Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 00:27:32 Player: Infomantis Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (4169) 4169 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 10819 Bonus ------- High Alert Combat Kills 409 Follower Combat Kills 701 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 5/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Graphene Brace Improved System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Heat Sink Large Storage Unit Improved Transmission Jammer Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Biometal Leg Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Damper Plating Graphene Brace > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Light Fission Core Antimatter Reactor Armored Heavy Treads Improved Heat Sink Improved Cooling System Damper Plating Improved System Restoration Module [Rating: 93] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 1 . . . Utility 7 | . . 1 . 1 2 1 . 2 . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 107 | 6 1 17 10 7 5 3 22 13 11 12 Power 14 | 1 . 1 2 1 . . 4 2 2 1 Engine 11 | 1 . 1 2 1 . . 4 1 1 . Core 2 | . . . . . . . . 1 . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 36 | 2 1 8 4 3 . 1 6 2 4 5 Treads 23 | 2 . 7 4 3 . 1 4 . 1 1 Leg 6 | . . 1 . . . . 2 2 1 . Wheel 1 | . 1 . . . . . . . . . Hover 5 | . . . . . . . . . 1 4 Flight 1 | . . . . . . . . . 1 . Utility 27 | 1 . 4 1 2 3 2 3 3 2 6 Device 11 | . . . 1 1 1 . 2 3 . 3 Storage 3 | 1 . 1 . . . . . . 1 . Processor 5 | . . 1 . . 2 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 7 | . . 2 . 1 . 1 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 30 | 2 . 4 3 1 2 . 9 6 3 . Energy Gun 10 | 1 . 2 2 . 2 . 3 . . . Energy Cannon 9 | . . . . . . . 2 4 3 . Ballistic Gun 2 | 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 1 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 3 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . . Parts Lost 31 | . . 1 2 . . 1 5 13 . 9 Power 3 | . . . . . . . . 2 . 1 Propulsion 17 | . . . 1 . . . 4 7 . 5 Utility 8 | . . 1 1 . . 1 1 2 . 2 Weapon 3 | . . . . . . . . 2 . 1 Highest Loss Streak 11 | . . 1 2 . . 1 5 11 . 5 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 85 93 98 100 100 99 98 88 44 53 Engine 8 | . 14 11 11 9 7 6 11 6 2 2 Treads 21 | . 25 27 32 27 23 26 22 15 . . Leg 2 | . . 5 . . . . 4 7 . 3 Device 9 | . . . 1 9 15 13 15 23 . 5 Storage 7 | . 14 11 11 9 7 6 5 4 3 3 Processor 12 | . . 9 11 9 15 20 16 10 10 12 Hackware 1 | . . . . . . . . 5 5 3 Protection 4 | . . 6 8 9 7 5 . . . . Energy Gun 11 | . 14 11 13 18 21 20 7 . . . Energy Cannon 2 | . . . . . . . 7 9 4 2 Ballistic Gun 3 | . 14 11 8 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 12 12 36 36 40 43 43 61 75 64 85 Greatest Support 83 | 40 40 60 64 66 66 44 83 83 26 47 Greatest Overweight (x) 2 | . . . . . . . . 2 2 2 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 14 12 12 Most Carried 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 6 13 14 14 14 14 13 12 10 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 15 5 Final Carried 15 | 6 8 15 15 15 15 15 14 5 15 5 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Skirmisher 19% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Matter Collected 1682 | 236 79 308 211 210 45 30 255 55 174 79 Remotely . | . . . . . . . . . . . Salvage Created 4101 | . 181 721 672 355 141 234 992 560 174 71 Parts 194 | . 