   272   .     437   66    5     .     .     .     
  Reduced by Siege Mode    1203  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     63    86    .     76    .     256   173   531   18    
  Redirected to Shielding  253   | .     .     .     .     .     .     81    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     59    113   
  Ignored by Resistances   5128  | .     .     .     .     .     79    .     .     .     .     .     .     .     .     .     .     .     .     .     .     219   666   2075  2089  
  Regen/Repaired (Parts)   6887  | .     54    .     48    .     96    .     .     .     .     .     .     471   .     175   .     .     .     .     .     1852  1714  1274  1203  
Core Remaining (%)         71    | 100   .     17    68    98    .     .     .     .     18    .     .     .     96    .     .     .     .     80    .     76    93    .     .     
Volleys Fired              834   | .     51    40    91    26    86    49    17    5     46    5     5     10    18    23    8     20    .     20    10    139   65    70    30    
  Largest                  6     | .     2     2     3     3     4     4     4     4     4     4     4     4     4     6     6     6     .     6     6     6     5     5     5     
  Hottest                  572   | .     100   140   115   84    269   270   290   290   330   220   220   150   270   295   215   225   .     245   399   506   539   539   572   
Shots Fired                2893  | .     90    63    269   77    316   180   48    13    174   20    19    28    69    95    46    99    .     114   60    503   234   270   106   
  Gun                      1444  | .     72    .     212   77    234   157   12    2     43    10    13    18    51    81    38    79    .     93    20    227   5     .     .     
  Cannon                   1444  | .     18    58    57    .     82    23    36    11    131   10    6     10    18    14    8     20    .     21    40    276   229   270   106   
  Launcher                 5     | .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  907   | .     16    12    248   77    147   .     .     .     .     .     .     .     .     45    14    46    .     57    10    148   59    28    .     
  Thermal                  1918  | .     74    51    11    .     169   180   48    13    174   20    19    27    69    50    32    53    .     57    50    298   175   242   106   
  Explosive                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          37    | .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     27    .     .     .     
  Entropic                 31    | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     30    .     .     .     
  Robot Hit Streak         50    | .     11    10    26    9     25    50    16    8     19    20    4     8     27    30    25    15    .     31    17    22    26    24    15    
  Robot Miss Streak        7     | .     5     3     7     6     4     2     1     1     3     3     1     2     1     2     2     3     .     3     2     4     3     3     4     
  Penetration Max          2     | .     .     .     1     .     1     .     .     .     .     .     .     .     .     1     .     .     .     1     .     2     .     .     .     
  Secondary Targets        19    | .     .     .     3     2     13    1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     .     .     1     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1915  | .     49    28    183   60    243   140   28    9     116   15    11    20    59    62    35    68    .     70    37    319   138   162   63    
  Core Hits                871   | .     20    8     81    57    192   55    11    5     43    6     4     9     19    28    11    15    .     27    16    129   38    67    30    
  Critical Kills           35    | .     .     .     .     .     4     .     .     .     4     .     .     .     3     .     .     1     .     1     .     4     10    5     3     
  Critical Parts Destroyed 4     | .     .     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
  Critical Strikes         90    | .     5     .     4     1     8     10    .     .     8     .     .     .     5     1     .     3     .     2     .     23    12    5     3     
    Burn                   31    | .     4     .     .     .     3     10    .     .     4     .     .     .     2     1     .     2     .     .     .     5     .     .     .     
    Meltdown               33    | .     .     .     .     .     2     .     .     .     4     .     .     .     3     .     .     1     .     1     .     4     10    5     3     
    Destroy                6     | .     .     .     1     1     3     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
    Blast                  9     | .     1     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     .     .     
    Sunder                 11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     .     .     
Melee Attacks              4     | .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 4     | .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           58468 | .     650   706   2945  1421  5490  3132  878   236   3812  601   298   567   1876  1641  880   1862  .     1657  1177  11120 7015  7224  3280  
  Guns                     22085 | .     487   .     2158  1236  4140  2712  76    39    741   201   217   271   1344  1238  718   1148  .     1276  385   3621  77    .     .     
  Cannons                  35641 | .     163   520   779   .     1346  416   802   197   2990  395   81    296   532   403   162   714   .     381   792   7230  6938  7224  3280  
  Explosions               632   | .     .     186   .     185   .     .     .     .     81    .     .     .     .     .     .     .     .     .     .     180   .     .     .     
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  110   | .     .     .     8     .     4     4     .     .     .     5     .     .     .     .     .     .     .     .     .     89    .     .     .     
  Kinetic                  15617 | .     145   272   2561  1236  2597  .     .     .     .     .     .     .     .     654   254   529   .     685   117   3383  2359  825   .     
  Thermal                  40150 | .     505   434   194   .     2889  3128  878   236   3812  596   298   567   1876  987   626   1333  .     972   1060  5424  4656  6399  3280  
  Explosive                365   | .     .     .     .     185   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     180   .     .     .     
  Electromagnetic          501   | .     .     .     182   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     319   .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 1725  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1725  .     .     .     
