Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 21:54:03 Player: AnotherZach Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (220) 1100 Value Destroyed (6654) 6654 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (11910) 11910 TOTAL SCORE: 23224 Bonus ------- High Alert Combat Kills 758 Follower Combat Kills 302 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5850 Cogmind --------- Core Integrity 0/425 Matter 280/300 Energy 1494/1500 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg (fused) > --- UTILITY (5) ------ Advanced Signal Interpreter Improved Light Armor Plating Self-contained Transmogrifier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Improved Sensor Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Flexi-carbon Leg Multireflex Exoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Gatling Laser Neutron Cannon Coil Gun > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Improved Heat Sink Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Improved Field Recycling Unit Gatling Laser Scythe [Rating: 75] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Hybrid Fission Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . 1 . 1 Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 124 | 7 10 8 30 12 21 36 Power 7 | 1 . . 1 . 1 4 Engine 2 | 1 . . . . . 1 Core 5 | . . . 1 . 1 3 Reactor . | . . . . . . . Propulsion 32 | 2 2 2 5 2 7 12 Treads 17 | 2 2 2 4 2 2 3 Leg 11 | . . . . . 5 6 Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 48 | 2 2 3 15 6 8 12 Device 19 | 1 . . 5 3 5 5 Storage 3 | 1 1 . 1 . . . Processor 5 | . . . 1 1 1 2 Hackware 6 | . . 1 4 1 . . Protection 15 | . 1 2 4 1 2 5 Artifact . | . . . . . . . Weapon 37 | 2 6 3 9 4 5 8 Energy Gun 7 | 1 . . . . 2 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 19 | 1 2 1 9 3 3 . Ballistic Cannon 4 | . 2 . . 1 . 1 Launcher 2 | . 1 1 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . 1 . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 34 | . 1 . 3 2 12 16 Power 3 | . . . . . . 3 Propulsion 11 | . . . . 1 3 7 Utility 10 | . . . 3 . 5 2 Weapon 10 | . 1 . . 1 4 4 Highest Loss Streak 7 | . 1 . 1 2 7 5 To Critical Strikes . | . . . . . . . Average Backups 13 | . 13 14 14 13 13 14 Power . | . . 1 1 1 . . Propulsion 2 | . 3 2 4 4 2 . Utility 6 | . 3 3 5 5 7 11 Weapon 3 | . 5 6 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 33 | . 4 1 6 1 5 16 Power 1 | . . . 1 . . . Propulsion 10 | . 2 . 2 . 4 2 Utility 16 | . . 1 1 1 1 12 Weapon 5 | . 2 . 1 . . 2 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 95 | . 99 99 97 99 92 88 Engine 6 | . 14 11 5 . 4 4 Core 2 | . . . 3 7 2 4 Treads 19 | . 28 33 26 29 8 4 Leg 7 | . . . . . 17 21 Device 13 | . 3 13 15 9 19 14 Storage 8 | . 14 11 9 7 7 5 Processor 1 | . . 1 1 4 2 1 Hackware 2 | . . 1 3 8 1 1 Protection 6 | . 10 5 4 6 6 6 Energy Gun 5 | . 1 11 8 3 1 7 Energy Cannon 2 | . . . . 1 9 3 Ballistic Gun 10 | . 21 8 12 17 9 . Launcher 1 | . 1 . 5 . . . Slashing Weapon 1 | . . . . . . 4 Peak Build Rating 75 | 7 22 37 56 60 61 75 Average Rating 43 | 5 12 32 43 54 55 57 On Entrance 33 | . 7 22 34 48 59 61 Avg Prop Armor Cover (%) 16 | . . . . . . 16 Naked Turns . | . . . . . . . Heaviest Build 71 | 15 34 47 60 51 52 71 Greatest Support 95 | 40 46 71 74 95 93 75 Greatest Overweight (x) 4 | . . . . . 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 Average Carried 13 | . 13 14 14 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 15 15 14 14 13 3 Transmogrified Parts 85 | . 2 16 28 4 15 20 Integrity Recovered 1121 | . 