Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:16:14 Player: Iris Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (911) 911 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 3153 Bonus ------- Follower Combat Kills 327 Met Imprinter 300 Was Imprinted 300 Friendly Fire -385 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Trap Scanner Makeshift Terrain Scan Processor Proton Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Makeshift ECM Suite > --- WEAPON ----------- Heavy Laser Proton Cannon Heavy Ion Cannon > --- INVENTORY -------- Makeshift Power Source Trap Scanner Makeshift Terrain Scan Processor Proton Cannon Proton Cannon [Rating: 30] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 28 | 5 7 5 4 2 5 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 2 . 1 . 2 Treads 6 | 2 2 . . . 2 Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 3 . 1 . Device 2 | . . 1 . 1 . Storage . | . . . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 4 2 2 1 2 Energy Gun 1 | . . . . . 1 Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . . 1 2 . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 . 3 Utility 2 | . . . . . 2 Weapon 6 | . . 1 1 . 4 Highest Loss Streak 8 | . . 1 2 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 75 75 93 93 89 Engine 10 | . 14 11 11 11 7 Treads 15 | . 27 22 18 11 17 Leg 6 | . . . 2 11 1 Device 13 | . . 3 11 17 18 Processor 12 | . 6 7 22 15 11 Energy Gun 1 | . . . . . 8 Energy Cannon 13 | . . 7 11 16 17 Ballistic Gun 3 | . 14 14 3 . . Launcher 9 | . 12 9 8 11 2 Naked Turns . | . . . . . . Heaviest Build 39 | 8 10 14 18 34 39 Greatest Support 43 | 40 40 40 40 15 43 Greatest Overweight (x) 2 | . 2 . 1 2 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 3 5 5 5 Average Carried 3 | . 1 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 2 4 5 5 Class Distribution -------------------- 59% | Scavenger-Skirmisher 13% | Mutant 8% | Skirmisher 7% | Scavenger-Mutant 6% | Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 773 | 178 77 194 114 93 117 Remotely . | . . . . . . Salvage Created 817 | . 140 206 151 . 320 Parts 59 | . 15 19 6 . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 10 | . . . . . 10 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 5 4 3 . 8 Guns 3 | . . 3 . . . Cannons 4 | . . 1 1 . 2 AOE 13 | . 5 . 2 . 6 Classes Destroyed 8 | . 3 2 1 . 2 Worker 1 | . 1 . . . . Recycler 1 | . . . 1 . . Watcher 4 | . 2 2 . . . Swarmer 5 | . . . . . 5 Grunt 11 | . 5 1 3 . 2 Brawler 1 | . . 1 . . . Sentry 3 | . . 2 . . 1 Thug 1 | . . . 1 . . Mutant 1 | . . . . . 1 Best Kill Streak 7 | . 4 2 4 . 7 Combat Bots Only 7 | . 4 2 2 . 7 Max Kills in Single Turn 4 | . 2 1 2 . 4 Gunslinging . | . . . . . . Exploded 4 | . 2 . 2 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 145 | . 5 28 18 . 94 Missed 47 | . 3 12 5 . 27 Damage Taken 1857 | . 20 268 297 . 1272 Core 418 | . . 54 41 . 323 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 46 | . 9 18 12 . 7 Largest 3 | . 1 3 2 . 3 Hottest 209 | . 30 88 101 . 209 Shots Fired 79 | . 9 36 15 . 19 Gun 22 | . . 18 . . 4 Cannon 28 | . . 14 3 . 11 Launcher 29 | . 9 4 12 . 4 Special . | . . . . . . Kinetic 18 | . . 18 . . . Thermal 31 | . . 14 3 . 14 Explosive 29 | . 9 4 12 . 4 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 9 | . 4 7 2 . 9 Robot Miss Streak 3 | . . 3 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . 4 22 4 . 15 Core Hits 56 | . 11 12 9 . 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2209 | . 431 368 356 . 1054 Guns 189 | . . 111 . . 78 Cannons 363 | . . 144 40 . 179 Explosions 1657 | . 431 113 316 . 797 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 111 | . . 111 . . . Thermal 441 | . . 144 40 . 257 Explosive 1657 | . 431 113 316 . 797 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . 1 16 . . . Projectiles . | . . . . . . Explosions 17 | . 1 16 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . 40 115 . . Shots 4 | . . 1 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . . 215 117 . 312 Average Temperature 78 | . . 66 39 . 105 Received Heat Transfer 673 | . 12 75 105 . 481 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 740 | . . 259 74 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 328 | . 328 149 145 . . Initial 57 | . . . 57 . . Average 98 | . 163 69 87 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 86 | 100 56 100 100 . . Level 1 13 | . 43 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 8 11 3 . 21 Peak Tracking Total 12 | . 4 3 3 . 12 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 10 | . 4 3 . . 3 Max in Single Turn 2 | . 2 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 2 . . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 17 3 . . 4 Successful 17 | . 10 3 . . 4 Failed 7 | . 7 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 21 | . 17 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 10 . . . 4 Record 4 | . . . . . 4 Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Alert Level 3 | . 