Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.08 @ 03:43:47 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (198) 990 Value Destroyed (10484) 10484 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (1967) 1967 TOTAL SCORE: 21001 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 808 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 78/300 Energy 45/100 System Corruption 25% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Advanced Coolant Injector > --- WEAPON (5) ------- Hypervelocity Railgun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Quantum Capacitor Stasis Generator > --- WEAPON ----------- Tesla Rifle Tesla Rifle Gamma Rifle Variable Charge Gun Nova Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Myomer Leg Biometal Leg Subatomic Replicator Arc Projector Tesla Rifle Tesla Rifle Gamma Rifle Plasma Rifle Variable Charge Gun Advanced Plasma Rifle High-powered Shotgun Flak Gun Railgun Heavy Missile Launcher Heavy Missile Launcher Fusion Bomb Launcher Sigix Corpse [Rating: 150] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Nova Cannon Ballistic Gun Improved KE Penetrator Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Slots Evolved 15 | . 1 2 2 2 . . . 4 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . Utility 10 | . 1 2 1 . . . . 3 . . . . 2 1 . Weapon 3 | . . . 1 . . . . 1 . . . . . 1 . Parts Attached 229 | 9 7 11 15 23 2 2 12 13 32 6 1 3 28 14 51 Power 23 | 1 1 . 2 6 . . 4 1 3 . . . 2 . 3 Engine 4 | 1 1 . . 2 . . . . . . . . . . . Core 13 | . . . 2 4 . . 1 1 2 . . . 2 . 1 Reactor 6 | . . . . . . . 3 . 1 . . . . . 2 Propulsion 37 | 2 . 1 2 4 . 2 1 3 9 1 . . 5 1 6 Treads 22 | 2 . 1 2 4 . 2 1 3 5 1 . . 1 . . Leg 14 | . . . . . . . . . 3 . . . 4 1 6 Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 79 | 3 4 8 4 4 2 . 1 6 13 1 1 1 11 5 15 Device 35 | . 1 2 1 2 2 . 1 . 4 . 1 . 8 3 10 Storage 11 | 1 3 3 2 1 . . . . . . . . 1 . . Processor 3 | 2 . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 28 | . . 2 1 1 . . . 6 9 1 . 1 2 2 3 Artifact 2 | . . . . . . . . . . . . . . . 2 Weapon 90 | 3 2 2 7 9 . . 6 3 7 4 . 2 10 8 27 Energy Gun 61 | 2 2 . 5 8 . . 3 3 6 . . 1 7 5 19 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 19 | 1 . 2 2 1 . . 2 . 1 2 . 1 2 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 1 . . 2 . . 1 1 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 . . . . 7 3 . . . 1 8 Parts Lost 88 | . . 1 2 1 . . 9 4 7 1 . . 14 7 42 Power 6 | . . . . 1 . . 2 . . . . . . . 3 Propulsion 8 | . . . 1 . . . 2 1 . . . . 1 . 3 Utility 34 | . . . 1 . . . 1 1 5 . . . 8 3 15 Weapon 40 | . . 1 . . . . 4 2 2 1 . . 5 4 21 Highest Loss Streak 19 | . . 1 2 1 . . 4 3 4 1 . . 10 3 19 Average Slot Usage (%) 90 | . 100 99 96 99 100 100 93 83 88 96 94 94 81 85 72 Engine 3 | . 12 10 1 6 7 7 3 . . . . . . . . Core 5 | . . . 6 7 7 7 6 5 5 5 5 5 7 9 4 Reactor 1 | . . . . . . . 3 5 5 5 5 5 2 . 2 Treads 12 | . 25 20 13 21 21 21 17 7 10 13 11 11 5 . . Leg 3 | . . . . . . . . . 5 . . . 5 13 9 Device 13 | . 12 16 6 7 9 14 13 8 4 12 11 11 15 24 23 Storage 21 | . 17 30 33 28 28 28 28 22 22 22 22 22 17 14 9 Protection 5 | . . 2 8 6 4 . . 13 12 14 16 16 9 5 4 Energy Gun 15 | . 25 9 22 16 21 21 14 19 19 6 5 10 7 9 11 Ballistic Gun 3 | . . 10 1 4 . . 2 . 1 5 5 10 9 7 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 44 67 87 100 100 93 113 140 141 154 154 154 156 133 128 Greatest Support 110 | 40 40 40 46 68 68 78 78 68 90 110 110 110 110 75 83 Greatest Overweight (x) 40 | 3 1 1 4 1 1 1 5 40 7 1 1 1 38 1 15 Average Overweight (x) 1 | . . 