Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 11:57:04 Player: urinsekt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (212) 1060 Value Destroyed (6988) 6988 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 13371 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 100/100 System Corruption 2% Temperature Cool (-91) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Component Analysis Suite Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Thermal Generator Improved Cooling System High-capacity Storage Unit Target Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Heavy Plasma Cannon Flak Gun > --- INVENTORY -------- Cryofiber Web Cryofiber Web High-capacity Storage Unit Compact Battery Component Analysis Suite Powered Hammer [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 117 | 5 9 4 22 3 18 25 5 5 . 2 19 Power 16 | 1 1 1 2 1 2 2 1 1 . . 4 Engine 12 | 1 1 1 2 1 2 2 . 1 . . 1 Core 4 | . . . . . . . 1 . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 2 2 9 1 10 7 3 2 . . 3 Treads 34 | 2 2 . 8 1 10 7 3 1 . . . Leg 2 | . . . . . . . . 1 . . 1 Wheel 5 | . . 2 1 . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 4 . 3 . 3 10 1 . . . 6 Device 17 | . 3 . 2 . 2 6 1 . . . 3 Storage 4 | 1 . . 1 . . . . . . . 2 Processor 3 | . . . . . . 3 . . . . . Hackware 3 | . 1 . . . 1 1 . . . . . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 1 2 1 8 1 3 6 . 2 . 2 6 Energy Gun 18 | 1 2 1 7 . 1 2 . 2 . 2 . Energy Cannon 9 | . . . 1 . 1 4 . . . . 3 Ballistic Gun 2 | . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 55 | . . 2 1 . 2 7 4 4 . 7 28 Power 6 | . . . . . . . . 1 . . 5 Propulsion 16 | . . 1 1 . 1 1 3 1 . 5 3 Utility 16 | . . 1 . . . 4 . . . . 11 Weapon 17 | . . . . . 1 2 1 2 . 2 9 Highest Loss Streak 16 | . . 1 1 . 2 2 3 4 . 6 16 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 14 | . 6 5 10 18 19 19 16 12 15 13 9 Power 1 | . . . . . 1 1 2 1 1 1 1 Propulsion 2 | . . . 2 6 3 1 1 . 1 . . Utility 6 | . 3 3 3 6 10 9 7 7 8 8 6 Weapon 4 | . 1 1 2 4 4 6 5 4 5 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 1 1 6 2 9 6 . . . . 3 Power 6 | . . . 2 1 1 2 . . . . . Propulsion 5 | . . . . . 2 1 . . . . 2 Utility 6 | . 1 . 1 . 3 1 . . . . . Weapon 10 | . . 1 3 . 3 2 . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 98 84 98 100 99 98 99 96 100 80 62 Engine 8 | . 14 14 11 11 9 7 2 6 7 7 4 Treads 26 | . 28 22 24 33 35 29 29 25 30 10 . Wheel 1 | . . 2 7 . . . . . . . 2 Device 8 | . 7 13 11 11 9 7 5 7 7 7 9 Storage 8 | . 14 2 11 11 9 7 7 7 7 7 6 Processor 3 | . . . . . . 7 9 7 7 7 6 Hackware 8 | . 5 . . . 8 12 15 15 15 15 10 Energy Gun 17 | . 27 28 27 21 24 3 1 22 23 21 9 Energy Cannon 8 | . . . 4 11 2 19 21 . . . 4 Peak Build Rating 46 | 5 11 12 22 23 33 44 44 42 42 45 46 Average Rating 28 | 4 8 9 17 22 30 39 43 39 42 37 33 On Entrance 25 | . 5 10 10 22 22 33 44 42 42 42 34 Avg Prop Armor Cover (%) 8 | . . . 10 8 7 . . 5 . 5 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 11 15 15 59 59 61 72 75 73 64 64 91 Greatest Support 92 | 40 40 40 60 60 92 92 91 88 88 88 32 Greatest Overweight (x) 27 | . . . 1 1 . . 1 1 . 21 27 Average Overweight (x) . | . . . . . . . . . . 3 8 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 5 13 20 20 20 20 20 20 20 20 Most Carried 20 | 2 8 7 16 20 20 20 19 15 15 15 13 Average Carried 14 | . 6 5 10 18 19 19 16 12 15 13 9 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 7 6 16 19 20 19 14 15 15 13 2 Class Distribution -------------------- 39% | Scavenger-Gunner 29% | Hacker-Gunner 14% | Gunner 8% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1846 | 185 185 55 325 40 291 314 67 55 . 40 289 Remotely . | . . . . . . . . . . . . Salvage Created 7996 | . 