Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 10:00:23 Player: Wyvric Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (1092) 5460 Value Destroyed (66137) 66137 Prototype IDs (323) 6460 Alien Tech Used (12) 2400 Bonus (125889) 125889 TOTAL SCORE: 217446 Bonus ------- Triggered High Security 1500 Triggered Max Security 2000 High Alert Combat Kills 55320 Follower Combat Kills 371 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 17414 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -316 Cogmind --------- Core Integrity 951/1600 Matter 259/300 Energy 1479/1505 System Corruption 1% Temperature Cool (1) Movement Treading (68) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Quantum-ZP Reactor > --- PROPULSION (6) --- Treaded Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Centrium Heavy Armor Plating Heavy Regenerative Plating > --- WEAPON (4) ------- Z-bomb Delivery System Hvy. Energy Quantum Construct/C > --- INVENTORY (27) --- Compact Particle Reactor Reinforced Quantum Reactor Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (407) Experimental Core Analyzer Precision Energy Filter Experimental Weapon Shielding Experimental Thermal Shield Sigix Shearcannon Peak State ------------ > --- POWER ------------ Quantum-ZP Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Humpback SHELL Armor Experimental Hardlight Generator Advanced Component Analysis Suite Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Hpw. Ballistic Gauss Construct/G Hpw. Laser Phase Construct/G Hvy. Energy Quantum Construct/C > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Vortex Chain Reactor Huge Storage Unit Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Launcher Loader Advanced Weapon Cycler Graphene Brace Advanced Focal Shield Advanced Focal Shield Advanced Force Field Antimissile System Long-range Tractor Beam Advanced Field Recycling Unit Transdimensional Reconstructor Core Regenerator Core Regenerator Core Reset Matrix Warp Gun Vortex Shotgun Vortex Shotgun Vortex Cannon Firepult Null Cannon Sigix Shearcannon Gamma Bomb Array Tiamat Missile Launcher Fusion Bomb Launcher [Rating: 251] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Enhanced Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection SHELL Armor Artifact Microwarp Drive Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Enhanced Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 1 . . 3 . . . . 2 . . . . . . . . . . . 2 . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 1183 | 8 8 9 2 3 49 36 4 19 13 16 17 13 20 4 15 22 15 9 15 20 13 2 107 3 16 178 23 46 55 91 108 191 33 Power 10 | 1 1 1 . . 4 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Engine 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 54 | 2 1 1 . . 11 15 3 4 2 5 2 1 4 . 1 . . . . . . . 1 . . . . . . . . . 1 Treads 29 | 2 1 1 . . 10 13 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 12 | . . . . . 1 . 3 2 . 2 2 1 . . . . . . . . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . 1 . 1 . 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 1 . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Utility 858 | 2 4 4 1 . 12 7 1 15 11 11 7 6 9 4 13 21 13 8 13 14 13 2 76 3 16 127 12 34 47 70 95 156 31 Device 691 | 1 1 3 . . 9 4 1 11 11 10 5 6 6 2 10 18 12 5 10 7 11 2 47 2 9 101 8 26 41 66 85 136 25 Storage 32 | 1 1 . 1 . 1 . . . . . 1 . 1 . . . 1 1 2 1 . . 1 . 1 2 . 3 . 3 4 7 . Processor 31 | . . . . . 1 . . 2 . 1 . . . . 1 1 . . . . 1 . 3 . . 3 . 1 2 . 5 8 2 Hackware 19 | . . . . . . . . . . . . . 1 1 2 . . . . 3 . . . . . 11 . 1 . . . . . Protection 84 | . 2 1 . . 1 3 . 2 . . 1 . 1 1 . 2 . 2 1 3 1 . 25 1 6 10 4 3 4 1 . 5 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 261 | 3 2 3 1 3 22 13 . . . . 8 5 7 . 1 1 2 1 2 5 . . 30 . . 51 11 12 8 21 13 35 1 Energy Gun 41 | 1 . . . . 15 3 . . . . . . . . . . . . . 2 . . 1 . . 5 3 1 2 4 . 4 . Energy Cannon 86 | . 2 . . . . . . . . . 2 3 4 . 1 . . . . 1 . . 6 . . 19 5 11 2 4 3 23 . Ballistic Gun 19 | 2 . 2 . 1 2 6 . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . Launcher 91 | . . 1 . 2 2 1 . . . . 1 1 3 . . 1 2 1 2 2 . . 17 . . 22 . . 4 13 9 6 1 Special Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 3 . . . . . . Impact Weapon 7 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . 1 . . 1 4 1 . . . 4 . . 1 . . . 2 5 . . . 8 . . 6 5 2 3 1 1 2 . Corrupted Parts 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . 6 . System Corruption 61 | . . . . . . . . . . . . . . 7 . . . . 2 . . . . 5 . 10 . . . 2 . 35 . Parts Lost 50 | . . 2 . . 5 . . . . 1 3 1 . 1 2 1 1 . . 6 . . 7 . . 3 . . 1 1 2 2 11 Power 8 | . . . . . 2 . . . . . . 1 . . 1 . 1 . . 3 . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Utility 26 | . . 1 . . 1 . . . . . 1 . . 1 . 1 . . . 1 . . 4 . . 3 . . 1 1 . 2 9 Weapon 11 | . . 1 . . . . . . . . 2 . . . 1 . . . . 2 . . 2 . . . . . . . 2 . 1 Highest Loss Streak 3 | . . 2 . . 3 . . . . 1 3 1 . 1 1 1 1 . . 2 . . 2 . . 1 . . 1 1 1 1 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Average Slot Usage (%) 59 | . 99 100 100 100 95 99 63 62 65 61 58 72 66 62 67 58 57 52 57 55 49 55 49 57 60 53 53 57 47 46 50 50 54 Engine 1 | . 14 12 . . . 3 8 5 5 4 6 2 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 14 14 9 5 . . . . . 3 5 5 4 5 4 5 5 4 3 5 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 5 4 4 4 4 4 4 4 4 4 Treads 6 | . 27 28 28 28 39 44 15 1 . . . 3 1 . . . 2 5 5 . . . . 5 1 . . . 2 3 4 3 4 Leg 1 | . . . . . 1 . 3 11 . 5 14 15 3 . . . . . . 2 4 5 2 . 2 1 . . . . . . . Hover 1 | . . . . . . . . 3 1 1 . . 6 11 9 5 2 . . . . . 1 . . 2 4 4 1 . . . . Device 17 | . 5 9 14 14 15 9 9 13 20 14 9 20 18 11 16 15 16 17 10 8 14 24 18 20 21 20 24 26 20 20 15 20 18 Storage 5 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 4 4 Processor 4 | . . . . . . . . 8 6 11 12 6 5 2 3 5 5 5 5 4 . . 4 10 9 5 . . . . 1 7 12 Protection 3 | . 8 4 . . 1 8 2 2 . . 1 . 1 4 . 1 . . 4 . 9 5 3 . 5 3 6 6 5 4 4 4 5 Energy Gun 1 | . . . . . 13 7 6 . . . 1 . . . . . . . . . . . 1 . . 1 1 . 2 . 2 . . Energy Cannon 3 | . 12 14 14 14 . . 3 4 . . . 8 2 . . . . . . . 9 10 2 5 4 2 4 6 1 . 3 3 3 Ballistic Gun 1 | . 15 13 4 5 2 8 . . . . 1 . . . . . 3 . . . . . . . . . . . 1 2 4 . . Ballistic Cannon 1 | . . . . . . . . 1 6 6 2 3 5 5 9 5 5 5 5 2 . . . 5 4 1 . . . 1 1 1 . Launcher 1 | . . . . 4 . . . . . . . . . 5 . . 1 . 4 5 . . . . . 1 . . 2 2 3 1 2 Peak Build Rating 251 | 7 11 17 17 18 38 37 55 81 83 91 99 104 114 116 115 119 123 116 125 145 146 143 166 170 184 188 173 200 216 218 251 244 234 Average Rating 141 | 5 8 11 15 17 33 32 45 72 82 83 80 100 104 112 110 113 117 106 123 134 135 141 135 166 181 172 164 189 200 208 232 225 226 On Entrance 110 | . 7 9 15 17 18 34 36 54 77 80 81 99 90 111 115 107 119 110 116 123 119 140 143 166 165 182 169 173 191 211 212 244 233 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 406 | 14 53 53 50 53 104 104 99 107 109 114 122 124 132 131 131 123 240 235 145 159 177 158 171 146 163 401 304 302 346 345 406 248 215 Greatest Support 421 | 40 40 40 40 40 100 100 121 140 130 130 153 125 174 174 174 124 188 188 188 232 232 197 231 231 231 346 346 346 346 362 413 413 421 Greatest Overweight (x) 3 | 1 1 1 1 1 1 1 2 1 1 1 1 1 . . . . 1 1 . . . . 3 . . 1 1 1 1 1 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 37 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 35 35 25 25 25 25 25 25 25 35 35 35 35 37 37 37 27 Average Capacity 26 | 7 19 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 34 31 25 25 25 25 25 25 25 31 35 35 35 36 37 27 27 Most Carried 37 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 35 35 25 25 25 25 25 25 25 35 35 35 35 37 37 36 27 Average Carried 25 | 5 16 19 19 20 24 24 24 24 24 24 24 24 24 24 24 23 33 30 24 24 23 24 23 24 24 30 32 34 34 35 36 25 23 Final Capacity 37 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 35 25 25 25 25 25 25 25 25 35 35 35 35 37 37 27 27 Final Carried 37 | 7 19 20 20 20 25 25 22 25 25 25 25 24 25 25 25 25 35 24 25 25 23 25 25 24 25 35 35 35 35 37 35 27 27 Scrap Engine Consumption 766 | . . . . . . . 58 35 4 20 6 9 29 4 25 13 2 4 11 36 11 4 143 . 10 73 5 5 31 30 33 163 2 Constructs Created 35 | . . . . . . . 3 . . . 1 1 . . 2 1 1 . . 2 2 . 4 . . 7 1 . 3 3 2 2 . Constructs Modified 288 | . . . . . . . 21 12 4 13 2 4 3 . 14 7 1 2 . 9 5 . 60 . 1 11 . . 14 13 14 66 12 Class Distribution -------------------- 36% | Construct 22% | Alien-Construct 14% | Hauler-Construct 7% | Mutant 5% | Scavenger-Mutant 4% | Hacker-Construct 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Scavenger-Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hauler-Construct | -5/Upper Caves Hauler-Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Hauler-Construct | -3/Armory Hauler-Construct | -3/Lab Hauler-Construct | -2/Research Hauler-Construct | -2/Testing Hauler-Construct | -2/Section 7 Hauler-Construct | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 38355 | 178 609 106 . 116 703 748 115 200 110 180 227 225 161 . 166 1058 720 151 307 557 191 61 3305 64 576 5678 224 656 3828 2976 3334 6799 4026 Remotely 15627 | . . . . . . . . . . . . . . . 141 303 134 . . . . . 765 . 114 3313 . 184 2051 1725 1914 3663 1320 Salvage Created 83882 | 18 884 244 . 71 2119 729 665 970 403 650 345 252 363 . 