1 2 1 1 1 1 4 1 1 1 1 1 1 2 Largest Inventory Capacity 28 | 8 16 22 28 28 28 28 28 28 28 28 28 28 28 22 22 Average Capacity 24 | 7 12 22 28 28 28 28 28 28 28 28 28 28 24 22 17 Most Carried 28 | 8 14 16 26 28 28 28 28 26 27 28 28 28 28 22 22 Average Carried 22 | 4 11 13 20 27 28 28 26 24 25 26 27 28 24 21 16 Final Capacity 28 | 8 16 22 28 28 28 28 28 28 28 28 28 28 22 22 4 Final Carried 28 | 8 14 16 26 28 28 28 26 22 26 28 28 28 18 21 . Class Distribution -------------------- 27% | Scavenger-Tank 19% | Hauler-Tank 14% | Hauler-Gunner 12% | Scavenger-Gunner 10% | Scavenger-Mutant 10% | Hacker-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Matter Collected 4933 | 286 230 182 300 355 63 26 188 492 355 33 84 228 786 286 1039 Remotely 431 | . . . . . . . . . . . . . 287 144 . Salvage Created 11363 | 160 270 508 1086 889 99 . 269 545 981 360 . 768 2161 1000 2267 Parts 550 | 9 18 30 55 45 1 . 12 11 68 20 . 32 91 40 118 Haulers Intercepted 9 | . 1 1 3 2 . . . 1 . . . 1 . . . Recyclers Shooed 5 | . . . . 2 . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Combat Hostiles Destroyed 152 | . 5 9 14 13 3 . 5 6 8 4 . 10 30 12 33 Guns 119 | . 4 9 14 11 3 . 5 4 8 . . 9 30 5 17 Cannons 6 | . . . . . . . . . . . . . . . 6 AOE 13 | . 1 . . 2 . . . . . 1 . 1 . 2 6 Classes Destroyed 19 | 2 5 1 1 3 . . 2 1 1 . . . . . 3 Worker 8 | . 1 . 2 . . . . . 2 . . . . 2 1 Builder 5 | . . . . 2 . . . . 2 . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 9 | . 1 1 3 2 . . . 1 . . . 1 . . . Recycler 5 | 1 . . 1 1 . . . . 2 . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 13 | . 2 3 2 1 . . . . 1 1 . . 1 2 . Swarmer 13 | . 3 2 . 3 . . . . . . . . . 2 3 Grunt 58 | . 2 2 8 3 3 . . 1 2 . . 8 18 . 11 Brawler 2 | . . . . . . . . 1 1 . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . 3 Sentry 20 | . . 5 5 2 . . 1 2 1 . . 2 . 2 . Demolisher 2 | . . . . . . . 2 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 18 | . . . 1 3 . . . . . . . . 4 4 6 Programmer 26 | . . . . 2 . . . 2 2 . . . 8 2 10 Behemoth 4 | . . . . . . . . . 2 . . . . 2 . Cetus Guard 4 | . . . . . . . . . . 4 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 4 3 4 4 3 . 2 3 3 5 . 5 8 4 5 Combat Bots Only 8 | . 2 2 4 3 3 . 2 3 3 4 . 4 8 3 4 Max Kills in Single Turn 3 | 1 2 1 2 2 1 . 1 1 1 1 . 2 2 3 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 1 . 1 Exploded 1 | . 1 . . 1 . . . . . 1 . 1 . 1 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Damage Taken 16220 | . 95 257 617 737 56 . 1388 1160 1313 206 . 417 2980 1405 5589 Core 2605 | . 4 49 144 40 20 . 139 205 75 18 . 27 584 145 1155 Absorbed by Shields 226 | . . . . . . . 100 126 . . . . . . . Core Remaining (%) 77 | 100 98 87 73 . . . 71 . . . . 67 49 . . Volleys Fired 512 | 7 15 35 38 36 4 . 34 32 31 6 . 20 90 42 122 Largest 5 | 2 2 2 3 3 3 . 3 4 4 4 . 4 4 5 5 Hottest 710 | 80 112 112 189 225 225 . 225 288 240 203 . 185 710 265 383 Shots Fired 1364 | 12 30 68 108 97 12 . 82 76 115 14 . 72 210 151 317 Gun 1259 | 12 30 68 108 97 12 . 76 76 115 4 . 72 210 141 238 Cannon 41 | . . . . . . . . . . . . . . . 41 Launcher 64 | . . . . . . . 6 . . 10 . . . 10 38 Special . | . . . . . . . . . . . . . . . . Kinetic 359 | 2 . 24 . 31 . . 39 . 10 1 . 40 126 56 30 Thermal 497 | . 6 44 108 37 12 . 