604 128 1642 366 1819 1773 348 282 . 196 838 Parts 411 | . 44 3 106 21 92 72 13 14 . 6 40 Haulers Intercepted 9 | . 1 . 6 . 2 . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 13 14 . 6 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 165 | . 15 3 32 11 37 32 8 8 . 6 13 Melee 2 | . . . . . . 2 . . . . . Guns 104 | . 14 2 32 8 29 3 . 6 . 6 4 Cannons 44 | . . . . 3 . 25 8 2 . . 6 AOE 12 | . 1 . . . 8 . . . . . 3 Classes Destroyed 18 | . 6 . 4 1 6 1 . . . . . Worker 6 | . . . 2 . 1 1 . . . . 2 Builder 5 | . . . 1 . 2 1 . . . . 1 Tunneler 2 | . 1 . 1 . . . . . . . . Hauler 9 | . 1 . 6 . 2 . . . . . . Recycler 2 | . . . . . 1 . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 6 | . 1 . 2 . 3 . . . . . . Watcher 17 | . 3 . 5 . 5 3 . . . . 1 Swarmer 46 | . 6 . 13 3 9 . 3 5 . 4 3 Grunt 65 | . 9 3 7 6 15 17 4 . . . 4 Brawler 2 | . . . . . 1 . 1 . . . . Duelist 5 | . . . 2 1 1 1 . . . . . Sentry 24 | . . . 10 . 7 4 . 1 . . 2 Specialist 2 | . . . . . 2 . . . . . . Hunter 8 | . . . . . 1 1 . 1 . 2 3 Programmer 11 | . . . . . . 9 . 1 . . 1 Heavy 1 | . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 13 | . 4 2 6 3 13 4 4 4 . 4 4 Combat Bots Only 9 | . 3 2 4 3 9 4 4 4 . 4 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 1 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . . 1 . Exploded 2 | . 1 . . . 2 . . . . . 2 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1060 | . 58 41 98 14 116 213 57 77 . 56 330 Missed 301 | . 12 9 23 3 33 79 11 28 . 11 92 Hits 759 | . 46 32 75 11 83 134 46 49 . 45 238 Melee 9 | . . . 5 . . 3 1 . . . . Projectile 750 | . 46 32 70 11 83 131 45 49 . 45 238 Critical Strikes 21 | . . 2 5 . 4 5 1 . . 1 3 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 10507 | . 453 402 968 112 1507 1837 716 494 . 771 3247 Core 1833 | . 65 62 130 11 198 196 92 70 . 146 863 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 288 | . 57 . 76 . . 155 . . . . . Core Remaining (%) 61 | 100 . 49 . 64 64 . . . . 28 . Volleys Fired 452 | . 54 24 71 15 97 89 20 16 . 12 54 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 3 Hottest 201 | . 105 105 197 197 197 196 150 201 . 201 188 Shots Fired 1231 | . 108 48 213 45 290 264 59 48 . 34 122 Gun 835 | . 108 48 190 30 279 49 . 40 . 34 57 Cannon 383 | . . . 23 15 4 215 59 8 . . 59 Launcher 13 | . . . . . 7 . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 34 | . . . . . . . . . . . 34 Thermal 1172 | . 96 48 213 45 283 264 59 48 . 34 82 Explosive 7 | . . . . . 7 . . . . . . Electromagnetic 18 | . 12 . . . . . . . . . 6 Robot Hit Streak 37 | . 14 16 10 6 17 37 9 13 . 8 11 Robot Miss Streak 5 | . 4 2 4 4 4 5 2 2 . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . 2 3 . 3 . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . 1 . Shots Hit Robots 759 | . 75 35 113 19 186 167 33 31 . 21 79 Core Hits 352 | . 32 9 58 12 86 64 13 12 . 11 55 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 38 | . . . 9 2 15 2 . 5 . 3 2 Burn 38 | . . . 9 2 15 2 . 5 . 3 2 Melee Attacks 4 | . . . . 3 1 . . . . . . Impact 4 | . . . . 3 1 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17064 | . 995 464 2123 445 4572 4326 842 627 . 432 2238 Guns 9368 | . 955 463 1846 320 3402 728 . 527 . 432 695 Cannons 6074 | . . . 277 125 52 3497 842 100 . . 1181 Explosions 1520 | . 40 . . . 1118 . . . . . 362 Melee . | . . . . . . . . . . . . Ramming 102 | . . 1 . . . 101 . . . . . Kinetic 458 | . . . . . . . . . . . 458 Thermal 14926 | . 897 463 2123 445 3454 4225 842 627 . 432 1418 Explosive 1118 | . . . . . 1118 . . . . . . Electromagnetic 460 | . 98 . . . . . . . . . 362 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 3 1 1 1 1 2 Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 Corruption Purged 7 | . . . . . 