Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 13:41:45 Player: Dumalacath Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2633) 2633 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 7179 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 70 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 290/290 System Corruption 23% Temperature Cool (-141) Movement Hovering (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Cooled Aerolev Unit > --- UTILITY (6) ------ Improved Cryofiber Web Large Storage Unit > --- WEAPON (2) ------- Mini Assault Cannon Makeshift Spear > --- INVENTORY (15) --- Gravmag Array High-capacity Matter Pod (200) High-capacity Matter Pod (151) Damper Plating Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Large Storage Unit Target Analyzer Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Gravmag Array Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Damper Plating Arc Projector Gauss Cannon Missile Launcher Makeshift Spear Botcube [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Compact Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 95 | 9 6 8 6 4 62 Power 16 | 1 . 2 . 1 12 Engine 11 | 1 . 2 . 1 7 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 26 | 2 1 4 . 2 17 Treads . | . . . . . . Leg 13 | 2 1 . . 2 8 Wheel 4 | . . 4 . . . Hover 9 | . . . . . 9 Flight . | . . . . . . Utility 32 | 3 3 . 4 1 21 Device 18 | 2 1 . 1 . 14 Storage 6 | 1 1 . 1 1 2 Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 5 | . . . 2 . 3 Artifact . | . . . . . . Weapon 21 | 3 2 2 2 . 12 Energy Gun 4 | 1 . . . . 3 Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon 6 | . 2 1 1 . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . . . . 4 Corrupted Parts 1 | . . . . . 1 System Corruption 11 | . . . . . 11 Parts Lost 44 | . . 2 2 . 40 Power 9 | . . 1 . . 8 Propulsion 11 | . . . . . 11 Utility 15 | . . 1 1 . 13 Weapon 9 | . . . 1 . 8 Highest Loss Streak 13 | . . 1 2 . 13 To Critical Strikes . | . . . . . . Average Backups 10 | 4 8 9 9 11 9 Power . | . 1 . 1 . . Propulsion 1 | 3 3 3 1 1 . Utility 2 | . 2 2 2 3 3 Weapon 4 | . 2 3 4 4 5 Tool/Special . | . . . . . . Unused Backups 23 | . 9 3 1 8 2 Power . | . . . . . . Propulsion 10 | . 4 2 1 1 2 Utility 5 | . 3 . . 2 . Weapon 7 | . 2 1 . 4 . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 96 | . 99 100 99 99 84 Engine 12 | . 14 14 14 14 6 Leg 18 | . 28 8 10 24 17 Wheel 6 | . . 19 17 3 . Hover 1 | . . . . . 6 Device 6 | . 12 14 2 . 15 Storage 13 | . 14 14 14 14 9 Protection 8 | . . . 11 14 4 Ballistic Gun 1 | . 4 . . . 5 Ballistic Cannon 22 | . 23 26 27 28 3 Peak Build Rating 74 | 9 12 13 14 27 74 Average Rating 25 | 5 11 12 12 21 55 On Entrance 12 | . 9 12 12 14 27 Naked Turns . | . . . . . . Heaviest Build 57 | 12 22 28 28 44 57 Greatest Support 92 | 20 20 40 40 37 92 Greatest Overweight (x) 11 | 2 1 1 2 2 11 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 11 | 7 9 10 10 12 15 Most Carried 15 | 8 10 10 10 15 15 Average Carried 11 | 5 8 9 9 11 13 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 8 10 10 9 15 9 Class Distribution -------------------- 42% | Commander-Mutant 38% | Mutant 16% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 3225 | 303 235 662 316 54 1655 Remotely 569 | 1 . 564 4 . . Salvage Created 2652 | 71 146 233 364 . 1838 Parts 128 | 5 6 14 14 . 89 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 5 | 1 . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 50 | . 1 12 7 . 30 Melee 2 | . . . . . 2 Guns 12 | . . . . . 12 Cannons 31 | . 1 12 7 . 11 AOE 5 | . . . . . 5 Classes Destroyed 17 | 2 3 3 2 . 7 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 6 | 1 1 . 2 . 2 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Turret 2 | . . 2 . . . Watcher 1 | . . . . . 1 Swarmer 4 | . . 3 . . 1 Grunt 22 | . 1 3 1 . 17 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . . 5 . 5 Hunter 1 | . . . . . 1 Programmer 5 | . . . 1 . 4 Subdweller 6 | . . 6 . . . Best Kill Streak 6 | 1 2 6 4 . 5 Combat Bots Only 4 | . 1 4 3 . 3 Max Kills in Single Turn 2 | 1 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 624 | . 6 90 42 . 486 Missed 192 | . 1 33 12 . 