37 68 15 1 . . 62 . 107 Explosive 41 | . . . . . . . . . . . . . . 10 31 Electromagnetic 396 | 10 24 . . 29 . . 6 8 51 11 . 12 11 85 149 Phasic 71 | . . . . . . . . . 39 1 . 20 11 . . Robot Hit Streak 67 | 8 15 27 61 39 39 . 36 32 34 36 . 51 67 29 54 Robot Miss Streak 3 | 1 2 1 3 2 2 . 2 2 1 . . 1 3 2 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 1 . Secondary Targets 19 | . . 1 3 . . . . . 2 . . 4 7 . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . 1 1 . 1 Capacitor 43 | . . . . . . . . . . . . . 21 . 22 Shots Hit Robots 1102 | 8 23 59 92 74 11 . 67 70 96 8 . 62 166 127 239 Core Hits 527 | 4 12 21 39 45 18 . 63 20 40 13 . 27 71 40 114 Critical Hits 41 | . . 1 . . . . 1 . . . . 6 22 9 2 Critical Kills 14 | . . . . . . . . . . . . 4 9 . 1 Critical Parts Destroyed 20 | . . 1 . . . . 1 . . . . 1 12 4 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26658 | 121 400 808 1612 1410 285 . 1617 1321 2070 761 . 1921 4539 3345 6448 Guns 21300 | 121 300 808 1612 1178 285 . 1470 1321 2064 92 . 1635 4539 2526 3349 Cannons 1223 | . . . . . . . . . . . . . . . 1223 Explosions 4109 | . 100 . . 232 . . 147 . . 669 . 276 . 813 1872 Melee . | . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . 6 . . 10 . 6 4 Kinetic 6774 | 14 . 315 . 351 . . 689 . 149 20 . 906 2665 1103 562 Thermal 9909 | . 144 493 1612 642 285 . 781 1273 271 185 . 276 1331 77 2539 Explosive 2359 | . . . . 160 . . . . . . . . . 736 1463 Electromagnetic 5478 | 107 256 . . 257 . . 147 48 489 523 . 135 213 1423 1880 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 2112 | . . . . . . . . . 1155 33 . 594 330 . . Highest Corruption 25 | . . . . 4 4 4 2 5 7 7 7 7 4 . 25 Average Corruption 4 | . . . . 3 4 4 1 4 5 7 7 7 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 152 | . . . . 18 5 3 3 9 31 8 3 25 6 . 41 Message Errors 36 | . . . . 3 2 1 1 2 8 3 2 5 1 . 8 Matter Fused 21 | . . . . 6 . 1 . 3 3 . 1 2 1 . 4 Heat Flow Errors 17 | . . . . 2 1 1 1 1 4 1 . 1 3 . 2 Energy Discharges 18 | . . . . 4 . . . 1 3 . . 3 . . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . 1 1 . 1 1 2 1 . 3 . . 3 Data Loss (major) 4 | . . . . . . . . . 1 1 . 1 . . 1 Misfires 2 | . . . . . . . . . 1 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 30 | . . . . 1 1 . . 1 5 2 . 10 . . 10 Weapon Failures 9 | . . . . 1 . . . . 4 . . . 1 . 3 Overload Shots 6 | . . . . . . . . . . . . . 6 . . Overflow Damage 197 | . . . . 5 . . . . . . . 12 . 26 154 Projectiles 89 | . . . . . . . . . . . . . . . 89 Explosions 108 | . . . . 5 . . . . . . . 12 . 26 65 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 723 | . . . . 277 . . 10 . 3 . . . . 64 369 Shots 33 | . . . . 7 . . 1 . . . . . . 1 24 Rammed 4 | . . . . . . . . . 1 . . 2 . 1 . Targets Rammed 5 | . . . . . . . . . 1 . . 2 . 1 1 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1598 | 18 153 237 569 390 531 160 204 822 447 267 . 376 1598 24 145 Average Temperature 183 | 12 45 62 182 126 253 83 85 316 130 98 . 100 473 14 28 Received Heat Transfer 2937 | . 24 144 405 57 45 . 21 350 258 . . 264 811 207 351 Effects 113 | . . 1 13 2 2 . . 49 . . . . 46 . . Shutdowns 30 | . . . 4 1 2 . . 16 . . . . 7 . . Energy Bleed 10 | . . . . 1 . . . 3 . . . . 6 . . Interference 26 | . . 1 3 . . . . 13 . . . . 9 . . Matter Decay 9 | . . . . . . . . 7 . . . . 2 . . Short Circuit 7 | . . . 1 . . . . 2 . . . . 4 . . Damage (minor) 12 | . . . 1 . . . . 5 . . . . 