18 40 39 22 6 13 44 9 2 1 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 7 | . 1 3 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 83 | . 8 14 16 9 . 4 19 10 1 2 Melee 1 | . . . . . . . . . . 1 Guns 45 | . 8 10 10 8 . 4 5 . . . Cannons 13 | . . . . . . . 9 2 1 1 AOE 23 | . . 4 6 1 . . 5 7 . . Classes Destroyed 16 | . 2 5 . 1 . 1 2 2 1 2 Worker 2 | . . 1 . . . . 1 . . . Builder 3 | . . . . 1 . 1 1 . . . Hauler 1 | . . 1 . . . . . . . . Recycler 5 | . . 1 1 1 1 . 1 . . . Operator 1 | . . . . . . . 1 . . . Watcher 9 | . . 1 2 1 2 1 1 1 . . Swarmer 19 | . 6 1 3 3 . . 6 . . . Grunt 40 | . 2 8 8 5 . 3 9 5 . . Brawler 1 | . . . . . . . . 1 . . Duelist 3 | . . . . . . . 1 2 . . Protector 1 | . . . . . . . . 1 . . Sentry 12 | . . 5 5 1 . . . 1 . . Demolisher 1 | . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . 1 Hunter 4 | . . . . . . 1 3 . . . Compactor 1 | . . . . . . . . . 1 . Best Kill Streak 10 | . 5 6 10 4 2 3 8 4 1 1 Combat Bots Only 7 | . 5 6 7 3 . 3 7 4 1 1 Max Kills in Single Turn 3 | . 1 2 3 2 1 1 3 3 1 1 Gunslinging 1 | . . . 1 1 . . 1 . . . Exploded 3 | . . 2 3 1 . . 2 3 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Damage Taken 9369 | . 326 772 792 367 . 395 1625 1898 . 3194 Core 1747 | . 53 54 161 118 . 103 99 313 . 846 Absorbed by Shields 217 | . . . . . . . . 217 . . Redirected to Shielding 321 | . . 29 73 60 . 47 112 . . . Core Remaining (%) 82 | 100 78 . 46 78 100 87 90 . . . Volleys Fired 214 | . 15 43 39 22 6 16 41 25 3 4 Largest 3 | . 2 2 2 2 3 3 3 3 1 1 Hottest 240 | . 70 79 130 130 189 189 193 240 120 120 Shots Fired 432 | . 30 84 78 40 17 42 88 46 3 4 Gun 313 | . 30 82 76 36 17 42 30 . . . Cannon 98 | . . . . . . . 52 39 3 4 Launcher 21 | . . 2 2 4 . . 6 7 . . Special . | . . . . . . . . . . . Kinetic 87 | . 15 41 31 . . . . . . . Thermal 293 | . 15 41 45 36 12 28 80 29 3 4 Explosive 21 | . . 2 2 4 . . 6 7 . . Electromagnetic 31 | . . . . . 5 14 2 10 . . Robot Hit Streak 19 | . 11 19 7 9 3 12 9 13 11 1 Robot Miss Streak 12 | . 4 3 12 8 4 6 11 4 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 2 1 2 2 . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . Shots Hit Robots 309 | . 19 55 57 34 10 33 54 30 2 15 Core Hits 267 | . 10 27 44 49 7 25 64 38 1 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 11 | . 1 3 3 . . . . 1 . 3 Burn 7 | . 1 3 3 . . . . . . . Corrupt 1 | . . . . . . . . 1 . . Smash 3 | . . . . . . . . . . 3 Melee Attacks 19 | . . . . . . . 3 . . 16 Impact 19 | . . . . . . . 3 . . 16 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10098 | . 270 1056 1212 634 186 606 2222 3077 128 707 Guns 3483 | . 270 802 852 377 183 606 393 . . . Cannons 1918 | . . . . . . . 736 971 128 83 Explosions 4011 | . . 249 360 257 . . 1083 2062 . . Melee 614 | . . . . . . . . . . 614 Ramming 72 | . . 5 . . 3 . 10 44 . 10 Kinetic 848 | . 145 370 333 . . . . . . . Thermal 4648 | . 125 432 519 377 90 348 1152 1394 128 83 Explosive 2928 | . . 249 360 257 . . 827 1235 . . Electromagnetic 988 | . . . . . 93 258 233 404 . . Impact 614 | . . . . . . . . . . 614 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 . 2 . . . 1 . . 4 Average Corruption 1 | . 2 . 1 . . . 1 . . 2 Corruption Purged 2 | . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . 4 . . . 5 . . 2 Message Errors 3 | . . . . . . . 3 . . . Matter Fused 1 | . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . . . . Misfires 2 | . . . 1 . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 410 | . . . 71 . . . 29 184 . 126 Projectiles 60 | . . . . . . . 12 48 . . Explosions 224 | . . . 71 . . . 17 136 . . Melee 126 | . . . . . . . . . . 126 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 372 | . . . 11 . . . 112 245 . 4 Shots 11 | . . . 1 . . . 3 7 . . Rammed 19 | . . 1 . . 1 1 2 10 . 4 Targets Rammed 20 | . . 1 . . 1 2 2 10 . 4 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 339 | . 126 219 191 87 54 339 189 299 52 155 Average Temperature 59 | . 47 70 46 28 30 132 65 64 28 50 Received Heat Transfer 2389 | . 54 324 252 153 . 153 297 268 . 888 Effects 3 | . . . . . . 3 . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 . 3 . . Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 13 | . 1 4 1 1 . . 1 5 . . Heat Transferred 7959 | . 444 1369 1225 465 134 546 2091 1500 111 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Peak Influence 1038 | . 205 526 621 482 256 190 563 732 318 1038 Initial 245 | . . 86 221 177 219 47 2 245 242 222 Average 273 | . 90 222 346 320 176 106 232 449 305 682 Maximum Alert Level 3 | . 1 2 2 2 1 . 2 3 1 3 Low Security (%) 38 | 100 73 51 11 22 35 100 46 . . . Level 1 41 | . 26 40 63 59 64 . 31 31 100 20 Level 2 15 | . . 7 24 18 . . 21 66 . 23 Level 3 4 | . . . . . . . . 1 . 55 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . . 4 2 2 1 3 7 5 . 9 Investigation 6 | . . 1 . . . 1 2 . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 17 | . . 3 2 2 1 2 2 1 . 4 Assault 3 | . . . . . . . . 2 . 1 Garrison 6 | . . . . . . . 3 2 . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Distress Signals 8 | . . 5 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 177 | . 10 28 22 13 5 7 26 28 5 33 Peak Tracking Total 12 | . 4 6 8 4 2 3 5 11 4 12 Tactical Retreats 4 | . . 2 . . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Traps Triggered 8 | . 1 1 2 . . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Machines Disabled 30 | . 1 1 . . . . 19 5 . 4 Max in Single Turn 10 | . 1 1 . . . . 10 4 . 1 Garrison Access 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Machines Accessed 18 | . 1 2 4 1 2 1 6 . . 1 Terminals 16 | . 1 2 4 . 2 1 5 . . 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 2 4 14 8 3 2 13 . . 4 Successful 21 | . 1 1 6 8 . . 5 . . . Failed 29 | . 1 3 8 . 3 2 8 . . 4 Catastrophic 8 | . . . 3 . 1 1 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 1 . 4 . 2 . 8 . . 4 Terminals 40 | . 2 4 14 . 3 2 11 . . 4 Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . 8 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . . 1 5 . . . 3 . . . Part Schematic 1 | . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . . Insert Component 4 | . . . . 4 . . . . . . Analyze 4 | . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 17 | . 1 2 4 . 2 1 6 . . 1 Full Trace Events 5 | . . . 1 . . 1 2 . . 1 Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 4 . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . 2 Machine Destruction 4 | . . . . . . . . 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Total Allies 19 | . . . . . . . . . 19 . Largest Group 19 | . . . . . . . . . 19 18 Highest-Rated Group 702 | . . . . . . . . . 702 677 Highest-Rated Ally 50 | . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 202 | . . . . . . . . . 104 98 Total Damage 6849 | . . . . . . . . . 3214 3635 Kills 27 | . . . . . . . . . 