8 231 209 54 337 282 Class Distribution -------------------- 31% | Mutant 18% | Gunner 15% | Tank 9% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Scientist-Gunner 3% | Scavenger-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 4844 | 299 420 366 1094 432 1408 825 Remotely 457 | . . . 364 . 93 . Salvage Created 8474 | 136 544 1027 1671 525 2290 2281 Parts 403 | 8 35 51 99 26 100 84 Haulers Intercepted 9 | . . 1 2 . 4 2 Recyclers Shooed 19 | 1 1 . 4 1 7 5 Parts Field Recycled 4 | . . . . 4 . . Retrieved Matter 127 | . . . . 127 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 132 | . 15 21 29 9 29 29 Melee 8 | . . 1 1 . . 6 Guns 72 | . 7 16 19 6 10 14 Cannons 21 | . 4 . . 1 15 1 AOE 28 | . 4 4 8 2 3 7 Classes Destroyed 14 | 2 5 4 1 2 . . Worker 15 | . 1 . 5 1 3 5 Builder 7 | . . 1 2 . 2 2 Tunneler 5 | 2 . . 2 . 1 . Hauler 9 | . . 1 2 . 4 2 Recycler 25 | 1 . 3 5 2 10 4 Operator 10 | . 1 1 7 . . 1 Watcher 15 | . 2 3 4 . . 6 Swarmer 33 | . 3 7 8 4 8 3 Grunt 70 | . 12 10 15 2 13 18 Duelist 1 | . . 1 . . . . Sentry 19 | . . 3 5 . 8 3 Specialist 2 | . . . . 2 . . Hunter 3 | . . . 1 . . 2 Programmer 6 | . . . . 1 2 3 Best Kill Streak 10 | 3 3 7 8 7 10 9 Combat Bots Only 9 | . 3 7 5 6 9 4 Max Kills in Single Turn 7 | 1 2 3 3 2 2 7 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 2 3 3 1 2 3 Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 1133 | . 47 98 105 55 427 401 Missed 353 | . 13 34 28 12 152 114 Hits 780 | . 34 64 77 43 275 287 Melee 4 | . . 3 . . . 1 Projectile 776 | . 34 61 77 43 275 286 Critical Strikes 15 | . 1 1 4 1 4 4 Damage Taken 9487 | 40 386 844 1267 756 2528 3666 Core 1139 | . 70 96 109 47 315 502 Absorbed by Shields . | . . . . . . . Redirected to Shielding 46 | . . . . 43 . 3 Ignored by Resistances 530 | . . . . . 240 290 Regen/Repaired (Parts) 143 | . . 28 35 . 80 . Core Remaining (%) 57 | 100 30 61 79 . 19 . Volleys Fired 416 | 10 52 67 90 26 100 71 Largest 3 | 2 2 2 3 3 3 3 Hottest 250 | 60 100 111 134 114 203 250 Shots Fired 930 | 20 98 128 204 76 239 165 Gun 738 | 20 74 120 192 66 134 132 Cannon 148 | . 14 . . 7 96 31 Launcher 36 | . 8 2 12 3 9 2 Special 8 | . 2 6 . . . . Kinetic 467 | 10 88 62 126 58 116 7 Thermal 317 | . 2 49 56 8 100 102 Explosive 36 | . 8 2 12 3 9 2 Electromagnetic 110 | 10 . 15 10 7 14 54 Robot Hit Streak 30 | 5 10 17 16 18 17 30 Robot Miss Streak 5 | 3 5 1 2 3 5 5 Penetration Max 2 | . . . . . 2 . Secondary Targets 10 | . . 1 2 2 1 4 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 645 | 9 61 97 137 46 146 149 Core Hits 343 | 3 27 36 78 19 75 105 Critical Kills 4 | . . . 1 1 2 . Critical Parts Destroyed 3 | . 1 . . 1 1 . Critical Strikes 19 | . 1 2 7 2 3 4 Burn 8 | . . 2 6 . . . Meltdown 1 | . . . . . 1 . Destroy 6 | . 1 . 1 2 2 . Blast 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 50 | . . 1 . . . 49 Impact . | . . . . . . . Slashing 50 | . . 1 . . . 49 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . . 5 Damage Inflicted 19188 | 166 1253 1888 3955 1263 4351 6312 Guns 9713 | 129 728 1655 2403 860 1723 2215 Cannons 2788 | . 147 . . 102 1771 768 Explosions 5529 | 37 368 215 1550 301 807 2251 Melee 1036 | . . . . . . 1036 Ramming 122 | . 10 18 2 . 50 42 Kinetic 5384 | 58 875 699 1369 787 1565 31 Thermal 7772 | 37 . 710 966 133 1769 4157 Explosive 3231 | . 368 194 1406 241 807 215 Electromagnetic 1643 | 71 . 267 212 102 160 831 Impact . | . . . . . . . Slashing 1036 | . . . . . . 1036 Piercing . | . . . . . . . Highest Corruption 17 | . . . 7 2 17 4 Average Corruption 4 | . . . 