Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.21 @ 12:57:47 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1477) 1477 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 3890 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 27 Friendly Fire -4 Cogmind --------- Core Integrity 474/550 Matter 295/300 Energy 243/265 System Corruption 0% Temperature Cool (16) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- EM Shotgun Spread Laser > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Wheel Hover Unit Improved Hover Unit Combat Airjet Combat Airjet Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Makeshift Sensor Array Makeshift Transmission Jammer Utility Shielding Light Armor Plating Heavy EM Pulse Gun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Wheel Hover Unit Improved Hover Unit Combat Airjet Combat Airjet Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Makeshift Sensor Array Makeshift Transmission Jammer Utility Shielding Light Armor Plating Heavy EM Pulse Gun EM Shotgun Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 35 | . 9 7 11 . 8 Power 5 | . 1 2 2 . . Engine 4 | . 1 1 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | . 2 3 3 . 1 Treads 6 | . 1 2 2 . 1 Leg . | . . . . . . Wheel 3 | . 1 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 4 1 3 . 5 Device 6 | . 2 1 1 . 2 Storage 2 | . 2 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 8 | . 2 1 3 . 2 Energy Gun 7 | . 2 1 2 . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . . 4 4 . 2 Power 2 | . . 1 1 . . Propulsion 3 | . . 2 1 . . Utility 2 | . . . 1 . 1 Weapon 3 | . . 1 1 . 1 Highest Loss Streak 2 | . . 2 2 . 2 Average Slot Usage (%) 95 | . 97 98 95 88 96 Engine 8 | . 14 1 10 11 9 Core 4 | . . 12 . . . Treads 18 | . 4 14 29 22 27 Leg 3 | . 19 . . . . Wheel 8 | . 4 13 3 11 9 Device 12 | . 11 12 11 11 16 Storage 12 | . 14 14 11 11 9 Protection 4 | . . . 10 11 2 Energy Gun 21 | . 28 27 18 11 15 Naked Turns . | . . . . . . Heaviest Build 57 | 12 50 52 55 52 57 Greatest Support 60 | 20 20 40 60 10 60 Greatest Overweight (x) 5 | . 4 5 5 5 5 Average Overweight (x) 3 | . . 4 1 5 3 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 18 | . 10 20 20 20 20 Most Carried 20 | . 10 17 18 20 20 Average Carried 14 | . 8 14 15 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 10 13 18 20 18 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 544 | 200 62 90 105 20 67 Remotely . | . . . . . . Salvage Created 1301 | . 142 458 549 . 152 Parts 73 | . 13 20 38 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 50 | . 8 14 23 . 5 Guns 47 | . 8 14 20 . 5 AOE 3 | . . . 3 . . Classes Destroyed 5 | . 2 . 3 . . Worker 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 18 | . 5 6 7 . . Grunt 27 | . 3 8 12 . 4 Sentry 5 | . . . 4 . 1 Best Kill Streak 5 | . 5 3 5 . 3 Combat Bots Only 5 | . 5 3 5 . 3 Max Kills in Single Turn 2 | . 2 2 2 . 1 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1913 | . 219 558 719 . 417 Core 390 | . 33 155 126 . 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 24 . 68 . Volleys Fired 115 | . 14 40 42 . 19 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 130 130 130 . 130 Shots Fired 220 | . 28 77 78 . 37 Gun 217 | . 28 77 75 . 37 Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 216 | . 28 77 75 . 36 Explosive 3 | . . . 3 . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 15 | . 7 12 15 . 11 Robot Miss Streak 10 | . 6 10 7 . 8 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 2 3 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 186 | . 25 62 67 . 32 Core Hits 239 | . 30 69 90 . 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2752 | . 274 847 1113 . 518 Guns 2523 | . 266 847 898 . 512 Cannons . | . . . . . . Explosions 215 | . . . 215 . . Melee . | . . . . . . Ramming 14 | . 8 . . . 6 Kinetic . | . . . . . . Thermal 2515 | . 266 847 898 . 504 Explosive 215 | . . . 215 . . Electromagnetic 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . 4 . . . 3 Shots . | . . . . . . Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . 192 300 199 . 150 Average Temperature 92 | . 116 110 74 . 46 Received Heat Transfer 744 | . 66 234 255 . 189 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 3125 | . 330 1045 1120 . 630 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 544 | . 145 175 544 211 161 Initial 211 | . . 38 48 211 3 Average 149 | . 