146 Hits 432 | . 5 57 30 . 340 Melee 7 | . . . . . 7 Projectile 425 | . 5 57 30 . 333 Critical Strikes 22 | . . 2 1 . 19 Damage Taken 6660 | . 53 692 456 . 5459 Core 1059 | . 11 144 44 . 860 Absorbed by Shields . | . . . . . . Ignored by Resistances 81 | . . . . . 81 Regen/Repaired (Parts) 569 | . . . . 569 . Core Remaining (%) 60 | 100 . . . 20 . Volleys Fired 281 | 8 10 67 27 7 162 Largest 2 | 2 2 2 2 2 2 Hottest 149 | 40 66 113 66 66 149 Shots Fired 478 | 16 20 117 52 10 263 Gun 124 | 16 2 . . . 106 Cannon 344 | . 18 117 52 10 147 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 360 | 16 20 104 52 10 158 Thermal 93 | . . 13 . . 80 Explosive 10 | . . . . . 10 Electromagnetic 15 | . . . . . 15 Robot Hit Streak 12 | 5 4 10 7 . 12 Robot Miss Streak 4 | 1 1 2 4 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 291 | 12 7 60 46 . 166 Core Hits 132 | 3 3 22 12 . 92 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 17 | . 1 3 1 . 12 Meltdown 1 | . . . . . 1 Destroy 2 | . . . . . 2 Blast 12 | . 1 3 1 . 7 Corrupt 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 42 | . . . 20 . 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing 22 | . . . . . 22 Sneak Attacks 24 | . . . 16 . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7730 | 138 147 1259 650 5 5531 Guns 1691 | 138 15 . . . 1538 Cannons 4178 | . 132 1259 648 . 2139 Explosions 1206 | . . . . . 1206 Melee 648 | . . . . . 648 Ramming 7 | . . . 2 5 . Kinetic 4515 | 138 147 1231 648 . 2351 Thermal 1223 | . . 28 . . 1195 Explosive 1087 | . . . . . 1087 Electromagnetic 250 | . . . . . 250 Impact . | . . . . . . Slashing . | . . . . . . Piercing 648 | . . . . . 648 Highest Corruption 23 | . . . 2 . 23 Average Corruption 13 | . . . 1 . 18 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 59 | . . . 7 . 52 Message Errors 15 | . . . 3 . 12 Matter Fused 9 | . . . . . 9 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 6 | . . . 2 . 4 Parts Rejected 4 | . . . . . 4 Data Loss (minor) 7 | . . . 1 . 6 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . 1 . 2 Alerts 2 | . . . . . 2 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 197 | . . 1 56 . 140 Projectiles 72 | . . 1 56 . 15 Explosions 31 | . . . . . 31 Melee 94 | . . . . . 94 Knockbacks 36 | . 1 19 4 . 12 Impact . | . . . . . . Kinetic 34 | . 1 17 4 . 12 Secondary 2 | . . 2 . . . Self-Inflicted Damage 113 | . . . . . 113 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 444 | . 48 33 238 59 444 Average Temperature 98 | . 17 21 76 19 131 Received Heat Transfer 2431 | . 30 225 153 . 2023 Effects 7 | . . . 1 . 6 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . 1 . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . . 6 Heat Transferred 2064 | . . 37 . . 2027 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 96 | 100 100 . 100 . 92 Level 1 3 | . . . . . 6 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 434 | 5 30 . 82 . 434 Initial 82 | . . . 82 . . Average 31 | . 3 . 16 . 57 Influence Increases 1678 | 10 97 320 199 . 1052 Destroy 0b10 Robot/C 940 | . 20 160 160 . 600 Destroy 0b10 Robot/NC 80 | 10 15 . 10 . 45 Destroy Leader 174 | . 12 10 . . 152 Allied During Kill 7 | . . . 7 . . Successful Hack 46 | . 32 . 14 . . Disable Machine 150 | . 15 . . . 135 Destroy Structure 86 | . 3 . 8 . 75 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 180 | . . 150 . . 30 Influence Decreases 1316 | 10 97 148 350 21 690 Entered New Map 111 | . . . 90 21 . Time Decay 865 | 10 97 148 250 . 360 Lost Part 340 | . . . 10 . 330 Squads Dispatched 7 | . 1 . . . 6 Investigation 2 | . 1 . . . 1 Extermination 4 | . . . . . 4 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed 17 | . . . . . 17 Distress Signals 17 | . . . . . 17 Times Spotted 83 | . 2 22 7 5 47 Peak Tracking Total 6 | . 1 6 3 6 6 Tactical Retreats 8 | . . 5 . 1 2 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 16 | . 1 2 . 4 9 Max in Single Turn 3 | . 1 1 . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 23 | . 6 . 7 7 3 Terminals 14 | . 6 . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 76 | . 15 . 21 35 5 Successful 60 | . 10 . 14 35 1 Failed 16 | . 5 . 7 . 