Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 00:09:06 Player: Arttano Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (3922) 3922 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 9731 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fusion Compressor Improved Cooling System Advanced Sensor Array Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter IFF Parser Advanced Reaction Control System Phase Shifter Graphene Brace Advanced Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Scatter Rocket Array [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Spread Laser Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 2 . . Utility 8 | . . . 1 . 1 2 . 2 2 Weapon . | . . . . . . . . . . Parts Attached 87 | 4 6 1 5 3 25 10 12 7 14 Power 9 | . 1 . 1 . 4 1 1 1 . Engine 4 | . 1 . 1 . 2 . . . . Core 5 | . . . . . 2 1 1 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 3 1 11 . 3 1 3 Treads 12 | 2 . . 3 . 7 . . . . Leg . | . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . . 4 . 3 1 3 Utility 36 | 1 1 1 1 . 7 6 3 5 11 Device 17 | 1 . 1 . . 3 2 2 3 5 Storage 1 | . 1 . . . . . . . . Processor 9 | . . . . . 1 3 . 1 4 Hackware 3 | . . . . . 2 . . 1 . Protection 6 | . . . 1 . 1 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 18 | 1 4 . . 2 3 3 5 . . Energy Gun 5 | 1 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . 1 . 3 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 6 | . . . . . 3 . 3 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 1 1 . . Parts Lost 48 | . . 1 1 3 13 1 10 . 19 Power 7 | . . . . . 4 . 2 . 1 Propulsion 18 | . . . . 2 5 . 3 . 8 Utility 17 | . . 1 . 1 2 1 3 . 9 Weapon 6 | . . . 1 . 2 . 2 . 1 Highest Loss Streak 8 | . . 1 1 2 3 1 4 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 6 12 13 14 13 13 4 3 3 4 Power 1 | 1 1 1 1 2 1 1 1 . 2 Propulsion 4 | 3 6 6 7 7 7 2 . . . Utility 2 | 1 1 2 3 3 3 1 2 1 1 Weapon 1 | 1 3 4 2 . . . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 41 | . 18 1 5 . 7 5 1 . 4 Power 13 | . 6 . 1 . 2 2 1 . 1 Propulsion 6 | . 3 . 1 . . 2 . . . Utility 11 | . 4 1 . . 3 1 . . 2 Weapon 11 | . 5 . 3 . 2 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 99 88 81 99 98 89 90 Engine 6 | . 14 14 11 11 6 . . . . Core 2 | . . . . . 2 7 5 5 4 Treads 15 | . 28 28 33 29 17 . . . . Flight 12 | . . . . . . 30 39 25 26 Device 12 | . 14 13 11 11 16 5 2 17 19 Storage 7 | . 14 14 11 11 9 . . . . Processor 8 | . . . . . 8 22 20 10 15 Hackware 4 | . . . . . . 15 9 10 9 Protection 2 | . . . 10 5 . 1 5 5 3 Energy Gun 8 | . 28 28 22 1 . . . . . Launcher 1 | . . . . 8 1 4 2 . . Impact Weapon 1 | . . . . 9 1 . . . . Slashing Weapon 6 | . . . . . 14 9 9 10 9 Peak Build Rating 97 | 7 13 14 17 16 34 41 55 68 97 Average Rating 32 | 6 11 12 16 14 26 38 47 61 83 On Entrance 25 | 6 7 13 14 15 13 32 38 44 68 Avg Prop Armor Cover (%) 11 | . . . . 13 11 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 14 35 35 42 42 38 16 24 21 35 Greatest Support 82 | 40 40 40 60 60 82 20 31 28 38 Greatest Overweight (x) 3 | . . . . 3 3 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 8 14 15 15 15 14 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 7 5 5 5 Average Carried 9 | 6 12 13 14 13 13 4 3 3 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 7 15 15 15 12 8 4 4 5 4 Class Distribution -------------------- 51% | Mutant 20% | Hacker-Scout 9% | Hacker-Sprinter 7% | Scavenger-Mutant 6% | Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 2952 | 226 98 16 66 180 261 239 714 276 876 Remotely . | . . . . . . . . . . Salvage Created 4181 | 61 346 48 223 149 863 324 1308 153 706 Parts 237 | 10 24 3 16 10 49 16 71 7 31 Haulers Intercepted 11 | . 