Highest Corruption         18    | .     .     .     3     .     6     6     13    13    15    5     5     5     .     .     .     .     .     .     .     10    1     13    18    
  Average Corruption       5     | .     .     .     1     .     5     6     6     13    14    3     5     5     .     .     .     .     .     .     .     5     1     6     13    
  Corruption Purged        6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  261   | .     .     .     25    .     32    33    16    16    33    1     1     2     .     .     .     .     .     .     .     32    14    24    32    
    Message Errors         50    | .     .     .     5     .     4     7     1     4     10    1     .     1     .     .     .     .     .     .     .     6     1     3     7     
    Matter Fused           55    | .     .     .     8     .     10    6     6     3     7     .     .     .     .     .     .     .     .     .     .     5     4     3     3     
    Heat Flow Errors       31    | .     .     .     3     .     3     4     3     .     1     .     .     .     .     .     .     .     .     .     .     7     2     3     5     
    Energy Discharges      34    | .     .     .     4     .     5     6     3     2     3     .     .     1     .     .     .     .     .     .     .     2     2     2     4     
    Parts Rejected         6     | .     .     .     .     .     .     .     .     .     3     .     1     .     .     .     .     .     .     .     .     1     .     .     1     
    Parts Fused            3     | .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      24    | .     .     .     2     .     4     4     1     1     3     .     .     .     .     .     .     .     .     .     .     3     1     3     2     
    Data Loss (major)      13    | .     .     .     1     .     1     2     1     1     1     .     .     .     .     .     .     .     .     .     .     .     1     4     1     
    Misfires               11    | .     .     .     1     .     1     3     1     .     1     .     .     .     .     .     .     .     .     .     .     2     2     .     .     
    Alerts                 5     | .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     2     .     1     .     
    Misdirections          3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
    Weapon Failures        26    | .     .     .     .     .     2     1     .     3     4     .     .     .     .     .     .     .     .     .     .     4     1     5     6     
Overload Shots             39    | .     .     .     .     .     10    3     5     .     7     .     .     .     9     5     .     .     .     .     .     .     .     .     .     
Overflow Damage            1333  | .     8     .     .     105   17    2     .     .     68    33    .     22    .     .     .     30    .     2     .     225   430   276   115   
  Projectiles              1181  | .     8     .     .     .     17    2     .     .     68    33    .     22    .     .     .     30    .     2     .     178   430   276   115   
  Explosions               152   | .     .     .     .     105   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     47    .     .     .     
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 47    | .     2     1     12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     8     20    3     .     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Kinetic                  39    | .     2     1     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     7     16    3     .     
  Secondary                7     | .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     
Self-Inflicted Damage      99    | .     .     37    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     62    .     .     .     
  Shots                    2     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Rammed                   9     | .     .     .     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     
Targets Rammed             12    | .     .     .     1     .     2     1     .     .     .     1     .     .     .     .     .     .     .     .     .     7     .     .     .     
  Kicked                   2     | .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Highest Temperature        469   | .     360   114   262   129   233   381   195   75    344   207   111   .     126   171   88    90    .     347   264   462   417   469   288   
  Average Temperature      114   | .     125   37    81    33    63    102   65    38    115   90    45    .     57    68    39    33    .     117   110   138   178   178   109   
  Received Heat Transfer   6169  | .     105   72    648   179   1133  245   99    27    588   9     126   .     33    .     92    .     .     123   .     1250  396   792   252   
  Effects                  37    | .     6     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     3     11    14    .     
    Shutdowns              10    | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     2     4     .     
    Energy Bleed           5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     .     
    Interference           18    | .     3     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     6     6     .     
    Damage (minor)         1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (major)         3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     
Siege Activations          43    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     2     .     4     3     14    9     5     3     
  Total Turns              993   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     30    28    51    .     56    58    327   174   238   31    
  Longest Duration         119   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    28    26    .     34    40    69    36    119   19    
Robots Corrupted           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Combat Hostiles          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Parts Fried              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Robots Melted              47    | .     1     .     .     .     5     3     .     .     4     .     .     .     4     .     1     2     .     2     .     7     10    5     3     
  Combat Hostiles          43    | .     1     .     .     .     5     3     .     .     3     .     .     .     4     .     1     2     .     2     .     6     9     5     2     
  Parts Melted             136   | .     5     1     .     .     24    13    .     .     9     1     5     .     9     .     1     9     .     4     3     27    7     14    4     
  Heat Transferred         52889 | .     1776  777   407   .     4936  6424  1398  324   4695  496   383   794   2691  1475  940   1886  .     1747  1224  8357  4220  5110  2829  
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      2     | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
-------                    Run  | Yrd  Mat  Sub  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Acc  Com  
Peak Influence             1791 | .    207  .    356  371  637  461  426  286  1181 677  .    .    .    336  .    .    .    .    162  1105 1389 1791 1568 
  Initial                  1139 | .    .    .    .    109  83   261  198  90   100  573  .    .    .    28   .    .    .    .    27   6    621  824  1139 
  Average                  515  | .    64   .    150  216  488  271  268  264  617  587  .    .    .    111  .    .    .    .    53   564  1066 1231 1315 
Maximum Alert Level        5    | .    1    .    1    1    2    2    2    1    4    2    .    .    .    1    .    .    .    .    .    4    4    5    4    
  Low Security (%)         28   | 100  87   .    61   55   6    13   5    13   14   .    .    .    .    89   .    .    .    .    100  9    .    .    .    
  Level 1                  23   | .    12   .    38   44   7    83   94   86   20   .    .    .    .    10   .    .    .    .    .    23   .    .    .    
  Level 2                  18   | .    .    .    .    .    86   3    .    .    29   100  .    .    .    .    .    .    .    .    .    29   3    .    .    
  Level 3                  14   | .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    .    36   47   28   .    