2 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . . . 1 14 15 16 . 5 7 Message Errors 15 | . . . . . . 4 5 4 . . 2 Matter Fused 13 | . . . . . . 1 3 6 . 2 1 Heat Flow Errors 9 | . . . . . 1 3 1 1 . 1 2 Energy Discharges 7 | . . . . . . 2 3 1 . . 1 Parts Fused 3 | . . . . . . 1 . 1 . . 1 Data Loss (minor) 5 | . . . . . . 1 1 1 . 2 . Data Loss (major) 2 | . . . . . . 1 1 . . . . Misfires 2 | . . . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 160 | . . . 17 . 22 91 . . . . 30 Projectiles 130 | . . . 17 . . 87 . . . . 26 Explosions 26 | . . . . . 22 . . . . . 4 Melee 4 | . . . . . . 4 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 138 | . 36 . . . 102 . . . . . . Shots 4 | . 1 . . . 3 . . . . . . Rammed 17 | . . 1 . . . 16 . . . . . Targets Rammed 18 | . . 1 . . . 17 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 511 | . 315 333 351 258 311 393 303 108 . 111 511 Average Temperature 104 | . 93 160 93 89 64 123 148 36 . 55 174 Received Heat Transfer 2634 | . 93 261 228 48 495 639 270 30 . . 570 Effects 5 | . . 1 1 . 1 1 . . . . 1 Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 3 | . . . 1 . 1 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 4 | . . 1 1 . . 2 . . . . . Combat Hostiles 3 | . . 1 . . . 2 . . . . . Parts Melted 69 | . 3 . 16 3 21 12 . 5 . 4 5 Heat Transferred 29541 | . 2061 1091 4868 925 7844 6586 1295 1517 . 1111 2243 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 . 3 1 . . . . . Low Security (%) 65 | 100 100 100 54 100 23 52 . . . . 100 Level 1 23 | . . . 34 . 19 47 . . . . . Level 2 6 | . . . 10 . 25 . . . . . . Level 3 4 | . . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 887 | . 110 42 488 74 887 393 . . . . 105 Initial 388 | . . 12 . 74 . 388 . . . . . Average 177 | . 23 6 184 19 485 197 . . . . 23 Influence Increases 5290 | . 482 110 1099 227 1396 975 180 190 . 152 479 Destroy 0b10 Robot/C 3300 | . 300 60 640 200 740 640 160 160 . 120 280 Destroy 0b10 Robot/NC 240 | . 30 . 85 . 75 25 . . . . 25 Destroy Leader 812 | . 78 20 172 20 194 196 20 30 . 20 62 Allied During Kill 34 | . . . . . . . . . . 12 22 Successful Hack 75 | . 24 . 22 . 13 16 . . . . . Disable Machine 195 | . 15 . 45 . 90 30 . . . . 15 Destroy Structure 109 | . 5 . 15 7 59 8 . . . . 15 Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 510 | . 30 30 120 . 225 45 . . . . 60 Influence Decreases 5290 | . 450 142 908 418 542 1593 416 190 . 152 479 Entered New Map 691 | . . 20 . 117 . 466 88 . . . . Time Decay 3431 | . 450 102 458 301 522 757 298 150 . 142 251 Lost Part 398 | . . 20 . . 20 70 30 40 . 10 208 Lost Ally 20 | . . . . . . . . . . . 20 Purge Threat 750 | . . . 450 . . 300 . . . . . Squads Dispatched 27 | . 4 . 1 . 5 13 . . . . 4 Investigation 8 | . 3 . 1 . 1 3 . . . . . Extermination 10 | . . . . . . 9 . . . . 1 Reinforcement 7 | . 1 . . . 4 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 16 | . . 1 1 1 9 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 254 | . 25 8 46 11 64 46 8 8 . 6 32 Peak Tracking Total 7 | . 3 3 5 3 6 4 4 4 . 4 7 Tactical Retreats 25 | . 1 4 5 . 8 3 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 3 . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 14 | . 1 . 4 . 6 2 . . . . 1 Max in Single Turn 1 | . 1 . 1 . 1 1 . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 60 | . 10 . 15 1 13 14 . . 4 1 2 Terminals 36 | . 7 . 12 . 9 6 . . . 1 1 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 6 | . 1 . 1 . 1 3 . . . . . Recycling Units 5 | . 2 . . . 1 1 . . . . 1 Scanalyzers 4 | . . . 2 . 1 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 185 | . 24 . 38 1 37 46 . . 34 1 4 Successful 121 | . 