Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 20:29:01 Player: happylisk Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (901) 901 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 5455 Bonus ------- Follower Combat Kills 139 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Drone Bay Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector Medium Storage Unit Light Armor Plating Improved Light Armor Plating Medium Reflective Plating > --- WEAPON ----------- Improved EM Pulse Cannon Missile Launcher > --- INVENTORY -------- Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Advanced System Shield Hacking Drone Bay XL Autogun Array Rocket Launcher [Rating: 48] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Makeshift Leg Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 46 | 6 4 10 . 1 15 1 7 . 2 . Power 6 | 1 1 2 . . 2 . . . . . Engine 4 | 1 1 2 . . . . . . . . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 4 . . 4 . 3 . . . Treads 7 | 2 . . . . 2 . 3 . . . Leg 6 | . . 4 . . 2 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 11 | 1 1 1 . . 4 1 3 . . . Device 4 | . 1 . . . 2 1 . . . . Storage 3 | 1 . 1 . . . . 1 . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 2 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 2 3 . 1 5 . 1 . 2 . Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon 4 | . . . . . 4 . . . . . Ballistic Gun 6 | 2 1 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 . . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . 3 . . . System Corruption 23 | . . . . . . . 23 . . . Parts Lost 18 | . 2 3 . . 1 . 1 . . 11 Power 3 | . 1 . . . . . . . . 2 Propulsion 5 | . . 2 . . 1 . . . . 2 Utility 4 | . . . . . . . . . . 4 Weapon 6 | . 1 1 . . . . 1 . . 3 Highest Loss Streak 11 | . 2 3 . . 1 . 1 . . 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | 3 6 8 7 7 6 7 7 6 7 6 Power . | 1 . . . . . . . . . . Propulsion . | . 2 2 2 2 . . . . . . Utility 2 | . . 2 1 1 2 4 4 4 5 4 Weapon 3 | 1 2 3 4 4 3 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . 1 . . 2 . . . 2 6 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . . 1 . . 1 . . . 2 5 Weapon 2 | . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 100 100 89 84 91 99 98 56 Engine 7 | . 14 14 14 14 7 . . . . . Core 6 | . . . . . 3 15 15 15 15 9 Treads 15 | . 28 6 . . 12 15 22 30 30 15 Leg 12 | . . 21 28 28 13 7 3 . . . Device 8 | . 11 14 10 . 1 . 6 7 7 6 Storage 13 | . 14 14 17 28 18 15 8 7 7 7 Protection 10 | . . . . . 13 15 22 23 23 10 Energy Gun 4 | . . 6 14 14 1 . . . . . Energy Cannon 4 | . . . . . 13 15 10 7 6 3 Ballistic Gun 8 | . 28 16 14 14 2 . . . . . Launcher 2 | . . 4 . . . . . 6 6 3 Peak Build Rating 48 | 6 10 23 21 22 31 31 43 46 48 48 Average Rating 28 | 4 7 15 19 21 24 27 38 44 45 25 On Entrance 24 | . 6 8 19 21 22 27 31 43 46 48 Avg Prop Armor Cover (%) 4 | . . . . . 5 3 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 13 15 27 24 26 49 50 65 49 51 51 Greatest Support 110 | 40 40 40 40 40 50 40 110 110 110 110 Greatest Overweight (x) 4 | . . 4 . . 4 1 1 . . 3 Average Overweight (x) . | . . . . . . 1 . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 6 8 8 10 9 10 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 6 8 10 10 10 10 10 10 10 4 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1231 | 241 148 361 . 49 146 . 129 92 38 27 Remotely . | . . . . . . . . . . . Salvage Created 936 | . 239 227 . . 180 . 100 26 . 164 Parts 62 | . 12 23 . . 13 . 9 . . 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 Prevented 11 | . . . . . . . 9 . . 2 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 38 | . 8 20 . . 3 . 1 1 . 5 Guns 14 | . 6 8 . . . . . . . . Cannons 4 | . . . . . 1 . . . . 3 AOE 17 | . 2 12 . . . . . 1 . 2 Classes Destroyed 10 | . 2 4 . . 1 . 1 . . 2 Worker 1 | . . 1 . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . Swarmer 12 | . 3 7 . . . . . . . 2 Grunt 9 | . 5 2 . . . . . 1 . 1 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 3 | . . . . . 