  Level 4                  14   | .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    49   60   100  
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          64   | .    2    .    3    5    8    1    .    .    12   .    .    .    .    2    .    .    .    .    6    17   2    6    .    
  Investigation            8    | .    2    .    3    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Extermination            11   | .    .    .    .    .    2    .    .    .    1    .    .    .    .    1    .    .    .    .    .    5    .    2    .    
  Reinforcement            28   | .    .    .    .    2    3    .    .    .    5    .    .    .    .    1    .    .    .    .    5    8    2    2    .    
  Assault                  10   | .    .    .    .    .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    3    .    2    .    
  Garrison                 7    | .    .    .    .    3    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Distress Signals           26   | .   .   .   1   .   .   .   2   .   1   .   .   1   .   2   .   .   .   .   5   1   7   4   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              507  | .   16  5   34  11  49  24  9   4   43  7   3   31  14  13  4   6   .   13  14  75  49  49  34  
  Peak Tracking Total      12   | .   4   2   5   4   7   5   5   2   7   4   3   9   7   5   4   2   .   5   6   9   7   10  12  
  Tactical Retreats        16   | .   .   .   1   .   2   1   .   .   1   1   1   .   .   .   .   .   .   .   .   1   2   5   1   

 Traps                          | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Traps Triggered            16   | .   3   .   2   .   3   4   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   .   3   5   .   .   1   .   .   1   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Machines Disabled          54   | .   .   .   2   1   6   .   2   1   7   .   .   1   .   3   .   .   .   .   .   15  8   5   3   
  Max in Single Turn       5    | .   .   .   1   1   5   .   1   .   1   .   .   1   .   2   .   .   .   .   .   2   1   2   2   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Machines Accessed          58   | .   4   .   7   1   1   13  3   1   5   1   .   7   .   1   .   .   8   .   2   3   .   .   1   
  Terminals                32   | .   2   .   5   .   .   12  3   .   5   1   .   .   .   .   .   .   .   .   1   2   .   .   1   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Repair Stations          4    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                188  | .   11  .   18  1   2   29  8   25  9   2   .   22  .   6   .   .   44  .   4   5   .   .   2   
  Successful               130  | .   7   .   9   .   2   12  2   25  2   .   .   22  .   4   .   .   44  .   .   1   .   .   .   
  Failed                   58   | .   4   .   9   1   .   17  6   .   7   2   .   .   .   2   .   .   .   .   4   4   .   .   2   
    Catastrophic           14   | .   .   .   1   1   .   3   3   .   .   1   .   .   .   .   .   .   .   .   2   3   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   27   | .   4   .   11  .   .   1   1   4   5   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminals                72   | .   4   .   14  .   .   27  8   .   9   2   .   .   .   .   .   .   .   .   2   4   .   .   2   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Repair Stations          13   | .   2   .   3   .   2   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   5   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             109  | .   .   .   4   .   .   10  2   25  1   .   .   22  .   .   .   .   44  .   .   1   .   .   .   
  Record                   74   | .   .   .   .   .   .   .   2   25  .   .   .   15  .   .   .   .   32  .   .   .   .   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Prototype ID Bank        10   | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   4   .   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   .   6   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       10   | .   2   .   2   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Scan Component           5    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Repair                   5    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   3   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Process                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         6    | .   2   .   2   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                6    | .   2   .   2   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 6    | .   2   .   2   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         38   | .   3   .   7   1   1   10  3   .   5   1   .   .   .   1   .   .   .   .   2   3   .   .   1   
  Full Trace Events        6    | .   1   .   2   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   11  .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             5    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Time                     208  | .   26  .   26  .   44  .   .   .   .   .   .   .   .   112 .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          727  | .   727 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         830  | .   830 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     10   | .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
------------               Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    9    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   4   3   .   .   
  Machine Destruction      5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             14   | .   .   .   .   .   .   6   .   .   .   .   .   5   2   .   .   .   .   .   .   1   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Acc  Com  
Total Allies               27   | .    .    .    .    .    .    14   5    .    .    .    .    5    2    .    .    .    .    .    .    1    .    .    .    
  Largest Group            8    | .    .    .    .    .    .    5    8    4    3    .    .    5    4    4    1    1    1    1    1    1    .    .    .    
  Highest-Rated Group      699  | .    .    .    .    .    .    287  699  447  288  .    .    307  239  225  65   65   64   64   64   152  .    .    .    
  Highest-Rated Ally       159  | .    .    .    .    .    .    159  159  159  96   .    .    68   68   65   65   65   64   64   64   152  .    .    .    
Total Orders               19   | .    .    .    .    .    .    .    .    .    1    .    .    9    6    1    .    2    .    .    .    .    .    .    .    
  STAY                     8    | .    .    .    .    .    .    .    .    .    .    .    .    4    3    .    .    1    .    .    .    .    .    .    .    
  FOLLOW                   9    | .    .    .    .    .    .    .    .    .    1    .    .    4    3    .    .    1    .    .    .    .    .    .    .    
  GUARD                    2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
Ally Attacks               258  | .    .    .    .    .    .    43   69   12   75   .    .    22   10   5    .    .    .    .    .    22   .    .    .    
  Total Damage             8934 | .    .    .    .    .    .    682  2586 340  2020 .    .    1486 527  163  .    .    .    .    .    1130 .    .    .    