3 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 155 | . . . 31 155 155 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 35 | . . . 3 . 32 Total Damage 1117 | . . . 42 . 1075 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3932 | 83 417 593 218 2093 528 Spaces Moved 1942 | 50 239 334 110 934 275 Core 7 | 5 2 . . . . Treads 959 | 45 237 334 86 . 257 Legs 976 | . . . 24 934 18 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 160 160 190 165 Average Speed 190 | 149 159 160 166 218 179 Slowest Speed 260 | 160 160 160 190 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 37 34 44 89 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 172 | . 77 22 48 . 25 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 171 | . 77 22 47 . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2098 | 59 264 362 129 990 294 Wait 47 | . 2 . . 45 . Move 1937 | 49 238 333 109 933 275 Hop . | . . . . . . Pick Up 28 | 5 8 4 4 5 2 Fast Attach 7 | . . . . 2 5 Attach 18 | 5 6 5 2 . . Detach 2 | . . 2 . . . Swap 3 | . 1 . 2 . . Drop 10 | . . . . 5 5 Fire 46 | . 9 18 12 . 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 372 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1044 | -9/Materials | Discovered new exit (range 9) 1060 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Entered Mines 1097 | -9/Mines | Received a Mining Laser from a helpful Derelict 1145 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1214 | -9/Mines | Build established: Skirmisher 1300 | -9/Mines | Discovered new exit (range 11) 1301 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1310 | -9/Mines | Identified exit to Zion 1312 | -9/Mines | Entered Zion 1349 | -7/Zion | Given A8's code to call for help 1535 | -7/Zion | Build established: Scavenger-Skirmisher 1626 | -7/Zion | Learned 4 Factory zone layouts 1854 | -7/Zion | Imprinted 1856 | -7/Zion | Declared Zion's savior 3366 | -7/Zion | Discovered new exit (range 16) 3403 | -7/Zion | Identified exit to Proximity Caves 3405 | -7/Zion | Entered Proximity Caves 3405 | -6/Proximity Caves | Accompanied by 4 allies 3436 | -6/Proximity Caves | Destroyed 7 combat bots 3502 | -6/Proximity Caves | Learned location of Extension (-5) 3502 | -6/Proximity Caves | Learned location of 1 exit from Factory 3502 | -6/Proximity Caves | Learned Factory trap positions 3692 | -6/Proximity Caves | Learned 4 Factory zone layouts 3887 | -6/Proximity Caves | Core integrity fell below 50% 3899 | -6/Proximity Caves | Core integrity fell below 20% 3933 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03676_ Adv. Heat Sink fries itself beyond repair. 03683_ Corrupted Lgt. Angular Momentum Engine fries itself beyond repair. 03692_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 03738_ Searching scrap... 03738_ Found Fission Core. 03738_ Found 33 Matter. 03740_ Dropped Lgt. Angular Momentum Engine. 03742_ Acquired Fission Core. 03831_ Mak. ECM Suite destroyed. 03842_ Imp. Treads destroyed. 03872_ Sensor Array destroyed. 03885_ Critical hit (Burn: +50). 03888_ Hvy. Ion Cannon destroyed. 03890_ Proton Cannon destroyed. 03895_ Fission Core destroyed. 03920_ Hvy. Laser destroyed. 03932_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####??????#######?????????????? #??????????????? | | ## ##?##### ##??????????# #?????????????? | | ### ##????????? #????????????? | | ##??????? ????????????? | | ## ##?###?? ????????????? | | ## ### ##? ????????????? | | ## ## #??????????????? | | ## gg #???????????????? | | ## ##### g #???????????????? | | ### ##??####g ##??????????????? | | #?## #### #????## #??????????????? | | #??#???## #???## #### #??????????????? | | #???#### #???# #????????????????????? | | #??## ##??# ##????????????????????? | | #??# ##?## ##?????????????????????? | | ##??# #??# @#??????????????????????? | | ##??# #??# #??????????????????????? | | ##?# #??# #?????????????????????? | | #?# ##?# #????????????????????? | | #?## #?## #???????????????????? | | ##??#### ###### ##???????????????????? | | ###?????## ##### ##????????????????????? | | #???????# #???##?????????????????????? | | ##?????## ##### #?????????????????????????? | | ####?## #???? #?????????????????????????? | | ### #?????? ?#?????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ### #??????????????????????????????????? | | #?## #??????????????????????????????????? | | # ##??# #??????????????????????????????????? | | #####??? ##??????????????????????????????????? | | ????????# ##???????????????????????????????????? | | ????????## ##????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Zion | Archive Corruption Screen | -7/Zion | Archive System Guard | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Ripper | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed DeliveryUtilityPropulsion Manual? 0 Play Time 00:29:52 Cumulative 2.5 hours Start 2024.03.31 @ 15:35:13 End 2024.03.31 @ 21:16:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04896897-8c7e-4642-9d17-709cf3a2c0a0