6 . . Damage (major) 15 | . . . 3 . . . . 2 . . . . 10 . . Damage (core) 4 | . . . 1 . . . . 1 . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 1 . . . . . 3 . . . 5 4 Combat Hostiles 12 | . . . . . . . . . . 3 . . . 5 4 Parts Fried 36 | . 3 . . 4 . . 3 . 1 3 . . . 10 12 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Parts Melted 31 | . . 3 9 2 . . . 12 . . . . 5 . . Heat Transferred 14717 | . 261 1258 3515 867 235 . 514 2183 370 187 . 200 2201 50 2876 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . . 2 . . . . . 2 . 1 . 1 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Peak Influence 501 | 15 151 304 389 226 . . . 180 121 136 125 316 371 314 501 Initial 141 | . 7 . 18 51 . . . 36 45 33 38 30 49 141 72 Average 129 | 6 50 138 156 88 . . . 67 53 115 111 183 183 166 195 Maximum Alert Level 2 | . . 1 1 1 . . . . . . . 1 1 1 2 Low Security (%) 77 | 100 100 67 71 98 . . . 100 100 100 100 69 65 75 41 Level 1 21 | . . 32 28 1 . . . . . . . 30 34 24 53 Level 2 . | . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 6 6 . . . 1 . . . 3 7 1 11 Investigation 10 | . . . 1 1 . . . . . . . 3 3 . 2 Extermination 12 | . . . . 3 . . . 1 . . . . 3 1 4 Reinforcement 10 | . . . 2 2 . . . . . . . . 1 . 5 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Distress Signals 29 | . 1 1 2 . . . 21 . 1 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 251 | . 9 14 23 15 3 . 24 11 13 4 3 22 43 15 52 Peak Tracking Total 7 | . 5 4 5 3 3 . 4 4 3 5 2 5 7 4 4 Tactical Retreats 16 | . 1 1 . . . . 6 2 . . . 2 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Traps Triggered 7 | . 1 . . 1 . . . . 1 . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Machines Disabled 32 | . . . . 8 . . . 1 . . 2 3 7 1 10 Max in Single Turn 4 | . . . . 3 . . . 1 . . . 1 4 1 1 Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Machines Accessed 19 | . 6 1 4 3 . . . . . . . . 1 3 1 Terminals 8 | . 5 . 2 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . Repair Stations 4 | . . . . 2 . . . . . . . . . 1 1 Recycling Units 2 | . 1 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . Total Hacks 49 | . 16 1 12 9 . . . . . . . . 3 6 2 Successful 33 | . 10 1 10 5 . . . . . . . . 1 4 2 Failed 16 | . 6 . 2 4 . . . . . . . . 2 2 . Catastrophic 1 | . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 71 | . 14 . 9 3 . 1 . 2 11 5 1 . 4 . 21 Terminals 27 | . 15 . 9 3 . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 3 2 . Repair Stations 10 | . . . . 6 . . . . . . . . . 2 2 Recycling Units 2 | . 1 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . 2 . Terminal Hacks 13 | . 7 . 5 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 2 . . . . . . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . 4 . . . . . . . . . 2 2 Scan Component 4 | . . . . 2 . . . . . . . . . 1 1 Repair 4 | . . . . 2 . . . . . . . . . 1 1 Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . 3 3 . . . . . . . . 1 2 1 Full Trace Events 4 | . 1 . 1 1 . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . 4 . Matter 384 | . . . . . . . . . . . . . . 384 . Time 102 | . . . . . . . . . . . . . . 102 . Total Robot Build Rating 32 | . . . . . . . . . . . . . . 32 . Part Schematics Acquired 10 | . 1 . 1 . . . . . . . . . . . 8 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . . . . . 1 1 Time 108 | . . . . 57 . . . . . . . . . 33 18 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Total Allies 24 | . . . . . . 