Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 09:46:46 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1369) 1369 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4379 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 116 Cogmind --------- Core Integrity 700/700 Matter 278/300 Energy 160/160 System Corruption 0% Temperature Cool (97) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Machine Analyzer Advanced Targeting Computer Core Analyzer Weapon Cycler Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Gatling Laser > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Improved Light Armor Plating Heavy Particle Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Targeting Computer Core Analyzer Weapon Cycler Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Light Armor Plating Heavy Particle Gun Gauss Cannon [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . 1 2 2 Weapon 1 | . . . 1 . . Parts Attached 35 | 6 2 . 6 16 5 Power 2 | 1 . . . 1 . Engine 1 | 1 . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 . . 1 3 1 Treads . | . . . . . . Leg 7 | 2 . . 1 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . 2 7 3 Device 4 | . . . 1 2 1 Storage 1 | 1 . . . . . Processor 4 | . 1 . . 1 2 Hackware 1 | . . . 1 . . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 12 | 2 1 . 3 5 1 Energy Gun 10 | 2 . . 3 4 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . 1 . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 3 | . . . . 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . . . . 2 1 Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 100 98 99 93 Engine 6 | . 14 14 11 7 . Core 2 | . . . . 1 7 Leg 18 | . 28 28 22 18 15 Device 9 | . . . 6 12 11 Storage 2 | . 14 14 4 . . Processor 15 | . 8 14 11 14 19 Hackware 7 | . . . 9 9 7 Protection 5 | . . . . 9 7 Energy Gun 17 | . 14 14 22 17 15 Ballistic Cannon 9 | . 14 14 11 9 7 Naked Turns . | . . . . . . Heaviest Build 26 | 12 13 13 17 24 26 Greatest Support 25 | 20 20 20 20 25 25 Greatest Overweight (x) 1 | 1 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 7 8 8 6 5 5 Most Carried 6 | 5 3 3 6 5 5 Average Carried 4 | 2 2 3 3 4 5 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | 2 3 3 5 5 5 Class Distribution -------------------- 44% | Scavenger-Gunner 40% | Gunner 9% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 923 | 230 51 . 151 378 113 Remotely . | . . . . . . Salvage Created 1584 | . 48 . 427 770 339 Parts 87 | . 6 . 30 36 15 Haulers Intercepted 6 | . . . 2 3 1 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 31 | . 3 . 7 14 7 Guns 21 | . 2 . 6 7 6 Cannons 10 | . 1 . 1 7 1 Classes Destroyed 10 | . 1 . 4 3 2 Builder 1 | . . . . 1 . Hauler 6 | . . . 2 3 1 Operator 1 | . . . 1 . . Watcher 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 21 | . . . 6 10 5 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 4 | . . . 1 3 . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 3 . 2 7 6 Combat Bots Only 6 | . 3 . 2 3 6 Max Kills in Single Turn 2 | . 1 . 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1074 | . 72 . 153 648 201 Core 121 | . 7 . 40 74 . Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 97 90 86 . Volleys Fired 76 | . 4 . 19 39 14 Largest 3 | . 2 . 3 3 3 Hottest 183 | . 75 . 125 158 183 Shots Fired 213 | . 8 . 57 106 42 Gun 137 | . 4 . 38 67 28 Cannon 76 | . 4 . 19 39 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 76 | . 4 . 19 39 14 Thermal 72 | . . . . 44 28 Explosive . | . . . . . . Electromagnetic 65 | . 4 . 38 23 . Robot Hit Streak 12 | . 2 . 6 12 12 Robot Miss Streak 3 | . 1 . 3 3 3 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 126 | . 4 . 26 65 31 Core Hits 61 | . 3 . 11 30 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . . . 6 5 Burn 3 | . . . . . 3 Blast 7 | . . . . 5 2 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2799 | . 49 . 433 1541 776 Guns 1547 | . 32 . 333 709 473 Cannons 1169 | . 17 . 100 749 303 Explosions 83 | . . . . 83 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1169 | . 17 . 100 749 303 Thermal 1045 | . . . . 572 473 Explosive . | . . . . . . Electromagnetic 585 | . 32 . 333 220 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 29 10 Projectiles 34 | . . . . 24 10 Explosions 5 | . . . . 5 . Melee . | . . . . . . Knockbacks 16 | . . . . 9 7 Impact . | . . . . . . Kinetic 13 | . . . . 7 6 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 35 | . . . . 