Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 18:50:37 Player: Bowster Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (125) 625 Value Destroyed (5643) 5643 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2469) 2469 TOTAL SCORE: 16337 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 1495 Entered DSFs 500 Acquired ECA 300 Friendly Fire -218 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 1420/1420 System Corruption 5% Temperature Critical (874) Movement Walking (196) Ox1 Location -3/Research Parts ------- > --- POWER (4) -------- Hybrid Antimatter Reactor Heavy Antimatter Reactor Improved Fusion Compressor Light Particle Reactor > --- PROPULSION (5) --- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Advanced Cryofiber Web Advanced Visual Processing Unit Encrypted Comm Array Advanced Targeting Computer Advanced Weapon Cycler Advanced Powered Armor Improved Force Field > --- WEAPON (5) ------- Beamcaster Heavy Beamcaster Dispersion Rifle Dispersion Rifle Nova Cannon > --- INVENTORY (5) ---- Advanced Cooling System Triangulator Improved Hardlight Generator Linear Accelerator Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Heavy Antimatter Reactor Improved Fusion Compressor Light Particle Reactor > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Visual Processing Unit Encrypted Comm Array Advanced Targeting Computer Advanced Weapon Cycler Improved Force Field > --- WEAPON ----------- Beamcaster Heavy Beamcaster Dispersion Rifle Dispersion Rifle Nova Cannon > --- INVENTORY -------- Advanced Cooling System Triangulator Advanced Powered Armor Improved Hardlight Generator Linear Accelerator [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 . 2 . . 2 . . . 2 . . 2 . . 2 Power 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 Utility 5 | . . . 1 . 1 . . . . 1 . . . 1 . . 1 . . . Weapon 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 Parts Attached 138 | 7 . 4 8 . 8 12 9 1 3 3 . 1 10 29 17 3 6 3 2 12 Power 26 | 1 . 1 . . 2 3 1 . . 1 . 1 1 5 4 . 3 1 . 2 Engine 8 | 1 . 1 . . 1 2 1 . . . . 1 . . 1 . . . . . Core 13 | . . . . . 1 1 . . . 1 . . . 5 2 . 1 1 . 1 Reactor 5 | . . . . . . . . . . . . . 1 . 1 . 2 . . 1 Propulsion 26 | 2 . 1 2 . 3 1 . . . 1 . . 5 4 4 . 1 . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 . 1 2 . 3 1 . . . 1 . . 5 4 4 . 1 . 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 46 | 2 . 1 3 . 3 6 2 1 2 1 . . . 11 4 1 2 1 1 5 Device 26 | . . . 1 . 2 3 . 1 1 1 . . . 7 3 1 1 1 . 4 Storage 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . Processor 5 | . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . . Protection 10 | . . . 1 . . 2 1 . 1 . . . . 2 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 1 3 . . 2 6 . 1 . . . 4 9 5 2 . 1 . 4 Energy Gun 22 | . . 1 2 . . . 3 . 1 . . . 4 3 2 2 . 1 . 3 Energy Cannon 7 | . . . 1 . . . 1 . . . . . . 3 1 . . . . 1 Ballistic Gun 7 | 2 . . . . . . 1 . . . . . . 3 1 . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 2 . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . 3 . . . 2 . . Parts Lost 38 | . . 1 . . 1 3 2 2 1 1 . . . 14 7 . 2 1 1 2 Power 7 | . . . . . . . . . . . . . . 2 1 . 2 1 1 . Propulsion 10 | . . . . . . 1 . . . 1 . . . 4 3 . . . . 1 Utility 12 | . . 1 . . 1 1 2 1 . . . . . 4 1 . . . . 1 Weapon 9 | . . . . . . 1 . 1 1 . . . . 4 2 . . . . . Highest Loss Streak 5 | . . 1 . . 1 2 2 2 1 1 . . . 3 5 . 2 1 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . . . . . Average Backups 5 | 1 4 6 6 7 7 6 7 7 5 5 6 7 7 7 4 5 4 5 5 4 Power . | . . . 1 1 . 1 2 1 1 . . 1 . . . . . . . . Propulsion . | . 1 2 1 1 1 . . 1 1 . . . . 1 . 1 1 . . . Utility 2 | . . 1 2 3 2 2 2 2 3 3 4 5 5 3 1 2 1 2 3 3 Weapon 1 | . 1 2 1 2 2 1 2 2 . . 1 1 2 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 2 . 1 . 2 1 . . . . . 4 2 . 1 . . 8 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . Utility 11 | . . . . . . . 1 1 . . . . . 1 1 . 1 . . 6 Weapon 6 | . . . 1 . . . 1 . . . . . . 