7 1 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 92 | . . . 38 2 35 17 Message Errors 23 | . . . 11 . 9 3 Matter Fused 24 | . . . 11 . 8 5 Heat Flow Errors 11 | . . . 4 . 5 2 Energy Discharges 8 | . . . 5 . 1 2 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 9 | . . . 6 . 2 1 Data Loss (major) 3 | . . . . . 2 1 Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . 1 . Weapon Failures 7 | . . . 1 1 4 1 Overload Shots . | . . . . . . . Overflow Damage 484 | 12 30 5 96 41 46 254 Projectiles 66 | . 30 . . . 23 13 Explosions 378 | 12 . 5 96 41 10 214 Melee 40 | . . . . . 13 27 Knockbacks 4 | . 1 . . . 2 1 Impact 3 | . . . . . 2 1 Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 482 | 40 . 19 101 . 39 283 Shots 11 | 1 . 1 2 . 2 5 Rammed 9 | . 1 5 1 . . 2 Targets Rammed 18 | . 1 6 2 . 5 4 Kicked 7 | . . . . . 5 2 Crushed 2 | . . 1 1 . . . Highest Temperature 390 | 12 64 271 346 48 390 354 Average Temperature 79 | 12 17 63 75 16 105 106 Received Heat Transfer 3003 | . 195 225 594 9 906 1074 Effects 7 | . . . 3 . 4 . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Interference 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 1 1 Impact Corruptions 1 | . . . . . 1 . Robots Melted 5 | . . . 2 . 2 1 Combat Hostiles 3 | . . . 1 . 1 1 Parts Melted 30 | . . 2 9 . 7 12 Heat Transferred 12339 | 50 . 1641 2438 200 2751 5259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 . 1 . . . 3 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 5 | . . 1 1 1 2 5 Low Security (%) 52 | 100 100 61 80 58 33 . Level 1 22 | . . 38 19 41 25 22 Level 2 17 | . . . . . 40 46 Level 3 2 | . . . . . . 10 Level 4 3 | . . . . . . 15 Level 5 1 | . . . . . . 4 High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1629 | 10 176 323 347 269 675 1629 Initial 297 | . . 10 7 157 92 297 Average 277 | . 36 137 118 167 311 694 Influence Increases 6240 | 15 515 739 1087 376 1454 2054 Destroy 0b10 Robot/C 2820 | . 300 420 580 180 720 620 Destroy 0b10 Robot/NC 430 | 15 20 45 135 15 105 95 Destroy Leader 658 | . 64 88 142 40 190 134 Allied During Kill 167 | . . . . . 164 3 Successful Hack 185 | . 25 35 37 25 22 41 Disable Machine 870 | . 15 . 60 90 60 645 Anti-Garrison Action 200 | . . . . . . 200 Destroy Structure 463 | . 46 19 118 11 103 166 Lose Combat Pursuer 345 | . 45 30 15 15 90 150 Miscellaneous 102 | . . 102 . . . . Influence Decreases 4648 | 15 489 747 758 520 1002 1117 Entered New Map 686 | . . 16 11 190 111 358 Time Decay 2579 | 15 329 308 567 310 461 589 Lost Part 340 | . 10 . 30 20 120 160 Lost Ally 170 | . . . . . 160 10 Purge Threat 873 | . 150 423 150 . 150 . Squads Dispatched 36 | . 3 2 4 5 8 14 Investigation 11 | . 1 1 1 2 2 4 Extermination 8 | . . . . 2 2 4 Reinforcement 14 | . 2 1 3 1 2 5 Assault 2 | . . . . . 1 1 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 16 | . 5 2 4 . 2 3 Communications Jammed 25 | . . 23 . . 2 . Distress Signals 25 | . . 23 . . 2 . Times Spotted 223 | . 24 27 42 11 44 75 Peak Tracking Total 18 | . 7 7 5 4 6 18 Tactical Retreats 15 | . 1 2 1 1 3 7 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed 10 | . . . 6 . 4 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 3 | . . . . . 3 . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 . Objects Rigged 15 | . . . . . . 15 Exploded 3 | . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 59 | . 2 . 4 6 4 43 Max in Single Turn 14 | . 1 . 1 5 1 14 Garrison Access 3 | . . . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 48 | . 5 9 10 3 12 9 Terminals 28 | . 