58 346 551 237 531 2300 273 33 9867 79 354 8353 74 1549 10028 11397 12012 16962 1165 Parts 2852 | 5 39 14 . 8 104 45 22 49 20 24 20 11 23 . 11 7 14 2 17 90 10 2 316 1 13 254 4 48 319 380 404 546 30 Haulers Intercepted 13 | . 2 . . . 2 2 . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Recyclers Shooed 15 | . . . . 1 . 1 3 2 . . . . 3 . 2 . . . . . . . . . . . . 1 . . 1 1 . Parts Field Recycled 142 | . . . . . . . . . . . . . . . 11 7 . . . . . . . . 15 56 4 . 3 12 15 19 . Retrieved Matter 2099 | . . . . . . . . . . . . . . . 115 18 . . . . . . . . 227 810 48 . 24 271 310 276 . Parts Self-Destructed 64 | . . . . . . . . . 14 17 . 6 . . . 2 9 1 8 . 6 . . 1 . . . . . . . . . Prevented 14 | . . . . . . . . . . 4 . . . . . . 1 . 9 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 1172 | . 17 5 . 5 44 15 1 14 8 10 4 4 13 . 4 8 12 . 6 29 3 . 130 1 5 153 1 20 129 146 150 208 27 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . Guns 94 | . 8 2 . . 36 15 . . . . 1 . . . . . . . . . . . 1 . . 16 . . . 6 8 1 . Cannons 197 | . 9 3 . 1 . . 1 14 8 10 3 4 4 . . 3 4 . 1 2 3 . 4 1 5 12 . 9 . 2 28 39 27 AOE 504 | . . . . 4 5 . . . . . . . 9 . 4 5 7 . 2 11 . . 51 . . 78 . . 82 79 61 106 . Classes Destroyed 31 | 1 4 1 . 3 5 . . 1 3 1 . . . . . . . . . 3 1 . 3 . . 1 . . 2 2 . . . Worker 28 | . 1 . . . 2 1 . . . . . . 2 . . . . . . 4 . . . . 1 . . . . . 5 12 . Builder 18 | . . . . . 3 . 1 . . . . . . . 2 . . . . 3 . . . . . . . 2 . . 7 . . Tunneler 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hauler 13 | . 2 . . . 2 2 . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Recycler 25 | . . . . 1 1 . 6 . . . . . 2 . . . . . . . . . . . . . . 2 . . 4 9 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Minesweeper 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 45 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 3 . . 10 12 4 13 . Operator 7 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 . Drone 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . Watcher 11 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 1 3 . Swarmer 96 | . . . . 3 11 5 . 3 4 . . . 13 . 4 2 . . . 2 . . 18 . 3 17 . . . 4 7 . . Cutter 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . . Saboteur 50 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 8 . . 11 7 9 10 . Grunt 487 | . 17 5 . . 24 2 1 5 3 9 . 3 . . . 2 7 . 3 6 . . 51 . 2 63 . 6 59 64 58 97 . Brawler 72 | . . . . . 1 . . . . . . . . . . 1 . . . 2 . . 10 . . 11 . . 8 8 12 19 . Duelist 67 | . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . 5 . . 11 . 1 9 11 13 13 . Protector 50 | . . . . . . . . . . . . . . . . . . . . 2 . . 6 . . 8 . . 5 10 7 12 . Sentry 57 | . . . . . 7 8 1 3 . . . 1 . . . 1 1 . . 2 . . . 1 . 11 . 3 . 2 8 8 . Demolisher 7 | . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . Specialist 15 | . . . . . . . . . . . . . . . . . . . . 4 . . 4 . . 5 . . . . . 2 . Hunter 48 | . . . . . . . . . . 1 . . . . . . . . . 4 . . 8 . . 2 . . 9 10 5 9 . Programmer 97 | . . . . . . . . 3 . . . . . . . 1 3 . 1 6 2 . 4 . . 12 . 4 19 8 18 16 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 20 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . Investigator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 1 . Striker 25 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 11 1 6 . Executioner 31 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . 2 . . 5 4 3 8 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 45 | 1 3 2 . 3 7 4 2 4 4 4 3 2 9 . 4 3 5 . 3 13 1 . 31 1 5 22 1 10 43 41 25 45 5 Combat Bots Only 41 | . 3 2 . 3 4 4 1 3 4 4 3 2 8 . 4 3 5 . 3 10 1 . 31 1 4 20 1 9 36 38 24 41 5 Max Kills in Single Turn 11 | 1 1 1 . 2 2 1 1 1 1 1 1 1 3 . 4 2 1 . 1 5 1 1 4 1 1 6 1 3 8 7 5 11 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . 2 1 . . . . . . . 3 . 4 2 1 . 1 2 . . 3 . . 6 . . 6 6 3 9 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 4 A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Hostile Shots Fired 4565 | . 75 16 . 8 151 110 5 187 35 41 47 34 91 2 96 33 66 . 12 369 38 9 289 8 15 708 9 143 192 232 371 519 654 Missed 1584 | . 20 2 . 2 46 27 . 84 8 14 6 14 46 . 45 14 15 . 8 168 11 4 110 3 4 270 4 41 70 68 125 127 228 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 54236 | . 617 216 . 201 1474 959 108 1252 426 511 1791 269 649 84 1385 443 807 . 164 2878 333 36 4529 98 178 6605 82 1709 1405 3198 4466 6204 11159 Core 4865 | . 44 62 . 64 112 62 15 47 16 38 347 64 70 . 158 41 68 . 16 217 9 . 539 . . 513 14 65 148 47 573 348 1168 Absorbed by Shields 17931 | . . . . . 40 . . . . 12 108 114 54 . . . 246 . 64 822 238 38 575 31 55 2443 83 1289 1454 1265 1888 4403 2709 Reduced by Siege Mode 938 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 71 486 321 Redirected to Shielding 595 | . . . . . . . . . . . . . . . . . . . . . . . 156 . . 33 . 115 101 . . . 190 Ignored by Resistances 4225 | . . . . . 35 70 . . . 16 . . 74 . 159 34 . . . . . . 75 . . 492 . 62 360 651 477 1494 226 Regen/Repaired (Parts) 23566 | . 114 . . . 537 . 65 438 159 409 190 299 243 . 388 186 272 186 . 561 786 . 2204 . 170 2193 . 494 2282 2379 1785 5212 2014 Core Remaining (%) 59 | 100 . . . 32 . . 65 . . . . 39 . . . . . . 64 . . . . 33 . . 59 . . 82 . . 59 Volleys Fired 2558 | 3 70 17 . 7 98 62 36 142 32 45 28 29 49 . 83 28 64 7 34 94 22 8 175 4 22 255 9 65 127 175 238 336 194 Largest 4 | 2 2 2 . 2 2 2 2 1 1 1 2 2 2 . 2 1 2 1 1 2 2 2 2 2 2 2 2 2 2 2 4 4 1 Hottest 353 | 40 80 80 . 93 110 110 116 86 86 86 86 154 154 . 82 47 76 37 60 250 171 171 250 111 111 250 250 250 130 179 282 353 132 Shots Fired 3179 | 6 140 34 . 11 190 124 43 142 32 45 44 41 51 . 81 26 66 6 35 99 40 16 187 8 37 373 11 99 125 187 312 374 194 Gun 736 | 6 80 17 . . 184 124 13 . . . 26 . . . . . 8 . . 8 . . 8 . . 95 . 6 13 54 93 1 . Cannon 1618 | . 60 17 . 5 . . 30 142 32 45 18 41 44 . 81 21 43 6 28 66 40 16 58 8 37 139 11 93 5 23 88 227 194 Launcher 813 | . . . . 6 6 . . . . . . . 7 . . 5 15 . 7 25 . . 121 . . 127 . . 107 110 131 146 . Special 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Kinetic 1163 | 6 80 17 . . 44 110 18 142 32 45 44 16 14 . 7 17 51 6 28 40 . . 10 8 37 172 . . . 37 76 75 31 Thermal 778 | . 60 17 . 5 30 14 25 . . . . 25 30 . 74 4 . . . 26 40 16 51 . . 41 11 86 2 25 60 58 78 Explosive 310 | . . . . 6 6 . . . . . . . 7 . . 5 15 . 2 6 . . 3 . . 83 . . 51 29 46 51 . Electromagnetic 657 | . . . . . 110 . . . . . . . . . . . . . 5 27 . . 122 . . 53 . . 56 81 85 118 . Slashing 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 65 . Entropic 152 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 15 . 13 16 15 . 7 85 Robot Hit Streak 63 | 5 12 5 . 2 17 13 13 11 6 8 22 25 7 . 4 10 10 4 7 12 6 4 6 6 7 23 9 13 10 29 18 63 18 Robot Miss Streak 13 | 1 6 2 . 1 4 3 2 4 2 2 2 13 7 . 6 2 2 1 2 3 3 2 9 1 2 9 2 10 11 5 8 13 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . Secondary Targets 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Shots Hit Robots 1815 | 5 83 21 4 5 149 89 36 57 16 27 36 17 17 . 6 17 32 4 12 46 17 5 76 6 18 217 4 54 74 89 199 229 148 Core Hits 4030 | 2 34 10 . 9 109 25 18 31 6 10 21 20 46 . 8 16 30 2 8 99 8 1 386 3 10 458 3 55 525 589 576 847 65 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 1 Critical Parts Destroyed 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 2 2 Critical Strikes 43 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 10 . 3 1 . 9 13 4 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Destroy 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . . 2 2 Blast 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 5 4 . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Melee Attacks 24 | . . . 4 . 5 14 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 20 | . . . . . 5 14 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 254147 | 51 1184 290 . 267 4362 1723 845 1753 1507 2159 1030 499 2474 . 769 1123 2059 188 949 4857 599 147 15722 148 619 26631 54 3872 29942 29916 27732 53306 37370 Guns 11058 | 51 573 73 . . 2966 1574 207 . . . 375 . . . . . 56 . . 122 . . 19 . . 2107 . 246 30 625 1979 55 . Cannons 76074 | . 611 211 . 54 . . 635 1726 1507 2159 655 499 359 . 160 491 564 188 380 765 599 147 448 148 619 1913 . 2392 23 437 7444 15378 35562 Explosions 164614 | . . . . 213 1366 . . . . . . . 2109 . 587 632 1439 . 569 3906 . . 15255 . . 22504 54 1198 29889 28854 18054 37783 202 Melee 149 | . . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 2145 | . . 6 . . 30 . 3 27 . . . . 6 . 22 . . . . 64 . . . . . . . 36 . . 255 90 1606 Kinetic 26926 | 51 573 73 . . 755 1403 391 1726 1507 2159 1030 314 248 . 63 405 620 188 380 455 . . . 148 619 3029 . . . 265 1646 4617 4261 Thermal 47807 | . 611 211 . 54 956 171 451 . . . . 185 622 . 684 86 . . . 1853 599 147 5041 . . 3226 54 3314 2547 4231 2642 9148 10974 Explosive 66750 | . . . . 213 663 . . . . . . . 1598 . . 632 1439 . 178 401 . . 628 . . 13886 . . 14041 9262 5615 18194 . Electromagnetic 74961 | . . . . . 1958 . . . . . . . . . . . . . 391 2084 . . 10053 . . 6072 . . 13324 15981 11141 13957 . Impact 149 | . . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13500 | . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . . . . 6433 6960 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 21909 | . . . . . . . . . . . . . . . . . . . . . . . . . . 311 . 522 30 177 . 340 20529 Highest Corruption 44 | . . . . . . . . . . . . . 