Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 20:39:39 Player: PieTheDye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (930) 930 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 2873 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Compact Wheel Light Armor Plating Improved Light Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 42 | 8 4 18 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 . 5 2 Treads . | . . . . Leg 5 | 2 . 3 . Wheel 5 | 1 . 2 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 2 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 3 10 7 Energy Gun 9 | 1 1 5 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 3 | . . 1 2 Launcher 6 | . 1 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 5 15 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 4 | . . . 4 Weapon 9 | . . 3 6 Highest Loss Streak 14 | . . 2 14 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 99 95 53 Engine 10 | . 14 11 3 Leg 14 | . 28 11 . Wheel 7 | . . 10 11 Device 7 | . 14 5 3 Storage 11 | . 14 11 5 Processor 11 | . . 16 13 Energy Gun 15 | . 14 19 5 Ballistic Gun 6 | . 13 4 2 Ballistic Cannon 1 | . . 1 3 Launcher 2 | . . 3 4 Naked Turns . | . . . . Heaviest Build 29 | 15 21 26 29 Greatest Support 48 | 20 20 32 48 Greatest Overweight (x) 3 | 1 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 8 Most Carried 10 | 8 10 10 6 Average Carried 7 | 6 8 8 1 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 8 10 7 1 Class Distribution -------------------- 64% | Mutant 30% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 594 | 301 75 138 80 Remotely . | . . . . Salvage Created 1411 | 128 232 785 266 Parts 98 | 10 18 49 21 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 5 15 6 Guns 7 | . 1 5 1 Cannons 3 | . . . 3 AOE 16 | . 4 10 2 Classes Destroyed 13 | 3 3 5 2 Worker 4 | 1 1 . 2 Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 4 | 1 1 2 . Mechanic 1 | . . 1 . Operator 1 | . . . 1 Watcher 3 | . 2 1 . Swarmer 11 | . 5 3 3 Grunt 11 | . . 10 1 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 8 | 2 5 5 8 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 5 | 1 5 3 4 Gunslinging . | . . . . Exploded 4 | . 4 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2474 | . 109 716 1649 Core 662 | . 14 88 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 27 | . 27 . . Core Remaining (%) 90 | 100 94 78 . Volleys Fired 95 | 9 19 36 31 Largest 3 | 2 2 3 2 Hottest 135 | 60 70 135 85 Shots Fired 180 | 18 36 89 37 Gun 149 | 18 35 76 20 Cannon 14 | . . 2 12 Launcher 17 | . 1 11 5 Special . | . . . . Kinetic 70 | 9 16 24 21 Thermal 8 | . 2 . 6 Explosive 8 | . 1 7 . Electromagnetic 94 | 9 17 58 10 Robot Hit Streak 9 | 7 9 7 9 Robot Miss Streak 4 | 3 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | 12 17 51 23 Core Hits 83 | 4 15 40 24 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 5 | . 2 1 2 Destroy 2 | . 2 . . Blast 2 | . . . 2 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2536 | 172 421 1333 610 Guns 1204 | 144 226 644 190 Cannons 171 | . . . 171 Explosions 1117 | 28 162 689 238 Melee . | . . . . Ramming 44 | . 33 . 11 Kinetic 581 | 62 123 165 231 Thermal 443 | 28 . 241 174 Explosive 606 | . 162 444 . Electromagnetic 862 | 82 103 483 194 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Parts Rejected 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 73 | . . 73 . Projectiles . | . . . . Explosions 73 | . . 73 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 455 | . 23 338 94 Shots 16 | . 1 11 4 Rammed 6 | . . . 6 Targets Rammed 13 | . 7 . 6 Kicked 7 | . 7 . . Crushed . | . . . . Highest Temperature 275 | . 9 275 51 Average Temperature 47 | . 6 58 13 Received Heat Transfer 744 | . . 195 549 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 4 | 1 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 395 | . . 150 245 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | 1 . 5 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 944 | 20 353 944 565 Initial 397 | . 13 148 397 Average 358 | 7 187 502 487 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 39 | 100 71 18 . Level 1 15 | . 28 14 3 Level 2 34 | . . 45 96 Level 3 10 | . . 21 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 9 25 20 Peak Tracking Total 9 | . 6 4 9 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . . 10 1 Max in Single Turn 3 | . . 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 8 . Successful 9 | . 4 5 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Robot Analysis 1 | . . 1 . Emergency Access Points 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1272 | 139 354 601 178 Spaces Moved 703 | 59 209 363 72 Core 54 | 16 . . 38 Treads . | . . . . Legs 408 | 43 209 156 . Wheels 241 | . . 207 34 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 50 Average Speed 113 | 134 121 110 87 Slowest Speed 200 | 190 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 43 38 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 175 | 1 10 156 8 Melee . | . . . . Projectile 1 | . . . 1 AOE 174 | 1 10 156 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1012 | 100 273 490 149 Wait 120 | 9 29 54 28 Move 700 | 58 208 362 72 Hop . | . . . . Pick Up 24 | 15 3 6 . Fast Attach 12 | 1 . 6 5 Attach 21 | 6 1 8 6 Detach 3 | . 1 2 . Swap 9 | 1 3 4 1 Drop 15 | 1 2 12 . Fire 95 | 9 19 36 31 Melee . | . . . . Ram 6 | . . . 6 Kick 7 | . 7 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Repaired EM Pulse Gun 329 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 12) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 894 | -9/Materials | First assault squad dispatched 1021 | -9/Materials | Build established: Skirmisher 1074 | -9/Materials | Discovered new exit (range 13) 1086 | -9/Materials | Identified exit to Materials 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -8/Materials | Core integrity fell below 50% 1214 | -8/Materials | Core integrity fell below 20% 1246 | -8/Materials | Lost 14 parts (1p4n4u5w) 1273 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Slammed into B-36 Bruiser. U-05 Engineer lays Concrete. Acquired Particle Gun. System corrupted: Particle Gun rejected. Acquired Spread Laser. B-36 Bruiser destroyed. Critical hit (Burn: +37). Slammed into G-47 Trooper. K-01 Serf collects debris. Acquired 8 matter. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Slammed into K-01 Serf. Acquired 48 matter. Acquired data core, dynamic key expired. Acquired 11 matter. Spread Laser destroyed. System corrupted: Lgt. Assault Rifle rejected. Acquired Assault Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ???????###"###############???????????????????????? | | ???????# !=% # #???????????????????????? | | ???????# [%=% # ! #??????#####????????????? | | ???????# " # ###### #????????????? | | ???????# "" [ # | # ###??????????? | | ???????# "" = # |* @ ! ????????? | | ???????# " ==!=# [# Y #????????????? | | ???????#= ""=%!%=#% # #????????????? | | ???????# %=%*=# % # ######????????????? | | ############+#####Y g + +??????????????? | | g/ "T"g ###+#####???????????????? | | #### = ! #???????????????????????? | | !% #??###### ##???????????????????????? | | #### #### #???????###????????????????????????? | | ???# #### #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# ?????????????????????????????????? | | ???# #??# # #????????????????????????????????? | | ???# #??# ###????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??# #??????????????????????????????????? | | ???# #??? #??????????????????????????????????? | | ???# #??? #??????????????????????????????????? | | ???##/#???? ???????????????????????????????????? | | ???? %????? ???????????????????????????????????? | | ???? *???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSegregatorBoregun Manual? 0 Play Time 00:35:48 Cumulative 15.0 hours Start 2022.09.18 @ 15:17:07 End 2022.09.18 @ 20:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48b96432-8d4e-491a-a364-d465f4f9d542