5 4 6 1 8 4 Fabricators 3 | . . . . . . 3 Repair Stations 4 | . . 1 1 . 2 . Recycling Units 4 | . . 2 . 1 1 . Scanalyzers 6 | . . 2 2 1 . 1 Garrison Access 3 | . . . 1 . 1 1 Total Hacks 133 | . 19 34 31 9 25 15 Successful 85 | . 13 25 19 5 12 11 Failed 48 | . 6 9 12 4 13 4 Catastrophic 10 | . 2 . 3 1 1 3 Database Lockouts . | . . . . . . . Manual 60 | . 17 12 9 4 10 8 Terminals 80 | . 19 15 19 3 17 7 Fabricators 5 | . . . . . . 5 Repair Stations 9 | . . 3 2 . 4 . Recycling Units 11 | . . 4 . 4 3 . Scanalyzers 25 | . . 12 9 2 . 2 Garrison Access 3 | . . . 1 . 1 1 Terminal Hacks 26 | . 5 7 7 1 6 . Robot Schematic 2 | . . 1 . . 1 . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Unreport Threat 6 | . 1 3 1 . 1 . Locate Traps 1 | . 1 . . . . . Disarm Traps 2 | . . . 1 . 1 . Reprogram Traps 3 | . . . 1 . 2 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks 6 | . . 2 2 . 2 . Scan Component 3 | . . 1 1 . 1 . Repair 3 | . . 1 1 . 1 . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 19 | . . 11 6 1 . 1 Insert Component 4 | . . 3 1 . . . Analyze 4 | . . 3 1 . . . Retrieve Study 11 | . . 5 4 1 . 1 Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 27 | . 8 5 3 1 3 7 Terminals 20 | . 8 3 3 . 2 4 Track 8 | . 3 2 2 . 1 . Assimilate 2 | . 1 . . . . 1 Botnet 4 | . 2 . 1 . . 1 Detonate 1 | . . . . . . 1 Disrupt 2 | . 1 . . . 1 . Operators 2 | . 1 1 . . . . Sabotage 1 | . . . . . . 1 Fabricators 2 | . . . . . . 2 Liberate 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 4 | . . 2 . 1 1 . Reject 3 | . . 2 . 1 . . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered 3 | . . . 3 . . . Used . | . . . . . . . Hacking Detections 31 | . 4 7 8 3 5 4 Full Trace Events 9 | . 1 1 2 2 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . 1 . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 3 1 . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 11 | . . 5 4 1 . 1 Parts Repaired 3 | . . 1 1 . 1 . Time 102 | . . 26 38 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed 4 | . . 3 1 . . . Part Schematics Acquired 4 | . . 3 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 13 | . . . . . 10 3 Largest Group 10 | . . . . . 10 2 Highest-Rated Group 173 | . . . . . 173 59 Highest-Rated Ally 30 | . . . . . 29 30 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks 79 | . . . . . 69 10 Total Damage 1164 | . . . . . 868 296 Kills 9 | . . . . . 8 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 180 | . 13 16 45 3 20 83 Average Entertainment 28 | . 20 16 28 17 23 40 Good Acts 30 | . . 1 8 3 6 12 Bad Acts 30 | . 1 4 6 4 8 7 Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 1513 | 55 111 319 66 . 596 366 Sensors 120 | . . . 9 . . 111 Terrain 255 | . . . . . . 255 Traps 44 | . . . 44 . . . Seismic 166 | 55 111 . . . . . Decoding 560 | . . 111 . . 449 . Machine Analysis 13 | . . . 13 . . . Jamming 355 | . . 208 . . 147 . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 15 | . . 1 . . 14 . Traps 1 | . . 1 . . . . Garrisons 1 | . . . . . 1 . Reinforcements 1 | . . . . . 1 . Guards 12 | . . . . . 12 . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 7797 | 147 1115 977 1795 695 1220 1848 Spaces Moved 3769 | 68 532 400 854 363 594 958 Core 30 | 4 . . . . . 26 Treads 2429 | 64 532 400 854 363 130 86 Legs 1209 | . . . . . 464 745 Wheels 101 | . . . . . . 101 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 150 152 115 50 Average Speed 145 | 153 160 162 158 153 128 126 Slowest Speed 260 | 160 160 163 163 158 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 76 47 71 11 81 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . 6 . . . 7 Terrain Destroyed 519 | 2 40 17 137 8 102 213 Melee 5 | . . 1 . . . 4 Projectile 50 | . . 6 3 . 36 5 AOE 464 | 2 40 10 134 8 66 204 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 5187 | 87 692 584 1137 446 862 1379 Wait 600 | . 68 87 111 27 97 210 Move 3764 | 67 531 399 853 362 594 958 Hop . | . . . . . . . Pick Up 91 | 3 17 7 21 6 15 22 Fast Attach 67 | 7 1 2 13 6 20 18 Attach 44 | . 1 2 10 5 10 16 Detach 1 | . . . . . . 1 Swap 48 | . 11 7 10 7 5 8 Drop 93 | . 10 6 27 7 14 29 Fire 416 | 10 52 67 90 26 100 71 Melee 43 | . . 1 . . . 42 Ram 1 | . . . . . . 1 Kick 6 | . . . . . 4 2 Crush 10 | . 1 6 2 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . . 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / *Sto / *Low x2) -7/Storage -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 1055 | -10/Materials | Discovered new exit (range 7) 1065 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1065 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1066 | -10/Materials | Core integrity fell below 50% 1122 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1242 | -10/Materials | Discovered new exit (range 10) 1263 | -10/Materials | Entered another Materials area 1263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1579 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1647 | -9/Materials | Discovered new exit (range 8) 1775 | -9/Materials | Destroyed 7 combat bots 1948 | -9/Materials | Discovered new exit (range 19) 1966 | -9/Materials | Identified exit to Mines 2086 | -9/Materials | Repaired Heat Sink 2240 | -9/Materials | Entered another Materials area 2240 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2573 | -8/Materials | Build established: Tank 2616 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 2671 | -8/Materials | X0-1V1 announced a LAN party 2691 | -8/Materials | Discovered new exit (range 7) 3037 | -8/Materials | Discovered new exit (range 13) 3174 | -8/Materials | Build established: Gunner 3288 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 3312 | -8/Materials | Identified exit to Factory 3312 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3353 | -8/Materials | Repaired Arm. Treads 3554 | -8/Materials | X0-1V1 sent you to a vault 3596 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 3610 | -8/Materials | X0-1V1 foreshadows a heat wave 3785 | -8/Materials | Ambient heat levels rising (+10) 3952 | -8/Materials | Ambient heat levels rising (+10) 4035 | -8/Materials | Entered Factory 4035 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4084 | -7/Factory | Identified exit to Factory 4084 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4148 | -7/Factory | Discovered new exit (range 11) 4220 | -7/Factory | Identified exit to Storage 4220 | -7/Factory | Identified exit to Lower Caves 4353 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 4493 | -7/Factory | X0-1V1 sent you into danger 4730 | -7/Factory | Entered Storage 4769 | -7/Storage | X0-1V1 downgraded hostiles (x1) 4800 | -7/Storage | Build established: Scientist-Gunner 4927 | -7/Storage | Repaired Arm. Treads+ 4927 | -7/Storage | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 5097 | -7/Storage | Destroyed 9 combat bots 5388 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5406 | -7/Storage | Garrison activated, responded to threat 5600 | -7/Storage | X0-1V1 caused items to flee you 5713 | -7/Storage | System corruption reached 10% 5730 | -7/Storage | X0-1V1 sent