6 21 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Turns Passed 4216 | 68 158 635 406 258 616 479 661 324 266 345 Spaces Moved 2264 | 38 81 290 165 122 394 282 299 138 209 246 Core 194 | 9 . . . . . . . 23 64 98 Treads 1737 | 29 48 290 165 122 394 282 299 108 . . Legs 7 | . . . . . . . . 7 . . Wheels 33 | . 33 . . . . . . . . . Hover 293 | . . . . . . . . . 145 148 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 100 160 150 145 145 145 145 50 50 40 Average Speed 141 | 133 135 160 157 145 145 145 159 146 107 106 Slowest Speed 330 | 160 160 160 160 145 145 145 163 330 170 186 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 30 48 44 20 15 11 10 6 87 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 12 | . . . . 9 . . 3 . . . Terrain Destroyed 122 | . . 12 17 33 . . 30 30 . . Melee 3 | . . . . . . . 3 . . . Projectile 4 | . . . . . . . . 4 . . AOE 115 | . . 12 17 33 . . 27 26 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Total 2838 | 55 98 378 237 165 429 319 392 216 248 301 Wait 53 | . . 7 1 2 8 10 3 6 11 5 Move 2255 | 37 80 289 164 121 393 281 298 138 208 246 Hop . | . . . . . . . . . . . Pick Up 85 | 12 2 10 10 7 8 5 12 8 9 2 Fast Attach 21 | . . 3 1 . 1 . 5 3 3 5 Attach 45 | 6 . 3 1 2 2 3 5 9 8 6 Detach 11 | . . 1 . . . . . 2 4 4 Swap 41 | . 1 11 8 5 2 . 12 1 . 1 Drop 74 | . . 10 13 6 8 2 11 14 2 8 Fire 214 | . 15 43 39 22 6 16 41 25 3 4 Melee 19 | . . . . . . . 3 . . 16 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 16 | . . 1 . . 1 2 2 10 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 417 | -9/Materials | Identified exit to Mines 417 | -9/Materials | Identified exit to Storage 660 | -9/Materials | Discovered new exit (range 8) 665 | -9/Materials | Build established: Scavenger-Mutant 862 | -9/Materials | Entered Storage 1092 | -9/Storage | Identified exit to Materials 1177 | -9/Storage | Core integrity fell below 50% 1205 | -9/Storage | Destroyed 7 combat bots 1268 | -9/Storage | Entered Materials 1268 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1478 | -8/Materials | Discovered new exit (range 12) 1526 | -8/Materials | Entered Factory 1526 | -7/Factory | Evolved 2 slots: Utility x2 1621 | -7/Factory | Build established: Mutant 1955 | -7/Factory | Build established: Skirmisher 2036 | -7/Factory | Discovered new exit (range 18) 2142 | -7/Factory | Entered another Factory area 2142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2448 | -6/Factory | Build established: Scavenger-Skirmisher 2593 | -6/Factory | Discovered new exit (range 14) 2621 | -6/Factory | Entered another Factory area 2621 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2690 | -5/Factory | Fabricated Med. Treads (x2) 2763 | -5/Factory | Lost 5 parts (4n1u) 2933 | -5/Factory | Garrison activated, responded to threat 2980 | -5/Factory | Destroyed 7 combat bots 3216 | -5/Factory | Discovered new exit (range 15) 3282 | -5/Factory | Entered another Factory area 3282 | -4/Factory | Evolved 2 slots: Utility x2 3373 | -4/Factory | Garrison activated, responded to threat 3532 | -4/Factory | First assault squad dispatched 3538 | -4/Factory | Garrison activated, responded to threat 3606 | -4/Factory | Manually triggered Chute Trap 3606 | -4/Factory | Sucked down chute 3606 | -4/Factory | Entered Waste 3623 | -4/Waste | Lost 11 parts (2p6n2u1w) 3625 | -4/Waste | Warlord forces began an assault 3636 | -4/Waste | Spotted C-40 Crusher 3644 | -4/Waste | Destroyed C-40 Crusher 3646 | -4/Waste | Spotted C-40 Crusher 3646 | -4/Waste | Spotted C-40 Crusher 3649 | -4/Waste | Allies destroyed C-40 Crusher 3651 | -4/Waste | Allies destroyed C-40 Crusher 3653 | -4/Waste | Spotted C-40 Crusher 3653 | -4/Waste | Spotted C-40 Crusher 3663 | -4/Waste | Allies destroyed C-40 Crusher 3664 | -4/Waste | Allies destroyed C-40 Crusher 3666 | -4/Waste | Found Damper Plating 3763 | -4/Waste | Found Damper Plating 3814 | -4/Waste | Discovered new exit (range 12) 3859 | -4/Waste | Build established: Mutant 3872 | -4/Waste | Entered Factory 3872 | -4/Factory | Accompanied by 18 allies 4011 | -4/Factory | Garrison activated, responded to threat 4121 | -4/Factory | Core integrity fell below 50% 4125 | -4/Factory | Lost 5 parts (1p2n1u1w) 4197 | -4/Factory | Core integrity fell below 20% 4217 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04192_ Slug penetrates Fabricator. 04192_ Slug penetrates Wall. 04194_ Imp. Linear Gravjet destroyed. 04197_ ALERT: Rogue bot located, Programmers report to Factory Zone 5I. 04198_ Penetrated by Slug. 04199_ Slug penetrates Wall. 04199_ Penetrated by Slug. 04199_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04209_ Imp. System Restoration Module purges 1% system corruption (3%). 04209_ W-44 Eye sends out distress signal. 04212_ Penetrated by Slug. 04212_ Slug penetrates Door. 04212_ K-01 Serf destroyed. 04213_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 04214_ Slug penetrates Wall. 04214_ Construction Platform disabled. 04214_ K-01 Serf collects debris. 04215_ Penetrated by Slug. 04216_ K-01 Serf cleans the Power Conduit. 04217_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????################?????????????? | | ???????????????????? # ! ??????????????? | | ???????????????????"" # "" ??????????????? | | ??????????????????""" # ! """??????????????? | | ?????????????????"""" # S" #????????????? | | ????????????????""""" # ] ?????????????? | | ##+#+#?????????? # ??????????????? | | #?????????"""""" # @""""""""" #????????????? | | #????????""""""" # #????????????? | | #????# """"""" # h""""""""" #????????????? | | #????# """""" !# #????????????? | | #????# ; """""""""??????????????? | | #????# # k ??????????????? | | #################/#######+####+#????????????? | | ^ +????????????? | | #????????????? | | #????????????? | | #????????????? | | #????????????? | | ###############+######"############ #????????????? | | ????????????? ??? ! ????????????????????????? | | ??????????? #?? % ???????????????????????? | | ????????? #?? ??????????????????????? | | ??????? #?? #?????????????????????? | | ?????# #?? #?????????????????????? | | ?????# #?? ? #?????????????????????? | | ?????# #?? ? #?????????????????????? | | ?????# #?? ?? #?????????????????????? | | ?????# // #?? ?? #?????????????????????? | | ?????# / #?? ???#?????????????????????? | | ?????# #?? ?????????????????????????? | | ?????? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Armor Coverage 1600 Resistance: EM 90 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -9/Storage | Hacked Adv. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed ThermoelectricSignalSplitter Manual? 0 Play Time 01:23:00 Cumulative 69.4 hours Start 2022.03.19 @ 22:56:16 End 2022.03.20 @ 00:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 55 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d33d301-351e-4531-a6ae-b04e10593f60