1 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 95 100 99 97 99 99 99 96 93 93 98 98 83 98 96 96 86 92 Engine 6 | . 14 14 11 11 10 9 15 15 15 13 13 13 7 4 2 . . . . . Core 5 | . . . . . 7 9 7 7 7 6 6 6 6 8 8 11 7 4 . 2 Reactor 4 | . . . . . . . . . . . . . 4 2 2 5 9 12 10 13 Leg 22 | . 28 28 29 33 27 24 23 23 23 24 20 20 25 22 14 23 21 20 17 19 Device 13 | . . . 10 11 8 18 10 6 5 4 6 6 6 14 13 17 18 20 21 21 Storage 5 | . 28 19 10 11 9 9 7 7 7 6 6 6 6 5 1 . . . . . Processor 7 | . . 8 11 11 9 3 4 7 7 6 6 6 6 6 11 11 10 10 10 9 Protection 4 | . . . . . 8 5 7 7 8 13 13 13 13 3 3 5 7 5 5 . Energy Gun 13 | . . 12 11 11 9 1 5 7 12 13 13 13 15 14 15 21 21 20 21 20 Energy Cannon 2 | . . . 9 11 9 1 3 7 1 . . . . 4 2 . . . . 2 Ballistic Gun 2 | . 28 15 . . . . 2 1 7 6 6 6 3 2 1 . . . . . Ballistic Cannon 1 | . . . . . . 15 9 5 . . . . . . . . . . . . Peak Build Rating 130 | 7 7 8 16 16 26 32 42 44 44 48 46 49 69 88 77 83 97 100 88 130 Average Rating 62 | 3 7 7 12 16 23 27 40 42 42 46 45 47 62 80 60 78 91 95 85 114 On Entrance 44 | . 7 7 8 16 16 26 32 42 44 41 45 46 49 69 63 77 82 93 88 88 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . 5 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 12 14 91 18 30 36 47 41 38 38 38 44 59 85 65 70 94 94 78 114 Greatest Support 105 | 20 20 20 35 35 54 46 46 58 58 64 47 47 71 76 80 80 80 80 80 105 Greatest Overweight (x) 8 | 2 . . 3 . . 1 1 . . . . . . 1 8 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 3 6 8 8 8 8 8 8 8 6 6 7 8 8 8 5 5 5 5 5 5 Average Carried 6 | 1 4 7 7 8 7 6 7 7 5 5 6 7 7 7 4 5 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 6 8 8 8 8 8 8 6 5 5 7 8 8 6 5 5 5 5 5 4 Class Distribution -------------------- 40% | Scavenger-Tank 20% | Mutant 8% | Generator-Tank 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Generator-Gunner 3% | Scavenger-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Generator-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Generator-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Matter Collected 3226 | 336 45 91 74 . 133 613 37 190 29 . 55 . 109 594 276 . 136 270 34 204 Remotely 10 | . . . . . . 10 . . . . . . . . . . . . . . Salvage Created 5769 | 105 . 246 255 . 325 768 141 387 46 . . . 91 1584 . . 423 629 57 712 Parts 294 | 2 . 14 17 . 27 32 6 18 2 . . . 1 94 . . 26 26 1 28 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . 2 . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 12 2 . . . . . . . . 8 8 . Prevented 26 | . . . . . . . . 6 . . . . . . . . . 20 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 107 | . . 8 6 . 8 21 3 9 1 . . . . 25 . . 6 9 2 9 Guns 56 | . . 8 2 . 5 1 . 2 1 . . . . 15 . . 6 9 2 5 Cannons 41 | . . . 2 . 3 20 2 6 . . . . . 6 . . . . . 2 AOE 6 | . . . 2 . . . 1 . . . . . . 3 . . . . . . Classes Destroyed 15 | 2 . 2 1 . 3 . 3 1 . . . . . 1 . . . . . 2 Worker 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Watcher 8 | . . . 2 . . 2 . . . . . . . 3 . . . . . 1 Swarmer 22 | . . 4 2 . 3 3 . 3 . . . . . 3 . . . 2 2 . Grunt 30 | . . 4 4 . 2 9 1 2 . . . . . 6 . . . 2 . . Brawler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Duelist 6 | . . . . . 1 . . 1 . . . . . 3 . . . 1 . . Sentry 20 | . . . . . 2 9 1 1 . . . . . 1 . . 2 2 . 2 Hunter 7 | . . . . . 1 . . . 1 . . . . 5 . . . . . . Programmer 17 | . . . . . . . 1 1 . . . . . 7 . . 3 1 . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 . 3 4 . 5 4 2 3 1 . . . . 3 . . 3 3 2 3 Combat Bots Only 3 | . . 3 2 . 3 3 1 3 1 . . . . 3 . . 3 3 2 3 Max Kills in Single Turn 3 | 1 . 1 2 . 2 2 2 1 1 . . . . 3 . . 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 1 . . Exploded 3 | . . . 2 . . . 1 . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Hostile Shots Fired 743 | . 1 33 17 . 39 91 40 54 32 . . . 1 253 7 . 32 78 6 59 Missed 220 | . . 11 6 . 15 31 22 24 15 . . . 1 53 1 . 11 20 1 9 Hits 523 | . 1 22 11 . 24 60 18 30 17 . . . . 200 6 . 21 58 5 50 Melee 19 | . . . . . . . . . . . . . . 10 6 . . 3 . . Projectile 504 | . 1 22 11 . 24 60 18 30 17 . . . . 190 . . 