48 83 341 152 75 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 68 | . 100 100 16 29 100 Level 1 23 | . . . 49 70 . Level 2 8 | . . . 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 3 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 16 14 32 . 16 Peak Tracking Total 6 | . 4 3 6 . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 11 | . 3 . 7 . 1 Terminals 9 | . 3 . 5 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 43 | . 7 . 33 . 3 Successful 29 | . 5 . 22 . 2 Failed 14 | . 2 . 11 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 27 | . 7 . 19 . 1 Terminals 39 | . 7 . 29 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 . 11 . 2 Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 3 . 7 . . Terminals 10 | . 3 . 7 . . Track 3 | . 1 . 2 . . Botnet 6 | . 2 . 4 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . 6 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 16 | . . . 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 58 | . . . . 58 58 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 185 | . . . . . 185 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3274 | . 568 1101 771 565 269 Spaces Moved 1816 | 1 436 576 335 363 105 Core . | . . . . . . Treads 231 | . . 3 200 . 28 Legs 284 | 1 283 . . . . Wheels 1301 | . 153 573 135 363 77 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 95 130 145 155 155 Average Speed 144 | 120 114 151 159 155 156 Slowest Speed 240 | 120 190 240 240 155 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 2 76 98 41 79 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2235 | . 480 726 493 366 170 Wait 227 | . 4 96 95 . 32 Move 1811 | . 435 575 334 362 105 Hop . | . . . . . . Pick Up 31 | . 7 7 10 3 4 Fast Attach 5 | . 2 1 2 . . Attach 15 | . 1 5 5 . 4 Detach 2 | . 1 1 . . . Swap 15 | . 6 1 4 . 4 Drop 12 | . 9 . 1 1 1 Fire 115 | . 14 40 42 . 19 Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered Mines 674 | -10/Mines | Learned location of Storage (-7) 749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 5) 772 | -10/Mines | Assembled infested the area 829 | -10/Mines | Met 8R-AWN 1050 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1131 | -10/Mines | Discovered new exit (range 12) 1353 | -10/Mines | Discovered new exit (range 15) 1396 | -10/Mines | Core integrity fell below 50% 1670 | -10/Mines | Entered Materials 1670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -9/Materials | Identified exit to Mines 1986 | -9/Materials | Repaired Spread Laser 2252 | -9/Materials | Discovered new exit (range 16) 2441 | -9/Materials | Entered Mines 2496 | -9/Mines | Learned Materials garrison access intel 2497 | -9/Mines | Learned Materials interactive machine intel 2621 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2624 | -9/Mines | Found Prototype Device 2703 | -9/Mines | Found a hidden stash of uninstalled traps 2715 | -9/Mines | Discovered new exit (range 9) 3006 | -9/Mines | Entered Materials 3006 | -8/Materials | Accompanied by 2 allies 3006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3007 | -8/Materials | Loaded intel: 19 interactive machine locations 3008 | -8/Materials | Loaded intel: 1 garrison access location 3009 | -8/Materials | Identified Exp. Sensor Array 3011 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3275 | -8/Materials | Self-destructed Last Messages --------------- 03147_ K-01 Serf collects debris. 03169_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03171_ K-01 Serf collects debris. 03177_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 03200_ G-47 Trooper destroyed. 03205_ K-01 Serf collects debris. 03232_ Connecting with Terminal... 03232_ Current location identified: Materials >>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. >>Layout(Zone) Retrieving Zone 5Z layout... Downloaded map data. 03254_ W-25 Informer sends out distress signal. 03267_ Spread Laser destroyed. 03272_ G-47 Trooper destroyed. 03272_ Switching to secondary target: G-47 Trooper. 03272_ Exp. Sensor Array destroyed. 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Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberPrecisionPurifier Manual? 0 Play Time 00:27:17 Cumulative 87.7 hours Start 2021.12.07 @ 20:48:31 End 2021.12.21 @ 12:57:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 76 Adventurer 17 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 2de8cb2a-83ab-45aa-8a01-6b8edf0c681d