1 . 1 . 1 3 3 1 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 79 | . 10 2 8 8 18 6 21 . 6 Melee 27 | . . . . . 14 1 6 . 6 Guns 20 | . 10 2 8 . . . . . . AOE 30 | . . . . 8 2 5 15 . . Classes Destroyed 16 | 1 4 . 2 2 4 1 1 . 1 Worker 10 | . . . 1 1 . 4 4 . . Builder 6 | . . . . 1 . 1 4 . . Tunneler 5 | 3 . . . . . . 2 . . Hauler 11 | . 1 . 1 . 1 3 3 1 1 Recycler 3 | . . . . . 1 . 1 . 1 Operator 6 | . . . . . 1 1 3 . 1 Watcher 6 | . 1 . . . 1 1 1 1 1 Swarmer 12 | . 3 . 3 . 3 . 3 . . Cutter 3 | . . . . . . . 3 . . Grunt 47 | . 7 2 4 6 9 4 15 . . Duelist 2 | . . . . . 1 1 . . . Sentry 7 | . . . 1 . 4 . . . 2 Demolisher 2 | . . . . 2 . . . . . Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 1 . . 2 Best Kill Streak 17 | 1 2 2 3 4 4 12 17 1 2 Combat Bots Only 9 | . 2 2 3 3 3 5 9 . 2 Max Kills in Single Turn 7 | 1 1 1 2 2 1 6 7 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 1 1 3 . . Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 529 | . 48 14 55 17 114 28 62 . 191 Missed 187 | . 15 3 17 6 19 11 27 . 89 Hits 342 | . 33 11 38 11 95 17 35 . 102 Melee 20 | . . . . . 6 . . . 14 Projectile 322 | . 33 11 38 11 89 17 35 . 88 AOE 2 | . . . . . . . 2 . . Critical Strikes 18 | . . . . . 7 . 1 . 10 Actively Blocked 6 | . . . . . . . . . 6 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6752 | . 377 228 447 304 1782 305 903 . 2406 Core 2017 | . 64 62 51 11 358 125 189 . 1157 Absorbed by Shields 8 | . . . . . . . . . 8 Redirected to Shielding 106 | . . . . . . 32 74 . . Core Remaining (%) 75 | 100 . 49 . 84 34 82 77 100 . Volleys Fired 119 | 4 36 5 20 15 8 20 11 . . Largest 2 | 2 2 2 2 1 1 1 1 . . Hottest 130 | 90 130 130 130 33 33 30 50 . . Shots Fired 183 | 8 71 10 40 15 8 20 11 . . Gun 129 | 8 71 10 40 . . . . . . Cannon . | . . . . . . . . . . Launcher 54 | . . . . 15 8 20 11 . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 123 | 8 65 10 40 . . . . . . Explosive 54 | . . . . 15 8 20 11 . . Electromagnetic 6 | . 6 . . . . . . . . Robot Hit Streak 12 | 5 9 7 12 3 3 6 3 . . Robot Miss Streak 13 | 1 8 2 5 3 3 1 13 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 257 | 5 54 9 39 9 49 17 43 5 27 Core Hits 279 | 3 45 12 41 13 25 23 105 2 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . Critical Strikes 19 | . 2 . . . 4 3 6 . 4 Burn 2 | . 2 . . . . . . . . Smash 3 | . . . . . 3 . . . . Sever 14 | . . . . . 1 3 6 . 4 Melee Attacks 237 | . . . . . 77 23 66 16 55 Impact 3 | . . . . . 3 . . . . Slashing 234 | . . . . . 74 23 66 16 55 Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . . 3 4 4 1 6 Combat Hostiles 3 | . . . . . . . . . 3 Follow-up Attacks 16 | . . . . . 13 1 1 . 1 Damage Inflicted 12132 | 61 648 135 517 688 2234 2006 3941 268 1634 Guns 1361 | 61 648 135 517 . . . . . . Cannons . | . . . . . . . . . . Explosions 4999 | . . . . 688 534 1405 2372 . . Melee 5772 | . . . . . 1700 601 1569 268 1634 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1990 | 61 606 135 517 . . 546 125 . . Explosive 4328 | . . . . 688 534 859 2247 . . Electromagnetic 42 | . 42 . . . . . . . . Impact 157 | . . . . . 157 . . . . Slashing 5615 | . . . . . 1543 601 1569 268 1634 Piercing . | . . . . . . . . . . Highest Corruption 7 | . 3 3 . . 2 1 1 . 7 Average Corruption 2 | . 2 3 . . 2 1 1 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . 13 7 . . 3 1 6 . 11 Message Errors 8 | . 3 1 . . . . 1 . 3 Matter Fused 11 | . 3 3 . . 1 . 2 . 2 Heat Flow Errors 10 | . 2 1 . . 1 . 2 . 4 Energy Discharges 4 | . 