21 55 5 50 Critical Strikes 32 | . . 1 1 . 1 5 . 3 1 . . . . 11 4 . 2 2 . 1 Actively Blocked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Part Disruptions 7 | . . . . . . . . . . . . . . . . . 3 . . 4 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 3 . . . Damage Taken 9308 | . 11 296 144 . 351 678 266 505 224 66 . . . 3596 317 . 349 562 41 1902 Core 2465 | . 11 27 38 . 72 118 22 30 32 . . . . 497 87 . 44 22 . 1465 Absorbed by Shields 1796 | . . . . . 20 240 72 . . . . . . . . . 350 583 46 485 Redirected to Shielding 168 | . . . . . 27 9 . 46 32 21 . . . 33 . . . . . . Ignored by Resistances 277 | . . . . . . . . . . . . . . 271 6 . . . . . Regen/Repaired (Parts) 310 | . . . . . . 95 . . . . 107 . 3 31 8 . 66 . . . Core Remaining (%) 82 | 100 . 84 . 90 . 65 . . 88 . . . 100 . . 41 . . 94 . Volleys Fired 276 | 6 . 25 13 . 16 60 9 21 6 . . . 2 58 . . 15 20 2 23 Largest 5 | 2 . 2 2 . 2 2 3 3 3 . . . 3 4 . . 4 4 4 5 Hottest 445 | 40 . 60 121 . 121 121 164 164 152 . . . 152 285 . . 280 280 280 445 Shots Fired 832 | 11 . 50 26 1 30 114 27 60 18 . . . 6 222 . . 60 83 9 115 Gun 573 | 11 . 50 13 . 14 9 9 21 16 . . . 6 176 . . 60 83 9 96 Cannon 259 | . . . 13 1 16 105 18 39 2 . . . . 46 . . . . . 19 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 226 | 11 . 34 . . . 94 21 19 6 . . . 2 39 . . . . . . Thermal 378 | . . 16 13 . 14 9 3 21 10 . . . 4 111 . . 30 40 5 102 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 228 | . . . 13 1 16 11 3 20 2 . . . . 72 . . 30 43 4 13 Robot Hit Streak 21 | 5 . 8 9 . 8 19 8 10 5 . . . 3 11 . . 17 21 3 12 Robot Miss Streak 6 | 1 . 1 6 . 2 4 4 5 2 . . . 3 4 . . 2 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 9 | . . 1 . . . . . . . . . . . 2 . . 1 4 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 . . 1 1 1 . Shots Hit Robots 552 | 7 . 27 19 . 24 88 17 39 12 . . . 3 132 . . 46 60 5 73 Core Hits 292 | 3 . 16 20 . 27 74 13 11 2 . . . 2 59 . . 19 24 2 20 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 4 . . . . . . Critical Strikes 22 | . . . . . . 1 1 3 1 . . . . 6 . . 1 4 . 5 Burn 8 | . . . . . . . . . 1 . . . . . . . . 2 . 5 Destroy 6 | . . . . . . . . . . . . . . 6 . . . . . . Blast 3 | . . . . . . 1 1 1 . . . . . . . . . . . . Corrupt 5 | . . . . . . . . 2 . . . . . . . . 1 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12362 | 83 1 314 553 . 520 1824 538 916 84 . . . 74 3354 . . 825 1230 127 1919 Guns 7281 | 83 . 294 139 . 177 140 97 282 84 . . . 74 2323 . . 759 1230 127 1472 Cannons 4064 | . . . 232 . 204 1615 299 634 . . . . . 644 . . . . . 436 Explosions 751 | . . . 147 . 137 . 142 . . . . . . 325 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 266 | . 1 20 35 . 2 69 . . . . . . . 62 . . 66 . . 11 Kinetic 2725 | 83 . 172 . . . 1398 336 357 28 . . . 36 315 . . . . . . Thermal 6399 | . . 122 286 . 314 140 21 282 56 . . . 38 2225 . . 475 653 44 1743 Explosive 142 | . . . . . . . 142 . . . . . . . . . . . . . Electromagnetic 2830 | . . . 232 . 204 217 39 277 . . . . . 752 . . 284 577 83 165 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 . . . . . . . . . 6 4 4 3 7 7 5 Average Corruption 4 | . . . 1 1 . . . . . . . . . 3 4 4 2 6 7 2 Corruption Purged 10 | . . . . . . . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . 1 3 . . . . . . . . . 34 13 2 4 48 7 12 Message Errors 32 | . . . . 1 . . . . . . . . . 8 2 2 1 12 3 3 Matter Fused 34 | . . . . 1 . . . . . . . . . 6 4 . 1 15 2 5 Heat Flow Errors 13 | . . . . . . . . . . . . . . 5 1 . . 6 . 1 Energy Discharges 10 | . . . . . . . . . . . . . . 4 2 . . 3 . 1 Parts Rejected 4 | . . . 1 . . . . . . . . . . 2 . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 13 | . . . . . . . . . . . . . . 4 1 . 1 4 1 2 Data Loss (major) 4 | . . . . . . . . . . . . . . 2 2 . . . . . Misfires 6 | . . . . 1 . . . . . . . . . . . . . 4 1 . Alerts 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 141 | . . . 10 . 3 . 39 16 . . . . . 20 . . 14 . . 39 Projectiles 102 | . . . 10 . 3 . 29 16 . . . . . 