4 . 2 5 5 . . 4 4 . Largest Group 5 | . . . . . . 4 4 2 5 5 5 3 4 4 . Highest-Rated Group 380 | . . . . . . 153 153 170 371 380 380 225 156 120 . Highest-Rated Ally 85 | . . . . . . 39 39 85 85 85 85 85 39 30 . Zionite Dispatches 7 | . . . . . . . . 1 3 2 . . 1 . . Heavy 4 | . . . . . . . . 1 2 1 . . . . . Light 1 | . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . 1 . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 136 | . . . . . . . 41 6 19 . 29 19 7 15 . Total Damage 4236 | . . . . . . . 587 471 1116 . 890 793 130 249 . Kills 19 | . . . . . . . 3 2 6 . 4 4 . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . 1 . . . . . 5 Main Access 1 | . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Turns Passed 12683 | 170 900 551 622 1360 129 1666 1063 583 995 212 142 485 1088 867 1850 Spaces Moved 5460 | 81 439 228 220 637 61 946 383 165 389 100 76 206 449 377 703 Core 103 | 14 . . . . . . . 1 . . . . 1 . 87 Treads 3990 | 67 439 228 220 637 61 946 383 164 234 100 76 206 229 . . Legs 1365 | . . . . . . . . . 153 . . . 219 377 616 Wheels . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 175 175 175 188 175 180 180 180 180 150 150 50 Average Speed 183 | 161 166 180 203 179 175 175 201 259 207 180 180 180 171 150 193 Slowest Speed 2050 | 200 180 180 240 180 175 188 270 2050 420 180 180 180 1950 150 800 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 79 25 22 19 13 89 64 5 55 50 64 26 13 13 56 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 4 Known Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . 1 . . . . . . . . . . Scrap Searched 5 | . . . . . 1 3 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 475 | . 1 . . 73 . . . . 6 17 . 24 85 73 196 Melee . | . . . . . . . . . . . . . . . . Projectile 64 | . . . . . . . . . 6 . . 20 32 1 5 AOE 411 | . 1 . . 73 . . . . . 17 . 4 53 72 191 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Res Qua Total 7128 | 105 579 299 308 804 76 954 601 264 494 117 83 270 620 582 972 Wait 741 | . 101 20 23 67 7 3 168 51 18 . 4 39 35 135 70 Move 5446 | 80 438 227 219 636 60 945 382 164 388 99 75 206 448 376 703 Hop . | . . . . . . . . . . . . . . . . Pick Up 69 | 7 10 2 6 16 1 1 2 1 3 2 1 . 5 7 5 Fast Attach 108 | 9 2 4 7 3 . . 3 3 22 3 . . 15 7 30 Attach 48 | . 2 3 3 3 . . 4 7 4 1 . . 8 4 9 Detach 5 | 1 . . 4 . . . . . . . . . . . . Swap 74 | . 3 4 5 17 2 2 5 3 6 2 1 3 5 3 13 Drop 113 | 1 8 4 3 26 2 3 3 3 16 4 2 1 14 7 16 Fire 512 | 7 15 35 38 36 4 . 34 32 31 6 . 20 90 42 122 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 1 . . . . 1 1 Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . Rewire 3 | . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 171 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Evolved 1 slot: Utility x1 172 | -10/Materials | Identified exit to Mines 172 | -10/Materials | Discovered exit to Mines (range 14) 312 | -10/Materials | Build established: Hacker-Mutant 519 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Discovered exit to Materials (range 11) 624 | -10/Materials | Discovered exit to Materials (range 5) 1021 | -10/Materials | Discovered exit to Materials (range 15) 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Utility x2 1550 | -9/Materials | Identified exit to Materials 1550 | -9/Materials | Discovered exit to Materials (range 11) 1604 | -9/Materials | Build established: Scavenger-Mutant 1622 | -9/Materials | Entered another Materials area 1622 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1714 | -8/Materials | Garrison activated, responded to threat 1907 | -8/Materials | Build established: Hauler-Tank 2108 | -8/Materials | Identified exit to Factory 2244 | -8/Materials | Entered Factory 2244 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2524 | -7/Factory | Repaired Electrolaser 3446 | -7/Factory | Repaired Hrd. Medium Armor Plating 3582 | -7/Factory | Identified exit to Lower Caves 3582 | -7/Factory | Discovered exit to Lower Caves (range 14) 3604 | -7/Factory | Entered Lower Caves 3719 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3733 | -7/Lower Caves | Entered Zion 3845 | -6/Zion | System corruption cleaned by Quarantine Array 3974 | -6/Zion | Build established: Hauler-Gunner 4045 | -6/Zion | Received a visual enhancement algorithm 4527 | -6/Zion | Learned Factory terminal intel 5010 | -6/Zion | Imprinted 5012 | -6/Zion | Declared Zion's savior 5382 | -6/Zion | Identified exit to Proximity Caves 5382 | -6/Zion | Discovered exit to Proximity Caves (range 10) 5399 | -6/Zion | Entered Proximity Caves 5399 | -5/Proximity Caves | Accompanied by 4 allies 5428 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5509 | -5/Proximity Caves | Spotted B-75 Beast 5520 | -5/Proximity Caves | Allies destroyed B-75 Beast 5765 | -5/Proximity Caves | Build established: Scavenger-Gunner 5875 | -5/Proximity Caves | Lost 4 parts (1p3w) 5951 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 6132 | -5/Proximity Caves | Build established: Scavenger-Mutant 6432 | -5/Proximity Caves | Identified exit to Factory 6432 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6462 | -5/Proximity Caves | Entered Factory 6462 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 6463 | -5/Factory | Loaded intel: 22 terminal locations 6763 | -5/Factory | Build established: Scavenger-Tank 6859 | -5/Factory | Lost 3 parts (1n1u1w) 7002 | -5/Factory | Identified exit to Extension 7002 | -5/Factory | Discovered exit to Extension (range 16) 7017 | -5/Factory | Zion Heavy squad teleported in 7045 | -5/Factory | Entered Extension 7045 | -5/Extension | Accompanied by 2 allies 7114 | -5/Extension | Zion Heavy squad teleported in 7123 | -5/Extension | Found Prototype Protection 7123 | -5/Extension | Identified Zio. Weapon Casing 7139 | -5/Extension | Found Prototype Protection 7139 | -5/Extension | Identified Zio. Heavy Carapace 7147 | -5/Extension | Found Zio. Heavy Carapace 7316 | -5/Extension | Zion Heavy squad teleported in 7334 | -5/Extension | Zion Hover Resupply teleported in 7569 | -5/Extension | Spotted B-75 Beast 7589 | -5/Extension | Found Zio. Heavy Carapace 7597 | -5/Extension | Spotted B-75 Beast 7625 | -5/Extension | Destroyed B-75 Beast 7660 | -5/Extension | Destroyed B-75 Beast 7662 | -5/Extension | Lost 3 parts (3u) 7753 | -5/Extension | Lost 4 parts (2u2w) 7834 | -5/Extension | Retrieved Zion intel report: Main Access 7834 | -5/Extension | Identified exit to Factory 7920 | -5/Extension | Disrupted transfer network 8006 | -5/Extension | Identified exit to Cetus 8006 | -5/Extension | Discovered exit to Cetus (range 16) 8040 | -5/Extension | Entered Cetus 8063 | -5/Cetus | Spotted Cetus Guard 8063 | -5/Cetus | Spotted Cetus Guard 8076 | -5/Cetus | Spotted Cetus Guard 8079 | -5/Cetus | Destroyed Cetus Guard 8083 | -5/Cetus | Destroyed Cetus Guard 8083 | -5/Cetus | Spotted Cetus Guard 8084 | -5/Cetus | Destroyed Cetus Guard 8085 | -5/Cetus | Destroyed Cetus Guard 8195 | -5/Cetus | Zion Heavy squad teleported in 8204 | -5/Cetus | Zion Light squad teleported in 8223 | -5/Cetus | Identified exit to Archives 8223 | -5/Cetus | Discovered exit to Archives (range 16) 8252 | -5/Cetus | Entered Archives 8252 | -5/Archives | Accompanied by 5 allies 8308 | -5/Archives | Unable to access archive contents 8311 | -5/Archives | Identified exit to Hub_04(d) 8311 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 8394 | -5/Archives | Entered Hub_04(d) 8394 | -5/Hub_04(d) | Accompanied by 3 allies 8436 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 8654 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 8782 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 8879 | -5/Hub_04(d) | Entered Factory 8879 | -4/Factory | Evolved 2 slots: Utility x2 9155 | -4/Factory | Zion Fire squad teleported in 9208 | -4/Factory | Found Quantum Capacitor 9221 | -4/Factory | P-70 Sage assimilated allied SC-MBQ(i) 9409 | -4/Factory | Destroyed 8 combat bots 9479 | -4/Factory | Lost 10 parts (1n5u4w) 9788 | -4/Factory | Build established: Scavenger-Gunner 9913 | -4/Factory | Core integrity fell below 50% 9928 | -4/Factory | Identified exit to Research 9928 | -4/Factory | Discovered exit to Research (range 15) 9967 | -4/Factory | Entered Research 9967 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10116 | -3/Research | Spotted B-86 Titan 10138 | -3/Research | Destroyed B-86 Titan 10173 | -3/Research | Build established: Scavenger-Tank 10235 | -3/Research | Repaired Imp. KE Penetrator 10265 | -3/Research | Lost 3 parts (1u2w) 10362 | -3/Research | Found Quantum Capacitor 10559 | -3/Research | Found Fusion Bomb Launcher 10754 | -3/Research | Fabricated S-43 Plague (x4) 10763 | -3/Research | Spotted B-90 Cyclops 10793 | -3/Research | Destroyed B-90 Cyclops 10812 | -3/Research | Identified exit to Quarantine 10812 | -3/Research | Discovered exit to Quarantine (range 16) 10834 | -3/Research | Lost 3 parts (1u2w) 10834 | -3/Research | Entered Quarantine 11234 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11365 | -3/Quarantine | Found Sigix Corpse 11389 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 11431 | -3/Quarantine | Lost 3 parts (1u2w) 11507 | -3/Quarantine | Found Alien Artifact 11507 | -3/Quarantine | Identified Subatomic Replicator 11517 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 11570 | -3/Quarantine | Scanned by Researcher 11583 | -3/Quarantine | Found Alien Artifact 11583 | -3/Quarantine | Identified Stasis Generator 11600 | -3/Quarantine | Retrieved Zion intel report: Branch Access 11698 | -3/Quarantine | Repaired Tesla Rifle 11977 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 11987 | -3/Quarantine | Build established: Scavenger-Gunner 12053 | -3/Quarantine | Lost 4 parts (1u3w) 12079 | -3/Quarantine | Spotted Alpha 7 12146 | -3/Quarantine | Destroyed Alpha 7 12175 | -3/Quarantine | Lost 11 parts (1p2n4u4w) 12269 | -3/Quarantine | Found Alien Artifact 12498 | -3/Quarantine | Build established: Hacker-Gunner 12520 | -3/Quarantine | System corruption reached 10% 12539 | -3/Quarantine | Core integrity fell below 50% 12545 | -3/Quarantine | Identified Matter Drive 12664 | -3/Quarantine | Core integrity fell below 20% 12684 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12674_ HV Slug penetrates H-77 Assassin. 