3 . . . . . Demolisher 1 | . . 1 . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . Assembled 10 | . . 10 . . . . . . . . Best Kill Streak 8 | . 3 8 . . 2 . 1 1 . 5 Combat Bots Only 7 | . 3 7 . . 2 . 1 1 . 5 Max Kills in Single Turn 4 | . 2 4 . . 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . 1 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 279 | . 37 56 . . 33 . 36 . . 117 Missed 89 | . 13 20 . . 14 . 14 . . 28 Hits 190 | . 24 36 . . 19 . 22 . . 89 Melee 15 | . . . . . . . . . . 15 Projectile 175 | . 24 36 . . 19 . 22 . . 74 AOE 1 | . . 1 . . . . . . . . Critical Strikes 12 | . . . . . 1 . . . . 11 Part Disruptions 1 | . . 1 . . . . . . . . Damage Taken 3584 | . 420 573 . . 287 . 376 . . 1928 Core 878 | . 58 80 . . 33 . . . . 707 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 126 | . . . . . . . 87 . . 39 Core Remaining (%) 79 | 100 . . . 44 94 . . . . . Volleys Fired 93 | . 18 43 . . 11 . 8 2 . 11 Largest 2 | . 2 2 . . 2 . 2 1 . 2 Hottest 138 | . 40 95 . . 138 . 138 33 . 105 Shots Fired 142 | . 35 63 . . 12 . 17 2 . 13 Gun 79 | . 34 45 . . . . . . . . Cannon 37 | . . . . . 11 . 16 . . 10 Launcher 26 | . 1 18 . . 1 . 1 2 . 3 Special . | . . . . . . . . . . . Kinetic 70 | . 34 36 . . . . . . . . Thermal 9 | . . 9 . . . . . . . . Explosive 26 | . 1 18 . . 1 . 1 2 . 3 Electromagnetic 37 | . . . . . 11 . 16 . . 10 Robot Hit Streak 15 | . 15 7 . . 13 . 14 . . 5 Robot Miss Streak 9 | . 2 9 . . . . 1 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 91 | . 26 32 . . 11 . 13 . . 9 Core Hits 67 | . 15 33 . . 2 . 3 2 . 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . Burn 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3101 | . 395 1198 . . 276 . 280 130 . 822 Guns 634 | . 303 331 . . . . . . . . Cannons 715 | . . . . . 272 . 246 . . 197 Explosions 1752 | . 92 867 . . 4 . 34 130 . 625 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 508 | . 303 205 . . . . . . . . Thermal 126 | . . 126 . . . . . . . . Explosive 1752 | . 92 867 . . 4 . 34 130 . 625 Electromagnetic 715 | . . . . . 272 . 246 . . 197 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . 1 1 1 1 . . 23 23 23 7 Average Corruption 5 | . 1 1 1 1 . . 22 23 23 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . 2 12 5 2 . . 16 14 3 1 Message Errors 12 | . . 4 . . . . 2 5 1 . Matter Fused 18 | . . 3 4 1 . . 5 3 1 1 Heat Flow Errors 8 | . 1 2 . 1 . . 2 2 . . Energy Discharges 2 | . . . 1 . . . . . 1 . Parts Rejected 1 | . . 1 . . . . . . . . Data Loss (minor) 9 | . . 1 . . . . 5 3 . . Data Loss (major) 3 | . 1 . . . . . 1 1 . . Misfires 2 | . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 10 | . . 7 . . . . . . . 3 Projectiles . | . . . . . . . . . . . Explosions 10 | . . 7 . . . . . . . 3 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 176 | . 33 94 . . . . . . . 49 Shots 6 | . 1 4 . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 218 | . 65 215 . 130 75 . 218 198 . 195 Average Temperature 85 | . 45 47 . 70 29 . 101 81 . 140 Received Heat Transfer 846 | . 141 207 . . 81 . 72 . . 345 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . 1 . . . Combat Hostiles 3 | . . . . . 2 . 1 . . . Parts Fried 5 | . . . . . 3 . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 296 | . . 296 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 116 | . 112 116 . 56 60 . . . . . Initial 39 | . . 39 . . . . . . . . Average 32 | . 49 50 . 5 10 . . . . . Influence Increases 1111 | . 232 496 . 76 144 . 30 20 . 113 Destroy 0b10 Robot/C 720 | . 160 280 . 60 80 . 20 20 . 100 Destroy 0b10 Robot/NC 15 | . . 15 . . . . . . . . Destroy Leader 140 | . 30 50 . 10 40 . 10 . . . Allied During Kill 39 | . . 18 . 6 2 . . . . 13 Successful Hack 9 | . . . . . 9 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 15 | . . 15 . . . . . . . . Destroy Structure 143 | . 12 118 . . 13 . . . . . Influence Decreases 1111 | . 130 580 18 76 144 . 30 20 . 113 Entered New Map 81 | . . 63 18 . . . . . . . Time Decay 822 | . 110 467 . 56 129 . 30 20 . 10 Lost Part 93 | . 