2 18 18 16 22 22 26 9 11 11 14 5 2 19 19 15 29 44 1 33 1 Average Corruption 13 | . . . . . . . . . . . . . 2 11 13 15 19 22 22 5 9 11 12 5 2 9 19 9 24 40 1 8 1 Corruption Purged 62 | . . . . . . . . . . . . . . . 5 . . . . 5 . . 14 . . 2 . . . 1 . 35 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 1101 | . . . . . . . . . . . . . . 4 60 44 66 15 32 18 19 14 271 . 7 91 9 27 87 120 10 195 12 Message Errors 270 | . . . . . . . . . . . . . . 1 10 11 15 3 13 4 4 2 74 . 1 22 3 5 25 27 4 42 4 Matter Fused 249 | . . . . . . . . . . . . . . . 15 12 13 4 4 2 3 4 57 . 3 19 . 6 13 27 3 61 3 Heat Flow Errors 120 | . . . . . . . . . . . . . . . 5 5 11 2 2 1 2 2 27 . 1 11 1 4 7 16 . 22 1 Energy Discharges 119 | . . . . . . . . . . . . . . 1 14 6 9 1 1 2 5 1 24 . 1 14 . 3 13 7 . 15 2 Parts Rejected 16 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 4 . . 4 1 . . 2 . 3 . Parts Fused 12 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 . 1 . . . . . 2 1 1 3 . Data Loss (minor) 144 | . . . . . . . . . . . . . . 1 3 2 7 3 4 6 3 3 46 . 1 10 3 2 10 15 1 23 1 Data Loss (major) 56 | . . . . . . . . . . . . . . . 2 1 2 . 3 . 1 2 15 . . 2 . 1 8 11 1 7 . Misfires 23 | . . . . . . . . . . . . . . . . 1 . . 2 1 . . 9 . . 1 . 1 1 2 . 5 . Alerts 29 | . . . . . . . . . . . . . . . 2 2 2 1 1 1 . . 5 . . 4 1 . 3 . . 6 1 Misdirections 16 | . . . . . . . . . . . . . . . 4 1 . . . . . . 1 . . . . 2 1 2 . 5 . Weapon Failures 47 | . . . . . . . . . . . . . . . 3 3 7 1 1 . . . 8 . . 4 . 3 4 10 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7987 | . . . . . 20 89 43 71 267 220 . . 131 . 106 83 94 24 120 145 21 28 79 . 1 288 . 209 535 607 313 1055 3438 Projectiles 4976 | . . . . . . . 43 71 267 220 . . 8 . . 50 55 24 105 30 21 28 . . 1 76 . 186 . 19 40 483 3249 Explosions 2625 | . . . . . 20 . . . . . . . 123 . 106 33 39 . 15 91 . . 79 . . 212 . 23 535 588 189 572 . Melee 386 | . . . . . . 89 . . . . . . . . . . . . . 24 . . . . . . . . . . 84 . 189 Knockbacks 114 | . . . . . . . 4 13 3 9 8 1 5 . . 1 . . 2 1 . . . . 4 18 . . . . 6 11 28 Impact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 103 | . . . . . . . 4 13 3 9 7 1 5 . . 1 . . 2 1 . . . . 4 18 . . . . 6 11 18 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2275 | . . . . 25 96 . . . . . . . . . 11 83 . . 137 238 . . 264 . . 358 38 77 54 239 86 370 199 Shots 122 | . . . . 1 4 . . . . . . . . . . 1 . . 10 11 . . 23 . . 21 2 5 4 9 7 22 2 Rammed 64 | 1 . 1 . . 3 . 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 2 2 51 Targets Rammed 73 | 1 . 1 . . 5 . 1 2 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . 4 4 51 Kicked 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Crushed 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Highest Temperature 574 | . 240 137 . . 55 106 248 305 212 126 316 71 315 . 268 223 257 231 258 205 313 188 574 183 202 356 190 394 248 385 366 373 47 Average Temperature 93 | . 68 41 . . 15 42 76 86 68 39 112 28 121 . 76 89 91 117 119 50 111 87 106 95 47 114 83 120 66 104 92 99 17 Received Heat Transfer 5852 | . 336 144 . . 669 288 18 462 63 229 . 128 144 . 247 90 155 . . 246 28 13 756 20 16 721 . 61 65 120 393 406 34 Effects 32 | . . . . . . . . . . . . . 2 . . . . . . . 1 . 16 . . 1 . . 3 2 4 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 1 3 . Interference 17 | . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . . 3 1 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 21 11 Total Turns 565 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 55 265 98 Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 21 61 19 Robots Corrupted 315 | . . . . . 3 1 . . . . . . . . . . . . 3 11 . . 43 . . 28 . . 47 62 55 62 . Combat Hostiles 302 | . . . . . 3 . . . . . . . . . . . . . 3 10 . . 43 . . 27 . . 45 59 51 61 . Parts Fried 856 | . . . . . 9 2 . . . 2 . . . . . . . . 4 17 . . 137 . . 84 . . 136 194 121 149 1 Impact Corruptions 20 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . 12 Robots Melted 76 | . . . . . . . 1 . . . . . . . . . . . . 7 . . 30 . . 19 1 13 2 . 2 1 . Combat Hostiles 70 | . . . . . . . . . . . . . . . . . . . . 6 . . 29 . . 19 1 11 2 . 1 1 . Parts Melted 270 | . 1 . . . 1 . 2 . . . . . . . . . . . . 41 2 . 121 . . 60 5 25 1 2 6 3 . Heat Transferred 70276 | . 1295 444 . 111 1431 333 1345 . . . . . 276 . 572 111 . . . 6528 450 100 23568 . . 12146 414 7010 2123 3360 1725 6072 862 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 126 | . . . . . 9 . . . . . . . . . . . . . . 1 . . 19 . . 4 . . 19 21 17 36 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 12248 | 5 301 118 . 72 924 737 393 479 . . . . 562 211 404 . . . . 1041 . . . . 206 3963 . 481 4789 6346 9180 12248 . Initial 5875 | . 3 117 . . . 390 287 250 . . . . . 196 140 . . . . 44 . . . . 13 12 . . 195 2693 3807 5875 . Average 3430 | 1 125 51 . 27 389 510 103 292 . . . . 140 199 197 . . . . 316 . . . . 130 2082 . 169 4124 5655 7439 10712 . Maximum Alert Level 5 | . 1 . . . 3 3 1 2 . . . . 2 1 2 . . . . 3 . . . . 1 5 . 2 5 5 5 5 . Low Security (%) 24 | 100 70 100 . 100 39 . 86 25 . . . . 85 44 47 . . . . 50 . . . . 83 12 . 52 . . . . . Level 1 9 | . 29 . . . 8 18 13 53 . . . . . 55 50 . . . . 15 . . . . 16 5 . 46 . . . . . Level 2 6 | . . . . . 34 72 . 20 . . . . 13 . 2 . . . . 20 . . . . . 4 . . . . . . . Level 3 2 | . . . . . 17 9 . . . . . . . . . . . . . 14 . . . . . 9 . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Level 5 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 24 63 . High Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . 75 36 . Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . Sterilizations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Squads Dispatched 213 | . 6 1 . . 7 3 . 7 . . . . 1 . 4 . . . . 8 . . . . . 27 . 11 31 33 34 40 . Investigation 16 | . 3 . . . 2 . . 1 . . . . 1 . 2 . . . . 3 . . . . . 2 . . . . 1 1 . Extermination 15 | . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . 5 . 2 . . 2 1 . Reinforcement 29 | . 3 . . . 3 3 . 3 . . . . . . 1 . . . . 2 . . . . . 3 . 2 1 3 3 2 . Assault 138 | . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . 17 . . 30 30 21 36 . Garrison 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 54 | . 4 . . . 6 4 2 1 . . . . 2 . 2 . . . . 1 . . 1 . . 3 . 1 3 4 1 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1602 | . 34 10 . 3 68 22 7 31 8 16 4 4 41 6 40 8 12 . 5 56 6 7 149 1 6 206 1 36 132 189 189 242 63 Peak Tracking Total 26 | . 5 4 . 3 5 6 2 8 4 4 3 3 20 6 14 7 5 . 3 11 4 3 12 1 3 17 1 15 24 25 19 26 7 Tactical Retreats 86 | . 1 1 . . 8 2 . 2 . 4 . . 4 1 6 1 1 . . 8 2 3 9 . 1 9 . 1 4 3 10 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 31 | . 1 . . . . . . . . . . . 1 . . . . . . 4 . . 2 . 1 6 . 2 . 5 5 4 . Indirectly 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 3 1 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Triggered 51 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . . 47 . . . . . . . . . . Most Traps Carried 6 | . . 3 3 3 3 . . . . 6 6 6 6 . . . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 112 | . . . . . 1 2 1 2 . . 1 . 4 . 9 . . . . 5 . 1 1 . . 27 4 1 13 11 9 12 8 Max in Single Turn 8 | . . . . . 1 1 1 1 . . 1 . 4 . 8 . . . . 2 . 1 1 . . 2 1 1 3 1 1 2 1 Garrison Access 11 | . . . . . 1 . . 1 . . . . 2 . 2 . . . . 1 . . . . . . . 1 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 135 | . 6 1 2 . 12 8 12 14 . 1 4 . 12 . 14 . . 6 . 12 . 1 8 . 1 12 1 5 . . 2 1 . Terminals 62 | . 3 . . . 6 7 5 6 . . . . 5 . 11 . . . . 7 . . . . 1 8 . 2 . . . 1 . Fabricators 5 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . Repair Stations 8 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . Recycling Units 17 | . 2 . . . 1 . 6 2 . . . . 4 . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 . . 3 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 10 | . . . . . 1 . . 2 . . . . 2 . 2 . . . . 1 . . . . . . . 1 . . 1 . . Total Hacks 427 | . 12 1 2 . 50 28 45 35 . 7 30 . 30 . 56 . . 19 . 41 . 1 12 . 1 40 4 9 . . 3 1 . Successful 299 | . 8 1 2 . 35 18 31 20 . 7 30 . 16 . 32 . . 19 . 24 . 1 12 . . 30 4 7 . . 2 . . Failed 128 | . 4 . . . 15 10 14 15 . . . . 14 . 24 . . . . 17 . . . . 1 10 . 2 . . 1 1 . Catastrophic 21 | . . . . . 2 1 . 5 . . . . 3 . 4 . . . . 2 . . . . 1 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 163 | . 10 . 1 . 18 18 24 11 . . . . 18 . 31 . . . . 22 . . . . . 6 . 2 . . 1 1 . Terminals 190 | . 8 . . . 19 25 22 9 . . . . 17 . 50 . . . . 22 . . . . 1 11 . 5 . . . 1 . Fabricators 30 | . . . . . . . . 1 . . . . . . 3 . . . . 4 . . . . . 22 . . . . . . . Repair Stations 33 | . 2 . . . 17 3 . . . . . . . . . . . . . . . . . . . 7 . 2 . . 2 . . Recycling Units 39 | . 2 . . . 1 . 16 4 . . . . 8 . . . . . . 8 . . . . . . . . . . . . . Scanalyzers 36 | . . . . . 10 . . 18 . . . . 2 . . . . . . 5 . . . . . . . 1 . . . . . Garrison Access 16 | . . . . . 3 . . 3 . . . . 3 . 3 . . . . 2 . . . . . . . 1 . . 1 . . Terminal Hacks 132 | . . 1 2 . 3 7 12 1 . 7 30 . 5 . 16 . . 19 . 6 . 1 12 . . 3 4 3 . . . . . Record 45 | . . . 1 . . . 5 . . 7 11 . . . . . . 7 . . . 1 10 . . . 3 . . . . . . Part Schematic 16 | . . . . . . . . . . . 9 . . . 1 . . 4 . 1 . . . . . 1 . . . . . . . Robot Schematic 8 | . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . 2 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . 3 . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . 3 . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 13 | . . . . . 1 2 . . . . . . 1 . 5 . . . . 2 . . . . . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 24 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 20 . . . . . . . Load Schematic 13 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 11 . . . . . . . Build 11 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 9 . . . . . . . Repair Station Hacks 23 | . 2 . . . 12 2 . . . . . . . . . . . . . . . . . . . 4 . 2 . . 1 . . Scan Component 13 | . 1 . . . 6 2 . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . Repair 10 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Recycling Unit Hacks 14 | . . . . . 1 . 6 1 . . . . 4 . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 14 | . . . . . 1 . 6 1 . . . . 4 . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 27 | . . . . . 9 . . 13 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . Insert Component 17 | . . . . . 7 . . 8 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Analyze 10 | . . . . . 2 . . 5 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . 1 . . . . . Seal Access 7 | . . . . . 1 . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 72 | . 6 . . . 9 9 13 4 . . . . 4 . 12 . . . . 10 . . . . . 3 . 1 . . 1 . . Terminals 53 | . 4 . . . 9 9 8 2 . . . . 3 . 11 . . . . 4 . . . . . 2 . 1 . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . Botnet 24 | . 1 . . . 3 2 3 1 . . . . 3 . 6 . . . . 3 . . . . . 2 . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 17 | . 3 . . . 5 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Recompile 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . . . 5 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 7 | . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 4 . . . 10 7 8 12 . . . . 11 . 12 . . . . 8 . . . . 1 9 . 4 . . 1 1 . Full Trace Events 5 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 2 . . 4 . . 9 . 1 . 1 . . 4 . 1 . . . . . 1 . . . . . . . Parts Built 16 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 13 . . . . . . . Authchips 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Time 623 | . . . . . . . . . . . . . . . 47 . . . . 139 . . . . . 437 . . . . . . . Total Part Build Rating 81 | . . . . . . . . . . . . . . . 5 . . . . 18 . . . . . 58 . . . . . . . Parts Repaired 10 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Time 271 | . 13 . . . 154 . . . . . . . . . . . . . . . . . . . . 78 . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . . . 5 . 17 9 . . . . 7 . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 25 | . . 1 . 1 . 10 . 1 . . . . . . 2 2 . . . . 4 . . . . 3 . 1 . . . . . Largest Group 10 | . . 1 . 1 . 10 7 1 . . . . . . 1 2 2 . . . 4 4 . . . 3 . 1 . . . . . Highest-Rated Group 173 | . . 31 . 31 . 173 112 10 . . . . . . 26 58 58 . . . 167 167 . . . 141 . 26 . . . . . Highest-Rated Ally 47 | . . 31 . 31 . 29 16 10 . . . . . . 26 29 29 . . . 46 46 . . . 47 . 26 . . . . . Total Orders 22 | . . . . . . . 1 . 1 . . . . . 3 . 1 . . . . . . . . 5 . . 3 6 . 2 . STAY 9 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . 3 . . . 3 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 3 . 2 . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . 16 . 2 . 45 43 . . . . . . . . . . . . . 1 10 . . . 5 . . . . . . . Total Damage 1946 | . . 278 . 21 . 530 621 . . . . . . . . . . . . . 21 285 . . . 190 . . . . . . . Kills 17 | . . 3 . . . 5 8 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . 2 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 . . 2 . . . 1 1 . 3 . . . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 3 3 . 2 . Drone Recoveries 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 70602 | 112 1323 1470 1300 844 2506 1596 2896 1679 1092 1914 433 1843 832 101 1433 931 1363 323 743 1259 563 385 14781 724 462 3340 549 823 1718 2165 2949 15094 1056 Spaces Moved 43557 | 50 438 566 515 343 937 678 1291 1255 1054 1283 137 1074 909 163 1321 765 800 189 636 1172 546 461 5114 917 499 2914 275 647 1336 1993 2674 9722 883 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 25035 | 47 438 566 515 343 937 678 820 45 . . . 515 256 . . . 296 189 636 145 . . 1747 917 172 . . . 971 1796 2455 9668 883 Legs 8733 | . . . . . . . 254 919 . 823 137 559 36 . 63 . . . . 622 454 461 2793 . 327 1129 . . 70 86 . . . Wheels 238 | . . . . . . . 217 . . . . . . . 21 . . . . . . . . . . . . . . . . . . Hover 7103 | . . . . . . . . 291 23 . . . 617 163 1237 765 504 . . . 92 . 355 . . 1785 275 647 295 . . 54 . Flight 2226 | . . . . . . . . . 1031 460 . . . . . . . . . 405 . . 219 . . . . . . 111 . . . Fastest Speed 45 | 50 160 240 240 240 160 160 103 94 45 45 87 105 55 55 55 99 99 99 99 68 55 74 70 70 70 48 48 48 48 48 62 68 68 Average Speed 104 | 155 235 240 240 240 200 188 155 107 82 87 102 135 72 55 90 106 139 128 99 82 69 74 102 70 70 74 89 81 91 67 90 100 68 Slowest Speed 365 | 160 240 240 240 240 240 240 243 225 156 111 150 161 135 55 125 183 147 147 99 99 74 74 365 70 70 108 90 90 180 118 138 126 68 Overloaded Moves 806 | . . . . . . . . . . . . . . . . . . . . . . . . . . 627 1 132 46 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Exploration Rate (%) 71 | 4 97 99 78 65 75 89 98 37 96 91 77 92 27 91 46 77 83 62 86 36 64 61 97 85 10 96 97 23 97 87 62 82 54 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 16 | . 2 1 1 . 1 . 6 . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . . . 1 1 . 1 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 30 | . . 1 . 1 . . . . 4 3 . 2 . . . 5 4 . 4 . 1 4 . 1 . . . . . . . . . Spaces Dug 634 | . . . . . 9 8 1 30 7 17 . 15 33 . 52 16 23 . 17 60 11 5 28 . 18 21 . 8 7 20 103 124 1 Terrain Destroyed 3319 | . . . . 40 87 8 4 37 14 26 5 19 106 . 101 75 153 . 66 164 20 8 114 6 35 519 4 53 84 214 557 714 86 Melee 11 | . . . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 745 | . . . . . . . 4 37 14 26 5 19 26 . 52 6 25 . 21 45 20 8 25 6 35 89 4 38 8 33 67 63 69 AOE 2543 | . . . . 40 84 . . . . . . . 80 . 49 69 128 . 45 119 . . 89 . . 430 . 15 76 181 481 640 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total 66374 | 75 594 647 580 352 1377 888 2162 1521 1256 2043 405 1413 1035 173 1480 846 972 268 718 1353 690 489 14578 989 575 3755 546 884 1807 2716 3019 14926 1242 Wait 17298 | 5 56 36 53 . 224 53 794 36 138 677 197 292 14 2 18 15 72 29 3 44 59 13 8991 66 13 133 170 74 149 340 74 4404 54 Move 43291 | 50 437 565 514 342 936 677 1290 1254 1053 1282 136 1073 909 162 1321 764 799 188 635 1142 545 460 5113 916 498 2913 274 647 1335 1992 2466 9721 882 Hop 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Pick Up 702 | 9 16 10 2 . 32 14 12 36 10 7 10 . 17 3 18 6 13 16 12 16 2 4 73 . 14 83 17 15 35 46 47 96 11 Fast Attach 288 | 5 2 . . . 15 11 . 2 . 4 7 2 3 2 4 1 2 3 6 7 2 1 17 . . 44 4 23 9 21 27 58 6 Attach 264 | 2 . 2 . . 5 . 4 6 2 2 5 1 6 1 6 3 3 6 2 9 3 1 50 . 2 31 10 12 8 12 18 42 10 Detach 127 | . . . . . 1 . 2 1 . 1 3 2 3 . 2 1 3 . 1 4 2 . 39 . . 16 6 4 5 5 7 19 . Swap 644 | 1 6 7 2 3 29 25 . 11 11 10 5 10 11 1 5 18 10 1 7 4 8 . 41 3 14 103 11 11 38 61 63 95 19 Drop 884 | . 7 9 5 . 27 32 23 31 10 12 14 4 22 2 22 5 6 18 18 20 7 2 79 . 12 108 19 33 45 58 69 150 15 Fire 2558 | 3 70 17 . 7 98 62 36 142 32 45 28 29 49 . 83 28 64 7 34 94 22 8 175 4 22 255 9 65 127 175 238 336 194 Melee 24 | . . . 4 . 5 14 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Crush 67 | . . 1 . . 5 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 4 4 51 Escape Stasis 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . 41 6 6 1 . Rewire 61 | . . . . . . . . . . . . . . . . 5 . . . . 40 . . . . 1 . . 15 . . . . Trap 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 613 | -10/Materials | Derelicts attacked the area 643 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Discovered new exit (range 9) 1191 | -10/Materials | Discovered new exit (range 9) 1266 | -10/Materials | Repaired Lgt. Treads 1436 | -10/Materials | Entered Mines 1453 | -10/Mines | Found a hidden stash of uninstalled traps 1464 | -10/Mines | Met a Derelict bent on vengeance 1486 | -10/Mines | Learned location of Recycling (-8) 1702 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1707 | -10/Mines | Found Prototype Device 1708 | -10/Mines | Identified Exp. Sensor Array 1976 | -10/Mines | Discovered new exit (range 8) 2151 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2273 | -10/Mines | Discovered new exit (range 7) 2347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2389 | -10/Mines | Met a Derelict testing a Signal Generator 2702 | -10/Mines | Found the Drone Emporium 2717 | -10/Mines | Found Prototype Device 2896 | -10/Mines | Discovered new exit (range 5) 2906 | -10/Mines | Entered Exiles 2940 | -10/Exiles | Discovered new exit (range 15) 3014 | -10/Exiles | Met 8R-AWN 3050 | -10/Exiles | Met EX-HEX 3220 | -10/Exiles | Met EX-DEC 3264 | -10/Exiles | Visited The Gauntlet 3405 | -10/Exiles | Learned location of Zion (-7) 3766 | -10/Exiles | Met EX-BIN 3793 | -10/Exiles | Aligned with FarCom system 3796 | -10/Exiles | Given EX-Vault access code 3853 | -10/Exiles | Opened EX-Vault 3867 | -10/Exiles | Found Firepult 3915 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3952 | -10/Exiles | Exiles