1 2 . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 3 | . 2 . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . 2 Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 884 | . . . . 39 308 201 125 . 211 Projectiles . | . . . . . . . . . . Explosions 293 | . . . . 39 38 201 15 . . Melee 591 | . . . . . 270 . 110 . 211 Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 319 | . . . . 164 107 14 34 . . Shots 11 | . . . . 4 4 1 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 414 | 60 326 207 414 9 163 10 236 51 288 Average Temperature 68 | 24 81 98 125 4 56 3 49 19 73 Received Heat Transfer 1276 | . 171 87 138 84 360 99 138 . 199 Effects 6 | . . . 2 . . . 3 . 1 Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . 3 . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 3 | . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | 1 4 . . . . 1 1 . . Heat Transferred 2726 | 161 1190 170 655 . . 450 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Maximum Alert Level 3 | . . . . . . 2 3 1 2 Low Security (%) 80 | 100 100 100 100 100 100 82 12 . 65 Level 1 10 | . . . . . . 5 19 100 34 Level 2 8 | . . . . . . 12 58 . . Level 3 1 | . . . . . . . 9 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 760 | 5 77 40 102 113 104 420 760 370 410 Initial 350 | . . . . 32 17 20 192 350 143 Average 121 | 1 24 5 18 53 37 80 533 339 166 Influence Increases 3941 | 15 335 50 234 279 583 559 959 64 863 Destroy 0b10 Robot/C 1600 | . 200 40 180 160 360 120 420 . 120 Destroy 0b10 Robot/NC 235 | 15 10 . 10 10 20 50 90 10 20 Destroy Leader 384 | . 54 10 42 30 84 38 78 4 44 Allied During Kill 2 | . . . 2 . . . . . . Successful Hack 42 | . 11 . . . 8 17 . 6 . Disable Machine 270 | . . . . . . 150 75 30 15 Destroy Structure 403 | . . . . 79 36 94 146 14 34 Partial Spotted 60 | . . . . . . 15 15 . 30 Lose Combat Pursuer 945 | . 60 . . . 75 75 135 . 600 Influence Decreases 3667 | 15 335 50 150 318 583 211 635 487 883 Entered New Map 824 | . . . . 52 28 25 201 367 151 Time Decay 2160 | 15 300 50 140 236 442 181 334 120 342 Search Patrol Dispatched 200 | . . . . . . . . . 200 Lost Part 448 | . . . 10 30 113 5 100 . 190 Purge Threat 35 | . 35 . . . . . . . . Squads Dispatched 34 | . 3 . 1 . 2 5 13 2 8 Investigation 9 | . 1 . 1 . 1 2 2 2 . Extermination 6 | . . . . . . 2 1 . 3 Reinforcement 15 | . 2 . . . 1 1 6 . 5 Assault 3 | . . . . . . . 3 . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 11 | . 1 . 1 . . 1 3 . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 23 2 20 8 25 15 31 1 62 Peak Tracking Total 14 | . 4 2 8 3 4 6 5 1 14 Tactical Retreats 28 | . 4 . . . 5 3 6 . 10 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 11 | . 2 . 1 . 1 1 4 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 18 | . . . . . . 10 5 2 1 Max in Single Turn 9 | . . . . . . 9 4 1 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 29 | . 4 1 1 . 2 7 7 5 2 Terminals 27 | . 4 . 1 . 2 7 6 5 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 65 | . 11 1 2 . 7 14 15 11 4 Successful 25 | . 4 1 . . 2 5 6 4 3 Failed 39 | . 7 . 2 . 5 9 9 7 . Catastrophic 10 | . 2 . . . . 4 3 1 . Database Lockouts 1 | . . . . . . . . . 1 Manual 30 | . 4 . 2 . 2 7 4 9 2 Terminals 59 | . 11 . 2 . 7 14 10 11 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 4 1 . . 2 5 3 4 3 Record 4 | . . . . . . . . 2 2 Prototype ID Bank 2 | . 1 . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . Open DSF 5 | . . . . . . 1 3 . 1 Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . Terminal Index 3 | . 1 . . . . 1 . 