Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 04:34:49 Player: ldi (hl). (hl) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1480) 1480 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 5869 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 121 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (7) ------ Improved Heat Sink Advanced Terrain Scan Processor Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Improved Weapon Shielding Corruption Screen > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Micro Nuclear Core Medium Storage Unit Improved Shield Generator Heavy Particle Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Terrain Scan Processor Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Improved Weapon Shielding Corruption Screen > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Improved Shield Generator Heavy Particle Cannon Heavy Ion Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 55 | 3 3 1 1 10 7 16 1 6 . 7 Power 6 | 1 . . . 2 . 2 . . . 1 Engine 4 | 1 . . . 2 . 1 . . . . Core 2 | . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 18 | . 2 1 . 2 3 7 . . . 3 Treads 3 | . . . . . 3 . . . . . Leg 4 | . . . . . . 4 . . . . Wheel 8 | . 2 1 . 2 . 3 . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 22 | . 1 . 1 3 4 4 . 6 . 3 Device 6 | . . . . 2 1 1 . 1 . 1 Storage 3 | . 1 . 1 . 1 . . . . . Processor 9 | . . . . . 2 2 . 5 . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . 1 . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 9 | 2 . . . 3 . 3 1 . . . Energy Gun 1 | . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 6 | 2 . . . 2 . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 22 | . . . . 5 1 15 . . . 1 Power 1 | . . . . . . 1 . . . . Propulsion 10 | . . . . 3 . 7 . . . . Utility 6 | . . . . . 1 4 . . . 1 Weapon 5 | . . . . 2 . 3 . . . . Highest Loss Streak 12 | . . . . 4 1 12 . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 55 85 85 63 83 83 6 33 53 82 Engine 6 | . 14 14 14 7 9 2 . . . . Core 1 | . . . . . . 3 . . . 4 Treads 6 | . . . . . 24 13 . . . . Wheel 9 | . 12 28 28 21 . 2 . . . . Flight 1 | . . . . . . . . . . 17 Device 6 | . . . . 10 5 12 . 3 7 6 Storage 6 | . . 14 14 4 8 6 . . . . Processor 11 | . . . . . 9 18 . 22 38 38 Protection 3 | . . . . 3 9 5 . . . 6 Energy Gun 2 | . . . . 4 9 2 . . . . Ballistic Gun 13 | . 28 28 28 11 9 10 . . . . Slashing Weapon 1 | . . . . . . . 6 7 7 7 Naked Turns 81 | . . . . . . 69 12 . . . Heaviest Build 43 | 7 17 17 27 30 38 43 2 3 3 11 Greatest Support 60 | 3 20 20 20 20 60 60 3 3 3 12 Greatest Overweight (x) 5 | 2 2 . 1 1 5 3 . . . 1 Average Overweight (x) . | 1 . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 5 5 5 5 Average Capacity 10 | 5 5 10 10 8 14 14 5 5 5 5 Most Carried 15 | 1 2 4 4 5 8 15 5 5 5 5 Average Carried 6 | . 1 2 3 4 5 11 5 4 5 5 Final Capacity 15 | 5 10 10 15 5 15 5 5 5 5 5 Final Carried 8 | 1 2 4 3 5 8 5 5 5 5 5 Class Distribution -------------------- 88% | Mutant 6% | Derelict-Mutant 5% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1331 | 236 47 55 . 249 120 461 10 69 . 84 Remotely . | . . . . . . . . . . . Salvage Created 1641 | 34 47 68 . 166 226 1078 . . . 22 Parts 102 | 1 5 9 . 8 11 66 . . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 33 | 1 3 . . 4 2 22 . . . 1 Melee 1 | . . . . . . . . . . 1 Guns 25 | 1 3 . . 4 2 15 . . . . AOE 7 | . . . . . . 7 . . . . Classes Destroyed 9 | 1 1 2 . 1 2 2 . . . . Worker 6 | . . . . . 1 5 . . . . Builder 3 | . . 1 . . . 2 . . . . Tunneler 3 | . . 2 . . 1 . . . . . Recycler 4 | . . . . . 1 3 . . . . Swarmer 6 | . 3 . . . . 2 . . . 1 Grunt 19 | 1 . . . 3 2 13 . . . . Duelist 3 | . . . . 1 . 