hostile G-47 Trooper (x4) 5755 | -7/Storage | Lost 5 allies 5759 | -7/Storage | Core integrity fell below 50% 5782 | -7/Storage | Lost 7 parts (1n4u2w) 5816 | -7/Storage | Items stopped fleeing you 5840 | -7/Storage | Discovered exit to Factory (range 15) 5930 | -7/Storage | First assault squad dispatched 5942 | -7/Storage | Core integrity fell below 20% 5950 | -7/Storage | Entered Factory 5950 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5956 | -6/Factory | X0-1V1 activates XOMVISION 6439 | -6/Factory | Lost 4 parts (1p2n1w) 6686 | -6/Factory | Fabricated Arm. Treads (x2) 6779 | -6/Factory | Core integrity fell below 50% 6841 | -6/Factory | Lost 5 parts (1p2n1u1w) 7191 | -6/Factory | Build established: Scavenger-Gunner 7370 | -6/Factory | Watched by a mysterious "MATRIX" hacker 7489 | -6/Factory | X0-1V1 sent you into danger 7543 | -6/Factory | Build established: Scavenger-Mutant 7575 | -6/Factory | Core integrity fell below 20% 7587 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 7670 | -6/Factory | X0-1V1 turns hostiles against one another 7700 | -6/Factory | First assault squad dispatched 7777 | -6/Factory | Cargo convoy interrupted 7785 | -6/Factory | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 7786 | -6/Factory | Identified exit to Factory 7786 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7798 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07779_ M-28 Smith unfolds itself. 07779_ Penetrated by Slug. 07779_ Carbon-fiber Leg+ destroyed. 07779_ Critical hit (Burn: +37). 07780_ Imp. Deuterium Engine destroyed. 07781_ Penetrated by Slug. 07782_ Hrd. Heavy Armor Plating destroyed. 07782_ Dropped Mic. Fission Core. 07782_ Penetrated by Slug. 07785_ X0-1V1: "Any self-respecting god will have their pound of flesh." (permanent -75 core integrity, +15 heat dissipation) 07786_ X0-1V1: "I guarantee there's even more fun over that way." 07786_ EXIT=REVEALED: FACTORY 07791_ X0-1V1 makes important surrounding features appear closer to you (+3 sight range). 07795_ Dropped Adv. Heat Sink. 07798_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ???? ! ^ | | ???? | | ???? | | ??? 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"""" # = | | ????????????????????????????????"" """" """" # | | ????????????????????????????????"" """" """" #% | | ???????? ??????????????????????""" """" """" # | | ????????????????????????????????? # | | ?????????????????????????????????? # | | ?????? ??????????????????????????? # | | ??????#??????????#???????????????? " | | ??????????????????????????????????????###+##### | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 39 Energy Capacity 2300 Matter Stores 701 Matter Capacity 1000 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 20 Resistance: EM 15 Power Shielding 15 Propulsion Shielding 15 Utility Shielding 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked M-28 Smith | -7/Storage | Hacked Fabricated ------------ Arm. Treads | x2 | -6/Factory Repaired ---------- Heat Sink | 6% | -9/Materials Arm. Treads | 88% | -8/Materials Arm. Treads | 73% | -7/Storage Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Mic. Nuclear Core | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticReactionTendrils Manual? 0 Play Time 01:14:02 Cumulative 842.7 hours Start 2026.10.17 @ 20:41:15 End 2026.10.17 @ 21:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 90 Adventurer 138 Explorer 0 Win Type - Total 14 Types 10/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b4e64f2-fdd2-4728-8b40-2adce12566de