Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 13:34:23 Player: Tottery Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (889) 889 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3364 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Battery (250) Structural Scanner Advanced Terrain Scan Processor Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Gatling Laser > --- INVENTORY -------- High-capacity Battery Structural Scanner Advanced Terrain Scan Processor Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Arc Projector Gatling Laser Gatling Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 35 | 7 5 5 9 9 Power 6 | 1 . 2 2 1 Engine 5 | 1 . 2 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . 1 2 1 Treads . | . . . . . Leg 6 | 2 . 1 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 3 3 Device 2 | . . . 1 1 Storage 4 | 1 2 . . 1 Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 3 2 2 2 4 Energy Gun 7 | 2 2 . . 3 Energy Cannon 5 | . . 2 2 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . . . 1 1 System Corruption 3 | . . . 1 2 Parts Lost 14 | . . 1 1 12 Power 2 | . . . . 2 Propulsion 6 | . . 1 1 4 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . 1 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 99 86 85 82 Engine 9 | . 14 11 6 . Core 1 | . . . 2 6 Leg 26 | . 28 32 22 24 Device 3 | . . . 9 4 Storage 10 | . 14 11 9 7 Processor 15 | . 13 11 18 23 Energy Gun 13 | . 27 8 . 9 Energy Cannon 7 | . . 12 17 3 Peak Build Rating 30 | 6 11 14 21 30 Average Rating 14 | 4 10 11 16 25 On Entrance 9 | . 6 11 11 21 Naked Turns . | . . . . . Heaviest Build 42 | 13 31 34 38 42 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 13 | 1 9 10 13 10 Average Carried 7 | . 6 7 9 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 1 8 8 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 619 | 213 107 57 95 147 Remotely . | . . . . . Salvage Created 965 | . 145 185 216 419 Parts 41 | . 11 10 7 13 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 1 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 6 4 3 7 Guns 12 | . 6 1 . 5 Cannons 5 | . . 3 1 1 Classes Destroyed 5 | . 2 1 1 1 Worker 1 | . . . . 1 Hauler 1 | . . . 1 . Operator 1 | . 1 . . . Grunt 18 | . 6 3 3 6 Sentry 2 | . . 1 . 1 Best Kill Streak 4 | . 2 1 2 4 Combat Bots Only 3 | . 2 1 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 242 | . 38 31 22 151 Missed 62 | . 11 10 8 33 Damage Taken 2516 | . 306 244 220 1746 Core 857 | . 63 74 17 703 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 74 81 96 . Volleys Fired 67 | . 21 8 8 30 Largest 2 | . 2 2 2 2 Hottest 135 | . 130 130 126 135 Shots Fired 128 | . 40 16 16 56 Gun 90 | . 40 6 . 44 Cannon 38 | . . 10 16 12 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 68 | . 40 6 . 22 Explosive . | . . . . . Electromagnetic 60 | . . 10 16 34 Robot Hit Streak 26 | . 15 13 5 26 Robot Miss Streak 4 | . 4 4 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | . 35 12 11 47 Core Hits 85 | . 46 9 5 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2032 | . 535 237 290 970 Guns 1385 | . 530 95 . 760 Cannons 637 | . . 137 290 210 Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . 5 5 . . Kinetic . | . . . . . Thermal 1196 | . 530 95 . 571 Explosive . | . . . . . Electromagnetic 826 | . . 137 290 399 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 1 4 Average Corruption 1 | . . 2 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 5 1 6 Message Errors 4 | . . 2 . 2 Matter Fused 4 | . . 1 1 2 Heat Flow Errors 2 | . . 1 . 1 Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . 1 3 . . Kicked 4 | . 1 3 . . Crushed . | . . . . . Highest Temperature 708 | . 342 169 81 708 Average Temperature 160 | . 147 62 27 236 Received Heat Transfer 999 | . 156 114 144 585 Effects 28 | . 6 . . 22 Shutdowns 4 | . . . . 4 Interference 9 | . 6 . . 3 Matter Decay 6 | . . . . 6 Short Circuit 3 | . . . . 3 Damage (minor) 5 | . . . . 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 5 | . . 1 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2045 | . 675 120 . 1250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 229 | . 100 183 120 229 Initial 54 | . . 33 5 54 Average 63 | . 49 85 51 107 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 92 Level 1 1 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 19 12 5 12 Peak Tracking Total 6 | . 5 5 3 6 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 6 1 3 1 Terminals 9 | . 5 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 19 | . 9 3 6 1 Successful 11 | . 6 2 2 1 Failed 8 | . 3 1 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 8 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 2 1 Record 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Locate Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 3 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2666 | 65 991 447 736 427 Spaces Moved 1405 | 44 603 201 353 204 Core 7 | 7 . . . . Treads . | . . . . . Legs 1398 | 37 603 201 353 204 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 159 | 120 146 187 188 127 Slowest Speed 190 | 190 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 93 24 30 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1705 | 53 673 257 410 312 Wait 132 | . 27 29 16 60 Move 1401 | 43 602 200 352 204 Hop . | . . . . . Pick Up 29 | 1 9 3 12 4 Fast Attach 19 | 7 3 3 3 3 Attach 9 | . . 2 3 4 Detach 11 | 1 2 4 2 2 Swap 7 | . 2 . 3 2 Drop 26 | 1 6 5 11 3 Fire 67 | . 21 8 8 30 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 11) 650 | -10/Materials | Discovered new exit (range 10) 1057 | -10/Materials | Entered another Materials area 1057 | -9/Materials | Evolved 2 slots: Propulsion x2 1473 | -9/Materials | Discovered new exit (range 17) 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Utility x2 2069 | -8/Materials | Discovered new exit (range 16) 2198 | -8/Materials | Identified exit to Factory 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2631 | -7/Factory | Core integrity fell below 50% 2653 | -7/Factory | Core integrity fell below 20% 2657 | -7/Factory | Lost 9 parts (2p4n3w) 2667 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02647_ G-47 Trooper heat damages Aluminum Leg, Particle Gun, Lgt. Nuclear Core, Aluminum Leg. 02648_ G-47 Trooper heat damages Aluminum Leg. 02648_ G-47 Trooper overheating. 02650_ G-47 Trooper heat damages Particle Gun, Aluminum Leg, Lgt. Nuclear Core. 02650_ R-06 Scavenger collects Sml. Matter Pod. 02651_ G-47 Trooper overheating. 02652_ G-47 Trooper heat damages Particle Gun, Aluminum Leg, Aluminum Leg. 02654_ G-47 Trooper overheating. 02654_ R-06 Scavenger collects Imp. Heat Sink. 02656_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 02657_ G-47 Trooper overheating. 02658_ G-47 Trooper heat damages Broken Lgt. Nuclear Core. 02660_ G-47 Trooper overheating. 02663_ Broken Visual Processing Unit destroyed. 02667_ G-47 Trooper heat spikes uncontrollably. 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed LightAuthchipManipulator Manual? 0 Play Time 00:41:58 Cumulative 8.6 hours Start 2024.09.01 @ 12:52:22 End 2024.09.01 @ 13:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df5f10c7-26ae-4014-b445-2c040cd4e521