lab attacked by MAIN.C 4131 | -10/Exiles | Discovered new exit (range 10) 4206 | -10/Exiles | Left Exiles lab with Firepult 4206 | -10/Exiles | Entered Mines 4335 | -9/Mines | Assembled infested the area 4340 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4440 | -9/Mines | Discovered new exit (range 15) 4612 | -9/Mines | Learned Materials stockpile data 4739 | -9/Mines | Received a Mining Laser from a helpful Derelict 4837 | -9/Mines | Core integrity fell below 50% 5050 | -9/Mines | Entered Materials 5050 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5157 | -8/Materials | Identified Decoy Drone Bay 5519 | -8/Materials | Lost 3 parts (1p1n1u) 5816 | -8/Materials | Build established: Scavenger-Mutant 5916 | -8/Materials | Repaired Lgt. Treads 5931 | -8/Materials | Repaired Lgt. Treads 6009 | -8/Materials | Discovered new exit (range 14) 6077 | -8/Materials | Identified exit to Storage 6198 | -8/Materials | Discovered exit to Storage (range 11) 6292 | -8/Materials | Garrison activated, responded to threat 6505 | -8/Materials | Repaired Lgt. Treads 6532 | -8/Materials | Repaired Lgt. Treads 6583 | -8/Materials | Repaired Adv. Heat Sink 6611 | -8/Materials | Repaired Lgt. Treads 6842 | -8/Materials | Discovered new exit (range 8) 7050 | -8/Materials | First assault squad dispatched 7092 | -8/Materials | Discovered new exit (range 14) 7240 | -8/Materials | Learned location of 1 exit from Extension 7355 | -8/Materials | Learned Factory trap positions 7375 | -8/Materials | Identified exit to Factory 7384 | -8/Materials | Learned Storage emergency access door positions 7385 | -8/Materials | Learned location of Storage (-8) 7391 | -8/Materials | Learned Factory trap positions 7409 | -8/Materials | Learned 2 Storage zone layouts 7438 | -8/Materials | Learned location of 1 exit from Storage 7556 | -8/Materials | Entered Storage 7557 | -8/Storage | Identified exit to Recycling 8214 | -8/Storage | Used back door to open Recycling access 8822 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9086 | -8/Storage | Build established: Commander-Mutant 9152 | -8/Storage | Entered Recycling 9152 | -8/Recycling | Accompanied by 7 allies 9363 | -8/Recycling | Discovered new exit (range 5) 9523 | -8/Recycling | Build established: Scavenger-Mutant 9782 | -8/Recycling | Scanned before Scraplab entrance 9805 | -8/Recycling | Entered Scraplab 9819 | -8/Recycling | Angered Scraplab inhabitants 9823 | -8/Recycling | Found Prototype Device 9825 | -8/Recycling | Identified Scrap Engine 10127 | -8/Recycling | Learned location of 1 exit from Lower Caves 10152 | -8/Recycling | Learned location of 1 exit from Recycling 10315 | -8/Recycling | Build established: Commander-Construct 12048 | -8/Recycling | Entered Factory 12048 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12049 | -6/Factory | Identified exit to Factory 12050 | -6/Factory | Loaded intel: 95 trap records 12347 | -6/Factory | Build established: Construct 12348 | -6/Factory | Discovered new exit (range 12) 12369 | -6/Factory | Identified exit to Lower Caves 12413 | -6/Factory | Found Launcher Loader 13727 | -6/Factory | Entered Lower Caves 13728 | -6/Lower Caves | Identified exit to Lower Caves 14130 | -6/Lower Caves | Learned Factory stockpile data 14334 | -6/Lower Caves | Learned 8 Factory zone layouts 14335 | -6/Lower Caves | Encountered a Warlord checkpoint 14819 | -6/Lower Caves | Entered another Lower Caves area 14961 | -6/Lower Caves | Discovered exit to Factory (range 9) 14962 | -6/Lower Caves | Encountered a Warlord checkpoint 15830 | -6/Lower Caves | Learned Factory stockpile data 15830 | -6/Lower Caves | Learned Extension stockpile data 15830 | -6/Lower Caves | Learned Armory terminal intel 15906 | -6/Lower Caves | Discovered new exit (range 12) 15982 | -6/Lower Caves | Lost 3 allies 16732 | -6/Lower Caves | Identified exit to Data Miner 16733 | -6/Lower Caves | Entered Data Miner 16733 | -6/Data Miner | Discovered new exit (range 7) 16750 | -6/Data Miner | Met Data Miner 16769 | -6/Data Miner | Learned location of Section 7 (-2) 16769 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16782 | -6/Data Miner | Received God Mode back door access code from Data Miner 16801 | -6/Data Miner | Data Conduit disabled 16860 | -6/Data Miner | Core integrity fell below 50% 16893 | -6/Data Miner | Found Prototype Device 16893 | -6/Data Miner | Identified Exp. Thermal Shield 16903 | -6/Data Miner | Lost 3 parts (1u2w) 17051 | -6/Data Miner | Found Exp. Thermal Shield 17165 | -6/Data Miner | Identified exit to Proximity Caves 17166 | -6/Data Miner | Entered Proximity Caves 17194 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17862 | -5/Proximity Caves | Build established: Scavenger-Construct 18313 | -5/Proximity Caves | Learned Factory terminal intel 19009 | -5/Proximity Caves | Entered Factory 19009 | -5/Factory | Evolved 2 slots: Utility x2 19011 | -5/Factory | Loaded intel: 82 trap records 19013 | -5/Factory | Loaded intel: 26 terminal locations 19302 | -5/Factory | Build established: Construct 19433 | -5/Factory | Discovered new exit (range 16) 19497 | -5/Factory | Identified exit to Factory 19763 | -5/Factory | Destroyed 8 combat bots 19839 | -5/Factory | Cargo convoy interrupted 19841 | -5/Factory | Sucked down chute 19841 | -5/Factory | Entered Waste 19847 | -5/Waste | Spotted C-40 Crusher 19852 | -5/Waste | Spotted C-40 Crusher 19855 | -5/Waste | Spotted C-40 Crusher 19856 | -5/Waste | EMP discharged 19856 | -5/Waste | System corruption reached 10% 19877 | -5/Waste | Spotted C-40 Crusher 19885 | -5/Waste | Spotted C-40 Crusher 19892 | -5/Waste | Crushed by Compactor (1 part destroyed) 19895 | -5/Waste | Discovered new exit (range 15) 19910 | -5/Waste | Found Corrupted Prototype Hackware 19910 | -5/Waste | Identified Exp. System Shield 19942 | -5/Waste | Entered Factory 20212 | -5/Factory | Build established: Hacker-Construct 20472 | -5/Factory | Identified exit to Upper Caves 20652 | -5/Factory | Fabricated Lrn. Missile Launcher (x1) 20696 | -5/Factory | Cargo convoy interrupted 20729 | -5/Factory | Discovered exit to Factory (range 13) 21375 | -5/Factory | Entered Upper Caves 21681 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22132 | -5/Upper Caves | Discovered new exit (range 7) 22141 | -5/Upper Caves | Identified exit to Upper Caves 22306 | -5/Upper Caves | Entered another Upper Caves area 22306 | -5/Upper Caves | Accompanied by 2 allies 22392 | -5/Upper Caves | Discovered exit to Factory (range 6) 22394 | -5/Upper Caves | Build established: Construct 22743 | -5/Upper Caves | Build established: Hauler-Construct 22795 | -5/Upper Caves | Learned Factory garrison access intel 23394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23534 | -5/Upper Caves | Discovered new exit (range 5) 23538 | -5/Upper Caves | Identified exit to Zhirov 23669 | -5/Upper Caves | Entered Zhirov 23669 | -5/Zhirov | Discovered new exit (range 3) 23696 | -5/Zhirov | Met Zhirov 23724 | -5/Zhirov | Learned location of Testing (-2) 23749 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23779 | -5/Zhirov | Found Alien Artifact 23779 | -5/Zhirov | Identified Integrated Dissipator 23779 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23801 | -5/Zhirov | Found Alien Artifact 23980 | -5/Zhirov | Identified exit to Proximity Caves 23992 | -5/Zhirov | Entered Proximity Caves 24000 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 24042 | -4/Proximity Caves | Found Prototype Launcher 24042 | -4/Proximity Caves | Identified Enh. Gamma Bomb Array 24050 | -4/Proximity Caves | Found Enh. Gamma Bomb Array 24068 | -4/Proximity Caves | Found Enh. Gamma Bomb Array 24167 | -4/Proximity Caves | Build established: Construct 24448 | -4/Proximity Caves | Learned 4 Research zone layouts 24477 | -4/Proximity Caves | Encountered a Derelict sapper outpost 24575 | -4/Proximity Caves | Learned Research stockpile data 24735 | -4/Proximity Caves | Entered Factory 24735 | -4/Factory | Evolved 2 slots: Power x2 24736 | -4/Factory | Identified exit to Extension 24737 | -4/Factory | Loaded intel: 4 garrison access locations 24815 | -4/Factory | Discovered new exit (range 10) 24824 | -4/Factory | Identified exit to Research 24901 | -4/Factory | Fabricated Enh. Nova Cannon? 