12674_ H-77 Assassin suffers critical hit. 12674_ Destroyed Imp. Targeting Computer. 12674_ HV Slug penetrates Wall. 12676_ Penetrated by Slug. 12676_ Slug penetrates Wall. 12676_ Adv. Heat Sink destroyed. 12676_ HV Slug penetrates H-77 Assassin. 12676_ H-77 Assassin destroyed. 12676_ Penetrated by Slug. 12678_ System corrupted: Hyp. Railgun targeting data glitched. 12678_ HV Slug penetrates P-80 Master. 12678_ P-80 Master suffers critical hit. 12678_ P-80 Master destroyed. 12679_ Slug penetrates P-80 Master. 12679_ Penetrated by Slug. 12679_ Slug penetrates Wall. 12680_ HV Slug penetrates P-80 Master. 12680_ HV Slug penetrates Wall. 12682_ System corrupted: Hyp. Railgun jammed. Map ----- +----------------------------------------------------+ | # # ""#????????????????????????????????????? | | # # ""#????????????????????????????????????? | | # + #????????????????????????????????????? | | + # #????????????????????????????????????? | | # # #????????????????????????????????????? | | # # #????????????????????????????????????? | | ############????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????????????????????? #??????????? | | ??????????????????????????????????T" #??????????? | | ??????????????????????????????????"" ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #?????????#?? | | ?????????????????????????######### #??????###### | | ???????????????#####??#### # ##^^^#??????# | | ???????????????#"""#??# @ =##### #??????# | | ???????????????#"""#??#! !=+%[ ####???# | | ??????????????##" "#### ![##### #???? | | ???????####"""# # ## * *# ## ###?? | | ???????# ## #### ! #### # #?? | | ???????# # # ## # ## *%p!#?? #? % | | ???????# # ### +########+=;### # # #/## | | ???????" =[ [h === % =[=%= | | ???????" * ! & * [ = |=%[[* | | ???????" = = |!*![!% | | ???????# ###+######+############# # # # ##### | | ???????## # ? ###?# ## #????? | | ???????# # ????# " ?????? | | ???????### " # """ ????#! "" ??????? | | ????????## = " # "/" #???# """ ! #??????? | | ?????????# " # """"" #???# """ #????????? | | ?????????# " " # """"" #???#! """ #????????? | | ?????????# # #???# """ | #????????? | | ?????????# # ?? #???# """ #????????? | | ?????????# # ?? ??????# #????????? | | ?????????###########???##???????#########????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 200 Energy Generation 49 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 EM Shielding 2 Armor Coverage 2400 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Scanalyzed Prc. Energy Filter | -3/Quarantine | Z-intel Adv. Myomer Leg | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Cld. Phase Gun | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Neutron Missile Launcher | -3/Quarantine | Z-intel Exp. System Shield | -3/Quarantine | Z-intel Exp. Sensor Array | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ S-43 Plague | x4 | -3/Research | Preloaded Alien Tech Used ----------------- Subatomic Replicator Stasis Generator Matter Drive Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed ImprinterHardcellBox Manual? 0 Play Time 01:28:26 Cumulative 88.5 hours Start 2020.11.07 @ 16:57:30 End 2020.11.08 @ 03:43:47 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 53 Rogue 7 Adventurer 15 Explorer 31 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf0061a0-ec06-4bbd-8474-79f4c4c68710