5 . . . . . 39 Explosions 25 | . . . . . . . 10 . . . . . . 15 . . . . . . Melee 14 | . . . . . . . . . . . . . . . . . 14 . . . Knockbacks 30 | . . . 1 . . 22 3 3 . . . . . . . . . . . 1 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Kinetic 27 | . . . . . . 21 3 3 . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . . . 44 . 189 . . . . . . 117 . . . . . . Shots 5 | . . . . . 1 . 2 . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | . 1 4 5 . 1 11 . . . . . . . 7 . . 2 . . 1 Kicked 32 | . 1 4 5 . 1 11 . . . . . . . 7 . . 2 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1701 | . . 56 54 . 155 409 97 363 396 . . . 499 510 178 . 544 531 93 1701 Average Temperature 204 | . . 18 20 . 47 143 42 147 161 . . . 189 188 95 . 194 172 45 651 Received Heat Transfer 1089 | . 6 147 60 . 48 339 33 108 . . . . . 237 . . 12 46 . 53 Effects 96 | . . . . . . 4 . 5 5 . . . 6 36 . . 2 3 . 35 Shutdowns 22 | . . . . . . 1 . . 1 . . . 3 15 . . 1 . . 1 Energy Bleed 13 | . . . . . . 1 . . 1 . . . . 4 . . . 2 . 5 Interference 22 | . . . . . . . . 5 3 . . . 3 7 . . . . . 4 Matter Decay 10 | . . . . . . 1 . . . . . . . 3 . . 1 1 . 4 Short Circuit 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . . 1 . . . . . 4 Damage (major) 14 | . . . . . . . . . . . . . . 4 . . . . . 10 Damage (core) 8 | . . . . . . . . . . . . . . 1 . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 13 | . . . 1 . 1 . . 1 . . . . . 2 . . 2 4 . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Parts Melted 17 | . . . . . . . . . . . . . . 3 . . 1 1 . 12 Heat Transferred 9426 | . . 275 340 . 375 170 37 518 185 . . . 74 2716 . . 740 1221 74 2701 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . 1 . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Maximum Alert Level 3 | . . . . . . 1 . . . . . . 1 3 1 . . . . . Low Security (%) 75 | 100 100 100 100 100 100 97 100 . . 100 100 100 16 2 83 100 100 . . 100 Level 1 4 | . . . . . . 2 . . . . . . 83 7 16 . . . . . Level 2 16 | . . . . . . . . . . . . . . 72 . . . . . . Level 3 3 | . . . . . . . . . . . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 817 | 10 . 70 136 46 189 215 94 . . . . . 372 817 266 . 199 . . 100 Initial 266 | . . . . 46 . 35 94 . . . . . . 195 266 . . . . 35 Average 166 | . . 13 33 16 105 96 27 . . . . . 285 579 53 . 67 . . 12 Influence Increases 5041 | 10 . 205 321 . 380 608 168 245 30 . . . 432 1503 16 . 446 250 121 306 Destroy 0b10 Robot/C 2860 | . . 160 180 . 220 420 60 180 20 . . . 160 780 . . 200 180 100 200 Destroy 0b10 Robot/NC 110 | 10 . . 10 . 5 15 10 . . . . . 20 25 . . 5 . . 10 Destroy Leader 636 | . . 30 44 . 70 124 20 20 10 . . . 20 156 . . 60 10 10 62 Allied During Kill 588 | . . . 13 . 20 . . . . . . . 200 278 . . 63 . 11 3 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . . . . Successful Hack 12 | . . . 7 . 1 . . . . . . . . 4 . . . . . . Disable Machine 240 | . . . . . . . 45 . . . . . . 135 . . 60 . . . Destroy Structure 240 | . . . 7 . 9 4 18 . . . . . 32 80 16 . 58 . . 16 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 330 | . . 15 60 . 30 45 15 45 . . . . . 45 . . . 60 . 15 Influence Decreases 4949 | 10 . 205 201 120 295 484 363 246 43 . . . 60 1113 778 . 384 271 109 267 Entered New Map 973 | . . . . 74 . 50 115 6 4 . . . . 177 496 . . 24 9 18 Time Decay 3191 | 10 . 195 181 46 245 404 228 220 39 . . . . 646 90 . 321 237 90 239 Lost Part 350 | . . 10 . . 10 30 20 20 . . . . . 140 70 . 20 10 10 10 Lost Ally 435 | . . . 20 . 40 . . . . . . . 60 150 122 . 43 . . . Squads Dispatched 32 | . . . 2 . 2 5 1 . . . . . 2 15 . . 2 . . 3 Investigation 3 | . . . . . . 1 . . . . . . . 2 . . . . . . Extermination 9 | . . . . . . . 1 . . . . . . 4 . . 2 . . 2 Reinforcement 10 | . . . 2 . 2 1 . . . . . . 2 3 . . . . . . Assault 2 | . . . . . . . . . . . . . . 2 . . . . . . Garrison 8 | . . . . . . 3 . . . . . . . 4 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Distress Signals 9 | . 1 . 2 . . 3 . . . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 3 9 23 . 