35 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | . 60 . 114 352 351 Average Temperature 93 | . 30 . 34 127 122 Received Heat Transfer 441 | . . . 99 270 72 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 2 2 Heat Transferred 2277 | . . . . 1112 1165 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 459 | . 70 27 459 457 221 Initial 193 | . . 27 10 193 170 Average 208 | . 19 27 198 304 177 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 59 | 100 100 100 56 17 94 Level 1 31 | . . . 26 68 5 Level 2 8 | . . . 17 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 4 . 2 Investigation 3 | . . . 2 . 1 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 3 2 13 17 12 Peak Tracking Total 5 | . 3 2 2 3 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . . . 3 3 2 Terminals 7 | . . . 3 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 26 | . . . 10 11 5 Successful 20 | . . . 6 9 5 Failed 5 | . . . 3 2 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 12 | . . . 7 5 . Terminals 23 | . . . 10 11 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 13 | . . . 4 7 2 Record 1 | . . . . . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 3 | . . . 1 1 1 Level Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 2 2 . Terminals 4 | . . . 2 2 . Botnet 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 3 2 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 2 . Highest-Rated Group 40 | . . 40 40 24 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 21 | . . . 18 3 . Total Damage 248 | . . . 234 14 . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1445 | 52 79 26 322 503 463 Spaces Moved 792 | 37 52 22 194 222 265 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 772 | 17 52 22 194 222 265 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 140 | 107 120 120 120 155 154 Slowest Speed 190 | 120 120 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 3 10 13 28 19 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 40 | . . . . 36 4 Melee . | . . . . . . Projectile 21 | . . . . 17 4 AOE 19 | . . . . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 956 | 47 59 21 241 298 290 Wait 21 | . 1 . 13 6 1 Move 787 | 36 51 21 193 221 265 Hop . | . . . . . . Pick Up 13 | 5 1 . 4 3 . Fast Attach 14 | 3 1 . 2 5 3 Attach 6 | 3 . . 1 2 . Detach 3 | . . . 1 1 1 Swap 15 | . 1 . 3 9 2 Drop 19 | . . . 5 12 2 Fire 76 | . 4 . 19 39 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 14) 132 | -10/Materials | Entered Mines 136 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 141 | -10/Mines | Discovered new exit (range 13) 158 | -10/Mines | Entered Materials 158 | -9/Materials | Accompanied by 3 allies 158 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 421 | -9/Materials | Central database locked down 443 | -9/Materials | Build established: Gunner 463 | -9/Materials | Discovered new exit (range 10) 480 | -9/Materials | Entered another Materials area 480 | -8/Materials | Accompanied by 2 allies 480 | -8/Materials | Evolved 2 slots: Utility x2 975 | -8/Materials | Discovered new exit (range 7) 975 | -8/Materials | Identified exit to Factory 983 | -8/Materials | Entered Factory 983 | -7/Factory | Evolved 2 slots: Utility x2 1189 | -7/Factory | Build established: Scavenger-Gunner 1420 | -7/Factory | Garrison activated, responded to threat 1446 | -7/Factory | Self-destructed Last Messages --------------- 01431_ R-06 Scavenger collects Aluminum Leg. 01431_ G-47 Trooper destroyed. 01434_ Imp. Heat Sink melted. 01434_ G-47 Trooper destroyed. 01434_ Slug penetrates Wall. 01434_ K-01 Serf collects debris. 01435_ ALERT: Cargo convoy en route, clear transfer corridor. 01436_ R-06 Scavenger collects Aluminum Leg. 01436_ K-01 Serf cleans the Terminal. 01437_ Slug penetrates Wall. 01439_ R-06 Scavenger collects Lgt. Nuclear Core. 01439_ K-01 Serf cleans the Terminal. 01440_ Acquired 45 matter. 01440_ R-06 Scavenger collects Imp. Heat Sink. 01442_ K-01 Serf cleans the Terminal. 01442_ Acquired 48 matter. 01443_ Overheating: Energy bleed (-27). 01444_ K-01 Serf collects debris. 01444_ Gauss Cannon destroyed. 01445_ K-01 Serf cleans the Terminal. 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Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatAlloyBoregun Manual? 0 Play Time 00:23:52 Cumulative 124.3 hours Start 2022.06.04 @ 22:09:45 End 2022.06.05 @ 09:46:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2d4d87b-ec31-43c2-a9b5-e830bd6629c1