20 10 . . . . . . . 63 Lost Ally 115 | . . 40 . 20 15 . . . . 40 Squads Dispatched 2 | . 1 . . . . . . . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 2 | . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 50 | . 10 23 . 2 3 . 1 1 . 10 Peak Tracking Total 10 | . 4 4 . 3 2 . 1 . . 10 Tactical Retreats 1 | . . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 6 | . 1 . 4 . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 1 . 27 . 2 . . . . . Successful 29 | . 1 . 27 . 1 . . . . . Failed 1 | . . . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 1 . 1 . 2 . . . . . Terminals 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . . . 27 . 1 . . . . . Record 26 | . . . 26 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 10 | . . 2 . 3 . . . . 5 . Largest Group 5 | . . 2 . 3 1 . . . 5 5 Highest-Rated Group 146 | . . 45 . 40 16 . . . 146 146 Highest-Rated Ally 39 | . . 31 . 16 16 . . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . 19 . 14 4 . . . . 7 Total Damage 605 | . . 251 . 179 30 . . . . 145 Kills 9 | . . 4 . 3 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 8 | . . . . . 8 . . . . . ECM 8 | . . . . . 8 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 5986 | 73 286 1498 513 521 589 64 632 312 1418 80 Spaces Moved 3386 | 50 142 831 365 329 228 27 317 192 876 29 Core 36 | 19 . 1 . . . . . . . 16 Treads 1922 | 31 142 191 . . 133 27 317 192 876 13 Legs 1428 | . . 639 365 329 95 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 140 140 133 240 160 160 160 160 Average Speed 162 | 118 160 163 140 140 202 240 187 160 160 182 Slowest Speed 400 | 160 160 250 140 140 400 240 240 160 160 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 30 98 62 73 19 1 58 49 77 6 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 10 | . . 3 . . . . 1 2 3 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 239 | . 10 167 . . 13 . 5 17 . 27 Melee . | . . . . . . . . . . . Projectile 1 | . . 1 . . . . . . . . AOE 238 | . 10 166 . . 13 . 5 17 . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 3750 | 63 168 918 368 389 344 27 339 195 894 45 Wait 158 | . . 22 . 59 70 . . . 7 . Move 3376 | 49 141 830 364 328 227 26 316 191 875 29 Hop . | . . . . . . . . . . . Pick Up 28 | 8 4 5 1 . 6 . . 1 2 1 Fast Attach 31 | 2 1 4 . 1 11 1 7 . 4 . Attach 16 | 4 2 2 1 . 4 . 1 1 . 1 Detach 2 | . . . . . 1 . 1 . . . Swap 10 | . 2 6 . . 2 . . . . . Drop 36 | . . 6 2 1 12 . 6 . 6 3 Fire 93 | . 18 43 . . 11 . 8 2 . 11 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 360 | -10/Materials | Entered Mines 362 | -10/Mines | Discovered new exit (range 9) 474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -10/Mines | Lost 3 parts (2n1w) 926 | -10/Mines | Assembled infested the area 931 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1018 | -10/Mines | Build established: Scavenger-Mutant 1084 | -10/Mines | Destroyed 7 combat bots 1101 | -10/Mines | Discovered new exit (range 9) 1276 | -10/Mines | Core integrity fell below 50% 1816 | -10/Mines | Discovered new exit (range 10) 1851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1852 | -10/Mines | Discovered new exit (range 5) 1858 | -10/Mines | Entered Exiles 1859 | -10/Exiles | Identified exit to Mines 1912 | -10/Exiles | Met 8R-AWN 1937 | -10/Exiles | Met EX-HEX 1987 | -10/Exiles | Met EX-BIN 2064 | -10/Exiles | Aligned with FarCom system 2066 | -10/Exiles | Given EX-Vault access code 2101 | -10/Exiles | Opened EX-Vault 2147 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2236 | -10/Exiles | Found XL Autogun Array 2302 | -10/Exiles | Met EX-DEC 2371 | -10/Exiles | Left Exiles lab with XL Autogun Array 2371 | -10/Exiles | Entered Mines 2392 | -9/Mines | Met a Derelict bent on vengeance 2457 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2560 | -9/Mines | Learned location of Storage (-7) 2872 | -9/Mines | Discovered new exit (range 9) 2892 | -9/Mines | Entered Materials 2892 | -8/Materials | Accompanied by 1 ally 2892 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3146 | -8/Materials | Identified exit to Factory 3481 | -8/Materials | Entered Factory 3481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3529 | -7/Factory | Discovered new exit (range 6) 3545 | -7/Factory | Entered Lower Caves 3719 | -7/Lower Caves | Build established: Mutant 3782 | -7/Lower Caves | Spotted B-75 Beast 3819 | -7/Lower Caves | Destroyed B-75 Beast 3851 | -7/Lower Caves | System corruption reached 10% 4125 | -7/Lower Caves | Build established: Scavenger-Mutant 4129 | -7/Lower Caves | Discovered new exit (range 13) 4155 | -7/Lower Caves | Learned location of 1 exit from Factory 4177 | -7/Lower Caves | Entered another Lower Caves area 4234 | -7/Lower Caves | Discovered new exit (range 9) 4298 | -7/Lower Caves | Learned 4 Factory zone layouts 4374 | -7/Lower Caves | Learned location of 1 exit from Factory 4457 | -7/Lower Caves | Discovered new exit (range 13) 4489 | -7/Lower Caves | Entered Zion 4519 | -7/Zion | Found CR-A16's Pointy Stick 4560 | -7/Zion | System corruption cleaned by Quarantine Array 4882 | -7/Zion | Learned Factory emergency access door positions 5264 | -7/Zion | Given the Hacking Drone Bay 5268 | -7/Zion | Found Prototype Device 5391 | -7/Zion | Gained Derelict followers 5818 | -7/Zion | Learned Factory stockpile data 5876 | -7/Zion | Discovered new exit (range 11) 5907 | -7/Zion | Entered Proximity Caves 5907 | -6/Proximity Caves | Accompanied by 5 allies 5909 | -6/Proximity Caves | Spotted B-75 Beast 5920 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5964 | -6/Proximity Caves | Core integrity fell below 50% 5967 | -6/Proximity Caves | Lost 5 allies 5981 | -6/Proximity Caves | Core integrity fell below 20% 5987 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Found Shock Absorption System. Found Hvy. Plasma Cannon. Found Thermal Shield. Found 61 Matter. Penetrated by Slug. Imp. Medium Treads destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. System corrupted: Matter fused (-7). Slug penetrates Wall. Coolant Injector destroyed. System corrupted by crushing effect (+3). Penetrated by Slug. Dropped Hardlight Generator. Dropped Adv. System Shield. Dropped XL Autogun Array. Acquired Hardlight Generator. Penetrated by Slug. Knocked back. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ???????? #??????????????????????????????????????? | | ?#####??# #??????????????????????????????????????? | | ?#"" "?# ###???????????####?????????????????????? | | #" "# ??????????## #?????????????????????? | | " "# ?????????### #?????????????????????? | | %% "# ??????#### !###????????????????????? | | # # # ########% b; #????????????????????? | | !]! g @# #????????????????????? | | % !% Y #??????????????????????? | | = ####### ;;# #??????????????????????? | | %=%# #???# ;;###??????????????????????? | | ## !%= #???## "?????????????????????????? | | ?#### ##????## #????????????????????????? | | ????# ## #??????#B #????????????????????????? | | ????# #??##??????;B #????????????????????????? | | ????# #?????????# ????????????????????????? | | ????# =### ## ! *% ???????????????????????? | | ????##%%[ =] % #??????????????????????? | | ?????# ! !%"" #??????????????????????? | | ?????###### # #" % #??????????????????????? | | ???????????? ###? # ??????????????????????? | | ?????????????##??? ?# ## ??????????????????????? | | ?????????????????? ?? #?????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 65 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Resistance: KI 30 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Sixth Sense There's More Where That Came From Challenges ------------ None Game ------ Seed TiamatThrusterMantle Manual? 0 Play Time 00:40:46 Cumulative 133.5 hours Start 2025.11.17 @ 21:14:02 End 2025.11.18 @ 20:29:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 121 Adventurer 0 Explorer 42 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 31 Gallery% 53 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e4a7dd4-45b8-429e-bdb1-9c01e30aebbe