19 29 13 13 2 . 1 . 1 49 5 . 8 13 5 15 Peak Tracking Total 7 | . 3 3 6 . 3 5 5 5 1 . 1 . 1 6 5 . 3 7 5 4 Tactical Retreats 19 | . . 1 2 . 2 3 1 2 . . . . . 4 . . . 3 . 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . 4 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Traps Triggered 6 | . . . 1 . . . . . . 2 . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Machines Disabled 17 | . . . . . . . 3 1 . . . . . 9 . . 4 . . . Max in Single Turn 3 | . . . . . . . 3 1 . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Machines Accessed 18 | . . . 1 . 3 2 1 2 1 . . 1 . 2 . . 2 1 1 1 Terminals 7 | . . . 1 . 1 1 . . 1 . . 1 . 2 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 38 | . . . 5 . 11 4 4 2 1 . . 1 . 4 . . 3 1 1 1 Successful 29 | . . . 4 . 7 4 4 2 1 . . 1 . 2 . . 1 1 1 1 Failed 9 | . . . 1 . 4 . . . . . . . . 2 . . 2 . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . Terminals 15 | . . . 5 . 3 1 . . 1 . . 1 . 4 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 6 | . . . . . 3 3 . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 5 . 4 . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . 4 . 2 1 . 2 1 . . 1 . 2 . . . 1 1 . Record 7 | . . . 3 . 2 . . . 1 . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 1 . 2 . . . . . . . . . 1 1 . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . 2 3 . . . . . . . . . . . . . . Scan Component 4 | . . . . . 2 2 . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 3 . 4 . . . . . . . . . 1 . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 . 2 1 1 . . . . . . 1 . . 1 . . 1 Full Trace Events 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 16 Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycled Matter 111 | . . . . . . . 111 . . . . . . . . . . . . . Retrieved Matter 111 | . . . . . . . 111 . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Total Allies 44 | . . 2 . 3 . . . . . . 20 . . . 18 . . 1 . . Largest Group 20 | . . 2 2 3 3 . . . . . 20 19 19 10 18 7 7 1 1 1 Highest-Rated Group 789 | . . 45 45 40 40 . . . . . 789 764 764 418 656 186 186 49 49 49 Highest-Rated Ally 50 | . . 31 31 16 16 . . . . . 50 50 50 46 50 35 35 49 49 49 Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 9 9 8 8 8 7 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . 3 Dakka 1 | . . . . . . . . . . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 343 | . . . 11 . 25 . . . . . 4 . 26 94 142 . 30 . 4 7 Total Damage 8939 | . . . 144 . 304 . . . . . 119 . 918 2115 4145 . 846 . 119 229 Kills 47 | . . . 3 . 3 . . . . . 1 . 8 16 7 . 4 . 3 2 Allies Corrupted 4 | . . . . . . . . . . . . . . 2 . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Active Infowar (turns) 9027 | . . . . . . . 434 824 254 121 289 108 160 1968 364 76 1008 1816 193 1412 Optics 8780 | . . . . . . . 434 824 254 121 289 108 160 1721 364 76 1008 1816 193 1412 ECM 470 | . . . . . . . . . 19 1 . . . 450 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 2 . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Turns Passed 13540 | 132 227 869 648 152 588 974 717 824 254 121 289 108 160 2352 621 76 1008 1816 193 1411 Spaces Moved 7734 | 105 176 618 461 122 335 529 440 614 169 98 219 89 96 895 375 55 515 1052 108 663 Core 77 | 54 . . . . . . . . . . . . . . 23 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 7605 | 51 176 618 461 122 335 529 440 614 169 98 219 89 96 895 300 55 515 1052 108 663 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 52 | . . . . . . . . . . . . . . . 52 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 113 110 116 116 116 113 113 113 113 120 50 120 120 120 125 124 Average Speed 141 | 87 120 120 120 120 118 124 125 116 116 115 113 113 118 170 149 120 176 162 160 177 Slowest Speed 450 | 150 120 120 330 120 125 190 192 116 116 117 113 113 122 190 450 120 190 190 190 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 36 81 26 24 25 55 12 59 25 4 86 2 82 17 96 2 10 86 14 14 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched 11 | . . 