4 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 21 | . 7 . 8 . 6 Terminals 38 | . 15 . 20 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . 6 . 8 35 . Record 35 | . . . 1 34 . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 5 | . 2 . 3 . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 . 6 . 1 Terminals 11 | . 4 . 6 . 1 Botnet 11 | . 4 . 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used 1 | . . . . . 1 Hacking Detections 13 | . 4 . 6 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 10 | . . . 10 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 10 . Highest-Rated Group 162 | . . . 162 162 . Highest-Rated Ally 34 | . . . 34 34 . Total Orders . | . . . . . . Ally Attacks 24 | . . . 5 19 . Total Damage 516 | . . . 66 450 . Kills 3 | . . . 1 2 . Allies Corrupted . | . . . . . . Allies Melted 4 | . . . . 4 . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2659 | 22 822 126 306 . 1383 Optics 306 | . . . 306 . . Sensors 41 | . 41 . . . . Terrain 1513 | 22 781 126 . . 584 Jamming 1131 | . . . . . 1131 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10236 | 146 923 1347 1650 3975 2195 Spaces Moved 5378 | 89 527 855 758 2025 1124 Core 16 | 10 . . . . 6 Treads . | . . . . . . Legs 4023 | 79 527 151 453 2025 788 Wheels 1009 | . . 704 305 . . Hover 330 | . . . . . 330 Flight . | . . . . . . Fastest Speed 40 | 50 120 110 110 125 40 Average Speed 162 | 115 160 127 201 180 133 Slowest Speed 600 | 150 190 190 260 260 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 83 45 95 94 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . 3 . 6 . Spaces Dug 18 | . . . 4 3 11 Terrain Destroyed 105 | . 2 2 8 3 90 Melee . | . . . . . . Projectile 42 | . 2 2 8 3 27 AOE 61 | . . . . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6382 | 113 593 997 827 2344 1508 Wait 410 | . 13 48 6 269 74 Move 5374 | 88 526 854 757 2025 1124 Hop . | . . . . . . Pick Up 66 | 8 16 7 3 18 14 Fast Attach 47 | 7 4 2 1 1 32 Attach 26 | . . 2 2 . 22 Detach 7 | . . 1 1 1 4 Swap 59 | 2 5 7 6 4 35 Drop 69 | . 19 9 3 19 19 Fire 281 | 8 10 67 27 7 162 Melee 42 | . . . 20 . 22 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / [*Ext]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Discovered new exit (range 7) 588 | -10/Materials | Discovered new exit (range 13) 858 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Identified exit to Materials 999 | -10/Materials | Discovered new exit (range 6) 1070 | -10/Materials | Entered Subcaves 1071 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1071 | -10/Subcaves | Approached by a straggling Scientist 1110 | -10/Subcaves | Discovered new exit (range 10) 1191 | -10/Subcaves | Lost 5 allies 1274 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1334 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1388 | -10/Subcaves | Discovered new exit (range 8) 1398 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1491 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1555 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1735 | -10/Subcaves | Core integrity fell below 50% 1950 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2089 | -10/Subcaves | Discovered new exit (range 11) 2417 | -10/Subcaves | Entered Recycling 3541 | -8/Recycling | Discovered new exit (range 16) 3999 | -8/Recycling | Scanned before Scraplab entrance 4005 | -8/Recycling | Build established: Commander-Mutant 4036 | -8/Recycling | Entered Scraplab 4059 | -8/Recycling | Discovered new exit (range 3) 4067 | -8/Recycling | Entered Scraptown 4067 | -8/Scraptown | Accompanied by 10 allies 4067 | -8/Scraptown | System corruption cleaned by C-Scrubber 4413 | -8/Scraptown | Visited Awakened 4647 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4769 | -8/Scraptown | Discovered new exit (range 13) 4935 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4939 | -8/Scraptown | Learned Research stockpile data 4941 | -8/Scraptown | Learned location of 1 exit from Lower Caves 4943 | -8/Scraptown | Learned location of 1 exit from Research 5469 | -8/Scraptown | Visited Shadow of the Wyrm 5534 | -8/Scraptown | Visited SPCMW 5640 | -8/Scraptown | Visited Symbiants 5684 | -8/Scraptown | Visited Assassins FH 5724 | -8/Scraptown | Visited TADAMA 5755 | -8/Scraptown | Visited CR-KLE's Repair Center 5764 | -8/Scraptown | CR-KLE repaired 7 parts 5811 | -8/Scraptown | Visited UFD Registry 5811 | -8/Scraptown | Registered with UFD as "Zeropod" 5854 | -8/Scraptown | Visited Science Guys 5910 | -8/Scraptown | Visited Botcube Research 5921 | -8/Scraptown | Found Botcube 5948 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5967 | -8/Scraptown | Found DCF Scrap (28 items) 6426 | -8/Scraptown | Visited Abandonware Association 6461 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6516 | -8/Scraptown | Visited Curators Association 6561 | -8/Scraptown | Visited Scrap Suit Storage 6619 | -8/Scraptown | Visited Observation Area 6703 | -8/Scraptown | Visited Junk Repository 7264 | -8/Scraptown | Discovered new exit (range 5) 7582 | -8/Scraptown | Met Optimus 7582 | -8/Scraptown | Accepted into 0bPrime 7982 | -8/Scraptown | Civil war broke out across Scraptown 8013 | -8/Scraptown | Found Damper Plating 8042 | -8/Scraptown | Entered Factory 8042 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 8060 | -6/Factory | Lost 14 allies 8345 | -6/Factory | Build established: Derelict-Mutant 8448 | -6/Factory | Lost 3 parts (1n1u1w) 8667 | -6/Factory | Build established: Scavenger-Mutant 8772 | -6/Factory | Discovered new exit (range 13) 9114 | -6/Factory | Discovered new exit (range 7) 9213 | -6/Factory | System corruption reached 10% 9272 | -6/Factory | Core integrity fell below 50% 9289 | -6/Factory | Lost 11 parts (2p5n2u2w) 10064 | -6/Factory | Core integrity fell below 20% 10237 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10222_ R-10 Processor inserts Flak Gun into recycling unit. 10223_ System corrupted: Substantial component data lost. 10223_ G-67 Veteran knocked back. 10225_ R-10 Processor inserts Unknown Hover Unit into recycling unit. 10226_ M-28 Smith repairs G-50 Soldier. 10228_ R-10 Processor inserts Corrupted Wheel into recycling unit. 10228_ Critical hit (Burn: +50). 10231_ R-10 Processor collects Hvy. Laser. 10231_ K-01 Serf collects debris. 10234_ R-10 Processor inserts Hvy. Laser into recycling unit. 10234_ Cld. Aerolev Unit destroyed. 10234_ Lgt. Angular Momentum Engine destroyed. 10234_ K-01 Serf collects debris. 10236_ M-28 Smith repairs G-50 Soldier. 10237_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????? ????????? ?????????????????? | | ??????????????????""???????? ????????????????? | | ?????????????????? ???????? ???????????????? | | ???????????????####+######## ??????????????? | | ????????######## / ???????????????? | | ??????? g ????????????????? | | ??????? "" g"" "" "" ????????????????? | | ???????? "" "" "" "" ???????????????? | | ????????? """ """@""" """ ???????????????? | | ?????????? """ """g""" """ ???????????????? | | ??????????????## "" g" % " """ """????????????? | | ?????????????# # *%= gm % ????????? | | ????????###??# # u"!% % "" "" "??????????? | | ?????? # % R %"= "" "" ????????????? | | ??? ?? # "R" """ """ """ "??????????????? | | ??# ?? # "Y" """k""" """ "??????????????? | | ??# ? # """ """ """ """ ???????????????? | | ??# ? # ??????????????? | | ??# "+% ??????????????? | | ??# """ """ # ??????????????? | | ??# "" """ # ??????????????? | | ??# "" " # ??????????????? | | ??# " # ^ #??????????????? | | ??# # ???????????????? | | ??# # ???????????????? | | ???# #/## #?# ???????????????? | | ???# # ####### "" "" "" ???????????????? | | ??## % "" "" "" ????????????????? | | #?# # """ """ ""?? ?????????????????? | | # ## = """ """ ""????????????????????? | | # """ """??"????????????????????? | | #### = ????????????????????? | | ???# % |! ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 31 Energy Capacity 350 Matter Stores 395 Matter Capacity 700 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 1750 Resistance: KI 20 Resistance: EM 90 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileVoltaicInverter Manual? 0 Play Time 01:30:44 Cumulative 93.4 hours Start 2025.08.10 @ 11:56:53 End 2025.08.10 @ 13:41:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d561530-980c-4ea2-8022-8d3574ab7d35