  Kills                    37   | .    .    .    .    .    .    6    8    2    9    .    .    6    2    1    .    .    .    .    .    3    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              3    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    

 Intel                          | -11 -10 -10 -8  -7  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Fac Fac Ext Cet Arc Hub Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Sub  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Acc  Com  
Turns Passed               20058 | 74   884  1164 1690 464  1966 1256 569  362  709  218  49   1278 539  579  511  452  350  620  949  1714 2339 842  480  
Spaces Moved               9314  | 54   443  622  608  216  898  585  287  261  406  96   24   813  388  212  296  227  202  235  466  672  873  193  237  
  Core                     114   | 22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    92   
  Treads                   6249  | .    276  622  608  216  848  180  .    .    .    .    .    .    .    190  296  227  202  235  466  672  873  193  145  
  Legs                     2752  | .    .    .    .    .    50   405  287  261  406  96   24   813  388  22   .    .    .    .    .    .    .    .    .    
  Wheels                   199   | 32   167  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   100  160  160  162  120  120  120  120  120  120  120  115  115  115  160  160  160  160  158  148  150  163  50   
  Average Speed            161   | 104  140  160  203  162  163  156  163  120  120  187  120  118  115  155  160  160  161  211  159  151  225  242  133  
  Slowest Speed            255   | 150  240  160  245  162  243  240  190  120  190  190  120  120  115  160  160  160  240  240  163  238  246  255  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Exploration Rate (%)       41    | 5    44   32   48   5    21   74   83   98   45   4    6    90   71   8    57   46   64   50   21   60   35   6    14   
  Regions Visited          23
    Branch Regions         14
  Pre-discovered Areas     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
  Known Exits Taken        14    | .    .    .    1    1    1    .    .    .    1    1    1    1    1    1    1    1    1    1    1    .    .    .    .    
  Unknown Exits Taken      9     | 1    1    1    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    
Scrap Searched             14    | .    .    4    .    .    .    .    .    .    .    .    .    .    1    .    2    2    .    5    .    .    .    .    .    
Spaces Dug                 14    | .    1    .    .    .    2    3    .    .    .    .    .    .    .    1    .    .    .    .    .    2    5    .    .    
Terrain Destroyed          553   | .    1    62   2    26   52   10   7    4    31   2    4    2    5    10   9    10   .    22   20   106  73   78   17   
  Melee                    1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               359   | .    .    3    2    .    7    10   7    4    27   2    4    2    5    10   9    10   .    22   20   71   49   78   17   
  AOE                      193   | .    .    59   .    26   45   .    .    .    4    .    .    .    .    .    .    .    .    .    .    35   24   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -7   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Acc  Com  
Total                      12436 | 71   610  723  871  272  1187 809  354  297  502  121  31   1110 438  409  311  263  231  302  647  1067 1092 390  328  
  Wait                     1317  | .    72   33   85   15   95   54   8    30   30   6    .    193  6    142  6    12   .    33   146  135  95   107  14   
  Move                     9291  | 53   442  621  607  215  897  584  286  260  405  95   23   812  387  211  295  226  201  234  465  671  872  192  237  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  296   | 12   20   7    32   6    42   21   11   1    5    8    1    11   1    14   1    .    11   7    7    33   25   5    15   
  Fast Attach              33    | .    1    2    3    .    3    .    3    .    2    .    .    1    .    3    .    2    1    .    4    5    .    1    2    
  Attach                   175   | 6    7    2    12   3    20   12   3    1    10   4    2    1    .    3    .    1    5    2    1    31   13   11   25   
  Detach                   9     | .    .    .    1    .    .    .    1    .    .    1    .    .    .    .    .    .    1    .    .    2    2    .    1    
  Swap                     129   | .    10   7    17   4    18   13   10   .    2    .    .    12   1    2    .    .    2    3    1    20   4    2    1    
  Drop                     180   | .    5    9    22   3    24   11   15   .    1    1    .    11   2    11   1    2    10   3    11   17   16   2    3    
  Fire                     834   | .    51   40   91   26   86   49   17   5    46   5    5    10   18   23   8    20   .    20   10   139  65   70   30   
  Melee                    4     | .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    10    | .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
  Escape Stasis            19    | .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   137   | .    .    .    .    .    .    45   .    .    1    .    .    59   23   .    .    .    .    .    2    7    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub])
-10/Subcaves
-8/Materials
-7/Factory
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 2 exits: *Fac x2)
-5/Factory
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research
-3/Testing
-2/Research