3 . . . . . 2 . . . . . . . . . 5 1 . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . . . . . Terrain Destroyed 92 | . . . 7 . 10 3 16 2 . . . . . 48 . . . . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . 3 3 2 . . . . . 13 . . . . . 6 AOE 64 | . . . 7 . 10 . 13 . . . . . . 34 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Was Fac Fac Upp Upp Res Total 9725 | 136 193 701 526 127 498 730 583 681 214 106 260 96 140 1578 436 64 577 1103 122 854 Wait 1302 | 4 7 39 20 6 116 105 115 33 35 . 38 5 21 543 23 5 29 12 10 136 Move 7716 | 104 175 617 460 121 334 528 439 613 168 98 218 88 95 895 374 54 514 1051 107 663 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 8 6 6 10 . 8 3 6 5 . 2 2 1 2 18 10 . 4 1 . 5 Fast Attach 65 | 2 . . 4 . 2 4 3 . . 1 . . 5 13 9 2 2 7 2 9 Attach 63 | 8 1 2 4 . 4 4 4 2 3 2 . . . 17 8 . 2 . . 2 Detach 20 | 3 1 . . . 1 2 . . 2 1 . . . 5 2 . . 1 1 1 Swap 40 | . . 2 1 . 6 6 2 . . 1 . 1 5 6 2 1 3 2 . 2 Drop 100 | 1 2 5 8 . 9 7 5 5 . 1 . 1 10 16 8 2 4 4 . 12 Fire 276 | 6 . 25 13 . 16 60 9 21 6 . . . 2 58 . . 15 20 2 23 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 32 | . 1 4 5 . 1 11 . . . . . . . 7 . . 2 . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 2 . . 2 . . . . . 2 5 . . Trap 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Met a group of wandering Federalists 229 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 360 | -10/Materials | Entered Mines 782 | -10/Mines | Found a hidden stash of uninstalled traps 1174 | -10/Mines | Discovered new exit (range 10) 1229 | -10/Mines | Entered Materials 1229 | -9/Materials | Accompanied by 2 allies 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1255 | -9/Materials | Discovered new exit (range 12) 1739 | -9/Materials | Build established: Scavenger-Mutant 1877 | -9/Materials | Entered Mines 1880 | -9/Mines | Learned 4 Materials zone layouts 1904 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1915 | -9/Mines | Discovered new exit (range 12) 1984 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2029 | -9/Mines | Entered Materials 2029 | -8/Materials | Accompanied by 3 allies 2029 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2030 | -8/Materials | Identified exit to Factory 2030 | -8/Materials | Identified exit to Storage 2450 | -8/Materials | Build established: Mutant 2617 | -8/Materials | Entered Storage 2618 | -8/Storage | Identified exit to Recycling 3363 | -8/Storage | Garrison activated, responded to threat 3427 | -8/Storage | Discovered exit to Factory (range 11) 3538 | -8/Storage | Repaired Titanium Leg 3591 | -8/Storage | Entered Factory 3591 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3868 | -7/Factory | Build established: Scavenger-Tank 4173 | -7/Factory | Discovered new exit (range 12) 4308 | -7/Factory | Entered Lower Caves 4655 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4932 | -7/Lower Caves | Encountered a Warlord checkpoint 5032 | -7/Lower Caves | Discovered new exit (range 11) 5040 | -7/Lower Caves | Learned Factory emergency access door positions 5132 | -7/Lower Caves | Entered another Lower Caves area 5342 | -7/Lower Caves | Spotted B-75 Beast 5368 | -7/Lower Caves | Discovered new exit (range 11) 5386 | -7/Lower Caves | Entered Factory 5386 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5446 | -6/Factory | Discovered new exit (range 17) 5507 | -6/Factory | Sucked down chute 5507 | -6/Factory | Entered Waste 5508 | -6/Waste | Joined by Warlord forces that had cleared the area 5597 | -6/Waste | A Compactor rumbled back to life 5597 | -6/Waste | Spotted C-40 Crusher 5597 | -6/Waste | Allies destroyed C-40 Crusher 5610 | -6/Waste | Discovered new exit (range 20) 5796 | -6/Waste | Entered Factory 5796 | -6/Factory | Accompanied by 19 allies 5866 | -6/Factory | Identified exit to DSF 5904 | -6/Factory | Entered DSF 5904 | -6/DSF | Accompanied by 19 allies 5936 | -6/DSF | Additional patrols routed to DSF 5981 | -6/DSF | Sterilization system engaged 6000 | -6/DSF | Lost 3 allies 6001 | -6/DSF | Ambient heat levels rising (+10) 6016 | -6/DSF | Ambient heat levels rising (+10) 6027 | -6/DSF | Discovered new exit (range 16) 6031 | -6/DSF | Ambient heat levels rising (+10) 6046 | -6/DSF | Ambient heat levels rising (+10) 6061 | -6/DSF | Ambient heat levels rising (+10) 6064 | -6/DSF | Entered Factory 6064 | -5/Factory | Accompanied by 10 allies 6064 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6065 | -5/Factory | Identified exit to Extension 6337 | -5/Factory | P-70 Sage assimilated allied S4-G7X(g) 6547 | -5/Factory | Lost 6 allies 6635 | -5/Factory | Build established: Scavenger-Skirmisher 6964 | -5/Factory | First assault squad dispatched 7386 | -5/Factory | Lost 3 parts (1p1u1w) 7706 | -5/Factory | Build established: Scavenger-Tank 8053 | -5/Factory | Lost 3 parts (1p1u1w) 8211 | -5/Factory | Lost 3 parts (3n) 8315 | -5/Factory | Build established: Scavenger-Gunner 8400 | -5/Factory | Garrison activated, responded to threat 8416 | -5/Factory | Sucked down chute 8416 | -5/Factory | Entered Waste 8429 | -5/Waste | Spotted C-40 Crusher 8431 | -5/Waste | Spotted C-40 Crusher 8440 | -5/Waste | Spotted C-40 Crusher 8440 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8471 | -5/Waste | Lost 4 parts (1p2u1w) 8508 | -5/Waste | Spotted C-40 Crusher 8524 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8533 | -5/Waste | Spotted C-40 Crusher 8534 | -5/Waste | Spotted C-40 Crusher 8545 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8548 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8550 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8553 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8554 | -5/Waste | Core integrity fell below 50% 8558 | -5/Waste | Warlord forces began an assault 8584 | -5/Waste | Lost 5 parts (3n2w) 8612 | -5/Waste | Lost 5 allies 8631 | -5/Waste | Allies destroyed C-40 Crusher 8767 | -5/Waste | Discovered new exit (range 19) 8941 | -5/Waste | Build established: Scavenger-Tank 9037 | -5/Waste | Entered Factory 9037 | -5/Factory | Accompanied by 7 allies 9096 | -5/Factory | Discovered new exit (range 9) 9113 | -5/Factory | Entered another Factory area 9113 | -4/Factory | Accompanied by 7 allies 9113 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9192 | -4/Factory | Discovered new exit (range 7) 9977 | -4/Factory | P-70 Sage assimilated allied NX-UUI(g) 10121 | -4/Factory | Entered Upper Caves 10128 | -4/Upper Caves | Met a Warlord Commander 10130 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10139 | -4/Upper Caves | Found Encrypted Comm Array 10166 | -4/Upper Caves | Encountered a Warlord checkpoint 10249 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10435 | -4/Upper Caves | Build established: Generator-Tank 10732 | -4/Upper Caves | Learned Research garrison access intel 11180 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11511 | -4/Upper Caves | Build established: Scavenger-Tank 11914 | -4/Upper Caves | Learned Research stockpile data 11926 | -4/Upper Caves | Discovered new exit (range 6) 11937 | -4/Upper Caves | Entered another Upper Caves area 11937 | -4/Upper Caves | Accompanied by 1 ally 11953 | -4/Upper Caves | Learned 12 Research zone layouts 12006 | -4/Upper Caves | Discovered new exit (range 9) 12130 | -4/Upper Caves | Entered Research 12130 | -3/Research | Accompanied by 1 ally 12130 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12131 | -3/Research | Identified exit to Research 12133 | -3/Research | Loaded intel: 4 garrison access locations 12378 | -3/Research | Build established: Derelict-Tank 12679 | -3/Research | Build established: Derelict-Gunner 12705 | -3/Research | Found Adv. Powered Armor 12720 | -3/Research | Joined by Warlord Dakka squad 12808 | -3/Research | P-80 Master assimilated allied 9L-IEH(s) 13063 | -3/Research | Spotted B-86 Titan 13089 | -3/Research | Destroyed B-86 Titan 13107 | -3/Research | Joined by Warlord Pyro squad 13222 | -3/Research | Build established: Generator-Gunner 13249 | -3/Research | Lost 3 allies 13350 | -3/Research | Fabricated Adv. Component Analysis Suite (x2) 13400 | -3/Research | Joined by Warlord Chimera squad 13468 | -3/Research | Garrison activated, responded to threat 13514 | -3/Research | Core integrity fell below 50% 13527 | -3/Research | Core integrity fell below 20% 13542 | -3/Research | Core destroyed Last Messages --------------- 13528_ Power failure averted by Adv. Cryofiber Web. 13530_ Overheating: Energy bleed (-198). 