Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 01:22:47 Player: Golinth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1170) 1170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3054 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 240/240 System Corruption 0% Temperature Cool (36) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Light Armor Plating Shield Generator > --- WEAPON ----------- Assault Rifle Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 51 | 7 4 26 14 Power 9 | 2 2 3 2 Engine 7 | 2 2 3 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 2 . 11 6 Treads . | . . . . Leg 19 | 2 . 11 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 4 | . 2 1 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 . 9 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 13 | 2 . 8 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes . | . . . . Parts Lost 21 | . . 5 16 Power 3 | . . 2 1 Propulsion 7 | . . . 7 Utility 6 | . . 2 4 Weapon 5 | . . 1 4 Highest Loss Streak 15 | . . 4 15 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 93 87 Engine 10 | . 14 11 . Core 1 | . . . 8 Leg 30 | . 28 33 24 Device 6 | . 12 2 7 Storage 11 | . 14 11 9 Processor 7 | . . 11 9 Protection 2 | . . 3 5 Ballistic Gun 23 | . 28 21 20 Peak Build Rating 17 | 6 10 12 17 Average Rating 9 | 4 8 9 14 On Entrance 6 | . 6 10 9 Naked Turns . | . . . . Heaviest Build 23 | 12 16 17 23 Greatest Support 37 | 20 20 30 37 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 1 Class Distribution -------------------- 67% | Mutant 23% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1076 | 230 147 544 155 Remotely . | . . . . Salvage Created 1425 | . 222 981 222 Parts 107 | . 25 69 13 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 8 29 6 Guns 43 | . 8 29 6 Classes Destroyed 6 | . 4 1 1 Worker 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . 2 2 . Swarmer 20 | . 6 11 3 Grunt 18 | . 2 14 2 Sentry 5 | . . 4 1 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 383 | . 31 198 154 Missed 100 | . 10 43 47 Damage Taken 3457 | . 153 1565 1739 Core 817 | . 36 216 565 Absorbed by Shields 509 | . 58 180 271 Redirected to Shielding 49 | . . . 49 Regen/Repaired (Parts) 259 | . . 259 . Core Remaining (%) 77 | 100 85 46 . Volleys Fired 192 | . 38 121 33 Largest 3 | . 2 2 3 Hottest 60 | . 40 40 60 Shots Fired 390 | . 76 240 74 Gun 390 | . 76 240 74 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 390 | . 76 240 74 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 8 12 8 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 227 | . 37 149 41 Core Hits 101 | . 19 62 20 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2356 | . 343 1456 557 Guns 2315 | . 336 1442 537 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 41 | . 7 14 20 Kinetic 2315 | . 336 1442 537 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 13 | . 3 2 8 Kicked 9 | . 3 2 4 Crushed . | . . . . Highest Temperature 13 | . 8 12 13 Average Temperature 4 | . 3 5 3 Received Heat Transfer 1035 | . 48 588 399 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 493 | . 210 493 370 Initial 164 | . . 1 164 Average 210 | . 90 278 260 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 48 | 100 91 26 23 Level 1 40 | . 8 50 76 Level 2 11 | . . 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 6 2 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 19 50 19 Peak Tracking Total 8 | . 5 7 8 Tactical Retreats 7 | . . 5 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 11 . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 52 | . 9 43 . Successful 29 | . 7 22 . Failed 23 | . 2 21 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 27 | . 7 20 . Terminals 34 | . 6 28 . Fabricators . | . . . . Repair Stations 12 | . . 12 . Recycling Units 4 | . 3 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 6 9 . Terminals 14 | . 5 9 . Assimilate 4 | . 2 2 . Botnet 10 | . 3 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 11 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 104 | . . 104 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2847 | 87 856 1480 424 Spaces Moved 1676 | 66 611 773 226 Core 18 | 13 . . 5 Treads . | . . . . Legs 1658 | 53 611 773 221 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 119 | 106 120 120 124 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 66 62 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2193 | 82 680 1128 303 Wait 173 | . . 162 11 Move 1673 | 65 610 772 226 Hop . | . . . . Pick Up 60 | 10 15 28 7 Fast Attach . | . . . . Attach 26 | 6 2 8 10 Detach . | . . . . Swap 25 | 1 2 18 4 Drop 31 | . 10 17 4 Fire 192 | . 38 121 33 Melee . | . . . . Ram 4 | . . . 4 Kick 9 | . 3 2 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 6) 598 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1249 | -9/Materials | Lost 4 parts (1p2u1w) 1259 | -9/Materials | Repaired Aluminum Leg 1293 | -9/Materials | Repaired Aluminum Leg 1322 | -9/Materials | Repaired Aluminum Leg 1448 | -9/Materials | Discovered new exit (range 12) 1862 | -9/Materials | Repaired Lgt. Assault Rifle 1969 | -9/Materials | Discovered new exit (range 5) 1973 | -9/Materials | Identified exit to Materials 2181 | -9/Materials | Core integrity fell below 50% 2191 | -9/Materials | Build established: Scavenger-Mutant 2424 | -9/Materials | Entered another Materials area 2424 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2481 | -8/Materials | Discovered new exit (range 15) 2528 | -8/Materials | Identified exit to Storage 2810 | -8/Materials | Core integrity fell below 50% 2818 | -8/Materials | Core integrity fell below 20% 2848 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02809_ Slammed into G-47 Trooper. 02814_ K-01 Serf collects debris. 02816_ Critical hit (Burn: +37). 02818_ Acquired 8 matter. 02819_ K-01 Serf collects debris. 02819_ M-13 Machinist repairs G-47 Trooper. 02821_ Acquired 8 matter. 02821_ Penetrated by Slug. 02821_ Knocked back. 02822_ Aluminum Leg destroyed. 02823_ K-01 Serf collects debris. 02825_ Acquired 19 matter. 02837_ Aluminum Leg destroyed. 02839_ Slammed into W-25 Informer. 02844_ Slammed into U-05 Engineer. 02844_ Power Shielding destroyed. 02846_ T-07 Excavator is excavating. 02847_ K-01 Serf cleans the Terminal. 02848_ Sml. Storage Unit destroyed. 02848_ Critical hit (Burn: +37). 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"" | | ???????????????????????# ! #????# # # "" | | ???????????????????????# ###??# # # | | ???????????????????????# ] + #??# # # ! | | ???????????????????????# # #??######## ###### | | ???????????????????????# # #?????????# #????? | | ???????????????????????# # #?????????# #????? | | ???????????????????????###### #?????????# #????? | | ????????????????????????????# ########### #????? | | ????????????????????????????# #????? | | ????????????????????????????##############+#####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionPointPod Manual? 0 Play Time 00:33:04 Cumulative 8.8 hours Start 2024.12.26 @ 00:49:49 End 2024.12.26 @ 01:22:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 7 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf3b607-76d7-4c34-a666-bc2f474e2cb7