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
     9 | -11/Scrapyard      | Discovered new exit (range 15)
    75 | -11/Scrapyard      | Entered Materials
   311 | -10/Materials      | Build established: Mutant
   384 | -10/Materials      | Discovered new exit (range 10)
   510 | -10/Materials      | Discovered new exit (range 10)
   572 | -10/Materials      | Repaired Lgt. Treads
   715 | -10/Materials      | Discovered new exit (range 6)
   959 | -10/Materials      | Entered Subcaves
  1143 | -10/Subcaves       | Discovered new exit (range 12)
  1608 | -10/Subcaves       | Core integrity fell below 50%
  1707 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  1904 | -10/Subcaves       | Core integrity fell below 20%
  2123 | -10/Subcaves       | Entered Materials
  2123 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  2766 | -8/Materials       | Lost 3 parts (2n1w)
  3079 | -8/Materials       | Build established: Scavenger-Tank
  3671 | -8/Materials       | Discovered new exit (range 11)
  3772 | -8/Materials       | Repaired Lgt. Treads
  3810 | -8/Materials       | Identified exit to Factory
  3813 | -8/Materials       | Entered Factory
  3813 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  4005 | -7/Factory         | Garrison activated, responded to threat
  4128 | -7/Factory         | Discovered new exit (range 15)
  4244 | -7/Factory         | Identified exit to Factory
  4277 | -7/Factory         | Entered another Factory area
  4277 | -6/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  4557 | -6/Factory         | Garrison activated, responded to threat
  4564 | -6/Factory         | Destroyed 7 combat bots
  4712 | -6/Factory         | Lost 3 parts (1n2u)
  4955 | -6/Factory         | Build established: Scavenger-Gunner
  4977 | -6/Factory         | First assault squad dispatched
  5371 | -6/Factory         | Lost 3 parts (1p1n1w)
  5441 | -6/Factory         | Repaired Med. Treads
  6166 | -6/Factory         | Lost 3 parts (1p2n)
  6215 | -6/Factory         | Discovered new exit (range 16)
  6242 | -6/Factory         | Identified exit to Extension
  6243 | -6/Factory         | Entered Extension
  6398 | -6/Extension       | Rescued a captive Derelict
  6486 | -6/Extension       | Rescued a captive Derelict
  6576 | -6/Extension       | Rescued a captive Derelict
  6588 | -6/Extension       | Rescued a captive Derelict
  6655 | -6/Extension       | Rescued a captive Derelict
  6712 | -6/Extension       | Spotted B-75 Beast
  6737 | -6/Extension       | Spotted B-75 Beast
  6767 | -6/Extension       | Destroyed B-75 Beast
  6782 | -6/Extension       | Lost 4 allies
  6784 | -6/Extension       | Destroyed B-75 Beast
  6811 | -6/Extension       | Lost 4 parts (1p2n1u)
  6918 | -6/Extension       | Disrupted transfer network
  7356 | -6/Extension       | Lost 3 allies
  7411 | -6/Extension       | Rescued A7
  7445 | -6/Extension       | Rescued a captive Derelict
  7446 | -6/Extension       | Rescued a captive Derelict
  7482 | -6/Extension       | Discovered new exit (range 10)
  7483 | -6/Extension       | Discovered new exit (range 6)
  7499 | -6/Extension       | Entered Cetus
  7499 | -6/Cetus           | Accompanied by 5 allies (A7)
  7504 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  7517 | -6/Cetus           | Spotted Cetus Guard
  7517 | -6/Cetus           | Spotted Cetus Guard
  7522 | -6/Cetus           | Spotted Cetus Guard
  7522 | -6/Cetus           | Spotted Cetus Guard
  7526 | -6/Cetus           | Destroyed Cetus Guard
  7537 | -6/Cetus           | Allies destroyed Cetus Guard
  7538 | -6/Cetus           | Destroyed Cetus Guard
  7539 | -6/Cetus           | Allies destroyed Cetus Guard
  7633 | -6/Cetus           | Started Cetus Manufacturing Module
  7658 | -6/Cetus           | Manufactured an Enhanced Grunt
  7683 | -6/Cetus           | Manufactured an Enhanced Grunt
  7708 | -6/Cetus           | Manufactured an Enhanced Grunt
  7733 | -6/Cetus           | Manufactured an Enhanced Grunt
  7745 | -6/Cetus           | Escorted A7 to Cetus Mainframe
  7758 | -6/Cetus           | Manufactured an Enhanced Grunt
  7820 | -6/Cetus           | Discovered new exit (range 15)
  7855 | -6/Cetus           | Spotted Cetus Guard
  7855 | -6/Cetus           | Spotted Cetus Guard
  7858 | -6/Cetus           | Spotted Cetus Guard
  7861 | -6/Cetus           | Spotted Cetus Guard
  7876 | -6/Cetus           | Core integrity fell below 50%
  7883 | -6/Cetus           | Allies destroyed Cetus Guard
  7885 | -6/Cetus           | Allies destroyed Cetus Guard
  7886 | -6/Cetus           | Destroyed Cetus Guard
  7896 | -6/Cetus           | Allies destroyed Cetus Guard
  7897 | -6/Cetus           | Discovered new exit (range 16)
  7909 | -6/Cetus           | Lost 4 allies
  7954 | -6/Cetus           | Met Revision 17
  8063 | -6/Cetus           | System corruption reached 10%
  8068 | -6/Cetus           | Entered Archives
  8068 | -6/Archives        | Accompanied by 4 allies (A7)
  8073 | -6/Archives        | Received a hacking code to weaken MAIN.C
  8130 | -6/Archives        | Unable to access archive contents
  8134 | -6/Archives        | Discovered new exit (range 15)
  8149 | -6/Archives        | Unable to access archive contents
  8153 | -6/Archives        | Discovered new exit (range 15)
  8163 | -6/Archives        | Unable to access archive contents
  8242 | -6/Archives        | Discovered new exit (range 14)
  8315 | -6/Archives        | Unable to access archive contents
  8430 | -6/Archives        | Entered Hub_04(d)
  8430 | -6/Hub_04(d)       | Accompanied by 3 allies