1 . Unreport Threat 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 . . . 1 5 6 4 . Full Trace Events 8 | . 2 . . . . 2 2 2 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . . Total Damage 22 | . . . 22 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Active Infowar (turns) 6192 | 48 1098 307 526 544 1380 606 665 242 776 Optics 2289 | . . . . . . 606 665 242 776 Sensors 2403 | . . . . . 1163 395 . 211 634 IFF 210 | . . . . . . . . 32 178 Terrain 332 | . . . . . 315 17 . . . Structural 2398 | . . 279 526 544 1049 . . . . Seismic 1174 | 48 1098 28 . . . . . . . T.N.C. 2564 | . . . . . 1263 606 665 30 . ECM 9 | . . . . . . 9 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 6345 | 113 1098 320 526 544 1380 606 740 242 776 Spaces Moved 7230 | 34 553 184 248 332 682 1479 1686 490 1542 Core 59 | . . . . . . . . . 59 Treads 1723 | 30 553 184 248 265 443 . . . . Legs 4 | 4 . . . . . . . . . Wheels 290 | . . . . 67 223 . . . . Hover . | . . . . . . . . . . Flight 5154 | . . . . . 16 1479 1686 490 1483 Fastest Speed 24 | 120 160 160 160 125 31 31 24 29 25 Average Speed 63 | 155 160 160 160 153 145 31 24 30 29 Slowest Speed 240 | 160 160 160 160 240 240 31 103 31 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . . . . 5 1 2 8 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 43 | 4 91 50 31 69 51 41 38 18 46 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 79 | . . . . . 10 28 17 7 17 Terrain Destroyed 524 | . . . . 107 41 97 255 7 17 Melee 59 | . . . . . 10 8 17 7 17 Projectile . | . . . . . . . . . . AOE 465 | . . . . 107 31 89 238 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total 8452 | 85 702 200 343 352 966 1574 1889 558 1783 Wait 606 | 40 61 8 56 1 143 15 97 44 141 Move 7189 | 33 552 183 247 331 681 1468 1683 485 1526 Hop 16 | . . . . . . 5 1 2 8 Pick Up 95 | 3 27 2 7 . 22 12 10 3 9 Fast Attach 33 | . . . 1 1 13 2 7 1 8 Attach 41 | 1 2 1 1 2 10 7 8 4 5 Detach 6 | . . . . 1 2 . 1 1 1 Swap 32 | 3 4 . 3 . 7 4 3 4 4 Drop 77 | 1 20 1 8 1 19 13 5 . 9 Fire 119 | 4 36 5 20 15 8 20 11 . . Melee 205 | . . . . . 61 20 63 14 47 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . . 8 . . 25 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 114 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 14) 1017 | -10/Materials | Discovered new exit (range 12) 1055 | -10/Materials | Discovered new exit (range 3) 1130 | -10/Materials | Discovered new exit (range 13) 1212 | -10/Materials | Entered Mines 1288 | -10/Mines | Received a Mining Laser from a helpful Derelict 1380 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1381 | -10/Mines | Core integrity fell below 50% 1485 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1489 | -10/Mines | Found Prototype Device 1516 | -10/Mines | Discovered new exit (range 7) 1528 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Accompanied by 1 ally 1532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -9/Materials | Discovered new exit (range 15) 2007 | -9/Materials | Discovered new exit (range 7) 2058 | -9/Materials | Entered Mines 2059 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2376 | -9/Mines | Assembled infested the area 2447 | -9/Mines | Learned Materials terminal intel 2455 | -9/Mines | Found a hidden stash of uninstalled traps 2550 | -9/Mines | Learned Materials terminal intel 2590 | -9/Mines | Discovered new exit (range 7) 2602 | -9/Mines | Entered Materials 2602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2603 | -8/Materials | Loaded intel: 11 terminal locations 2718 | -8/Materials | Identified Exp. Sensor Array 2784 | -8/Materials | Lost 