14 . 23 1 21 26 . . 34 1 1 Failed 64 | . 10 . 15 . 16 20 . . . . 3 Catastrophic 10 | . 1 . 4 . 3 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . . . . . 8 . . . . 2 Terminals 84 | . 19 . 27 . 20 15 . . . 1 2 Fabricators 7 | . . . . . . 7 . . . . . Repair Stations 16 | . 2 . 4 . 3 7 . . . . . Recycling Units 8 | . 3 . . . 1 2 . . . . 2 Scanalyzers 32 | . . . 7 . 11 14 . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . Terminal Hacks 72 | . 11 . 13 1 8 4 . . 34 1 . Record 17 | . 2 . . . 3 . . . 11 1 . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 8 | . . . . . . . . . 8 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 10 | . 4 . 2 . 1 . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 5 | . . . 3 . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Recall Investigation 2 | . 1 . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 11 | . 2 . 4 . 1 4 . . . . . Scan Component 6 | . 1 . 2 . 1 2 . . . . . Repair 5 | . 1 . 2 . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 1 . . . . 1 Retrieve Components 4 | . 1 . . . 1 1 . . . . 1 Scanalyzer 28 | . . . 6 . 10 12 . . . . . Insert Component 10 | . . . 3 . 2 5 . . . . . Analyze 12 | . . . 3 . 2 7 . . . . . Retrieve Study 6 | . . . . . 6 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 . 3 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 47 | . 8 . 14 . 10 12 . . . 1 2 Full Trace Events 6 | . 1 . 1 . 1 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 3 . 2 4 . . 12 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 183 | . . . . . . 183 . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . Part Studies Acquired 6 | . . . . . 6 . . . . . . Parts Repaired 5 | . 1 . 2 . . 2 . . . . . Time 160 | . 32 . 58 . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 27 | . 9 . . . 3 7 . . . . 8 Parts Scanalyzed 10 | . . . 3 . 2 5 . . . . . Part Schematics Acquired 9 | . . . 3 . 2 4 . . . . . Parts Damaged 2 | . . . 1 . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . 3 15 Total Damage 451 | . . . . . . . . . . 143 308 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 2901 | . 913 . 1878 . . 110 . . . . . Sensors 110 | . . . . . . 110 . . . . . Seismic 2791 | . 913 . 1878 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 3 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 18838 | 74 1779 586 3300 1622 2378 4121 1440 1267 135 904 1232 Spaces Moved 8364 | 42 751 215 1570 850 1091 1795 861 647 85 260 197 Core 120 | 2 . . . . . . . . . 49 69 Treads 7488 | 40 751 147 1010 850 1091 1795 861 647 85 211 . Legs . | . . . . . . . . . . . . Wheels 756 | . . 68 560 . . . . . . . 128 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 86 160 160 156 156 160 160 160 115 Average Speed 170 | 154 160 134 137 180 160 157 156 180 160 333 474 Slowest Speed 1400 | 160 160 160 240 240 160 160 200 200 160 1100 1400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 66 | 3 96 47 95 98 98 43 89 89 71 58 9 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . Scrap Searched 10 | . . 1 . 2 . . 2 4 . 1 . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 102 | . 4 . 9 9 63 1 4 . . . 12 Melee 1 | . . . . . 1 . . . . . . Projectile 37 | . . . 9 9 2 1 4 . . . 12 AOE 64 | . 4 . . . 60 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 11948 | 51 1220 463 2552 901 1509 2877 907 712 84 280 392 Wait 2753 | . 385 210 823 19 255 890 18 40 . 5 108 Move 8353 | 41 750 214 1569 849 1090 1794 860 646 84 259 197 Hop . | . . . . . . . . . . . . Pick Up 123 | 5 13 5 29 7 22 28 1 5 . 1 7 Fast Attach 22 | 1 2 . 8 . 2 3 . . . . 6 Attach 64 | 4 2 3 3 . 5 17 6 4 . 3 17 Detach 7 | . . . 1 . . 5 . . . . 1 Swap 65 | . 8 3 22 4 14 13 . 1 . . . Drop 87 | . 