13531_ Power failure averted by Adv. Cryofiber Web. 13531_ Energy bleed averted by Adv. Cryofiber Web. 13532_ Power failure averted by Adv. Cryofiber Web. 13532_ Matter decay averted by Adv. Cryofiber Web. 13534_ Power failure averted by Adv. Cryofiber Web. 13536_ Energy bleed averted by Adv. Cryofiber Web. 13537_ Power failure averted by Adv. Cryofiber Web. 13539_ Overheating: Beamcaster damaged (-13). 13539_ Overheating: Flexi-carbon Leg damaged (-9). 13539_ Overheating: Encrypted Comm Array damaged (-17). 13540_ Internal heat damage averted by Adv. Cryofiber Web. 13541_ Power failure averted by Adv. Cryofiber Web. 13541_ Overheating: System interference. 13541_ Nova Cannon temporarily disabled. 13541_ System interference averted by Adv. Cryofiber Web. 13542_ Power failure averted by Adv. Cryofiber Web. 13542_ Overheating: Core damaged (-208). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ""???????????????????????????????????????? | | ???? """??????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ???????? ! ????????????????????????????????????? | | ????????? ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ?????????????###?######???????????? | | ??????????# ################## #???????????? | | #?????????+ + #???????????? | | #?????????# # #???????????? | | #?????????# # #???????????? | | #?????????# """ + #???????????? | | ################## "F"% ### # #???????????? | | # #???????# "!! #?# # #???????????? | | # #???????# """ ] ### / ! #???????????? | | # ######### """ ## # #???????????? | | # !! + ## ######???????????? | | # !| ######### ]= ## #????????????????? | | # !| #???????# %! ##/#####????????????? | | + #??????#####+### # #????????????? | | # #??????# ??# # ! #????????????? | | # #??????# ??#@ # #????????????? | | ##########??????# ?+ # #????????????? | | ???????????????# ?# [%!#########???????????? | | ???????????????# # !%+!| ! #???????????? | | ???????????????# # =#* #???????????? | | ??????????????# ; # ""#???????????? | | ##??????????????# # #= ] ""#???????????? | | ????????????????# # # ""#???????????? | | ????????????????# ?# |+ =%G#???????????? | | ????????????????# ]?# ! # [""#???????????? | | ????????????????######??# # ""#???????????? | | ????????????????????????# # ] ""#???????????? | | ????????????????????????# ; #???????????? | | ????????????????????????# # = #???????????? | | ????????????????????????# #########???????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????##+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 61 Energy Capacity 1615 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 8 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x2 | -3/Research | Preloaded Repaired ---------- Titanium Leg | 34% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend A Problem For Future Me Below Bumper Bots Can't Touch This DATA ERROR: Steam Global Achievement% DIY Cooler Dangerous Findings Ew, Corruption For Emergencies Only Heavy Suspicion Hot Goods I Have A Map? I Like You, Cogmind Just What I Needed Leap Before You Look Organ Harvest Overwhelming Resistances Are Futile Respectable Loadout Spot Them First That Tickles The More The Merrier There's More Where That Came From We Are Legion Well Done Well-fed Force Field Window Shopping Challenges ------------ None Game ------ Seed StasisLayeredRedirector Manual? 0 Play Time 04:00:32 Cumulative 19.4 hours Start 2026.01.21 @ 13:29:21 End 2026.01.22 @ 18:50:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57090658-6536-42cf-926f-05fd72d27a5b