25093 | -4/Factory | Build established: Hacker-Construct 25442 | -4/Factory | Discovered new exit (range 9) 25447 | -4/Factory | Identified exit to Upper Caves 25610 | -4/Factory | Discovered exit to Research (range 15) 25735 | -4/Factory | First assault squad dispatched 25896 | -4/Factory | Cargo convoy interrupted 25942 | -4/Factory | Destroyed 10 combat bots 25994 | -4/Factory | Entered Upper Caves 25995 | -4/Upper Caves | Encountered a Warlord checkpoint 26058 | -4/Upper Caves | Ambushed by wild Derelicts 26205 | -4/Upper Caves | Discovered new exit (range 10) 26219 | -4/Upper Caves | System corruption reached 10% 26258 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26302 | -4/Upper Caves | Build established: Construct 26557 | -4/Upper Caves | Entered another Upper Caves area 26557 | -4/Upper Caves | Accompanied by 4 allies 26593 | -4/Upper Caves | Discovered exit to Research (range 8) 26626 | -4/Upper Caves | Build established: Commander-Construct 26668 | -4/Upper Caves | Spotted B-86 Titan 26736 | -4/Upper Caves | Lost 3 allies 26777 | -4/Upper Caves | Found Alien Artifact 26939 | -4/Upper Caves | Discovered new exit (range 4) 26942 | -4/Upper Caves | Entered Warlord 26962 | -4/Warlord | Discovered new exit (range 12) 26972 | -4/Warlord | Identified Dimensional Node Initializer 26972 | -4/Warlord | Initialized slip node 27003 | -4/Warlord | Build established: Construct 27942 | -4/Warlord | Warlord's base attacked by MAIN.C 28292 | -4/Warlord | Warlord forces counterattacked 28617 | -4/Warlord | Warlord base infiltrated, sounded retreat 29584 | -4/Warlord | Spotted Executioner 29590 | -4/Warlord | Destroyed Executioner 29590 | -4/Warlord | Spotted Executioner 29592 | -4/Warlord | Spotted Striker 29616 | -4/Warlord | Destroyed Striker 29622 | -4/Warlord | Destroyed Executioner 29641 | -4/Warlord | Spotted Executioner 29646 | -4/Warlord | Spotted Striker 29647 | -4/Warlord | Destroyed Executioner 29650 | -4/Warlord | Destroyed Striker 29673 | -4/Warlord | Spotted Executioner 29681 | -4/Warlord | Destroyed Executioner 29702 | -4/Warlord | Spotted B-86 Titan 29707 | -4/Warlord | Destroyed 31 combat bots 29708 | -4/Warlord | Spotted B-90 Cyclops 29714 | -4/Warlord | Destroyed B-86 Titan 29717 | -4/Warlord | Spotted Executioner 29724 | -4/Warlord | Destroyed Executioner 29756 | -4/Warlord | Spotted Executioner 29759 | -4/Warlord | Core integrity fell below 50% 29763 | -4/Warlord | Destroyed Executioner 29781 | -4/Warlord | Destroyed B-90 Cyclops 29781 | -4/Warlord | Spotted Executioner 29787 | -4/Warlord | Destroyed Executioner 29824 | -4/Warlord | Destroyed 17 combat bots 29857 | -4/Warlord | Spotted Striker 29864 | -4/Warlord | Spotted Executioner 29884 | -4/Warlord | Destroyed Executioner 29917 | -4/Warlord | Destroyed Striker 29938 | -4/Warlord | Destroyed 15 combat bots 30033 | -4/Warlord | Spotted Striker 30040 | -4/Warlord | Destroyed Striker 30069 | -4/Warlord | Destroyed 11 combat bots 30070 | -4/Warlord | Attacked by Warlord forces 30129 | -4/Warlord | Found Prototype Launcher 30179 | -4/Warlord | Spotted Executioner 30182 | -4/Warlord | Destroyed Executioner 30270 | -4/Warlord | Destroyed 16 combat bots 35473 | -4/Warlord | Spotted B-90 Cyclops 35539 | -4/Warlord | Destroyed B-90 Cyclops 36198 | -4/Warlord | Identified Chain Missile Launcher 36240 | -4/Warlord | Found Prototype Energy Cannon 36242 | -4/Warlord | Found Prototype Energy Cannon 36244 | -4/Warlord | Found Prototype Energy Gun 36246 | -4/Warlord | Found Prototype Energy Gun 36249 | -4/Warlord | Identified Vortex Cannon (x2) 36250 | -4/Warlord | Identified Vortex Shotgun (x2) 36523 | -4/Warlord | Found System Purifier 37774 | -4/Warlord | Found Prototype Special Weapon 37774 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 37777 | -4/Warlord | Found RU-N14's Throwing Claymores v3 37779 | -4/Warlord | Found RU-N14's Throwing Claymores v3 37821 | -4/Warlord | Found Prototype Reactor 37836 | -4/Warlord | Identified Vortex Chain Reactor 37905 | -4/Warlord | Found Prototype Processor 37937 | -4/Warlord | Identified Exp. Targeting Computer 38623 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 38637 | -4/Warlord | Identified Hvy. Autocannon 41567 | -4/Warlord | Found Exp. Core Analyzer 41640 | -4/Warlord | Found RU-N14's Throwing Claymores v3 41723 | -4/Warlord | Entered Proximity Caves 42375 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42389 | -3/Proximity Caves | Discovered exit to Research (range 8) 42447 | -3/Proximity Caves | Entered Research 42447 | -3/Research | Evolved 2 slots: Utility x2 42448 | -3/Research | Identified exit to Research 42448 | -3/Research | Identified exit to Armory 42675 | -3/Research | Found Quantum Capacitor 42909 | -3/Research | Entered Armory 42910 | -3/Armory | Loaded intel: 13 terminal locations 42974 | -3/Armory | Repaired Lrn. Tractor Beam? 42983 | -3/Armory | Repaired Launcher Loader? 43522 | -3/Armory | Lost 3 allies 43797 | -3/Armory | Discovered exit to Research (range 3) 43841 | -3/Armory | Found Gamma Bomb Array 43843 | -3/Armory | Found Gamma Bomb Array 43845 | -3/Armory | Found Gamma Bomb Array 43847 | -3/Armory | Found Gamma Bomb Array 43849 | -3/Armory | Found Gamma Bomb Array 43852 | -3/Armory | Found Gamma Bomb Array 43859 | -3/Armory | Found Gamma Bomb Array 43863 | -3/Armory | Found Gamma Bomb Array 43911 | -3/Armory | Found Prototype Processor 43911 | -3/Armory | Identified Exp. Terrain Scan Processor 43925 | -3/Armory | Found Prototype Processor 43927 | -3/Armory | Found Prototype Processor 43941 | -3/Armory | First assault squad dispatched 43948 | -3/Armory | Identified Spectral Analyzer 43949 | -3/Armory | Identified Exp. Target Analyzer 44016 | -3/Armory | Destroyed 13 combat bots 44052 | -3/Armory | Fabricated Launcher Loader (x2) 44062 | -3/Armory | Spotted B-86 Titan 44105 | -3/Armory | Fabricated Humpback (x1) 44139 | -3/Armory | Fabricated Tiamat Missile Launcher? 44165 | -3/Armory | Fabricated Tiamat Missile Launcher? 44198 | -3/Armory | Fabricated Humpback (x1) 44263 | -3/Armory | Fabricated Adv. Force Field? 44288 | -3/Armory | Fabricated Imp. Utility Shielding? 44338 | -3/Armory | Fabricated Imp. Utility Shielding? 44384 | -3/Armory | Build established: Hauler-Construct 44439 | -3/Armory | Fabricated Cld. Gravmag System (x1) 44651 | -3/Armory | Spotted Armor Guard 44651 | -3/Armory | Spotted Armor Guard 44677 | -3/Armory | Destroyed Armor Guard 44682 | -3/Armory | Destroyed Armor Guard 44699 | -3/Armory | Found Superdense Plating 44703 | -3/Armory | Destroyed 10 combat bots 44761 | -3/Armory | High security lockdown imminent 44811 | -3/Armory | Destroyed 8 combat bots 44841 | -3/Armory | High security lockdown engaged 44897 | -3/Armory | Found Superdense Plating 44989 | -3/Armory | Destroyed 20 combat bots 45022 | -3/Armory | Scanned by Researcher 45022 | -3/Armory | Spotted Investigator 45025 | -3/Armory | Destroyed Investigator 45064 | -3/Armory | Destroyed 15 combat bots 45136 | -3/Armory | Sterilization system engaged 45136 | -3/Armory | Non-combat units ordered to evacuate 45145 | -3/Armory | System corruption reached 10% 45157 | -3/Armory | Destroyed 19 combat bots 45171 | -3/Armory | Spotted Executioner 45171 | -3/Armory | Spotted Executioner 45179 | -3/Armory | Destroyed Executioner 45179 | -3/Armory | Destroyed Executioner 45202 | -3/Armory | Destroyed 8 combat bots 45220 | -3/Armory | Discovered exit to Research (range 10) 45236 | -3/Armory | Combat units ordered to evacuate 45436 | -3/Armory | Ambient heat levels rising (+10) 45570 | -3/Armory | Found PL-3XN's Ring of Power 45579 | -3/Armory | Found Disassembled Obliterator 45586 | -3/Armory | Ambient heat levels rising (+10) 45726 | -3/Armory | Found Unknown Launcher 45736 | -3/Armory | Identified Fusion Bomb Launcher 45736 | -3/Armory | Ambient heat levels rising (+10) 45746 | -3/Armory | Found Fusion Bomb Launcher 45747 | -3/Armory | Found Fusion Bomb Launcher 45803 | -3/Armory | Found Fusion Bomb Launcher 45886 | -3/Armory | Ambient heat levels rising (+10) 46036 | -3/Armory | Ambient heat levels rising (+10) 46186 | -3/Armory | Ambient heat levels rising (+10) 46207 | -3/Armory | Discovered new exit (range 4) 46249 | -3/Armory | Entered Lab 46258 | -3/Lab | Discovered exit to Research (range 8) 46269 | -3/Lab | Unable to decrypt terminal 46303 | -3/Lab | Gained access to the hidden lab's interior 46324 | -3/Lab | Found Alien Artifact 46330 | -3/Lab | Found Alien Artifact 46335 | -3/Lab | Found Integrated Dissipator 46336 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 46339 | -3/Lab | Detected by scanners 46346 | -3/Lab | Found Alien Artifact 46350 | -3/Lab | Confronted by A5 46357 | -3/Lab | Destroyed A5 46399 | -3/Lab | Found Prototype Hackware 46402 | -3/Lab | Found Prototype Protection 46403 | -3/Lab | Identified Med. Regenerative Plating 46406 | -3/Lab | Found Prototype Energy Gun 46407 | -3/Lab | Identified Hyp. EM Gauss Rifle 46410 | -3/Lab | Found Hyp. EM Gauss Rifle 46422 | -3/Lab | Unable to decrypt terminal 46459 | -3/Lab | Unable to decrypt terminal 46461 | -3/Lab | Identified Core Reset Matrix 46461 | -3/Lab | Identified Core Regenerator 46461 | -3/Lab | Identified Transdimensional Reconstructor (x2) 46461 | -3/Lab | Used Core Reset Matrix 46465 | -3/Lab | Sensed 1 artifact in vicinity 46487 | -3/Lab | Found Prototype Special Weapon 46491 | -3/Lab | Identified Gui. Remote Datajack 46524 | -3/Lab | Discovered exit to Research (range 6) 46595 | -3/Lab | Identified Deep Network Scanner 46798 | -3/Lab | Entered Research 46798 | -2/Research | Evolved 2 slots: Utility x2 46897 | -2/Research | Repaired Humpback 47197 | -2/Research | Intercept squad dispatched 47202 | -2/Research | Spotted Tracker 47203 | -2/Research | Spotted Tracker 47212 | -2/Research | Destroyed Tracker 47213 | -2/Research | Destroyed Tracker 47259 | -2/Research | Spotted Combat Programmer 47264 | -2/Research | Spotted Combat Programmer 47270 | -2/Research | System corruption reached 10% 47277 | -2/Research | Destroyed Combat Programmer 47291 | -2/Research | Found Prototype Device 47301 | -2/Research | Identified Exp. Phase Shifter 47356 | -2/Research | Identified exit to Testing 47582 | -2/Research | Intercept squad dispatched 47592 | -2/Research | Spotted Tracker 47592 | -2/Research | Spotted Tracker 47593 | -2/Research | Destroyed Tracker 47593 | -2/Research | Destroyed Tracker 47594 | -2/Research | Destroyed Tracker 47604 | -2/Research | Spotted Combat Programmer 47609 | -2/Research | Spotted Combat Programmer 47615 | -2/Research | Destroyed 9 combat bots 47621 | -2/Research | Entered Testing 47622 | -2/Testing | Maximum security lockdown engaged 47642 | -2/Testing | Found Prototype Protection 47644 | -2/Testing | Identified SHELL Armor 47651 | -2/Testing | Found Prototype Protection 47767 | -2/Testing | Unstable Terrabomb Derivative detonated 47803 | -2/Testing | Destroyed 27 combat bots 47846 | -2/Testing | Spotted Executioner 47846 | -2/Testing | Spotted Executioner 47848 | -2/Testing | Destroyed Executioner 47848 | -2/Testing | Destroyed Executioner 47863 | -2/Testing | Destroyed Investigator 47891 | -2/Testing | Destroyed 30 combat bots 47991 | -2/Testing | Spotted Striker 47994 | -2/Testing | Destroyed Striker 47998 | -2/Testing | Spotted Executioner 47999 | -2/Testing | Destroyed Executioner 48011 | -2/Testing | Spotted Striker 48014 | -2/Testing | Destroyed Striker 48045 | -2/Testing | Destroyed 30 combat bots 48190 | -2/Testing | Spotted Executioner 48194 | -2/Testing | Spotted Investigator 48194 | -2/Testing | Destroyed Investigator 48198 | -2/Testing | Spotted Striker 48202 | -2/Testing | Destroyed Striker 48207 | -2/Testing | Spotted Executioner 48209 | -2/Testing | Spotted Executioner 48214 | -2/Testing | Destroyed Executioner 48216 | -2/Testing | Destroyed Executioner 48233 | -2/Testing | Sterilization system engaged 48233 | -2/Testing | Non-combat units ordered to evacuate 48234 | -2/Testing | Identified Hvy. Regenerative Plating 48251 | -2/Testing | Destroyed 36 combat bots 48333 | -2/Testing | Combat units ordered to evacuate 48363 | -2/Testing | Discovered new exit (range 16) 48395 | -2/Testing | Found Prototype Energy Cannon 48400 | -2/Testing | Identified Cld. Nova Cannon 48410 | -2/Testing | Spotted PX-STAY79OV1Q 48458 | -2/Testing | Found Prototype Energy Gun 48483 | -2/Testing | Identified Tachyon Dispersion Ray 48533 | -2/Testing | Ambient heat levels rising (+10) 48591 | -2/Testing | Found Prototype Energy Gun 48604 | -2/Testing | Identified Warp Gun 48614 | -2/Testing | Found Prototype Device 48614 | -2/Testing | Identified Exp. Hardlight Generator 48683 | -2/Testing | Ambient heat levels rising (+10) 48726 | -2/Testing | Found Prototype Launcher 48728 | -2/Testing | Identified Point Singularity Launcher 48776 | -2/Testing | Found Prototype Energy Cannon 48798 | -2/Testing | Identified Null Cannon 48833 | -2/Testing | Ambient heat levels rising (+10) 48983 | -2/Testing | Ambient heat levels rising (+10) 49133 | -2/Testing | Ambient heat levels rising (+10) 49259 | -2/Testing | Spotted Fortress 49261 | -2/Testing | Destroyed Fortress 49270 | -2/Testing | Found Prototype Reactor 49283 | -2/Testing | Ambient heat levels rising (+10) 49324 | -2/Testing | Discovered new exit (range 6) 49339 | -2/Testing | Entered Section 7 49340 | -2/Section 7 | Maximum security lockdown engaged 49340 | -2/Section 7 | Sensed 22 artifacts in vicinity 49423 | -2/Section 7 | Destroyed 9 combat bots 49433 | -2/Section 7 | Found Integrated Mediator 49433 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 49540 | -2/Section 7 | System corruption reached 30% 49546 | -2/Section 7 | Spotted Striker 49558 | -2/Section 7 | Destroyed Striker 49579 | -2/Section 7 | Destroyed 29 combat bots 49612 | -2/Section 7 | Spotted Investigator 49616 | -2/Section 7 | Scanned by Researcher 49617 | -2/Section 7 | Destroyed Investigator 49641 | -2/Section 7 | Destroyed 28 combat bots 49767 | -2/Section 7 | Spotted Striker 49767 | -2/Section 7 | Spotted Executioner 49767 | -2/Section 7 | Spotted Executioner 49771 | -2/Section 7 | Destroyed Executioner 49772 | -2/Section 7 | Destroyed Striker 49773 | -2/Section 7 | Destroyed Executioner 49794 | -2/Section 7 | Spotted Striker 49794 | -2/Section 7 | Spotted Executioner 49795 | -2/Section 7 | Destroyed Striker 49796 | -2/Section 7 | Destroyed Executioner 49827 | -2/Section 7 | Identified Vortex Chain Reactor 49833 | -2/Section 7 | Destroyed 38 combat bots 49954 | -2/Section 7 | Spotted Striker 49957 | -2/Section 7 | Destroyed Striker 49972 | -2/Section 7 | Spotted Striker 49974 | -2/Section 7 | Spotted Striker 49975 | -2/Section 7 | Spotted Executioner 49976 | -2/Section 7 | Destroyed Striker 49976 | -2/Section 7 | Destroyed Striker 49976 | -2/Section 7 | Spotted Striker 49979 | -2/Section 7 | Sterilization system engaged 49979 | -2/Section 7 | Non-combat units ordered to evacuate 49979 | -2/Section 7 | Destroyed Executioner 49984 | -2/Section 7 | Destroyed Striker 50020 | -2/Section 7 | Destroyed 35 combat bots 50079 | -2/Section 7 | Combat units ordered to evacuate 50123 | -2/Section 7 | Spotted S7 Guard 50127 | -2/Section 7 | Found Core Regenerator 50211 | -2/Section 7 | Found Integrated Reactor 50212 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 50233 | -2/Section 7 | Spotted B-99 Colossus 50279 | -2/Section 7 | Ambient heat levels rising (+10) 50302 | -2/Section 7 | Found LRC Storage 50303 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 50402 | -2/Section 7 | Spotted Striker 50402 | -2/Section 7 | Spotted Striker 50407 | -2/Section 7 | Destroyed Striker 50408 | -2/Section 7 | Destroyed Striker 50429 | -2/Section 7 | Ambient heat levels rising (+10) 50446 | -2/Section 7 | Found Sigix Sheargun 50447 | -2/Section 7 | Found Sigix Sheargun 50453 | -2/Section 7 | Spotted Striker 50453 | -2/Section 7 | Spotted Striker 50479 | -2/Section 7 | Destroyed Striker 50487 | -2/Section 7 | Destroyed Striker 50492 | -2/Section 7 | Found Sigix Shearcannon 50579 | -2/Section 7 | Ambient heat levels rising (+10) 50585 | -2/Section 7 | Found Transdimensional Reconstructor 50587 | -2/Section 7 | Found Transdimensional Reconstructor 50598 | -2/Section 7 | Spotted Executioner 50599 | -2/Section 7 | Spotted Executioner 50672 | -2/Section 7 | Found Prototype Device 50676 | -2/Section 7 | Found Prototype Device 50688 | -2/Section 7 | Spotted S7 Guard 50698 | -2/Section 7 | Identified Exp. Sensor Array (x2) 50703 | -2/Section 7 | Found Microwarp Drive 50729 | -2/Section 7 | Ambient heat levels rising (+10) 50822 | -2/Section 7 | Lost 3 allies 50849 | -2/Section 7 | Discovered new exit (range 15) 50879 | -2/Section 7 | Ambient heat levels rising (+10) 51029 | -2/Section 7 | Ambient heat levels rising (+10) 51083 | -2/Section 7 | Found Launcher Loader 51157 | -2/Section 7 | Found Prototype Processor 51179 | -2/Section 7 | Ambient heat levels rising (+10) 51182 | -2/Section 7 | Identified Exp. Armor Integrity Analyzer 51329 | -2/Section 7 | Ambient heat levels rising (+10) 51332 | -2/Section 7 | Found Core Reset Matrix 51479 | -2/Section 7 | Ambient heat levels rising (+10) 51504 | -2/Section 7 | Entered Access 51504 | -1/Access | Evolved 2 slots: Weapon x2 51706 | -1/Access | Garrison activated, responded to threat 51754 | -1/Access | First assault squad dispatched 51876 | -1/Access | Found Prototype Device 51884 | -1/Access | Identified Exp. Shield Generator 51938 | -1/Access | Destroyed 7 combat bots 52032 | -1/Access | Destroyed 7 combat bots 52086 | -1/Access | Intercept squad dispatched 52096 | -1/Access | Spotted Tracker 52097 | -1/Access | Destroyed Tracker 52097 | -1/Access | Spotted Tracker 52099 | -1/Access | Destroyed Tracker 52117 | -1/Access | Spotted Combat Programmer 52136 | -1/Access | Destroyed Combat Programmer 52144 | -1/Access | Spotted Combat Programmer 52164 | -1/Access | Destroyed Combat Programmer 52238 | -1/Access | High security lockdown imminent 52279 | -1/Access | Destroyed 24 combat bots 52318 | -1/Access | High security lockdown engaged 52324 | -1/Access | Destroyed 10 combat bots 52439 | -1/Access | Destroyed 9 combat bots 52576 | -1/Access | Destroyed 14 combat bots 52576 | -1/Access | Spotted Investigator 52579 | -1/Access | Destroyed Investigator 52614 | -1/Access | Spotted Executioner 52617 | -1/Access | Destroyed Executioner 52630 | -1/Access | Garrison activated, responded to threat 52653 | -1/Access | Destroyed 18 combat bots 52737 | -1/Access | Spotted Executioner 52738 | -1/Access | Spotted Executioner 52741 | -1/Access | Destroyed Executioner 52741 | -1/Access | Destroyed Executioner 52752 | -1/Access | Sterilization system engaged 52752 | -1/Access | Spotted Striker 52756 | -1/Access | Destroyed Striker 52795 | -1/Access | Destroyed 22 combat bots 52801 | -1/Access | Spotted B-99 Colossus 53052 | -1/Access | Ambient heat levels rising (+10) 53202 | -1/Access | Ambient heat levels rising (+10) 53237 | -1/Access | Found Prototype Device 53239 | -1/Access | Found Prototype Device 53246 | -1/Access | Identified Exp. ECM Suite (x2) 53352 | -1/Access | Ambient heat levels rising (+10) 53502 | -1/Access | Ambient heat levels rising (+10) 53504 | -1/Access | Build established: Alien-Construct 53641 | -1/Access | Spotted B-99 Colossus 53652 | -1/Access | Ambient heat levels rising (+10) 53802 | -1/Access | Ambient heat levels rising (+10) 53952 | -1/Access | Ambient heat levels rising (+10) 54076 | -1/Access | Found Unknown Device 54077 | -1/Access | Identified Adv. Force Booster 54102 | -1/Access | Ambient heat levels rising (+10) 54133 | -1/Access | Found Prototype Device 54142 | -1/Access | Identified Exp. Actuator Array 54252 | -1/Access | Ambient heat levels rising (+10) 54402 | -1/Access | Ambient heat levels rising (+10) 54441 | -1/Access | Discovered new exit (range 10) 54453 | -1/Access | Entered Command 54456 | -1/Command | Used Core Regenerator, restored core integrity (+400) 54681 | -1/Command | Found Exp. Shield Generator 54736 | -1/Command | First assault squad dispatched 54741 | -1/Command | High security lockdown imminent 54821 | -1/Command | High security lockdown engaged 54840 | -1/Command | Destroyed 8 combat bots 54951 | -1/Command | Destroyed 19 combat bots 54997 | -1/Command | Spotted Investigator 54999 | -1/Command | Spotted Executioner 54999 | -1/Command | Destroyed Executioner 54999 | -1/Command | Destroyed Striker 55002 | -1/Command | Destroyed Investigator 55046 | -1/Command | Destroyed 23 combat bots 55171 | -1/Command | Spotted Striker 55172 | -1/Command | Spotted Striker 55172 | -1/Command | Spotted Executioner 55175 | -1/Command | Destroyed Striker 55176 | -1/Command | Destroyed Striker 55176 | -1/Command | Destroyed Executioner 55197 | -1/Command | Destroyed 26 combat bots 55374 | -1/Command | Spotted Executioner 55381 | -1/Command | Destroyed Executioner 55383 | -1/Command | Spotted Executioner 55383 | -1/Command | Spotted Executioner 55386 | -1/Command | Destroyed Executioner 55387 | -1/Command | Spotted Executioner 55388 | -1/Command | Destroyed Executioner 55389 | -1/Command | Destroyed Executioner 55420 | -1/Command | Destroyed 25 combat bots 55451 | -1/Command | Destroyed 9 combat bots 55511 | -1/Command | System corruption reached 10% 55576 | -1/Command | Destroyed 10 combat bots 55590 | -1/Command | Destroyed Striker 55590 | -1/Command | Spotted Striker 55592 | -1/Command | Spotted Executioner 55593 | -1/Command | Spotted Executioner 55598 | -1/Command | Destroyed Executioner 55599 | -1/Command | Destroyed Executioner 55600 | -1/Command | Destroyed Striker 55635 | -1/Command | Spotted Striker 55636 | -1/Command | Destroyed Striker 55668 | -1/Command | Destroyed 41 combat bots 58163 | -1/Command | Spotted B-99 Colossus 58181 | -1/Command | Destroyed B-99 Colossus 58645 | -1/Command | Found Prototype Device 58647 | -1/Command | Identified Exp. ECM Suite 59095 | -1/Command | Found Prototype Launcher 59096 | -1/Command | Identified Enh. Gamma Bomb Array 59266 | -1/Command | Phase Generator disabled 59715 | -1/Command | Found Unknown Protection 59717 | -1/Command | Identified Hvy. Reflective Plating 59922 | -1/Command | Spotted M Guard 59924 | -1/Command | Spotted Combat Programmer 59924 | -1/Command | Spotted Combat Programmer 59928 | -1/Command | Spotted M Guard 59964 | -1/Command | Destroyed Combat Programmer 59979 | -1/Command | Destroyed Combat Programmer 59997 | -1/Command | Destroyed M Guard 60003 | -1/Command | Destroyed M Guard 60003 | -1/Command | All MAIN.C guards destroyed 60036 | -1/Command | System corruption reached 30% 60087 | -1/Command | Used Core Regenerator, restored core integrity (+400) 60229 | -1/Command | Met MAIN.C 60233 | -1/Command | 0b10 Conduit disabled 60256 | -1/Command | Destroyed MAIN.C Shell 60258 | -1/Command | MAIN.C activated Command garrisons 60274 | -1/Command | Destroyed MAIN.C 60282 | -1/Command | Discovered new exit (range 41) 60282 | -1/Command | Discovered new exit (range 108) 60282 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 60398 | -1/Command | Found Exp. System Purifier 60419 | -1/Command | Build established: Alien-Gunner 60816 | -1/Command | Build established: Alien-Mutant 61660 | -1/Command | Build established: Alien-Construct 66348 | -1/Command | Found Exp. Core Analyzer 66351 | -1/Command | Found Exp. Core Analyzer 66364 | -1/Command | Found Exp. Targeting Computer 66452 | -1/Command | Found Corrupted Quantum Capacitor 66826 | -1/Command | Found Centrium Heavy Armor Plating 66829 | -1/Command | Found Centrium Heavy Armor Plating 67395 | -1/Command | Found Exp. Focal Shield 67397 | -1/Command | Found Hvy. Regenerative Plating 67400 | -1/Command | Found Z-bomb Delivery System 67403 | -1/Command | Found Vortex Chain Reactor 67407 | -1/Command | Found Adv. Kinecellerator 67409 | -1/Command | Found Femtoactuators 69541 | -1/Command | Warped through subspace to slip node 69541 | -1/Command | Discovered new exit (range 5) 69547 | -1/Command | Entered Access_0 69548 | -1/Access_0 | Sensed 4 artifacts in vicinity 69548 | -1/Access_0 | Met Architect 69554 | -1/Access_0 | Destroyed A8 69558 | -1/Access_0 | Architect warped through subspace 69610 | -1/Access_0 | Architect warped through subspace 69649 | -1/Access_0 | Found Integrity Redistributor 69692 | -1/Access_0 | Architect warped through subspace 69719 | -1/Access_0 | A6 warped into view 69719 | -1/Access_0 | Subspace Access Node disabled 69727 | -1/Access_0 | Destroyed A6 69729 | -1/Access_0 | Architect warped through subspace 69757 | -1/Access_0 | Architect warped through subspace 69788 | -1/Access_0 | Architect warped through subspace 69814 | -1/Access_0 | Architect warped through subspace 69825 | -1/Access_0 | Found Exp. Targeting Computer 69832 | -1/Access_0 | Architect warped through subspace 69862 | -1/Access_0 | Architect warped through subspace 69926 | -1/Access_0 | Architect warped through subspace 69980 | -1/Access_0 | Architect warped through subspace 70021 | -1/Access_0 | Architect warped through subspace 70052 | -1/Access_0 | Architect warped through subspace 70071 | -1/Access_0 | Subspace Access Node disabled 70078 | -1/Access_0 | Architect warped through subspace 70101 | -1/Access_0 | Architect warped through subspace 70130 | -1/Access_0 | Core integrity fell below 50% 70139 | -1/Access_0 | Architect warped through subspace 70165 | -1/Access_0 | Architect warped through subspace 70190 | -1/Access_0 | Architect warped through subspace 70222 | -1/Access_0 | Architect warped through subspace 70244 | -1/Access_0 | Architect warped through subspace 70281 | -1/Access_0 | Architect warped through subspace 70303 | -1/Access_0 | Architect warped through subspace 70322 | -1/Access_0 | Architect warped through subspace 70363 | -1/Access_0 | A4 warped into view 70369 | -1/Access_0 | Destroyed A4 70372 | -1/Access_0 | Architect warped through subspace 70409 | -1/Access_0 | Architect warped through subspace 70421 | -1/Access_0 | Subspace Access Node disabled 70447 | -1/Access_0 | Architect warped through subspace 70471 | -1/Access_0 | Architect warped through subspace 70492 | -1/Access_0 | Architect warped through subspace 70505 | -1/Access_0 | Found Exp. Thermal Shield 70510 | -1/Access_0 | Architect warped through subspace 70523 | -1/Access_0 | Architect warped through subspace 70542 | -1/Access_0 | Architect warped through subspace 70555 | -1/Access_0 | Architect warped through subspace 70561 | -1/Access_0 | Architect warped through subspace 70562 | -1/Access_0 | Core integrity fell below 20% 70568 | -1/Access_0 | Subspace Access Node disabled 70575 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+825) 70594 | -1/Access_0 | Destroyed Architect 70595 | -1/Access_0 | Architect triggered a singularity event 70595 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 70597 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 70597 | -1/Access_0 | Warped through subspace to slip node 70597 | -1/Access_0 | Discovered new exit (range 8) 70603 | *** | Escaped singularity! Last Messages --------------- 70595_ A0_COM: Initiating irreversible singularity event. Goodbye. 70595_ Acquired data core, extracted unknown sensor trigger ID. 70596_ A0_COM: 10. 70596_ Dropped Adv. Weapon Cycler. 70597_ A0_COM: 9. 70597_ Acquired Hpw. Transdimensional Reconstructor. 70597_ Warped through subspace, drawn to slip node. 70597_ EXIT=FOUND 70598_ A0_COM: 8. 70599_ A0_COM: 7. 70600_ A0_COM: 6. 70601_ A0_COM: 5. 70602_ A0_COM: 4. 70603_ A0_COM: 3. [Achievement: Magneto] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 180 Energy Generation 140 Energy Capacity 1951 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 4 Corruption Block 15 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 20 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 24 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 12 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 30 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -5/Factory Enh. Nova Cannon | x2 | -4/Factory | Preloaded Launcher Loader | x2 | -3/Armory | Authchip Humpback | x1 | -3/Armory | Authchip Tiamat Missile Launcher | x1 | -3/Armory | Authchip Tiamat Missile Launcher | x1 | -3/Armory | Authchip Humpback | x1 | -3/Armory | Authchip Adv. Force Field | x2 | -3/Armory | Authchip Imp. Utility Shielding | x2 | -3/Armory | Authchip Imp. Utility Shielding | x2 | -3/Armory | Authchip Cld. Gravmag System | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Integrated Mediator Integrated Reactor LRC Storage Sigix Shearcannon Microwarp Drive Core Regenerator Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Magneto Winner's Signature Challenges ------------ None Game ------ Seed TiamatNodeMagmablaster Manual? 0 Play Time 15:58:00 Cumulative 557.1 hours Start 2024.09.08 @ 04:20:27 End 2024.09.09 @ 10:00:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type 6 Total 32 Types 10/3/7/1/1/1/7/1/1 Lore% 59 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f0f9d0b-5b66-457b-9d47-0de8bece6835