  8771 | -6/Hub_04(d)       | Garrison activated, responded to threat
  8780 | -6/Hub_04(d)       | First assault squad dispatched
  8805 | -6/Hub_04(d)       | Discovered new exit (range 2)
  8912 | -6/Hub_04(d)       | Identified exit to Factory
  9080 | -6/Hub_04(d)       | Discovered exit to Factory (range 11)
  9121 | -6/Hub_04(d)       | Core integrity fell below 20%
  9139 | -6/Hub_04(d)       | Entered Factory
  9139 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
  9150 | -5/Factory         | Lost 6 parts (1p1n4w)
  9332 | -5/Factory         | Discovered new exit (range 8)
  9355 | -5/Factory         | Identified exit to Upper Caves
  9357 | -5/Factory         | Entered Upper Caves
  9399 | -5/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
  9403 | -5/Upper Caves     | Identified exit to Warlord
  9404 | -5/Upper Caves     | Learned location of 1 exit from Factory
  9406 | -5/Upper Caves     | Entered Warlord
  9469 | -5/Warlord         | System corruption cleaned by Quarantine Array
  9596 | -5/Warlord         | Found Prototype Device
  9597 | -5/Warlord         | Identified Minesniffer Drone Bay
  9730 | -5/Warlord         | Visited the Vortex Lab
  9736 | -5/Warlord         | Warlord's base attacked by MAIN.C
  9740 | -5/Warlord         | Found Prototype Energy Cannon
  9742 | -5/Warlord         | Found Prototype Energy Cannon
  9743 | -5/Warlord         | Identified Vortex Cannon (x2)
  9860 | -5/Warlord         | Learned Armory trap positions
  9860 | -5/Warlord         | Learned Quarantine trap positions
  9861 | -5/Warlord         | Learned 4 Armory zone layouts
  9861 | -5/Warlord         | Learned 4 Testing zone layouts
  9861 | -5/Warlord         | Learned 4 Command zone layouts
  9861 | -5/Warlord         | Learned Armory security intel
  9861 | -5/Warlord         | Learned Research security intel
  9861 | -5/Warlord         | Learned Factory scanalyzer intel
  9861 | -5/Warlord         | Learned Armory garrison access intel
 10082 | -5/Warlord         | Met Warlord
 10086 | -5/Warlord         | Warlord forces counterattacked
 10151 | -5/Warlord         | Found Prototype Device
 10152 | -5/Warlord         | Identified Exp. Focal Shield
 10167 | -5/Warlord         | Found Prototype Reactor
 10167 | -5/Warlord         | Identified Vortex Chain Reactor
 10173 | -5/Warlord         | Found Prototype Device
 10176 | -5/Warlord         | Identified Exp. Cloaking Device
 10182 | -5/Warlord         | Found Prototype Processor
 10183 | -5/Warlord         | Identified Spectral Analyzer
 10400 | -5/Warlord         | Spotted Executioner
 10411 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 10579 | -5/Warlord         | Spotted Striker
 10587 | -5/Warlord         | Destroyed Striker
 10644 | -5/Warlord         | Spotted Executioner
 10644 | -5/Warlord         | Discovered new exit (range 22)
 10675 | -5/Warlord         | Identified exit to Proximity Caves
 10684 | -5/Warlord         | Entered Proximity Caves
 10684 | -4/Proximity Caves | Accompanied by 4 allies
 10988 | -4/Proximity Caves | Spotted B-86 Titan
 11012 | -4/Proximity Caves | Destroyed B-86 Titan
 11055 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 11182 | -4/Proximity Caves | Discovered new exit (range 16)
 11198 | -4/Proximity Caves | Identified exit to Factory
 11223 | -4/Proximity Caves | Entered Factory
 11223 | -4/Factory         | Accompanied by 4 allies
 11223 | -4/Factory         | Evolved 2 slots: Weapon x2
 11224 | -4/Factory         | Identified exit to Upper Caves
 11225 | -4/Factory         | Loaded intel: 4 scanalyzer locations
 11285 | -4/Factory         | Repaired Hvy. Plasma Cannon
 11349 | -4/Factory         | Repaired Adv. Particle Charger
 11660 | -4/Factory         | Build established: Scavenger-Executioner
 11719 | -4/Factory         | Found Quantum Capacitor
 11802 | -4/Factory         | Entered Upper Caves
 11802 | -4/Upper Caves     | Accompanied by 1 ally
 12170 | -4/Upper Caves     | Learned location of Quarantine (-2)
 12286 | -4/Upper Caves     | Discovered new exit (range 11)
 12302 | -4/Upper Caves     | Identified exit to Upper Caves
 12313 | -4/Upper Caves     | Entered another Upper Caves area
 12313 | -4/Upper Caves     | Accompanied by 1 ally
 12402 | -4/Upper Caves     | Learned location of Armory (-4)
 12709 | -4/Upper Caves     | Discovered new exit (range 9)
 12755 | -4/Upper Caves     | Identified exit to Zhirov
 12765 | -4/Upper Caves     | Entered Zhirov
 12765 | -4/Zhirov          | Accompanied by 1 ally
 12765 | -4/Zhirov          | Discovered new exit (range 3)
 12767 | -4/Zhirov          | Identified exit to Proximity Caves
 12794 | -4/Zhirov          | Met Zhirov
 12858 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 12895 | -4/Zhirov          | Found Alien Artifact
 12896 | -4/Zhirov          | Identified Integrated Dissipator
 12896 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 12923 | -4/Zhirov          | Found Alien Artifact
 13115 | -4/Zhirov          | Entered Proximity Caves
 13115 | -3/Proximity Caves | Accompanied by 1 ally
 13121 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 13699 | -3/Proximity Caves | Discovered new exit (range 13)
 13730 | -3/Proximity Caves | Identified exit to Research
 13735 | -3/Proximity Caves | Entered Research
 13735 | -3/Research        | Accompanied by 1 ally
 13735 | -3/Research        | Evolved 2 slots: Propulsion x2
 13935 | -3/Research        | Revision forces began assault on 0b10
 13969 | -3/Research        | Met up with Revision 17++