2 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 4 | . . . . . . 4 . . . . Best Kill Streak 20 | 1 3 2 . 3 2 20 . . . 1 Combat Bots Only 8 | 1 3 . . 3 1 8 . . . 1 Max Kills in Single Turn 14 | 1 1 1 . 1 1 14 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 7 | . . . . . . 7 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 306 | 2 12 . . 29 24 224 2 3 . 10 Missed 73 | 1 4 . . 3 8 49 1 1 . 6 Damage Taken 3531 | 10 60 . . 457 288 2554 20 34 . 108 Core 911 | . 15 . . 135 56 611 20 19 . 55 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 20 | . . . . . . . . . . 20 Core Remaining (%) 76 | 100 . . . 40 89 . . . . . Volleys Fired 85 | 1 5 5 . 19 11 44 . . . . Largest 2 | 2 2 2 . 2 2 2 . . . . Hottest 93 | 40 40 40 . 68 68 93 . . . . Shots Fired 163 | 2 10 10 . 34 22 85 . . . . Gun 156 | 2 10 10 . 34 22 78 . . . . Cannon 7 | . . . . . . 7 . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 143 | 2 10 10 . 32 11 78 . . . . Thermal 20 | . . . . 2 11 7 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 31 | 2 2 4 . 11 5 31 . . . . Robot Miss Streak 4 | . 2 3 . 3 4 4 . . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 120 | 2 4 5 . 24 18 63 . . . 4 Core Hits 114 | 1 3 3 . 11 17 78 . . . 1 Critical Kills 3 | . . . . 1 . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . 2 . . . 1 Destroy 3 | . . . . 1 . 2 . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 22 | . . . . . . . 1 2 . 19 Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . . 1 2 . 19 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4359 | 29 49 75 . 317 238 3492 . . . 159 Guns 2214 | 29 49 75 . 317 238 1506 . . . . Cannons 85 | . . . . . . 85 . . . . Explosions 1883 | . . . . . . 1883 . . . . Melee 159 | . . . . . . . . . . 159 Ramming 18 | . . . . . . 18 . . . . Kinetic 2122 | 29 49 75 . 317 146 1506 . . . . Thermal 177 | . . . . . 92 85 . . . . Explosive 1883 | . . . . . . 1883 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 159 | . . . . . . . . . . 159 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 6 6 6 6 . 7 7 7 7 7 Average Corruption 6 | . 5 6 6 6 . 4 7 7 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . 4 7 9 7 . 3 3 7 . 4 Message Errors 8 | . 1 2 3 1 . . . 1 . . Matter Fused 13 | . . 2 4 2 . . 1 3 . 1 Heat Flow Errors 5 | . . . 1 . . 2 1 . . 1 Energy Discharges 7 | . 2 2 1 . . . 1 1 . . Data Loss (minor) 7 | . . 1 . 2 . 1 . 1 . 2 Data Loss (major) 2 | . 1 . . . . . . 1 . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . . . . . 145 . . . . Projectiles . | . . . . . . . . . . . Explosions 145 | . . . . . . 145 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . 9 . . . . Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 261 | . . . 261 . 12 139 195 . . 260 Average Temperature 73 | . . . 131 . 6 39 110 . . 135 Received Heat Transfer 1149 | 6 . . . 66 135 924 . 18 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 293 | . . . . . 200 93 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 433 | 20 106 55 . 90 110 433 . . . . Initial 49 | . 13 40 . . 35 49 . . . . Average 80 | 3 39 46 . 56 64 117 . . . . Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 91 | 100 100 100 . 100 100 80 . . . . Level 1 7 | . . . . . . 15 . . . . Level 2 1 | . . . . . . 3 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . . 1 2 8 . . . . Investigation 4 | . . . . 1 1 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . . . . . 1 4 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | 1 5 . . 7 14 42 1 7 . 8 Peak Tracking Total 15 | . 4 . . 3 7 15 1 4 . 3 Tactical Retreats 10 | . 1 . . 2 1 3 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . 3 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . 2 1 . . . Max in Single Turn 2 | . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 4 . . 1 2 4 . 1 4 . Terminals 10 | . 4 . . . 2 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 64 | . 14 . . 1 4 15 . 1 29 . Successful 46 | . 7 . . 1 2 6 . 1 29 . Failed 18 | . 7 . . . 2 9 . . . . Catastrophic 3 | . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 8 . . . 2 9 . . . . Terminals 33 | . 14 . . . 4 15 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 43 | . 6 . . 1 2 4 . 1 29 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 4 | . 1 . . . . 3 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . . . . Terminals 3 | . 1 . . . . 2 . . . . Botnet 3 | . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 2 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 24 Total Damage 779 | . . . . . . . . . . 779 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 4 | . 1 . . . . 3 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 2981 | 73 185 311 347 261 269 907 133 252 40 203 Spaces Moved 2979 | 62 140 365 425 266 118 523 258 446 80 296 Core 1248 | 62 63 . . 166 2 135 258 446 80 36 Treads 401 | . . . . . 103 298 . . . . Legs 14 | . . . . . . 14 . . . . Wheels 1056 | . 77 365 425 100 13 76 . . . . Hover . | . . . . . . . . . . . Flight 260 | . . . . . . . . . . 260 Fastest Speed 29 | 50 80 80 80 50 95 50 50 50 50 29 Average Speed 81 | 105 111 80 80 66 155 134 50 50 50 35 Slowest Speed 330 | 150 150 80 95 95 300 330 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 25 65 86 60 20 17 50 61 69 36 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 2 . . 1 3 . 1 Spaces Dug 11 | . . . . . . . . 2 . 9 Terrain Destroyed 30 | . . . . . . 19 . 2 . 9 Melee 11 | . . . . . . . . 2 . 9 Projectile . | . . . . . . . . . . . AOE 19 | . . . . . . 19 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3335 | 66 157 373 428 312 181 638 259 469 79 373 Wait 157 | . 9 2 . 11 34 36 . 15 . 50 Move 2969 | 61 139 364 424 265 117 522 257 445 79 296 Hop . | . . . . . . . . . . . Pick Up 29 | 1 1 1 . 4 8 13 . 1 . . Fast Attach 38 | 3 3 . 1 6 5 7 1 5 . 7 Attach 14 | . . . . 4 2 7 . 1 . . Detach 3 | . . . 1 2 . . . . . . Swap 3 | . . 1 . . . 2 . . . . Drop 13 | . . . 2 1 4 5 . . . 1 Fire 85 | 1 5 5 . 19 11 44 . . . . Melee 22 | . . . . . . . 1 2 . 19 Ram 2 | . . . . . . 2 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Entered Mines 281 | -10/Mines | Met a Derelict bent on vengeance 284 | -10/Mines | Discovered new exit (range 7) 307 | -10/Mines | Build established: Mutant 320 | -10/Mines | Learned Materials stockpile data 567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 567 | -10/Mines | Discovered new exit (range 5) 570 | -10/Mines | Entered Exiles 581 | -10/Exiles | Discovered new exit (range 15) 606 | -10/Exiles | Met 8R-AWN 619 | -10/Exiles | Met EX-HEX 650 | -10/Exiles | Met EX-DEC 676 | -10/Exiles | Visited The Gauntlet 797 | -10/Exiles | Met EX-BIN 907 | -10/Exiles | Discovered new exit (range 12) 917 | -10/Exiles | Entered Mines 920 | -9/Mines | Assembled infested the area 992 | -9/Mines | Core integrity fell below 50% 1026 | -9/Mines | Lost 4 parts (2n2w) 1079 | -9/Mines | Discovered new exit (range 15) 1086 | -9/Mines | Discovered new exit (range 13) 1092 | -9/Mines | Met a Derelict shopkeep closing up shop 1128 | -9/Mines | Learned Materials garrison access intel 1178 | -9/Mines | Entered Materials 1178 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1180 | -8/Materials | Loaded intel: 1 garrison access location 1331 | -8/Materials | Discovered new exit (range 15) 1447 | -8/Materials | Entered Factory 1447 | -7/Factory | Evolved 2 slots: Utility x2 1608 | -7/Factory | Identified exit to Lower Caves 2202 | -7/Factory | Cargo convoy interrupted 2285 | -7/Factory | Released all parts (7) 2286 | -7/Factory | Destroyed 8 combat bots 2292 | -7/Factory | Core integrity fell below 50% 2315 | -7/Factory | Lost 12 parts (1p5n3u3w) 2330 | -7/Factory | Core integrity fell below 20% 2354 | -7/Factory | Entered Lower Caves 2423 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2481 | -7/Lower Caves | Discovered new exit (range 12) 2487 | -7/Lower Caves | Entered another Lower Caves area 2584 | -7/Lower Caves | Learned Factory security intel 2733 | -7/Lower Caves | Discovered new exit (range 11) 2739 | -7/Lower Caves | Entered Data Miner 2739 | -7/Data Miner | Discovered new exit (range 6) 2749 | -7/Data Miner | Met Data Miner 2762 | -7/Data Miner | Learned location of Section 7 (-2) 2762 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2767 | -7/Data Miner | Received God Mode back door access code from Data Miner 2779 | -7/Data Miner | Entered Proximity Caves 2780 | -6/Proximity Caves | Identified exit to Factory 2805 | -6/Proximity Caves | Escorted by Enhanced Grunt 2929 | -6/Proximity Caves | Learned Factory security intel 2969 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2982 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02836_ Autogun fries itself beyond repair. 02839_ System corrupted: Component data lost. 02857_ Destroyed Shock Rifle. 02857_ Imp. Sensor Array destroyed. 02861_ P-60 Hacker Mic. Nuclear Core severed. 02864_ P-60 Hacker destroyed. 02865_ Acquired Mic. Nuclear Core. 02867_ Acquired 17 matter. 02867_ Acquired Imp. Heat Sink. 02869_ Acquired 10 matter. 02872_ System corrupted: Heat flow error (+289). 02929_ Acquired derelict log, extracted data. Data stored: Factory security intel. 02966_ System corrupted: Matter fused (-7). 02969_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ##????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????# ?????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????##??? ??????????????????????? | | ???????????????## ##?# ???????????????????????? | | ?? #??????????# ### ????????????????????????? | | ??? ###??????## ## #????????????????????????? | | ??? ?????## # #?##?????????????????????? | | ??? ?????# # ## #?????????????????????? | | ??? ?????# #@##?????????????????????? | | ???# ??????# ##s#?????????????????????? | | ???# ???????# ## #?????????????????????? | | ??## ????????# # ##?????????????????????? | | ??# ???????## ##??????????????????????? | | ??? #???##### ######???????????????????????? | | ?#?# ##### ##?????##?????????????????????? | | ?# ## #????## #?????????????????????? | | ### #### ##???## #??????????????????????? | | # ##### ###### ##??????????????????????? | | #??# ## ##???????????????????????? | | # ##### #????????????????????????? | | # # ## #????????????????????????? | | # # ## #????????????????????????? | | # ######### #????????????????????????? | | # # ##?????### #????????????????????????? | | #???????## ##????????????????????????? | | # ########## #####????????????????????????? | | # # ## #????????????????????????? | | # #????????????????????????? | | #### ######## ##????????????????????????? | | ???## ##?????## ##?????????????????????????? | | ????# #?????## ##??????????????????????????? | | ????# #?????# #???????????????????????????? | | ????# #?????# ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Corruption Block 6 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 9 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionCorruptionWand Manual? 0 Play Time 00:38:37 Cumulative 599.9 hours Start 2024.02.27 @ 03:38:45 End 2024.02.27 @ 04:34:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b305213c-ddce-42bd-baa9-8242f8353083