3 parts (1p1n1w) 3391 | -8/Materials | Lost 3 parts (1p1n1w) 3651 | -8/Materials | Crushed by falling debris 3651 | -8/Materials | Core integrity fell below 50% 3926 | -8/Materials | Discovered new exit (range 15) 3982 | -8/Materials | Entered Factory 3982 | -7/Factory | Evolved 2 slots: Utility x2 4211 | -7/Factory | Identified exit to DSF 4248 | -7/Factory | Build established: Hacker-Scout 4558 | -7/Factory | Identified exit to Factory 4588 | -7/Factory | Entered another Factory area 4588 | -6/Factory | Evolved 2 slots: Propulsion x2 4652 | -6/Factory | Found Prototype Launcher 4652 | -6/Factory | Identified Scatter Rocket Array 4660 | -6/Factory | Noticed a derelict Sapper rigging charges 4708 | -6/Factory | Build established: Hacker-Sprinter 4748 | -6/Factory | Spotted B-75 Beast 4832 | -6/Factory | Found Scatter Rocket Array 4883 | -6/Factory | Garrison activated, responded to threat 4928 | -6/Factory | Destroyed 9 combat bots 5217 | -6/Factory | Build established: Sprinter 5288 | -6/Factory | First assault squad dispatched 5305 | -6/Factory | Discovered new exit (range 12) 5328 | -6/Factory | Entered another Factory area 5328 | -5/Factory | Evolved 2 slots: Utility x2 5351 | -5/Factory | Lost 4 parts (1p2n1u) 5533 | -5/Factory | Discovered new exit (range 5) 5559 | -5/Factory | Identified exit to Upper Caves 5570 | -5/Factory | Identified exit to Factory 5570 | -5/Factory | Entered another Factory area 5570 | -4/Factory | Evolved 2 slots: Utility x2 5585 | -4/Factory | Central database locked down 5655 | -4/Factory | Build established: Hacker-Scout 5821 | -4/Factory | Spotted B-86 Titan 6070 | -4/Factory | Search patrols dispatched 6293 | -4/Factory | Lost 8 parts (1p2n4u1w) 6320 | -4/Factory | Search patrols dispatched 6326 | -4/Factory | Core integrity fell below 50% 6337 | -4/Factory | Core integrity fell below 20% 6344 | -4/Factory | Spotted B-86 Titan 6346 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 06311_ C-35 Carver knocked back. 06311_ Imp. Flight Unit destroyed. 06311_ Critical hit (Blast). 06311_ Knocked back. 06315_ Penetrated by Slug. 06315_ Knocked back. 06316_ Lyr. Light Armor Plating destroyed. 06317_ Power Sword severed. 06318_ System corrupted: Heat flow error (+192). 06319_ Penetrated by Slug. 06319_ Knocked back. 06320_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06328_ Acquired 10 matter. 06331_ Knocked back. 06334_ Imp. Melee Analysis Suite destroyed. 06335_ Hacking Suite destroyed. 06336_ Knocked back. 06337_ CW0FEUOITSDJCTXE:TKTZMYUZ 06345_ Slug penetrates Wall. 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""" !# | | ??????????????#? ###? """ # | | ?????????????????? #??# # """ "" | | ??????????????????#######+####??? """ # """ "" | | ????????????????????????????????# """ # """ "" | | ??????????????????????????????????""" # | | ??????????????????????????????????? # """ "" | | ???????????????????????????????????"" # """ "" | | ???????????????????????????????????"" # ?""" "" | | ????????????????????????????????????" # ? ? | | ???????????????????????????????????? !???? !? | | ?????????????????????????????????????####?????###? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 85 Melee Accuracy 18 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns I Laugh At Your Crits Significant Disruption Challenges ------------ None Game ------ Seed AbsorptionGrenadeNullifier Manual? 0 Play Time 02:11:30 Cumulative 14.7 hours Start 2026.01.12 @ 21:33:50 End 2026.01.13 @ 00:09:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5cf95de-5312-4b2b-b155-5233376c5f6f