 14277 | -3/Research        | P-80 Master assimilated allied Revision
 14435 | -3/Research        | Research terminal network offline
 14581 | -3/Research        | Discovered new exit (range 12)
 14600 | -3/Research        | Identified exit to Testing
 14680 | -3/Research        | Spotted Executioner
 14683 | -3/Research        | Spotted Striker
 14684 | -3/Research        | Entered Testing
 14684 | -3/Testing         | Accompanied by 1 ally
 14753 | -3/Testing         | Found Prototype Ballistic Gun
 14753 | -3/Testing         | Identified Hyp. Multirail
 14789 | -3/Testing         | Found Prototype Energy Gun
 14789 | -3/Testing         | Identified Tachyon Dispersion Ray
 14817 | -3/Testing         | Build established: Executioner
 15101 | -3/Testing         | Lost 5 parts (1p1n1u2w)
 15170 | -3/Testing         | Scanned by Researcher
 15189 | -3/Testing         | Found Prototype Protection
 15190 | -3/Testing         | Identified Lgt. Regenerative Plating
 15195 | -3/Testing         | Found Prototype Protection
 15196 | -3/Testing         | Identified Med. Regenerative Plating
 15200 | -3/Testing         | Found Prototype Protection
 15206 | -3/Testing         | Found Lgt. Regenerative Plating
 15356 | -3/Testing         | Build established: Scavenger-Executioner
 15408 | -3/Testing         | Found Prototype Device
 15408 | -3/Testing         | Identified AEGIS Remote Shield
 15413 | -3/Testing         | Identified SHELL Armor
 15434 | -3/Testing         | First assault squad dispatched
 15504 | -3/Testing         | Found Prototype Energy Gun
 15504 | -3/Testing         | Identified Warp Gun
 15510 | -3/Testing         | Identified Transdimensional Reconstructor
 15510 | -3/Testing         | Warped through subspace
 15652 | -3/Testing         | Lost 5 parts (1p4w)
 15730 | -3/Testing         | System corruption reached 10%
 15828 | -3/Testing         | Lost 3 parts (1p1u1w)
 15975 | -3/Testing         | Spotted PY-VYL8WC8833
 15991 | -3/Testing         | Rewired PY-VYL8WC8833
 16073 | -3/Testing         | Discovered new exit (range 12)
 16093 | -3/Testing         | Spotted Alpha 7
 16120 | -3/Testing         | Destroyed Alpha 7
 16304 | -3/Testing         | Garrison activated, responded to threat
 16335 | -3/Testing         | Build established: Executioner
 16398 | -3/Testing         | Entered Research
 16398 | -2/Research        | Warlord forces began assault on 0b10
 16398 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 16508 | -2/Research        | Research machine network offline
 16747 | -2/Research        | Spotted B-90 Cyclops
 16793 | -2/Research        | Lost 6 allies
 16965 | -2/Research        | Borebot progress halted
 16986 | -2/Research        | Build established: Scavenger-Executioner
 17066 | -2/Research        | Borebot progress halted
 17106 | -2/Research        | Borebot progress halted
 17181 | -2/Research        | Spotted Striker
 17190 | -2/Research        | Destroyed Striker
 17443 | -2/Research        | Spotted B-90 Cyclops
 17473 | -2/Research        | Destroyed B-90 Cyclops
 17479 | -2/Research        | Spotted Striker
 17480 | -2/Research        | Spotted Executioner
 17482 | -2/Research        | Destroyed Striker
 17486 | -2/Research        | Destroyed Executioner
 18112 | -2/Research        | Spotted Striker
 18114 | -2/Research        | Destroyed Striker
 18124 | -2/Research        | Spotted Executioner
 18135 | -2/Research        | Destroyed Executioner
 18385 | -2/Research        | Spotted Striker
 18390 | -2/Research        | Destroyed Striker
 18601 | -2/Research        | Spotted Striker
 18604 | -2/Research        | Spotted Striker
 18608 | -2/Research        | Destroyed Striker
 18630 | -2/Research        | Discovered new exit (range 15)
 18640 | -2/Research        | Lost 3 allies
 18737 | -2/Research        | Entered Access
 18737 | -1/Access          | Evolved 2 slots: Utility x2
 18894 | -1/Access          | Destroyed J4-KPU(B)
 18987 | -1/Access          | First assault squad dispatched
 19155 | -1/Access          | Destroyed 7 combat bots
 19328 | -1/Access          | System corruption reached 10%
 19361 | -1/Access          | Lost 3 parts (2u1w)
 19408 | -1/Access          | Destroyed 11 combat bots
 19510 | -1/Access          | High security lockdown imminent
 19553 | -1/Access          | Discovered new exit (range 14)
 19555 | -1/Access          | Destroyed 7 combat bots
 19556 | -1/Access          | Lost 3 parts (1n1u1w)
 19561 | -1/Access          | Spotted B-99 Colossus
 19563 | -1/Access          | Spotted B-99 Colossus
 19579 | -1/Access          | Entered Command
 19615 | -1/Command         | Build established: Scavenger-Tank
 19951 | -1/Command         | Spotted Alpha 7
 19951 | -1/Command         | Spotted Striker
 19951 | -1/Command         | Spotted Executioner
 19951 | -1/Command         | Spotted Executioner
 19951 | -1/Command         | Spotted Alpha 7
 19951 | -1/Command         | Spotted Striker
 19951 | -1/Command         | Spotted Executioner
 19951 | -1/Command         | Spotted Executioner
 19951 | -1/Command         | Spotted B-99 Colossus
 19955 | -1/Command         | Spotted B-99 Colossus
 19971 | -1/Command         | Destroyed Striker
 19993 | -1/Command         | Destroyed Executioner
 19993 | -1/Command         | Destroyed Executioner
 20002 | -1/Command         | Destroyed Executioner
 20009 | -1/Command         | Core integrity fell below 50%
 20031 | -1/Command         | Core integrity fell below 20%
 20059 | -1/Command         | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
Penetrated by Slug.