6 3 26 4 23 21 2 . . . 2 Fire 452 | . 54 24 71 15 97 89 20 16 . 12 54 Melee 4 | . . . . 3 1 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 18 | . . 1 . . . 17 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 12) 909 | -10/Materials | Discovered new exit (range 5) 1238 | -10/Materials | Discovered new exit (range 3) 1304 | -10/Materials | Repaired Particle Gun 1382 | -10/Materials | Build established: Scavenger-Mutant 1462 | -10/Materials | Discovered new exit (range 9) 1680 | -10/Materials | Discovered new exit (range 7) 1854 | -10/Materials | Entered Mines 1855 | -10/Mines | Assembled infested the area 1897 | -10/Mines | Discovered new exit (range 15) 2220 | -10/Mines | Learned Materials interactive machine intel 2270 | -10/Mines | Core integrity fell below 50% 2433 | -10/Mines | Discovered new exit (range 10) 2440 | -10/Mines | Entered Materials 2440 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2441 | -9/Materials | Loaded intel: 18 interactive machine locations 2846 | -9/Materials | Build established: Scavenger-Gunner 3419 | -9/Materials | Discovered new exit (range 10) 3597 | -9/Materials | Repaired Lgt. Treads 3782 | -9/Materials | Repaired Cooling System 3887 | -9/Materials | Discovered new exit (range 16) 4711 | -9/Materials | Discovered new exit (range 7) 5065 | -9/Materials | Discovered new exit (range 14) 5740 | -9/Materials | Entered Mines 5763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5970 | -9/Mines | Learned Materials emergency access door positions 5987 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6242 | -9/Mines | Discovered new exit (range 8) 6738 | -9/Mines | Discovered new exit (range 10) 6828 | -9/Mines | Excavation squad dispatched 6828 | -9/Mines | A large section of the Mines collapsed 7362 | -9/Mines | Entered Materials 7362 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7727 | -8/Materials | Identified exit to Factory 8431 | -8/Materials | Destroyed 9 combat bots 8718 | -8/Materials | Build established: Gunner 9740 | -8/Materials | Entered Factory 9740 | -7/Factory | Evolved 2 slots: Utility x2 10077 | -7/Factory | Fabricated Adv. Beam Rifle (x1) 11308 | -7/Factory | Build established: Hacker-Gunner 11614 | -7/Factory | Repaired Imp. Treads+ 11654 | -7/Factory | Repaired Particle Charger 12653 | -7/Factory | Discovered new exit (range 15) 12770 | -7/Factory | Discovered new exit (range 12) 13306 | -7/Factory | Discovered new exit (range 15) 13428 | -7/Factory | Discovered new exit (range 16) 13463 | -7/Factory | Identified exit to Factory 13750 | -7/Factory | Fabricated Cld. Particle Cannon? 13860 | -7/Factory | Identified exit to Lower Caves 13861 | -7/Factory | Entered Lower Caves 14279 | -7/Lower Caves | Identified exit to Lower Caves 14413 | -7/Lower Caves | Encountered a Warlord checkpoint 14550 | -7/Lower Caves | Learned location of 1 exit from Factory 15041 | -7/Lower Caves | Lost 3 parts (2n1w) 15301 | -7/Lower Caves | Entered another Lower Caves area 15303 | -7/Lower Caves | Build established: Scavenger-Gunner 15360 | -7/Lower Caves | Lost 4 parts (1p1n2w) 15483 | -7/Lower Caves | Encountered a Warlord checkpoint 15652 | -7/Lower Caves | Spotted B-75 Beast 15875 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15876 | -7/Lower Caves | Core integrity fell below 50% 16363 | -7/Lower Caves | Discovered new exit (range 13) 16568 | -7/Lower Caves | Entered Data Miner 16568 | -7/Data Miner | Discovered new exit (range 6) 16599 | -7/Data Miner | Met Data Miner 16636 | -7/Data Miner | Learned location of Section 7 (-3) 16636 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16666 | -7/Data Miner | Received God Mode back door access code from Data