Acquired 56 matter.
R-10 Processor collects System Shield.
Penetrated by Slug.
Slug penetrates R-10 Processor.
Acquired 15 matter.
Alpha 7 knocked back.
R-10 Processor destroyed.
Slug penetrates Wall.
Penetrated by Slug. <x2>
Slug penetrates Wall. <x4>
Wall collapses.
Adv. Focal Shield destroyed.
R-10 Processor collects Adv. Heat Sink.
System corrupted: Heat flow error (+203).
Acquired Adv. Reaction Control System.
System corrupted: Heat flow error (+137).
Adv. Reaction Control System destroyed.
Acquired Spear.
Spear destroyed.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????#     #???????????? |
| ???????????????????????????????#     ########????? |
| ???????????????????????????????#     #      #????? |
| ???????????????????????????????#####/#      #????? |
| ???????????????????????????????????# #      #????? |
| ???????????????????????????????????# #      #????? |
| ???????????????????????????????????# ##"#####????? |
| ????????????????????????#####??????#    #????????? |
| ????????????????????????!      ????#    ######???? |
| ???????????????????????!!      ????#    #    #???? |
| ???????????????????????        ???##    #    #???? |
| ??????????????????????         ####     #    #???? |
| ???????????????????   ?                 #*   #???? |
| ??????????????????#   ??                #    #???? |
| ??????????????????#      ""             #    #???? |
| ?????????????????#      """"            # !  #???? |
| ?????????????????#      """"            "    #???? |
| ?????????????????#       ""          ####    #???? |
| ?????????????????#              ###/##########???? |
| ?????????????????#             ##         #??????? |
| ?????????????????#             ##         #??????? |
| ?????????????????#             ##         #??????? |
| ?????????????????#              /         #??????? |
| ?????????????????#             ##         #??????? |
| ???????????????????####+#####/###         #??????? |
| ????????????????????#    @  s   #  ""T""  #??????? |
| ????????????????????#           s  """""  #??????? |
| ????????????????????#    !      ###########??????? |
| ????????????????????#           #????????????????? |
| ????????????????????#           #????????????????? |
| ????????????????????#           #????????????????? |
| ????????????????????#           #????????????????? |
| ????????????????????#############????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           148
Energy Generation          55
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                24
Terrain Scan Density       10
Cloak Strength             4
Power Amplification        20
Additional Mass Support    12
Armor Coverage             2250
Resistance: KI             30
Resistance: TH             30
Utility Shielding          90
Weapon Shielding           66
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                65
Targeting Accuracy         14
Target Analysis            6
Recoil Reduction           6
Particle Charging          25
Offensive Hacking          14
Defensive Hacking          14

 Item Schematics 
-----------------
           Assault Drone Bay | -4/Zhirov  | Free
              Exp. Heat Sink | -4/Zhirov  | Free
          Exp. Optical Array | -4/Zhirov  | Free
            Imp. Arc Thrower | -4/Zhirov  | Free
 Cld. Nuclear Pulse Thruster | -3/Testing | Archive
           Cld. Phase Cannon | -3/Testing | Archive
           Cld. Plasma Rifle | -3/Testing | Archive
             Helical Railgun | -3/Testing | Archive
   Hellfire Missile Launcher | -3/Testing | Archive
          Hvy. Proton Cannon | -3/Testing | Archive
      Adv. Matter Compressor | -3/Testing | Archive
    Tactical Quantum Warhead | -3/Testing | Archive
           Electron Diverter | -3/Testing | Archive
             Adv. Myomer Leg | -3/Testing | Archive
          Adv. Remote Shield | -3/Testing | Archive

 Robot Schematics 
------------------
  H-77 Assassin | -3/Testing | Archive
 X-72 Disruptor | -3/Testing | Archive
 T-07 Excavator | -3/Testing | Archive
      K-01 Serf | -3/Testing | Archive

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor

 Achievements 
--------------
Main Advantage
Novice Programmer
Ooh, Shiny!
Revolutionary Research
Sniper

 Challenges 
------------
None

 Game 
------
Seed              DataProcessingHumpback
  Manual?         0
Play Time         05:30:12
  Cumulative      76.9 hours
  Start           2024.10.22 @ 18:42:20
  End             2024.10.30 @ 04:41:07
Sessions          6
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          44
  Rogue           44
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             19
Gallery%          50
Achievement%      46
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 94b3983f-6a39-4d30-832d-9ca33928038f