Miner 16703 | -7/Data Miner | Entered Proximity Caves 17078 | -6/Proximity Caves | Escorted by Enhanced Grunt 17112 | -6/Proximity Caves | Lost 6 parts (4n2w) 17494 | -6/Proximity Caves | Build established: Hacker-Gunner 17541 | -6/Proximity Caves | Discovered exit to Factory (range 4) 17607 | -6/Proximity Caves | Entered Factory 17607 | -6/Factory | Accompanied by 1 ally 17607 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17608 | -6/Factory | Identified exit to Factory 18487 | -6/Factory | Lost 10 parts (3p4u3w) 18635 | -6/Factory | Watched by a mysterious "MATRIX" hacker 18715 | -6/Factory | Garrison activated, responded to threat 18813 | -6/Factory | Core integrity fell below 50% 18832 | -6/Factory | Core integrity fell below 20% 18839 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Targeting Computer. K-01 Serf collects debris. Thermal Generator destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Hvy. Assault Rifle destroyed. G-50 Soldier destroyed. K-01 Serf collects debris. R-10 Processor collects Lgt. Angular Momentum Engine. Broken Imp. Carbon-fiber Leg destroyed. Hacking Suite destroyed. Flak Gun destroyed. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. K-01 Serf destroyed. R-10 Processor collects Wheel. Com. Battery destroyed. Cryofiber Web destroyed. U-05 Engineer builds a Door. Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????#############????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #?????????????#### | | ????????????????????# ############### | | ????????????????????# + + | | ????????????????????# ######### ##### | | ????????????????????# #???????# #???# | | ????????????????????# #???????# #???# | | ????????????????????######"######???????# #???# | | ???????????????????????# #??????????# #???# | | ???????????????????????# " #?????????? #???# | | ???????????????????????+ #?????????? #???# ! | | ???????????????????????# #?????????? #???# | | ????????????????????? # % | #?????????? ????# | | ?????????????????? ###%#"#?????????? ????# | | ????????????????"" ?## ###?????????? ????#### | | ????????????????"" !??## ####????????? ???????# | | ???????????????? ????# #????????? ???????# | | ???????????????#####+????# #????????? ???????# | | ???????????????????# ##### ##+#####?? ???????# | | ???????????????????# ????????# | | ???????????????????# @ u ^ ???????# | | ?????????????????# s t ? | | ???????????? b s % ^ ##+######## | | ??????????? l s g ^ #?????????? | | ??????????? s % R #?????????? | | ???????????? ^ #????????? | | ???????????? % u ^ ???????? | | ????????????##+### #######/######??????? ] | | ?????????????????####+###??????? ?????????? | | ???????????????????? ??????????? #????????? | | ???????????????????? ????????????? #????????? | | ???????????????????! ??????????????#?????????#+### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Imp. Recalibrator | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hyp. Gauss Rifle | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Beam Rifle | x1 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Repaired ---------- Particle Gun | 24% | -10/Materials Lgt. Treads | 55% | -9/Materials Cooling System | 72% | -9/Materials Imp. Treads | 9% | -7/Factory Particle Charger | 44% | -7/Factory Studied --------- Imp. Ion Engine | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Ew, Corruption I Survived The Infestation Prolific Hacker The Oracle Throw Away The Key Well Done Challenges ------------ None Game ------ Seed FireGyrokineticCore Manual? 0 Play Time 03:17:14 Cumulative 29.0 hours Start 2026.07.17 @ 12:41:57 End 2026.07.18 @ 11:57:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ccb0f313-ed80-4a71-94d5-cf991ec8b30d